From 6e5a8affe97033c4ad059527a3afafd26f2bf4f1 Mon Sep 17 00:00:00 2001 From: yzh Date: Sat, 3 Jun 2023 16:13:41 +0800 Subject: [PATCH] =?UTF-8?q?=E6=95=B0=E5=80=BC=EF=BC=9A=E4=B8=BB=E7=BA=BF?= =?UTF-8?q?=E3=80=81=E7=A7=98=E5=A2=83=E3=80=81=E6=94=AF=E7=BA=BF=E3=80=81?= =?UTF-8?q?=E6=A2=A6=E9=AD=87=E4=B8=BB=E7=BA=BF=E3=80=81=E6=A2=A6=E9=AD=87?= =?UTF-8?q?=E6=94=AF=E7=BA=BF=E6=8E=A8=E8=8D=90=E6=88=98=E5=8A=9B=E5=92=8C?= =?UTF-8?q?=E4=BA=A7=E5=87=BA?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_gk_branch.json | 126 +++++++-------- .../jsons/dic_zyz_gk_branchElite.json | 102 ++++++------ shared/resource/jsons/dic_zyz_gk_dungeon.json | 148 +++++++++--------- shared/resource/jsons/dic_zyz_gk_main.json | 112 ++++++------- .../resource/jsons/dic_zyz_gk_mainElite.json | 126 +++++++-------- 5 files changed, 307 insertions(+), 307 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_gk_branch.json b/shared/resource/jsons/dic_zyz_gk_branch.json index 46376f1e2..3beabcea6 100644 --- a/shared/resource/jsons/dic_zyz_gk_branch.json +++ b/shared/resource/jsons/dic_zyz_gk_branch.json @@ -30,7 +30,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ", + "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ", "HeroNum_1": "1&6", "progress": "1&0|2&0", "progressDesc": "已逃走的百姓数量&被击杀的百姓数量", @@ -54,7 +54,7 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "消灭所有敌军&\n解救所有被绑架的村民\n ", + "victoryInfoInUI": "消灭所有敌军&\r\n解救所有被绑架的村民\r\n ", "loseInfoInUI": "我方全部阵亡&20回合内未能胜利&村民死亡", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, @@ -69,7 +69,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", + "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", "HeroNum_1": "1&6", "progress": "1&0|6&0", "progressDesc": "已解救的百姓数量&待解救的百姓数量", @@ -108,7 +108,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", + "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\r\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -147,7 +147,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\n 小心!她们来了!", + "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\r\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\r\n 小心!她们来了!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -186,7 +186,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\n 吱呀——推开大门,原来这里是一片墓室。\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", + "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\r\n 吱呀——推开大门,原来这里是一片墓室。\r\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -212,7 +212,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利", "cost": 10, "iconInMap": "spine&bianhua_red", "iconName": "何后废陵", @@ -225,7 +225,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", + "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -251,7 +251,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&guijiangguanhai", "iconName": 0, @@ -264,7 +264,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\n难道……真的有黄天的存在?", + "gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\r\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\r\n难道……真的有黄天的存在?", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -290,7 +290,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&caosong", "iconName": 0, @@ -303,7 +303,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "他是……他是……\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\n然而天下皆知他早已不幸遇害……\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……", + "gkInfo": "他是……他是……\r\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\r\n然而天下皆知他早已不幸遇害……\r\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -329,7 +329,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&zhangrang_map", "iconName": 0, @@ -342,7 +342,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……", + "gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\r\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\r\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -368,7 +368,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭乌桓使者", "loseInfoInUI": "我方全部阵亡&乌桓使者逃出鲜卑聚落", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wuhuanshizhe", "iconName": 0, @@ -381,7 +381,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……", + "gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\r\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -407,7 +407,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&tuji", "iconName": 0, @@ -420,7 +420,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……", + "gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\r\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\r\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -446,7 +446,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&SL_dasaman", "iconName": 0, @@ -459,7 +459,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“名犯强汉者,虽远必诛。”\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\n借问大将谁?恐是霍嫖姚。", + "gkInfo": "“名犯强汉者,虽远必诛。”\r\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\r\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\r\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\r\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\r\n借问大将谁?恐是霍嫖姚。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -485,7 +485,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&leixu", "iconName": 0, @@ -498,7 +498,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\n叔叔……\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!", + "gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\r\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\r\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\r\n叔叔……\r\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\r\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -524,7 +524,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&chenlan", "iconName": 0, @@ -537,7 +537,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。", + "gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\r\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -563,7 +563,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&leibo_ditu", "iconName": 0, @@ -576,7 +576,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”", + "gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\r\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -602,7 +602,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wangcan", "iconName": 0, @@ -615,7 +615,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。", + "gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\r\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -641,7 +641,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yanshi", "iconName": 0, @@ -654,7 +654,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”", + "gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\r\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\r\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\r\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -680,7 +680,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&sengren", "iconName": 0, @@ -693,7 +693,7 @@ "needPrepare": 1, "spineInBigMap": "chapter6_yiji", "HeroNum": "6&6", - "gkInfo": "走过一重重山门,越过一间间书舍。\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\n只要能请来水镜先生,有他相助,大汉一定就能复兴。", + "gkInfo": "走过一重重山门,越过一间间书舍。\r\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\r\n只要能请来水镜先生,有他相助,大汉一定就能复兴。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -703,10 +703,10 @@ }, { "war_id": 2571, - "dispatchJsonId": 2581, - "bg_img": 2581, - "mapid": 2581, - "script_id": "R_2581&S_2581&RE_2581", + "dispatchJsonId": 2571, + "bg_img": 2571, + "mapid": 2571, + "script_id": "R_2571&S_2571&RE_2571", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0", "RandomReward": "&", @@ -719,7 +719,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&houwang", "iconName": "武陵顽猴", @@ -732,7 +732,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。", + "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\r\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\r\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\r\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\r\n而那只外来的猴子,也再没能见到过。\r\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -742,10 +742,10 @@ }, { "war_id": 2572, - "dispatchJsonId": 2582, - "bg_img": 2582, - "mapid": 2582, - "script_id": "R_2582&S_2582&RE_2582", + "dispatchJsonId": 2572, + "bg_img": 2572, + "mapid": 2572, + "script_id": "R_2572&S_2572&RE_2572", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0", "RandomReward": "&", @@ -758,7 +758,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wenyixiong", "iconName": "桃源怒熊", @@ -771,7 +771,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”", + "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\r\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\r\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -781,10 +781,10 @@ }, { "war_id": 2573, - "dispatchJsonId": 2583, - "bg_img": 2583, - "mapid": 2583, - "script_id": "R_2583&S_2583&RE_2583", + "dispatchJsonId": 2573, + "bg_img": 2573, + "mapid": 2573, + "script_id": "R_2573&S_2573&RE_2573", "fixReward": "&", "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", "RandomReward": "&", @@ -797,7 +797,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&xiaozhizhu", "iconName": "瘟疫毒蛛", @@ -810,7 +810,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!", + "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\r\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\r\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -825,7 +825,7 @@ "mapid": 2581, "script_id": "R_2581&S_2581&RE_2581", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&应龙之民", @@ -836,20 +836,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yinglongshaonv", "iconName": "应龙之民", "heroInUI": "3&3801", "detailUIBg": "1000_22", - "recommendedPower": 21146700, + "recommendedPower": 26672400, "previousGk": 828, "relatedGk": 12581, "movePoint": 766, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", + "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\r\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\r\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -864,7 +864,7 @@ "mapid": 2582, "script_id": "R_2582&S_2582&RE_2582", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&魔生异象", @@ -875,20 +875,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&mohuapanzhang", "iconName": "魔生异象", "heroInUI": "3&3802", "detailUIBg": "1000_23", - "recommendedPower": 21146700, + "recommendedPower": 28256500, "previousGk": 2581, "relatedGk": 12582, "movePoint": 769, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", + "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\r\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\r\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -903,7 +903,7 @@ "mapid": 2583, "script_id": "R_2583&S_2583&RE_2583", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "71002&80&0|31002&500&0|11003&40&0|31001&500000&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&腾蛇化龙", @@ -914,20 +914,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在15回合内获得胜利", "cost": 10, "iconInMap": "spine&she", "iconName": "腾蛇化龙", - "heroInUI": "3&3803", + "heroInUI": "3&1214", "detailUIBg": "1000_24", - "recommendedPower": 21146700, + "recommendedPower": 34000000, "previousGk": 2582, "relatedGk": 12583, "movePoint": 772, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", + "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\r\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\r\n你们有幸在此见证,我在此获得无上神力的瞬间!\r\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", diff --git a/shared/resource/jsons/dic_zyz_gk_branchElite.json b/shared/resource/jsons/dic_zyz_gk_branchElite.json index 26fd7b77e..7907a5606 100644 --- a/shared/resource/jsons/dic_zyz_gk_branchElite.json +++ b/shared/resource/jsons/dic_zyz_gk_branchElite.json @@ -30,7 +30,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n ", + "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ", "HeroNum_1": "1&6", "progress": "1&0|2&0", "progressDesc": "已逃走的百姓数量&被击杀的百姓数量", @@ -54,7 +54,7 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "消灭所有敌军&\n解救所有被绑架的村民\n ", + "victoryInfoInUI": "消灭所有敌军&\r\n解救所有被绑架的村民\r\n ", "loseInfoInUI": "我方全部阵亡&20回合内未能胜利&村民死亡", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, @@ -69,7 +69,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", + "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", "HeroNum_1": "1&6", "progress": "1&0|6&0", "progressDesc": "已解救的百姓数量&待解救的百姓数量", @@ -108,7 +108,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", + "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\r\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -147,7 +147,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\n 小心!她们来了!", + "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\r\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\r\n 小心!她们来了!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -186,7 +186,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\n 吱呀——推开大门,原来这里是一片墓室。\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", + "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\r\n 吱呀——推开大门,原来这里是一片墓室。\r\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -212,7 +212,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭何后", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在30回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利", "cost": 10, "iconInMap": "spine&bianhua_red", "iconName": "何后废陵", @@ -225,7 +225,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", + "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -251,7 +251,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&guijiangguanhai", "iconName": 0, @@ -264,7 +264,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\n难道……真的有黄天的存在?", + "gkInfo": "本来只是泰山下的一座小城,却因曹操东征而战火不息,少年将军夏侯杰正在攻打泰山之际,一支早已被赵云等人消灭的军队却突然出现。\r\n明明在北海已经将他斩杀,为何,为何他又出现在这里!浑身充斥着死亡的气息,面孔却和在北海时无二,口称为复仇而来……\r\n难道……真的有黄天的存在?", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -290,7 +290,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&caosong", "iconName": 0, @@ -303,7 +303,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "他是……他是……\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\n然而天下皆知他早已不幸遇害……\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……", + "gkInfo": "他是……他是……\r\n眼前老者正是轻衣无比熟悉之人,从小便在他的庇护下长大,是无数曹家和夏侯家之人尊重的长辈。\r\n然而天下皆知他早已不幸遇害……\r\n虽然是熟悉的面孔,但狰狞的表情和恐怖的话语都在告诉轻衣,这人……非人……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -329,7 +329,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&zhangrang_map", "iconName": 0, @@ -342,7 +342,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……", + "gkInfo": "张让……一个令无数士人高官,贩夫走卒闻之色变的名字。\r\n本来应该随着洛阳之变而和落水一起流逝了的身影,却在泰山重新归来。\r\n身负幽冥之力,以收割八百万魂魄为目标,他的出现再次让世间回想起了十年前的血腥恐怖……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -368,7 +368,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭乌桓使者", "loseInfoInUI": "我方全部阵亡&乌桓使者逃出鲜卑聚落", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wuhuanshizhe", "iconName": 0, @@ -381,7 +381,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……", + "gkInfo": "草原枯荣千百载,无数的部落兴起又灭亡,楼烦、东胡、匈奴、乌桓……强者一统穹野与中原争雄,留下连绵万里的烽火和哭嚎,而弱小的部落只能向强者奉上羔羊和劣酒,祈求强者的怜悯和来年春天的草场。\r\n鲜卑,一个日后将马踏万里,开启盛世的帝国,如今还只是乌桓治下的一个弱小身影,谁也不知道他的未来将是草原民族的第一次辉煌……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -407,7 +407,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&tuji", "iconName": 0, @@ -420,7 +420,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……", + "gkInfo": "岁岁白狼扣边关,朝朝马策与刀环……\r\n乌桓人日复一日地向草原索取,用鲜血和牛羊换取白狼的垂青和庇佑,他们始终坚信白狼神的后代注定统治草原,狼头大纛将插在南方中原的皇宫之上。\r\n然而,草原上从没有万年不败之部落,即使已经风助残年的大汉也依然能在生命尽头爆发出非凡的能力,像过去三百年间一样,扫清四夷,虽远必往……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -446,7 +446,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&SL_dasaman", "iconName": 0, @@ -459,7 +459,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“名犯强汉者,虽远必诛。”\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\n借问大将谁?恐是霍嫖姚。", + "gkInfo": "“名犯强汉者,虽远必诛。”\r\n四百年来帝国无数的天子帝皇,文人将帅以实际行动贯彻这这句话。\r\n有白登之围而匈奴西迁,有南越杀使而屠为九郡,有朝鲜不臣而及时诛灭。\r\n如今对大汉的虚弱深信不疑的乌桓再度挑起战火,妄图征服中原。\r\n此时,一支白马汉骑深入草原,于冰天雪地之中来到乌桓人的祖廷,以手中长槊代替回应,发出大汉的怒火。\r\n借问大将谁?恐是霍嫖姚。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -485,7 +485,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&leixu", "iconName": 0, @@ -498,7 +498,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\n叔叔……\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!", + "gkInfo": "“叔叔我啊,最大的心愿就是能把阿绪你培养成材,能够当个两千石的大官,给我们雷家光宗耀祖。”\r\n“哈哈哈,阿绪,叔叔我啊今天被一个了不起的大人物看中了,以后咱们雷家终于不是被人瞧不起的大头兵了!”\r\n“走,快和我一起走,阿绪!外面已经被曹操他们包围了,叔叔联系好了你陈叔,我们赶紧逃离这里,不能和皇上一起在这等死!”\r\n叔叔……\r\n那么好的叔叔,为什么就变成了现在这样,这么得……陌生……\r\n不过,即使叔叔变了,我也不会抛下叔叔,让叔叔一个人。既然做了山贼,那就帮叔叔做天下最厉害的山贼!做山贼中的王!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -524,7 +524,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&chenlan", "iconName": 0, @@ -537,7 +537,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。", + "gkInfo": "“哈哈哈,我是大将军!我是天下无敌!”“不,不要杀我,不要杀我!”\r\n在汝颍之地,“虬髯无常”陈兰的名号即使在大别山群匪之中也是最令人胆寒的一个。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -563,7 +563,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&leibo_ditu", "iconName": 0, @@ -576,7 +576,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”", + "gkInfo": "“代汉者,当涂高也!我袁家早就注定会是取代汉室的天子!为什么,为什么你们都不跪下来朝拜朕!曹操,你这奸宦遗丑!刘备,这织席贩履之辈!孙策?我袁家的一条看门狗!为什么,为什么你们这些贱民要反对朕!”\r\n“还有,还有你们,雷薄陈兰,你们这两个叛徒,背叛了朕,背叛了仲家!我袁术化为厉鬼,也不会放过你们这些人!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -602,7 +602,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wangcan", "iconName": 0, @@ -615,7 +615,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。", + "gkInfo": "鹿门书院,由刘表到任荆州后,联合荆州世家共同建立的一座书院,在中原多年混战,无数士人百姓流离逃难的背景下,吸收了中原各家的精华,如今已经成为了天下规模最大,流派最多的书院。\r\n无数士子在山中求学苦读,也有无数宿儒学者在书院传道授业。其中最为出名的便是一人辩六道,论道三日而不败的名家学子,王璨。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -641,7 +641,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yanshi", "iconName": 0, @@ -654,7 +654,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”", + "gkInfo": "“月英姐姐,听说今天新上山的那个叫诸葛的小子是从徐州逃难过来的,北方真的有那么乱吗?”\r\n“这次山长出的题目好难呀,连月英姐姐都答不出来的题目我更是不会了,那个叫诸葛亮的小子居然能全部答上来。哼!肯定是作弊了,他怎么会有月英姐姐聪明呢!”\r\n“诶!!!!刚刚那个家伙是诸葛亮吧!是诸葛亮吧!那个家伙怎么来找月英姐姐了!!!什么?是来讨论学问的!???真的吗月英姐姐,月英姐姐你怎么脸红了呀?”\r\n“诸葛亮那个呆子,自从得到‘卧龙’的名号出师后就再也没来看望过月英姐姐了,那个呆子……我一定要替月英姐姐报仇!我要找个时间偷偷让贤黄把诸葛亮那个大呆瓜绑过来,让他给月英姐姐道歉,居然敢这么久不来看望月英姐姐!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -680,7 +680,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&sengren", "iconName": 0, @@ -693,7 +693,7 @@ "needPrepare": 1, "spineInBigMap": "chapter6_yiji", "HeroNum": "6&6", - "gkInfo": "走过一重重山门,越过一间间书舍。\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\n只要能请来水镜先生,有他相助,大汉一定就能复兴。", + "gkInfo": "走过一重重山门,越过一间间书舍。\r\n终于走到了鹿门山顶,这里应该就是水镜先生的居所了。\r\n只要能请来水镜先生,有他相助,大汉一定就能复兴。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -719,7 +719,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&houwang", "iconName": "武陵顽猴", @@ -732,7 +732,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\n而那只外来的猴子,也再没能见到过。\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。", + "gkInfo": "小老儿记得,武陵大山的猴子,本来只是群普通的野猴,日复一日得过着被野兽捕食,蛮夷驯养的日子,数量不曾增加也不曾减少。\r\n据说是在王莽之乱的那几年,整个大汉都在打仗,乱糟糟的一片,记得外面到处都是人杀来杀去。这武陵山也多了许多逃难来的流民,他们到来后大肆捕杀动物,这猴子的数量也一日少过一日。\r\n忽然有天,从山外面也来了一只猴子,这只猴子很快就成了猴王,它教会了小猴子们使枪弄棒,还学会了使用工具。用陷阱和木棍抵御流民的捕猎。小老儿还用只铜棍和它们换过猴儿酒喝,那酒真是美味啊……\r\n最后,那些流民放弃了捕猎这些狡猾的猴子,猴子们也终于没有外敌打扰,繁衍生长了起来。\r\n而那只外来的猴子,也再没能见到过。\r\n只是小老儿进山采药时,有时能在瀑布下面看到块长得像只猴子的大石头,许多小猴子围在石头边上,就像二百年前,那只猴王教导猴群时一样。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -758,7 +758,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wenyixiong", "iconName": "桃源怒熊", @@ -771,7 +771,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”", + "gkInfo": "“患者:山熊,观察时间:3天,症状:山熊躁动不安,无法安静睡眠。”\r\n“患者:山熊,观察时间:12天,症状:越加暴躁,对声音极度敏感,攻击性大幅增加,腹部出现多处溃烂和脓血症状,散发出异味,对生肉的进食欲望超过了果子和蜂蜜。”\r\n“患者:山熊,观察时间:26天……有村民接近这只山熊后出现了相似症状,无法分辨来人,依靠声音做出撕咬、嚎叫等攻击性行为,身上的异味大幅增加……”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -797,7 +797,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&xiaozhizhu", "iconName": "瘟疫毒蛛", @@ -810,7 +810,7 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!", + "gkInfo": "据医圣张机先生所言,这个洞窟里面就是感染了武陵大山无数生灵的疫病之源了。\r\n从遥远的极西之地而来,携带着致命的毒素,占据了洞窟,躲藏在黑暗之中。\r\n无论是哪里来的妖魔鬼怪,危害我大汉子民的生命,我都会将你们铲除殆尽!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -825,7 +825,7 @@ "mapid": 2581, "script_id": "&", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0", "RandomReward": "&", "warType": 13, "gk_name": "支线&应龙之民", @@ -836,20 +836,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yinglongshaonv", "iconName": "应龙之民", "heroInUI": "3&3801", "detailUIBg": "1000_22", - "recommendedPower": 21146700, + "recommendedPower": 65227400, "previousGk": 1828, "relatedGk": 12581, "movePoint": 766, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", + "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\r\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\r\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -864,7 +864,7 @@ "mapid": 2582, "script_id": "&", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "22001&5&0|31002&300&0|11003&20&0|31001&250000&0", "RandomReward": "&", "warType": 13, "gk_name": "支线&魔生异象", @@ -875,20 +875,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&mohuapanzhang", "iconName": "魔生异象", "heroInUI": "3&3802", "detailUIBg": "1000_23", - "recommendedPower": 21146700, + "recommendedPower": 68747700, "previousGk": 12581, "relatedGk": 12582, "movePoint": 769, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", + "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\r\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\r\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", @@ -903,7 +903,7 @@ "mapid": 2583, "script_id": "S_12583", "fixReward": "&", - "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "conditionReward": "71002&80&0|31002&500&0|11003&40&0|31001&500000&0", "RandomReward": "&", "warType": 13, "gk_name": "支线&腾蛇化龙", @@ -914,20 +914,20 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在15回合内获得胜利", "cost": 10, "iconInMap": "spine&she", "iconName": "腾蛇化龙", - "heroInUI": "3&3803", + "heroInUI": "3&1214", "detailUIBg": "1000_24", - "recommendedPower": 21146700, + "recommendedPower": 82505100, "previousGk": 12582, "relatedGk": 12583, "movePoint": 772, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", + "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\r\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\r\n你们有幸在此见证,我在此获得无上神力的瞬间!\r\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", diff --git a/shared/resource/jsons/dic_zyz_gk_dungeon.json b/shared/resource/jsons/dic_zyz_gk_dungeon.json index a2e2348d5..2fa65466c 100644 --- a/shared/resource/jsons/dic_zyz_gk_dungeon.json +++ b/shared/resource/jsons/dic_zyz_gk_dungeon.json @@ -1,9 +1,9 @@ [ { "war_id": 5001, - "dispatchJsonId": 5065, - "bg_img": 9108, - "mapid": 9108, + "dispatchJsonId": 5001, + "bg_img": 9101, + "mapid": 9101, "script_id": "&", "fixReward": "50001&2", "conditionReward": "40007&100&0|31002&100&1", @@ -33,9 +33,9 @@ }, { "war_id": 5002, - "dispatchJsonId": 5066, - "bg_img": 9108, - "mapid": 9108, + "dispatchJsonId": 5002, + "bg_img": 9101, + "mapid": 9101, "script_id": "&", "fixReward": "50001&2|50002&4", "conditionReward": "40007&300&0|31002&100&1", @@ -65,9 +65,9 @@ }, { "war_id": 5003, - "dispatchJsonId": 5067, - "bg_img": 9108, - "mapid": 9108, + "dispatchJsonId": 5003, + "bg_img": 9101, + "mapid": 9101, "script_id": "&", "fixReward": "50001&2|50002&8|50003&3", "conditionReward": "40007&600&0|31002&100&1", @@ -97,9 +97,9 @@ }, { "war_id": 5004, - "dispatchJsonId": 5068, - "bg_img": 9108, - "mapid": 9108, + "dispatchJsonId": 5004, + "bg_img": 9101, + "mapid": 9101, "script_id": "&", "fixReward": "50001&2|50002&8|50003&7", "conditionReward": "40007&1000&0|31002&100&1", @@ -129,9 +129,9 @@ }, { "war_id": 5005, - "dispatchJsonId": 5069, - "bg_img": 9108, - "mapid": 9108, + "dispatchJsonId": 5005, + "bg_img": 9101, + "mapid": 9101, "script_id": "&", "fixReward": "50001&2|50002&8|50003&14", "conditionReward": "40007&1500&0|31002&100&1", @@ -241,7 +241,7 @@ "victoryInfoInUI": "消灭吕布", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 3776100, + "recommendedPower": 3236700, "previousGk": 5011, "lvLimted": 49, "heroInUI": "3&2024", @@ -433,7 +433,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 16263900, + "recommendedPower": 15102200, "previousGk": 5022, "lvLimted": 67, "heroInUI": "3&2033", @@ -465,7 +465,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 29613100, + "recommendedPower": 25382700, "previousGk": 5023, "lvLimted": 82, "heroInUI": "3&2033", @@ -507,7 +507,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "一" }, @@ -539,7 +539,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "二" }, @@ -561,7 +561,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 12885800, + "recommendedPower": 11965400, "previousGk": 5031, "lvLimted": 64, "heroInUI": "3&2043", @@ -571,7 +571,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "三" }, @@ -593,7 +593,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 23679200, + "recommendedPower": 20296400, "previousGk": 5032, "lvLimted": 76, "heroInUI": "3&2043", @@ -603,7 +603,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "四" }, @@ -625,7 +625,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 38940200, + "recommendedPower": 33377300, "previousGk": 5033, "lvLimted": 91, "heroInUI": "3&2044", @@ -635,7 +635,7 @@ "bossSkill": "18&19", "movePoint": 474, "needPrepare": 1, - "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\n“当——!”\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", + "gkInfo": "猖狂一时的乌桓人已经被击败,乌桓大营也已经被公孙瓒烧成了一片灰烬,仅剩的乌桓俘虏躲在一边瑟瑟发抖,等待着公孙瓒最后的决断。\r\n“乌桓人,一个不留!”比隆冬大雪还要令乌桓人绝望的声音传来,剩下的乌桓人只能绝望得闭上眼,等待着那一刀的到来。\r\n“当——!”\r\n“公孙将军,无论是为了轻衣还是为了自己的本心,我都不能让您再滥杀下去了!”", "HeroNum": "6&6", "difficult": "五" }, @@ -689,7 +689,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 12211700, + "recommendedPower": 11339400, "previousGk": 5040, "lvLimted": 63, "heroInUI": "3&2051", @@ -721,7 +721,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 17987700, + "recommendedPower": 16702900, "previousGk": 5041, "lvLimted": 69, "heroInUI": "3&2151", @@ -753,7 +753,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 36354000, + "recommendedPower": 31160500, "previousGk": 5042, "lvLimted": 88, "heroInUI": "3&2151", @@ -785,7 +785,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 52020600, + "recommendedPower": 44589100, "previousGk": 5043, "lvLimted": 100, "heroInUI": "3&2151", @@ -817,7 +817,7 @@ "victoryInfoInUI": "击杀所有阵眼", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 11148300, + "recommendedPower": 10352000, "previousGk": 606, "lvLimted": 61, "heroInUI": "3&2061", @@ -827,7 +827,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "一" }, @@ -849,7 +849,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 13616900, + "recommendedPower": 12644200, "previousGk": 5050, "lvLimted": 65, "heroInUI": "3&2061", @@ -859,7 +859,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "二" }, @@ -881,7 +881,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 27084300, + "recommendedPower": 23215100, "previousGk": 5051, "lvLimted": 79, "heroInUI": "3&2161", @@ -891,7 +891,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "三" }, @@ -913,7 +913,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 43884900, + "recommendedPower": 37615600, "previousGk": 5052, "lvLimted": 94, "heroInUI": "3&2161", @@ -923,7 +923,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "四" }, @@ -945,7 +945,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 55439600, + "recommendedPower": 47519700, "previousGk": 5053, "lvLimted": 100, "heroInUI": "3&2161", @@ -955,7 +955,7 @@ "bossSkill": "18&19", "movePoint": 478, "needPrepare": 1, - "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", + "gkInfo": "荆襄九郡,人杰地灵,如今已经远超颍川成为天下名士鼎聚之地。而其中最为顶尖的两人,“卧龙”“凤雏”更是被誉为天下无双之士。\r\n与生性浪荡不羁的凤雏不同,卧龙总是隐居山中难得一见,然而名声在外,慕名而访者络绎不绝,为了回绝拜访之人,他以怪石布阵,封锁道路,此阵便是八卦阵……", "HeroNum": "6&6", "difficult": "五" }, @@ -977,7 +977,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 19825500, + "recommendedPower": 16993300, "previousGk": 721, "lvLimted": 71, "heroInUI": "3&2071", @@ -987,7 +987,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "一" }, @@ -1009,7 +1009,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 21777300, + "recommendedPower": 18666200, "previousGk": 5060, "lvLimted": 73, "heroInUI": "3&2071", @@ -1019,7 +1019,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "二" }, @@ -1041,7 +1041,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 32142000, + "recommendedPower": 27550300, "previousGk": 5061, "lvLimted": 85, "heroInUI": "3&2073", @@ -1051,7 +1051,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "三" }, @@ -1073,7 +1073,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 48237700, + "recommendedPower": 41346600, "previousGk": 5062, "lvLimted": 97, "heroInUI": "3&2073", @@ -1083,7 +1083,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "四" }, @@ -1105,7 +1105,7 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 52214800, "previousGk": 5063, "lvLimted": 100, "heroInUI": "3&2075", @@ -1115,7 +1115,7 @@ "bossSkill": "18&19", "movePoint": 480, "needPrepare": 1, - "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", + "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\r\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\r\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\r\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "五" }, @@ -1125,9 +1125,9 @@ "bg_img": 9108, "mapid": 9108, "script_id": "&", - "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", - "conditionReward": "40007&2300&0|31002&100&1", - "RandomReward": "33017&1&196", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&1", + "conditionReward": "40007&3300&0|31002&100&1", + "RandomReward": "33035&1&196", "warType": 6, "gk_name": "秘境&密林吴营", "kingExp": 0, @@ -1137,13 +1137,13 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 44035000, "previousGk": 824, "lvLimted": 100, "heroInUI": "3&2081", "detailUIBg": "dengeon1", "iconName": "密林吴营", - "iconInMap": "spine&mj_fjz", + "iconInMap": "spine&mj_mlwj", "bossSkill": "18&19", "movePoint": 774, "needPrepare": 1, @@ -1155,11 +1155,11 @@ "war_id": 5071, "dispatchJsonId": 5071, "bg_img": 9108, - "mapid": 9108, + "mapid": 7500, "script_id": "&", - "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", - "conditionReward": "40007&2400&0|31002&100&1", - "RandomReward": "33017&1&196", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&2", + "conditionReward": "40007&3400&0|31002&100&1", + "RandomReward": "33008&1&196", "warType": 6, "gk_name": "秘境&密林吴营", "kingExp": 0, @@ -1169,13 +1169,13 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 48552500, "previousGk": 5070, "lvLimted": 100, "heroInUI": "3&2084", "detailUIBg": "dengeon1", "iconName": "密林吴营", - "iconInMap": "spine&mj_fjz", + "iconInMap": "spine&mj_mlwj", "bossSkill": "18&19", "movePoint": 774, "needPrepare": 1, @@ -1190,8 +1190,8 @@ "mapid": 9108, "script_id": "&", "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", - "conditionReward": "40007&2800&0|31002&100&1", - "RandomReward": "33017&1&196", + "conditionReward": "40007&3500&0|31002&100&1", + "RandomReward": "33026&1&196", "warType": 6, "gk_name": "秘境&密林吴营", "kingExp": 0, @@ -1201,13 +1201,13 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 53070000, "previousGk": 5071, "lvLimted": 100, "heroInUI": "3&2086", "detailUIBg": "dengeon1", "iconName": "密林吴营", - "iconInMap": "spine&mj_fjz", + "iconInMap": "spine&mj_mlwj", "bossSkill": "18&19", "movePoint": 774, "needPrepare": 1, @@ -1221,8 +1221,8 @@ "bg_img": 9108, "mapid": 9108, "script_id": "&", - "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", - "conditionReward": "40007&3200&0|31002&100&1", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&4", + "conditionReward": "40007&3600&0|31002&100&1", "RandomReward": "33017&1&196", "warType": 6, "gk_name": "秘境&密林吴营", @@ -1233,13 +1233,13 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 59052800, "previousGk": 5072, "lvLimted": 100, "heroInUI": "3&2086", "detailUIBg": "dengeon1", "iconName": "密林吴营", - "iconInMap": "spine&mj_fjz", + "iconInMap": "spine&mj_mlwj", "bossSkill": "18&19", "movePoint": 774, "needPrepare": 1, @@ -1253,9 +1253,9 @@ "bg_img": 9108, "mapid": 9108, "script_id": "&", - "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", - "conditionReward": "40007&3500&0|31002&100&1", - "RandomReward": "33017&1&196", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&5", + "conditionReward": "40007&3700&0|31002&100&1", + "RandomReward": "33035&1&196", "warType": 6, "gk_name": "秘境&密林吴营", "kingExp": 0, @@ -1265,13 +1265,13 @@ "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", "cost": 0, - "recommendedPower": 60917200, + "recommendedPower": 65890700, "previousGk": 5073, "lvLimted": 100, "heroInUI": "3&2086", "detailUIBg": "dengeon1", "iconName": "密林吴营", - "iconInMap": "spine&mj_fjz", + "iconInMap": "spine&mj_mlwj", "bossSkill": "18&19", "movePoint": 774, "needPrepare": 1, diff --git a/shared/resource/jsons/dic_zyz_gk_main.json b/shared/resource/jsons/dic_zyz_gk_main.json index 0124af7e4..e936b9748 100644 --- a/shared/resource/jsons/dic_zyz_gk_main.json +++ b/shared/resource/jsons/dic_zyz_gk_main.json @@ -6595,7 +6595,7 @@ "chapter": 11, "section": 1, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6612,7 +6612,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 14125600, "previousGk": 728, "relatedGk": 1801, "movePoint": 696, @@ -6631,7 +6631,7 @@ "chapter": 11, "section": 2, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17039&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6648,7 +6648,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 14369800, "previousGk": 801, "relatedGk": 1802, "movePoint": 698, @@ -6667,7 +6667,7 @@ "chapter": 11, "section": 3, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6684,7 +6684,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 14614000, "previousGk": 802, "relatedGk": 1803, "movePoint": 701, @@ -6703,7 +6703,7 @@ "chapter": 11, "section": 4, "script_id": "R_804&S_804&RE_804", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -6720,7 +6720,7 @@ "iconName": "汉寿", "heroInUI": "1&1201|1&1203|1&1208", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 15161800, "previousGk": 803, "relatedGk": 1804, "movePoint": 704, @@ -6739,7 +6739,7 @@ "chapter": 11, "section": 5, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17041&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6756,7 +6756,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 15406100, "previousGk": 804, "relatedGk": 1805, "movePoint": 706, @@ -6775,7 +6775,7 @@ "chapter": 11, "section": 6, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6792,7 +6792,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 15650300, "previousGk": 805, "relatedGk": 1806, "movePoint": 709, @@ -6811,7 +6811,7 @@ "chapter": 11, "section": 7, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6828,7 +6828,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 15894500, "previousGk": 806, "relatedGk": 1807, "movePoint": 711, @@ -6847,7 +6847,7 @@ "chapter": 11, "section": 8, "script_id": "R_808&S_808&RE_808", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -6864,7 +6864,7 @@ "iconName": "密林", "heroInUI": "1&1202|1&1205|1&1208", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 16442300, "previousGk": 807, "relatedGk": 1808, "movePoint": 713, @@ -6883,7 +6883,7 @@ "chapter": 11, "section": 9, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11001&9|31001&900|17039&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6900,7 +6900,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 16686500, "previousGk": 808, "relatedGk": 1809, "movePoint": 716, @@ -6919,7 +6919,7 @@ "chapter": 11, "section": 10, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6936,7 +6936,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 16930800, "previousGk": 809, "relatedGk": 1810, "movePoint": 719, @@ -6955,7 +6955,7 @@ "chapter": 11, "section": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17041&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -6972,7 +6972,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 17175000, "previousGk": 810, "relatedGk": 1811, "movePoint": 721, @@ -6991,7 +6991,7 @@ "chapter": 11, "section": 12, "script_id": "R_812&S_812&RE_812", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -7008,7 +7008,7 @@ "iconName": "蛮岭", "heroInUI": "1&1209|1&1206|1&1207", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 17722800, "previousGk": 811, "relatedGk": 1812, "movePoint": 724, @@ -7027,7 +7027,7 @@ "chapter": 11, "section": 13, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7044,7 +7044,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 17967000, "previousGk": 812, "relatedGk": 1813, "movePoint": 726, @@ -7063,7 +7063,7 @@ "chapter": 11, "section": 14, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7080,7 +7080,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 18211200, "previousGk": 813, "relatedGk": 1814, "movePoint": 728, @@ -7099,7 +7099,7 @@ "chapter": 11, "section": 15, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17039&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7116,7 +7116,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 18455400, "previousGk": 814, "relatedGk": 1815, "movePoint": 730, @@ -7135,7 +7135,7 @@ "chapter": 11, "section": 16, "script_id": "R_816&S_816&RE_816", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17039&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -7152,7 +7152,7 @@ "iconName": "蛮王寨", "heroInUI": "1&1211|1&1202|1&1203", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 19003300, "previousGk": 815, "relatedGk": 1816, "movePoint": 732, @@ -7171,7 +7171,7 @@ "chapter": 11, "section": 17, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7188,7 +7188,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 19247500, "previousGk": 816, "relatedGk": 1817, "movePoint": 734, @@ -7207,7 +7207,7 @@ "chapter": 11, "section": 18, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11001&9|31001&900|17041&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7224,7 +7224,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 19491700, "previousGk": 817, "relatedGk": 1818, "movePoint": 736, @@ -7243,7 +7243,7 @@ "chapter": 11, "section": 19, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7260,7 +7260,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 19735900, "previousGk": 818, "relatedGk": 1819, "movePoint": 738, @@ -7279,7 +7279,7 @@ "chapter": 11, "section": 20, "script_id": "R_820&S_820&RE_820", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11001&9|31001&900|17041&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -7296,7 +7296,7 @@ "iconName": "五溪", "heroInUI": "1&1209|1&1204|1&1202", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 20283700, "previousGk": 819, "relatedGk": 1820, "movePoint": 740, @@ -7315,7 +7315,7 @@ "chapter": 11, "section": 21, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7332,7 +7332,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 20528000, "previousGk": 820, "relatedGk": 1821, "movePoint": 742, @@ -7351,7 +7351,7 @@ "chapter": 11, "section": 22, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17039&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7368,7 +7368,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 20772200, "previousGk": 821, "relatedGk": 1822, "movePoint": 744, @@ -7387,7 +7387,7 @@ "chapter": 11, "section": 23, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7404,7 +7404,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 21016400, "previousGk": 822, "relatedGk": 1823, "movePoint": 746, @@ -7423,7 +7423,7 @@ "chapter": 11, "section": 24, "script_id": "R_824&S_824&RE_824", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11001&9|31001&900|17040&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -7440,7 +7440,7 @@ "iconName": "阳海山", "heroInUI": "1&1209|1&360|1&1213", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 21564200, "previousGk": 823, "relatedGk": 1824, "movePoint": 749, @@ -7459,7 +7459,7 @@ "chapter": 11, "section": 25, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11001&9|31001&900|17041&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7476,7 +7476,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 21808400, "previousGk": 824, "relatedGk": 1825, "movePoint": 752, @@ -7495,7 +7495,7 @@ "chapter": 11, "section": 26, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7512,7 +7512,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 22052600, "previousGk": 825, "relatedGk": 1826, "movePoint": 756, @@ -7531,7 +7531,7 @@ "chapter": 11, "section": 27, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11001&9|31001&900|17038&1", "conditionReward": "&", "RandomReward": "&", "warType": 1, @@ -7548,7 +7548,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 22296900, "previousGk": 826, "relatedGk": 1827, "movePoint": 759, @@ -7567,7 +7567,7 @@ "chapter": 11, "section": 28, "script_id": "R_828&S_828&RE_828", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11001&9|31001&900|17037&1", "conditionReward": "31002&50&0|31002&150&1", "RandomReward": "11013&1&2", "warType": 1, @@ -7584,7 +7584,7 @@ "iconName": "巫王寨", "heroInUI": "1&1212|1&1104|1&361", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 22844700, "previousGk": 827, "relatedGk": 1828, "movePoint": 761, diff --git a/shared/resource/jsons/dic_zyz_gk_mainElite.json b/shared/resource/jsons/dic_zyz_gk_mainElite.json index d7cbde39c..e99884865 100644 --- a/shared/resource/jsons/dic_zyz_gk_mainElite.json +++ b/shared/resource/jsons/dic_zyz_gk_mainElite.json @@ -6486,7 +6486,7 @@ "mapid": 60002, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6503,7 +6503,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 46969100, "previousGk": 1728, "relatedGk": 801, "movePoint": 696, @@ -6522,7 +6522,7 @@ "mapid": 60014, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6539,7 +6539,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 47221500, "previousGk": 1801, "relatedGk": 802, "movePoint": 698, @@ -6558,7 +6558,7 @@ "mapid": 60021, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6575,7 +6575,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 47473800, "previousGk": 1802, "relatedGk": 803, "movePoint": 701, @@ -6594,9 +6594,9 @@ "mapid": 804, "chapter": 11, "script_id": "S_1804", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&平定荆南(梦魇)", "kingExp": 100, @@ -6611,7 +6611,7 @@ "iconName": "汉寿", "heroInUI": "1&1201|1&1203|1&1208", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 47978500, "previousGk": 1803, "relatedGk": 804, "movePoint": 704, @@ -6630,7 +6630,7 @@ "mapid": 60005, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6647,7 +6647,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 48332300, "previousGk": 1804, "relatedGk": 805, "movePoint": 706, @@ -6666,7 +6666,7 @@ "mapid": 60015, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6683,7 +6683,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 48584600, "previousGk": 1805, "relatedGk": 806, "movePoint": 709, @@ -6702,7 +6702,7 @@ "mapid": 60009, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6719,7 +6719,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 48837000, "previousGk": 1806, "relatedGk": 807, "movePoint": 711, @@ -6738,9 +6738,9 @@ "mapid": 808, "chapter": 11, "script_id": "S_1808", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&乘胜追击(梦魇)", "kingExp": 100, @@ -6755,7 +6755,7 @@ "iconName": "密林", "heroInUI": "1&1202|1&1205|1&1208", "detailUIBg": "1_3", - "recommendedPower": 12889200, + "recommendedPower": 49341700, "previousGk": 1807, "relatedGk": 808, "movePoint": 713, @@ -6774,7 +6774,7 @@ "mapid": 60020, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6791,7 +6791,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 49695400, "previousGk": 1808, "relatedGk": 809, "movePoint": 716, @@ -6810,7 +6810,7 @@ "mapid": 60001, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6827,7 +6827,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 49947700, "previousGk": 1809, "relatedGk": 810, "movePoint": 719, @@ -6846,7 +6846,7 @@ "mapid": 60010, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6863,7 +6863,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 50200100, "previousGk": 1810, "relatedGk": 811, "movePoint": 721, @@ -6882,9 +6882,9 @@ "mapid": 812, "chapter": 11, "script_id": "S_1812", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&密林敌影(梦魇)", "kingExp": 100, @@ -6899,7 +6899,7 @@ "iconName": "蛮岭", "heroInUI": "1&1209|1&1206|1&1207", "detailUIBg": "1_4", - "recommendedPower": 12889200, + "recommendedPower": 50704800, "previousGk": 1811, "relatedGk": 812, "movePoint": 724, @@ -6918,7 +6918,7 @@ "mapid": 60026, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6935,7 +6935,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 51058500, "previousGk": 1812, "relatedGk": 813, "movePoint": 726, @@ -6954,7 +6954,7 @@ "mapid": 60027, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -6971,7 +6971,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 51310900, "previousGk": 1813, "relatedGk": 814, "movePoint": 728, @@ -6990,7 +6990,7 @@ "mapid": 60014, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7007,7 +7007,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 51563200, "previousGk": 1814, "relatedGk": 815, "movePoint": 730, @@ -7026,9 +7026,9 @@ "mapid": 816, "chapter": 11, "script_id": "S_1816", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&暗流涌动(梦魇)", "kingExp": 100, @@ -7043,7 +7043,7 @@ "iconName": "蛮王寨", "heroInUI": "1&1211|1&1202|1&1203", "detailUIBg": "1_5", - "recommendedPower": 12889200, + "recommendedPower": 52067900, "previousGk": 1815, "relatedGk": 816, "movePoint": 732, @@ -7062,7 +7062,7 @@ "mapid": 60005, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7079,7 +7079,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 52320300, "previousGk": 1816, "relatedGk": 817, "movePoint": 734, @@ -7098,7 +7098,7 @@ "mapid": 60024, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7115,7 +7115,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 52572700, "previousGk": 1817, "relatedGk": 818, "movePoint": 736, @@ -7134,7 +7134,7 @@ "mapid": 60003, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7151,7 +7151,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 52825000, "previousGk": 1818, "relatedGk": 819, "movePoint": 738, @@ -7170,9 +7170,9 @@ "mapid": 820, "chapter": 11, "script_id": "S_1820", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&归来之敌(梦魇)", "kingExp": 100, @@ -7187,7 +7187,7 @@ "iconName": "五溪", "heroInUI": "1&1209|1&1204|1&1202", "detailUIBg": "1_6", - "recommendedPower": 12889200, + "recommendedPower": 53329700, "previousGk": 1819, "relatedGk": 820, "movePoint": 740, @@ -7206,7 +7206,7 @@ "mapid": 60007, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7223,7 +7223,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 53582100, "previousGk": 1820, "relatedGk": 821, "movePoint": 742, @@ -7242,7 +7242,7 @@ "mapid": 60028, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7259,7 +7259,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 53834400, "previousGk": 1821, "relatedGk": 822, "movePoint": 744, @@ -7278,7 +7278,7 @@ "mapid": 60022, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17038&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7295,7 +7295,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 54086800, "previousGk": 1822, "relatedGk": 823, "movePoint": 746, @@ -7314,9 +7314,9 @@ "mapid": 824, "chapter": 11, "script_id": "S_1824", - "fixReward": "11001&8|31001&800|17039&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&深谷之围(梦魇)", "kingExp": 100, @@ -7331,7 +7331,7 @@ "iconName": "阳海山", "heroInUI": "1&1209|1&360|1&1213", "detailUIBg": "1_1", - "recommendedPower": 12889200, + "recommendedPower": 54591500, "previousGk": 1823, "relatedGk": 824, "movePoint": 749, @@ -7350,7 +7350,7 @@ "mapid": 60029, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17040&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7367,7 +7367,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 54843800, "previousGk": 1824, "relatedGk": 825, "movePoint": 752, @@ -7386,7 +7386,7 @@ "mapid": 60030, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7403,7 +7403,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 55096200, "previousGk": 1825, "relatedGk": 826, "movePoint": 756, @@ -7422,7 +7422,7 @@ "mapid": 60031, "chapter": 11, "script_id": "&", - "fixReward": "11001&8|31001&800|17037&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "&", "RandomReward": "&", "warType": 12, @@ -7439,7 +7439,7 @@ "iconName": 0, "heroInUI": "&", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 55348500, "previousGk": 1826, "relatedGk": 827, "movePoint": 759, @@ -7458,9 +7458,9 @@ "mapid": 828, "chapter": 11, "script_id": "S_1828", - "fixReward": "11001&8|31001&800|17041&1", + "fixReward": "11002&6|31001&9000|17059&1|17060&1", "conditionReward": "31002&50&0|31002&150&1", - "RandomReward": "11013&1&2", + "RandomReward": "11013&1&2|71002&1&5", "warType": 12, "gk_name": "第十一章&巫医之叛(梦魇)", "kingExp": 100, @@ -7475,7 +7475,7 @@ "iconName": "巫王寨", "heroInUI": "1&1212|1&1104|1&361", "detailUIBg": "1_2", - "recommendedPower": 12889200, + "recommendedPower": 55853300, "previousGk": 1827, "relatedGk": 828, "movePoint": 761,