From 6e891ec7564150a0863990cdd183e40613981455 Mon Sep 17 00:00:00 2001 From: liangtongchuan Date: Sun, 20 Sep 2020 23:54:10 +0800 Subject: [PATCH] =?UTF-8?q?=E6=9B=B4=E6=96=B0=E5=AE=A2=E6=88=B7=E7=AB=AF?= =?UTF-8?q?=E6=96=B0=E6=95=B0=E6=8D=AE=E8=A1=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/const.json | 9 + shared/resource/dic_job.json | 658 + shared/resource/dic_star_ratio.json | 50 + shared/resource/dic_war_info.json | 15 + shared/resource/dic_zyz_atk_area.json | 43 + shared/resource/dic_zyz_camp.json | 178 + shared/resource/dic_zyz_eff_area.json | 21 + shared/resource/dic_zyz_hero.json | 5579 +++++++++ shared/resource/dic_zyz_heroskill.json | 1184 ++ shared/resource/dic_zyz_job.json | 862 ++ shared/resource/dic_zyz_job_walk.json | 326 + shared/resource/dic_zyz_map_terrain.json | 332 + shared/resource/dic_zyz_se.json | 13192 +++++++++++++++++++++ shared/resource/dic_zyz_se_add.json | 120 + shared/resource/dic_zyz_skill.json | 256 + shared/resource/dic_zyz_state.json | 912 ++ shared/resource/dic_zyz_superiority.json | 110 + shared/resource/dic_zyz_terrain_eff.json | 317 + 18 files changed, 24164 insertions(+) create mode 100644 shared/resource/const.json create mode 100644 shared/resource/dic_job.json create mode 100644 shared/resource/dic_star_ratio.json create mode 100644 shared/resource/dic_war_info.json create mode 100644 shared/resource/dic_zyz_atk_area.json create mode 100644 shared/resource/dic_zyz_camp.json create mode 100644 shared/resource/dic_zyz_eff_area.json create mode 100644 shared/resource/dic_zyz_hero.json create mode 100644 shared/resource/dic_zyz_heroskill.json create mode 100644 shared/resource/dic_zyz_job.json create mode 100644 shared/resource/dic_zyz_job_walk.json create mode 100644 shared/resource/dic_zyz_map_terrain.json create mode 100644 shared/resource/dic_zyz_se.json create mode 100644 shared/resource/dic_zyz_se_add.json create mode 100644 shared/resource/dic_zyz_skill.json create mode 100644 shared/resource/dic_zyz_state.json create mode 100644 shared/resource/dic_zyz_superiority.json create mode 100644 shared/resource/dic_zyz_terrain_eff.json diff --git a/shared/resource/const.json b/shared/resource/const.json new file mode 100644 index 000000000..759eb69de --- /dev/null +++ b/shared/resource/const.json @@ -0,0 +1,9 @@ +[ + { + "IsTestService":true, + "OpenIosAliPay":false, + "GuideSwitch":true, + "GENERAL_EQUIPMENT_DEFAULT_LEVEL":7, + "ServiceSign":"guanfu" + } +] \ No newline at end of file diff --git a/shared/resource/dic_job.json b/shared/resource/dic_job.json new file mode 100644 index 000000000..4319ab03d --- /dev/null +++ b/shared/resource/dic_job.json @@ -0,0 +1,658 @@ +[ + { + "jobid": 1, + "name": "短剑步兵", + "grade": 1, + "training": 20, + "job_class": 1, + "type": 1, + "imgid": 2, + "spe": 4, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系1级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队,但却劣于骑兵部队。" + }, + { + "jobid": 2, + "name": "长剑步兵", + "grade": 2, + "training": 40, + "job_class": 1, + "type": 1, + "imgid": 2, + "spe": 4, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系2级。擅长防御的步兵部队。比起上一阶段防御增强,有着很强的守卫能力。" + }, + { + "jobid": 3, + "name": "强剑步兵", + "grade": 3, + "training": 60, + "job_class": 1, + "type": 1, + "imgid": 3, + "spe": 5, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系3级。擅长防御的步兵部队。比起上一阶段移动力增强,能更妥善运用。" + }, + { + "jobid": 4, + "name": "近卫兵", + "grade": 4, + "training": 80, + "job_class": 1, + "type": 1, + "imgid": 3, + "spe": 5, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_502", + "info": "步兵系4级。擅长防御的步兵部队。比起上一阶段对间接攻击的防御增强,防御能力更强。" + }, + { + "jobid": 5, + "name": "御林军", + "grade": 5, + "training": 99, + "job_class": 1, + "type": 1, + "imgid": 4, + "spe": 5, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_501", + "info": "步兵系5级。擅长防御的步兵部队。比起上一阶段攻击力增强许多,可全方位活用攻击与防御。" + }, + { + "jobid": 6, + "name": "短枪兵", + "grade": 1, + "training": 20, + "job_class": 2, + "type": 1, + "imgid": 5, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系1级。擅长攻击的步兵部队。在城内与森林较有优势。与步兵系类似,但是在与骑兵部队战斗时较有优势。" + }, + { + "jobid": 7, + "name": "长枪兵", + "grade": 2, + "training": 40, + "job_class": 2, + "type": 1, + "imgid": 5, + "spe": 4, + "atkid": 6, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_504", + "info": "枪兵系2级。擅长攻击的步兵部队。比起上一阶段攻击范围增加,可让敌人的反击无效。" + }, + { + "jobid": 8, + "name": "强枪兵", + "grade": 3, + "training": 60, + "job_class": 2, + "type": 1, + "imgid": 6, + "spe": 5, + "atkid": 6, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系3级。擅长攻击的步兵部队。比起上一阶段移动力增强,可快速追击敌人。" + }, + { + "jobid": 9, + "name": "斩马队", + "grade": 4, + "training": 80, + "job_class": 2, + "type": 1, + "imgid": 6, + "spe": 5, + "atkid": 6, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系4级。擅长攻击的步兵部队。比起上一阶段对于骑兵的伤害加强,可以迅速的消灭骑兵部队。" + }, + { + "jobid": 10, + "name": "白耳兵", + "grade": 5, + "training": 99, + "job_class": 2, + "type": 1, + "imgid": 7, + "spe": 5, + "atkid": 6, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_505", + "info": "枪兵系5级。擅长攻击的步兵部队。比起上一阶段攻击力增强许多,是消灭骑兵的杀手。" + }, + { + "jobid": 11, + "name": "短枪骑兵", + "grade": 1, + "training": 20, + "job_class": 3, + "type": 1, + "imgid": 14, + "spe": 6, + "atkid": 1, + "move": 2, + "music": 2, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系1级。移动力优秀的骑兵部队。不擅长艰险的地形,对步兵部队的攻击较强,但对远距离攻击部队较弱。" + }, + { + "jobid": 12, + "name": "长枪骑兵", + "grade": 2, + "training": 40, + "job_class": 3, + "type": 1, + "imgid": 14, + "spe": 6, + "atkid": 1, + "move": 2, + "music": 2, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系2级。移动力优秀的骑兵部队。比起上一阶段攻击力增强,更有威胁性。" + }, + { + "jobid": 13, + "name": "强枪骑兵", + "grade": 3, + "training": 60, + "job_class": 3, + "type": 1, + "imgid": 15, + "spe": 7, + "atkid": 6, + "move": 2, + "music": 2, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系3级。移动力优秀的骑兵部队。比起上一阶段攻击范围与移动力增强,活用性与运用性较好。" + }, + { + "jobid": 14, + "name": "禁卫队", + "grade": 4, + "training": 80, + "job_class": 3, + "type": 1, + "imgid": 15, + "spe": 7, + "atkid": 6, + "move": 2, + "music": 2, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系4级。移动力优秀的骑兵部队。比起上一阶段强化了攻击力,平原战的主力。" + }, + { + "jobid": 15, + "name": "疾风骑", + "grade": 5, + "training": 99, + "job_class": 3, + "type": 1, + "imgid": 16, + "spe": 7, + "atkid": 6, + "move": 2, + "music": 2, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系5级。移动力优秀的骑兵部队。比起上一阶段战斗力进一步强化,是可以依赖的主力部队。" + }, + { + "jobid": 16, + "name": "短弓兵", + "grade": 1, + "training": 20, + "job_class": 4, + "type": 1, + "imgid": 8, + "spe": 4, + "atkid": 3, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系1级。命中率高的远距离攻击部队。以远距离攻击为特征,虽然优于骑兵部队,但却劣于步兵。" + }, + { + "jobid": 17, + "name": "长弓兵", + "grade": 2, + "training": 40, + "job_class": 4, + "type": 1, + "imgid": 8, + "spe": 4, + "atkid": 4, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "弓兵系2级。命中率高的远距离攻击部队。比起上一阶段增强了爆发力,拥有更高的命中率。" + }, + { + "jobid": 18, + "name": "强弓兵", + "grade": 3, + "training": 60, + "job_class": 4, + "type": 1, + "imgid": 9, + "spe": 5, + "atkid": 5, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_504", + "info": "弓兵系3级。命中率高的远距离攻击部队。比起上一阶段增加了攻击范围,移动力也增强,因此也可在艰险的地形使用。" + }, + { + "jobid": 19, + "name": "远射队", + "grade": 4, + "training": 80, + "job_class": 4, + "type": 1, + "imgid": 9, + "spe": 5, + "atkid": 5, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系4级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击,可给予敌人大伤害。" + }, + { + "jobid": 20, + "name": "弓将", + "grade": 5, + "training": 99, + "job_class": 4, + "type": 1, + "imgid": 10, + "spe": 6, + "atkid": 5, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系5级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击。可趁敌人接近前击杀。" + }, + { + "jobid": 21, + "name": "武斗家", + "grade": 1, + "training": 20, + "job_class": 5, + "type": 1, + "imgid": 22, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系1级。爆发力强的特殊部队,也能使用妨害系的策略。虽然比起步兵部队防御力较弱,但是敏捷性与攻击力较高。" + }, + { + "jobid": 22, + "name": "力士", + "grade": 2, + "training": 40, + "job_class": 5, + "type": 1, + "imgid": 22, + "spe": 5, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系2级。爆发力强的特殊部队,比起上一阶段提升了物理攻击的防御率,是近身肉搏的高手。" + }, + { + "jobid": 23, + "name": "斗士", + "grade": 3, + "training": 60, + "job_class": 5, + "type": 1, + "imgid": 23, + "spe": 6, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系3级。爆发力强的特殊部队,比起上一阶段移动力增强,适合当战斗的前锋。" + }, + { + "jobid": 24, + "name": "拳士", + "grade": 4, + "training": 80, + "job_class": 5, + "type": 1, + "imgid": 23, + "spe": 6, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系4级。爆发力强的特殊部队,比起上一阶段全防御率进一步提升,是我军的中坚力量。" + }, + { + "jobid": 25, + "name": "拳圣", + "grade": 5, + "training": 99, + "job_class": 5, + "type": 1, + "imgid": 24, + "spe": 6, + "atkid": 2, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系5级。爆发力强的特殊部队。比起上一阶段妨害系策略变强,战斗时可站在前锋或在后方支援。" + }, + { + "jobid": 26, + "name": "策士", + "grade": 1, + "training": 20, + "job_class": 6, + "type": 2, + "imgid": 39, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系1级。使用攻击策略的文官部队。火系、水系、地系等策略是其专长。" + }, + { + "jobid": 27, + "name": "参谋", + "grade": 2, + "training": 40, + "job_class": 6, + "type": 2, + "imgid": 39, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系2级。使用攻击策略的文官部队。比起上一阶段火系策略较强,变得更强悍。对精神力较差的敌人来说是个恐怖的对象。" + }, + { + "jobid": 28, + "name": "军师", + "grade": 3, + "training": 60, + "job_class": 6, + "type": 2, + "imgid": 40, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系3级。使用攻击策略的文官部队。比起上一阶段移动力增强,可快速支援策略。" + }, + { + "jobid": 29, + "name": "大军师", + "grade": 4, + "training": 80, + "job_class": 6, + "type": 2, + "imgid": 40, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系4级。使用攻击策略的文官部队。比起上一阶段精神力增强,用策略给予敌人致命的打击。" + }, + { + "jobid": 30, + "name": "智囊", + "grade": 5, + "training": 99, + "job_class": 6, + "type": 2, + "imgid": 41, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系5级。使用攻击策略的文官部队。比起上一阶段精神力变得更强。达到极限的策略破坏力实际上非常惊人,是个令人恐惧的部队。" + }, + { + "jobid": 31, + "name": "道士", + "grade": 1, + "training": 20, + "job_class": 7, + "type": 2, + "imgid": 45, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系1级。使用妨害策略的文官部队。不受气候或地形影响,可以使用各种策略。" + }, + { + "jobid": 32, + "name": "才士", + "grade": 2, + "training": 40, + "job_class": 7, + "type": 2, + "imgid": 45, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系2级。使用妨害策略的文官部队。比起上一阶段妨害系策略增强,可使用更多的策略妨害敌人。" + }, + { + "jobid": 33, + "name": "幻术师", + "grade": 3, + "training": 60, + "job_class": 7, + "type": 2, + "imgid": 46, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系3级。使用妨害策略的文官部队。比起上一阶段HP增强,生存能力得以提高。" + }, + { + "jobid": 34, + "name": "妖术师", + "grade": 4, + "training": 80, + "job_class": 7, + "type": 2, + "imgid": 46, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系4级。使用妨害策略的文官部队。比起上一阶段士气增强,策略的暴击几率得到提高。" + }, + { + "jobid": 35, + "name": "祭司长", + "grade": 5, + "training": 99, + "job_class": 7, + "type": 2, + "imgid": 47, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系5级。使用妨害策略的文官部队。比起上一阶段获得拥有特殊力量的策略,在战场上给敌人制造各种各样的困难。" + }, + { + "jobid": 36, + "name": "风水师", + "grade": 1, + "training": 20, + "job_class": 8, + "type": 2, + "imgid": 42, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系1级。使用回复策略的文官部队。后方支援部队,在大战中能大放异彩。" + }, + { + "jobid": 37, + "name": "方术士", + "grade": 2, + "training": 40, + "job_class": 8, + "type": 2, + "imgid": 42, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系2级。使用回复策略的文官部队。比起上一阶段移动力增强,可快速提供后方支援。" + }, + { + "jobid": 38, + "name": "仙术士", + "grade": 3, + "training": 60, + "job_class": 8, + "type": 2, + "imgid": 43, + "spe": 6, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系3级。使用回复策略的文官部队。比起上一阶段对间接伤害的防御增强,可快速提供后方支援。" + }, + { + "jobid": 39, + "name": "咒术士", + "grade": 4, + "training": 80, + "job_class": 8, + "type": 2, + "imgid": 43, + "spe": 6, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系4级。使用回复策略的文官部队。比起上一阶段MP增加,可提供更多的支援给我军。" + }, + { + "jobid": 40, + "name": "名医", + "grade": 5, + "training": 99, + "job_class": 8, + "type": 2, + "imgid": 44, + "spe": 6, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系5级。使用回复策略的文官部队。比起上一阶段学会更多治疗的策略,是我军赖以生存的保障力量。" + }, + { + "jobid": 41, + "name": "野兽", + "grade": 1, + "training": 99, + "job_class": 9, + "type": 1, + "imgid": 44, + "spe": 6, + "atkid": 1, + "move": 1, + "music": 1, + "seid": "0&", + "effect": "eff_500", + "info": "野兽。" + } +] \ No newline at end of file diff --git a/shared/resource/dic_star_ratio.json b/shared/resource/dic_star_ratio.json new file mode 100644 index 000000000..fcfb5e530 --- /dev/null +++ b/shared/resource/dic_star_ratio.json @@ -0,0 +1,50 @@ +[ + { + "star": 1, + "ratio": 0.85 + }, + { + "star": 2, + "ratio": 0.9 + }, + { + "star": 3, + "ratio": 1 + }, + { + "star": 4, + "ratio": 1.1 + }, + { + "star": 5, + "ratio": 1.25 + }, + { + "star": 6, + "ratio": 1.5 + }, + { + "star": 7, + "ratio": 1.6 + }, + { + "star": 8, + "ratio": 1.7 + }, + { + "star": 9, + "ratio": 1.8 + }, + { + "star": 10, + "ratio": 1.9 + }, + { + "star": 11, + "ratio": 2.05 + }, + { + "star": 12, + "ratio": 2.25 + } +] \ No newline at end of file diff --git a/shared/resource/dic_war_info.json b/shared/resource/dic_war_info.json new file mode 100644 index 000000000..af6853a60 --- /dev/null +++ b/shared/resource/dic_war_info.json @@ -0,0 +1,15 @@ +[ + { + "warId":1, + "bgImgId":101, + "scriptId":"", + "dispatchJsonId":101, + "test":1 + }, + { + "warId":2, + "bgImgId":101, + "scriptId":"S_01", + "dispatchJsonId":102 + } +] \ No newline at end of file diff --git a/shared/resource/dic_zyz_atk_area.json b/shared/resource/dic_zyz_atk_area.json new file mode 100644 index 000000000..84ecff404 --- /dev/null +++ b/shared/resource/dic_zyz_atk_area.json @@ -0,0 +1,43 @@ +[{ + "atkid": 1, + "name": "近战普通攻击", + "cname": "攻击近距8格", + "isFullScene": false, + "toSelf": false, + "json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1}]" +}, { + "atkid": 2, + "name": "远程普通攻击", + "cname": "攻击近中距12格", + "isFullScene": false, + "toSelf": false, + "json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2}]" +}, { + "atkid": 3, + "name": "四格攻击", + "cname": "攻击近距4格", + "isFullScene": false, + "toSelf": false, + "json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1}]" +}, { + "atkid": 4, + "name": "广域攻击", + "cname": "攻击近中距24格", + "isFullScene": false, + "toSelf": false, + "json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2},\n{\"x\":-2,\"y\":-1},{\"x\":2,\"y\":-1},{\"x\":-2,\"y\":1},{\"x\":2,\"y\":1},{\"x\":-1,\"y\":-2},{\"x\":1,\"y\":-2},{\"x\":-1,\"y\":2},{\"x\":1,\"y\":2},{\"x\":-3,\"y\":0},{\"x\":3,\"y\":0},{\"x\":0,\"y\":-3},{\"x\":0,\"y\":3}]" +}, { + "atkid": 5, + "name": "对自己释放", + "cname": "以自身为中心", + "isFullScene": false, + "toSelf": true, + "json": "[{\"x\":0,\"y\":0}]" +}, { + "atkid": 6, + "name": "9格Boss普通攻击", + "cname": "攻击近距离16格", + "isFullScene": false, + "toSelf": false, + "json": "[{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":0},{\"x\":-1,\"y\":-1},{\"x\":-1,\"y\":-2},{\"x\":-1,\"y\":-3},{\"x\":0,\"y\":1},{\"x\":0,\"y\":-3},{\"x\":1,\"y\":1},{\"x\":1,\"y\":-3},{\"x\":2,\"y\":1},{\"x\":2,\"y\":-3},{\"x\":3,\"y\":1},{\"x\":3,\"y\":0},{\"x\":3,\"y\":-1},{\"x\":3,\"y\":-2},{\"x\":3,\"y\":-3}]" +}] \ No newline at end of file diff --git a/shared/resource/dic_zyz_camp.json b/shared/resource/dic_zyz_camp.json new file mode 100644 index 000000000..463da9b16 --- /dev/null +++ b/shared/resource/dic_zyz_camp.json @@ -0,0 +1,178 @@ +[ + { + "camp": 1, + "num": 2, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 1, + "num": 3, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 1, + "num": 4, + "hp": 10, + "atk": 10, + "matk": 10, + "def": 10, + "mdef": 10, + "agi": 0, + "luk": 0 + }, + { + "camp": 1, + "num": 5, + "hp": 15, + "atk": 15, + "matk": 15, + "def": 15, + "mdef": 15, + "agi": 0, + "luk": 0 + }, + { + "camp": 2, + "num": 2, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 2, + "num": 3, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 2, + "num": 4, + "hp": 10, + "atk": 10, + "matk": 10, + "def": 10, + "mdef": 10, + "agi": 0, + "luk": 0 + }, + { + "camp": 2, + "num": 5, + "hp": 15, + "atk": 15, + "matk": 15, + "def": 15, + "mdef": 15, + "agi": 0, + "luk": 0 + }, + { + "camp": 3, + "num": 2, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 3, + "num": 3, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 3, + "num": 4, + "hp": 10, + "atk": 10, + "matk": 10, + "def": 10, + "mdef": 10, + "agi": 0, + "luk": 0 + }, + { + "camp": 3, + "num": 5, + "hp": 15, + "atk": 15, + "matk": 15, + "def": 15, + "mdef": 15, + "agi": 0, + "luk": 0 + }, + { + "camp": 4, + "num": 2, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 4, + "num": 3, + "hp": 5, + "atk": 5, + "matk": 5, + "def": 5, + "mdef": 5, + "agi": 0, + "luk": 0 + }, + { + "camp": 4, + "num": 4, + "hp": 10, + "atk": 10, + "matk": 10, + "def": 10, + "mdef": 10, + "agi": 0, + "luk": 0 + }, + { + "camp": 4, + "num": 5, + "hp": 15, + "atk": 15, + "matk": 15, + "def": 15, + "mdef": 15, + "agi": 0, + "luk": 0 + } +] \ No newline at end of file diff --git a/shared/resource/dic_zyz_eff_area.json b/shared/resource/dic_zyz_eff_area.json new file mode 100644 index 000000000..ec7e6e7a3 --- /dev/null +++ b/shared/resource/dic_zyz_eff_area.json @@ -0,0 +1,21 @@ +[{ + "mpid": 1, + "name": "单体伤害", + "cname": "攻击单个目标", + "json": "[{\"x\":0,\"y\":0}]" +}, { + "mpid": 2, + "name": "近身伤害", + "cname": "攻击最多8个目标", + "json": "[{\"x\":0,\"y\":0},{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1}]" +}, { + "mpid": 3, + "name": "远程伤害", + "cname": "攻击近中距12格", + "json": "[{\"x\":0,\"y\":0},{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2}]" +}, { + "mpid": 4, + "name": "广域伤害", + "cname": "攻击近中远距24格", + "json": "[{\"x\":-1,\"y\":0},{\"x\":1,\"y\":0},{\"x\":0,\"y\":0},{\"x\":0,\"y\":-1},{\"x\":0,\"y\":1},{\"x\":-1,\"y\":-1},{\"x\":1,\"y\":-1},{\"x\":-1,\"y\":1},{\"x\":1,\"y\":1},{\"x\":-2,\"y\":0},{\"x\":2,\"y\":0},{\"x\":0,\"y\":-2},{\"x\":0,\"y\":2},\n{\"x\":-2,\"y\":-1},{\"x\":2,\"y\":-1},{\"x\":-2,\"y\":1},{\"x\":2,\"y\":1},{\"x\":-1,\"y\":-2},{\"x\":1,\"y\":-2},{\"x\":-1,\"y\":2},{\"x\":1,\"y\":2},{\"x\":-3,\"y\":0},{\"x\":3,\"y\":0},{\"x\":0,\"y\":-3},{\"x\":0,\"y\":3}]" +}] \ No newline at end of file diff --git a/shared/resource/dic_zyz_hero.json b/shared/resource/dic_zyz_hero.json new file mode 100644 index 000000000..0f99f736e --- /dev/null +++ b/shared/resource/dic_zyz_hero.json @@ -0,0 +1,5579 @@ +[ + { + "heroId": 1, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "曹操", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1100, + "atk": 420, + "matk": 0, + "def": 250, + "mdef": 170, + "agi": 160, + "luk": 110, + "hp_up": 110, + "atk_up": 42, + "matk_up": 0, + "def_up": 25, + "mdef_up": 17, + "agi_up": 16, + "luk_up": 11, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 2, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯惇", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1000, + "atk": 540, + "matk": 0, + "def": 220, + "mdef": 120, + "agi": 170, + "luk": 120, + "hp_up": 100, + "atk_up": 54, + "matk_up": 0, + "def_up": 22, + "mdef_up": 12, + "agi_up": 17, + "luk_up": 12, + "killid": 0, + "sound_click": 2, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 3, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张辽", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1000, + "atk": 540, + "matk": 0, + "def": 180, + "mdef": 100, + "agi": 170, + "luk": 130, + "hp_up": 100, + "atk_up": 54, + "matk_up": 0, + "def_up": 18, + "mdef_up": 10, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 4, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯渊", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 980, + "atk": 520, + "matk": 0, + "def": 190, + "mdef": 120, + "agi": 180, + "luk": 140, + "hp_up": 98, + "atk_up": 52, + "matk_up": 0, + "def_up": 19, + "mdef_up": 12, + "agi_up": 18, + "luk_up": 14, + "killid": 0, + "sound_click": 4, + "sound_fight": 4, + "kill": "神力助我!", + "retreat": "体力耗尽了。", + "info": "武将介绍" + }, + { + "heroId": 5, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "郭嘉", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 830, + "atk": 0, + "matk": 580, + "def": 160, + "mdef": 190, + "agi": 170, + "luk": 130, + "hp_up": 83, + "atk_up": 0, + "matk_up": 58, + "def_up": 16, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3097, + "kill": "全力攻击。", + "retreat": "不行了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 6, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "司马懿", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 980, + "atk": 0, + "matk": 500, + "def": 190, + "mdef": 200, + "agi": 170, + "luk": 120, + "hp_up": 98, + "atk_up": 0, + "matk_up": 50, + "def_up": 19, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "上啊!", + "retreat": "挫折是好男儿的食粮。", + "info": "武将介绍" + }, + { + "heroId": 7, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "典韦", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1070, + "atk": 460, + "matk": 0, + "def": 300, + "mdef": 60, + "agi": 180, + "luk": 90, + "hp_up": 107, + "atk_up": 46, + "matk_up": 0, + "def_up": 30, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3065, + "kill": "吃我这一箭吧!", + "retreat": "暂时撤离战场。", + "info": "武将介绍" + }, + { + "heroId": 8, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞德", + "face_id": "zhaoyun", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 960, + "atk": 400, + "matk": 0, + "def": 200, + "mdef": 100, + "agi": 160, + "luk": 100, + "hp_up": 96, + "atk_up": 40, + "matk_up": 0, + "def_up": 20, + "mdef_up": 10, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "呀呀呀呀,沉重的一击!", + "retreat": "被包围了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 9, + "spineName": "dengai", + "noSkills": 0, + "name": "邓艾", + "face_id": "dengai", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 9, + "hp": 920, + "atk": 450, + "matk": 0, + "def": 160, + "mdef": 120, + "agi": 150, + "luk": 90, + "hp_up": 92, + "atk_up": 45, + "matk_up": 0, + "def_up": 16, + "mdef_up": 12, + "agi_up": 15, + "luk_up": 9, + "killid": 0, + "sound_click": 9, + "sound_fight": 9, + "kill": "挡我者死,让开!", + "retreat": "战败了。", + "info": "武将介绍" + }, + { + "heroId": 10, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "徐晃", + "face_id": "zhaoyun", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 900, + "atk": 500, + "matk": 0, + "def": 160, + "mdef": 60, + "agi": 150, + "luk": 120, + "hp_up": 90, + "atk_up": 50, + "matk_up": 0, + "def_up": 16, + "mdef_up": 6, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 10, + "sound_fight": 10, + "kill": "神弓开,箭火矢。", + "retreat": "失败是成功之母。", + "info": "武将介绍" + }, + { + "heroId": 11, + "spineName": "caoren", + "noSkills": 0, + "name": "曹仁", + "face_id": "caoren", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 11, + "hp": 860, + "atk": 480, + "matk": 0, + "def": 210, + "mdef": 50, + "agi": 160, + "luk": 100, + "hp_up": 86, + "atk_up": 48, + "matk_up": 0, + "def_up": 21, + "mdef_up": 5, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 12, + "spineName": "lidian", + "noSkills": 0, + "name": "李典", + "face_id": "lidian", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 12, + "hp": 780, + "atk": 540, + "matk": 0, + "def": 120, + "mdef": 60, + "agi": 180, + "luk": 120, + "hp_up": 78, + "atk_up": 54, + "matk_up": 0, + "def_up": 12, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 13, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "蔡琰", + "face_id": "zhaoyun", + "quality": 1, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 700, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 150, + "agi": 130, + "luk": 80, + "hp_up": 70, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 15, + "agi_up": 13, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 14, + "spineName": "jiaxu", + "noSkills": 0, + "name": "贾诩", + "face_id": "jiaxu", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 14, + "hp": 850, + "atk": 0, + "matk": 420, + "def": 130, + "mdef": 190, + "agi": 170, + "luk": 110, + "hp_up": 85, + "atk_up": 0, + "matk_up": 42, + "def_up": 13, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 14, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "暂时先避其锋芒。", + "info": "武将介绍" + }, + { + "heroId": 15, + "spineName": "xuchu", + "noSkills": 0, + "name": "许褚", + "face_id": "xuchu", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 15, + "hp": 1100, + "atk": 420, + "matk": 0, + "def": 160, + "mdef": 30, + "agi": 160, + "luk": 90, + "hp_up": 110, + "atk_up": 42, + "matk_up": 0, + "def_up": 16, + "mdef_up": 3, + "agi_up": 16, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3001, + "kill": "帝王的愤怒。", + "retreat": "统一天下可能终究只是美梦了。", + "info": "武将介绍" + }, + { + "heroId": 16, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "乐进", + "face_id": "zhaoyun", + "quality": 1, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 900, + "atk": 320, + "matk": 0, + "def": 180, + "mdef": 80, + "agi": 140, + "luk": 60, + "hp_up": 90, + "atk_up": 32, + "matk_up": 0, + "def_up": 18, + "mdef_up": 8, + "agi_up": 14, + "luk_up": 6, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "能吃下这一箭吗?", + "retreat": "马革裹尸。", + "info": "武将介绍" + }, + { + "heroId": 17, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张飞", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1100, + "atk": 500, + "matk": 0, + "def": 220, + "mdef": 100, + "agi": 170, + "luk": 110, + "hp_up": 110, + "atk_up": 50, + "matk_up": 0, + "def_up": 22, + "mdef_up": 10, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 17, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "暂时先撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 18, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "关羽", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1050, + "atk": 520, + "matk": 0, + "def": 220, + "mdef": 80, + "agi": 160, + "luk": 120, + "hp_up": 105, + "atk_up": 52, + "matk_up": 0, + "def_up": 22, + "mdef_up": 8, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 18, + "sound_fight": 18, + "kill": "你觉悟吧!", + "retreat": "不行了,恐怕要撤退了。", + "info": "武将介绍" + }, + { + "heroId": 19, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "赵云", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1020, + "atk": 540, + "matk": 0, + "def": 180, + "mdef": 90, + "agi": 180, + "luk": 120, + "hp_up": 102, + "atk_up": 54, + "matk_up": 0, + "def_up": 18, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 19, + "sound_fight": 19, + "kill": "貂蝉之舞,一闪即逝!", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 20, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "刘备", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1000, + "atk": 510, + "matk": 0, + "def": 180, + "mdef": 130, + "agi": 160, + "luk": 140, + "hp_up": 100, + "atk_up": 51, + "matk_up": 0, + "def_up": 18, + "mdef_up": 13, + "agi_up": 16, + "luk_up": 14, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "暂时的撤退不意味着失败。", + "info": "武将介绍" + }, + { + "heroId": 21, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "黄忠", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 860, + "atk": 680, + "matk": 0, + "def": 170, + "mdef": 70, + "agi": 170, + "luk": 130, + "hp_up": 86, + "atk_up": 68, + "matk_up": 0, + "def_up": 17, + "mdef_up": 7, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力的一刺。", + "retreat": "这次恐怕是输了,等我再来。", + "info": "武将介绍" + }, + { + "heroId": 22, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "诸葛亮", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 950, + "atk": 0, + "matk": 530, + "def": 190, + "mdef": 180, + "agi": 170, + "luk": 110, + "hp_up": 95, + "atk_up": 0, + "matk_up": 53, + "def_up": 19, + "mdef_up": 18, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 22, + "sound_fight": 22, + "kill": "嗯嗯嗯,要你一击毙命!", + "retreat": "没吃饱饭,饿肚子了。", + "info": "武将介绍" + }, + { + "heroId": 23, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞统", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 900, + "atk": 0, + "matk": 540, + "def": 160, + "mdef": 190, + "agi": 170, + "luk": 130, + "hp_up": 90, + "atk_up": 0, + "matk_up": 54, + "def_up": 16, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3177, + "kill": "投石攻击。", + "retreat": "怎么没人来保护我?", + "info": "武将介绍" + }, + { + "heroId": 24, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "魏延", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 500, + "matk": 0, + "def": 220, + "mdef": 80, + "agi": 180, + "luk": 110, + "hp_up": 105, + "atk_up": 50, + "matk_up": 0, + "def_up": 22, + "mdef_up": 8, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 24, + "sound_fight": 24, + "kill": "一切就看我这一箭吧!", + "retreat": "我投降。", + "info": "武将介绍" + }, + { + "heroId": 25, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "陈到", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 920, + "atk": 470, + "matk": 0, + "def": 160, + "mdef": 70, + "agi": 180, + "luk": 90, + "hp_up": 92, + "atk_up": 47, + "matk_up": 0, + "def_up": 16, + "mdef_up": 7, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "暂时先避其锋芒。", + "info": "武将介绍" + }, + { + "heroId": 26, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "关银屏", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 800, + "atk": 540, + "matk": 0, + "def": 150, + "mdef": 60, + "agi": 160, + "luk": 100, + "hp_up": 80, + "atk_up": 54, + "matk_up": 0, + "def_up": 15, + "mdef_up": 6, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 26, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "看来要先撤退了。", + "info": "武将介绍" + }, + { + "heroId": 27, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "马云禄", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 800, + "atk": 550, + "matk": 0, + "def": 140, + "mdef": 50, + "agi": 170, + "luk": 100, + "hp_up": 80, + "atk_up": 55, + "matk_up": 0, + "def_up": 14, + "mdef_up": 5, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 27, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "黄天的梦想覆灭了。", + "info": "武将介绍" + }, + { + "heroId": 28, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "马良", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 720, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 180, + "agi": 150, + "luk": 120, + "hp_up": 72, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 18, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3145, + "kill": "尝尝我的这一拳。", + "retreat": "不好,肚子痛,不然不会输。", + "info": "武将介绍" + }, + { + "heroId": 29, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "黄月英", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 800, + "atk": 0, + "matk": 450, + "def": 130, + "mdef": 180, + "agi": 160, + "luk": 120, + "hp_up": 80, + "atk_up": 0, + "matk_up": 45, + "def_up": 13, + "mdef_up": 18, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 30, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "王平", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 800, + "atk": 550, + "matk": 0, + "def": 120, + "mdef": 60, + "agi": 180, + "luk": 110, + "hp_up": 80, + "atk_up": 55, + "matk_up": 0, + "def_up": 12, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 31, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙乾", + "face_id": "zhaoyun", + "quality": 1, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 700, + "atk": 0, + "matk": 360, + "def": 120, + "mdef": 160, + "agi": 140, + "luk": 90, + "hp_up": 70, + "atk_up": 0, + "matk_up": 36, + "def_up": 12, + "mdef_up": 16, + "agi_up": 14, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 32, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "周泰", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1150, + "atk": 420, + "matk": 0, + "def": 280, + "mdef": 130, + "agi": 160, + "luk": 110, + "hp_up": 115, + "atk_up": 42, + "matk_up": 0, + "def_up": 28, + "mdef_up": 13, + "agi_up": 16, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 33, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙策", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1020, + "atk": 540, + "matk": 0, + "def": 200, + "mdef": 90, + "agi": 180, + "luk": 120, + "hp_up": 102, + "atk_up": 54, + "matk_up": 0, + "def_up": 20, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 34, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "周瑜", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 880, + "atk": 0, + "matk": 550, + "def": 170, + "mdef": 180, + "agi": 180, + "luk": 120, + "hp_up": 88, + "atk_up": 0, + "matk_up": 55, + "def_up": 17, + "mdef_up": 18, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3097, + "kill": "我可是大将军!", + "retreat": "竟然会兵败?", + "info": "武将介绍" + }, + { + "heroId": 35, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "太史慈", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 520, + "matk": 0, + "def": 200, + "mdef": 60, + "agi": 190, + "luk": 110, + "hp_up": 105, + "atk_up": 52, + "matk_up": 0, + "def_up": 20, + "mdef_up": 6, + "agi_up": 19, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 36, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙权", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1000, + "atk": 400, + "matk": 0, + "def": 210, + "mdef": 110, + "agi": 150, + "luk": 90, + "hp_up": 100, + "atk_up": 40, + "matk_up": 0, + "def_up": 21, + "mdef_up": 11, + "agi_up": 15, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3001, + "kill": "万民的福祉。", + "retreat": "放过无辜的百姓吧。", + "info": "武将介绍" + }, + { + "heroId": 37, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "甘宁", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 920, + "atk": 490, + "matk": 0, + "def": 150, + "mdef": 60, + "agi": 180, + "luk": 90, + "hp_up": 92, + "atk_up": 49, + "matk_up": 0, + "def_up": 15, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 38, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙尚香", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 810, + "atk": 540, + "matk": 0, + "def": 130, + "mdef": 60, + "agi": 180, + "luk": 110, + "hp_up": 81, + "atk_up": 54, + "matk_up": 0, + "def_up": 13, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 38, + "sound_fight": 38, + "kill": "卑鄙的家伙!", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 39, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "陆逊", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 800, + "atk": 0, + "matk": 480, + "def": 130, + "mdef": 170, + "agi": 160, + "luk": 90, + "hp_up": 80, + "atk_up": 0, + "matk_up": 48, + "def_up": 13, + "mdef_up": 17, + "agi_up": 16, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3145, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 40, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "小乔", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 40, + "hp": 840, + "atk": 0, + "matk": 480, + "def": 140, + "mdef": 200, + "agi": 170, + "luk": 130, + "hp_up": 84, + "atk_up": 0, + "matk_up": 48, + "def_up": 14, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 41, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "大乔", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 880, + "atk": 0, + "matk": 540, + "def": 170, + "mdef": 190, + "agi": 180, + "luk": 120, + "hp_up": 88, + "atk_up": 0, + "matk_up": 54, + "def_up": 17, + "mdef_up": 19, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 42, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "步练师", + "face_id": "zhaoyun", + "quality": 1, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 650, + "atk": 480, + "matk": 0, + "def": 120, + "mdef": 50, + "agi": 160, + "luk": 80, + "hp_up": 65, + "atk_up": 48, + "matk_up": 0, + "def_up": 12, + "mdef_up": 5, + "agi_up": 16, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 43, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "左慈", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1050, + "atk": 400, + "matk": 0, + "def": 220, + "mdef": 250, + "agi": 160, + "luk": 100, + "hp_up": 105, + "atk_up": 40, + "matk_up": 0, + "def_up": 22, + "mdef_up": 25, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 44, + "spineName": "lvbu", + "noSkills": 0, + "name": "吕布", + "face_id": "lvbu", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 44, + "hp": 1040, + "atk": 570, + "matk": 0, + "def": 190, + "mdef": 90, + "agi": 180, + "luk": 110, + "hp_up": 104, + "atk_up": 57, + "matk_up": 0, + "def_up": 19, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 44, + "sound_fight": 44, + "kill": "哈哈!感受一下青龙偃月刀的力量!", + "retreat": "我竟然也会失败吗?", + "info": "武将介绍" + }, + { + "heroId": 45, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张任", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 840, + "atk": 660, + "matk": 0, + "def": 150, + "mdef": 80, + "agi": 190, + "luk": 140, + "hp_up": 84, + "atk_up": 66, + "matk_up": 0, + "def_up": 15, + "mdef_up": 8, + "agi_up": 19, + "luk_up": 14, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "谁能与我一战?", + "retreat": "没想到竟然会这样。。。", + "info": "武将介绍" + }, + { + "heroId": 46, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "华佗", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 46, + "hp": 850, + "atk": 0, + "matk": 480, + "def": 150, + "mdef": 200, + "agi": 160, + "luk": 120, + "hp_up": 85, + "atk_up": 0, + "matk_up": 48, + "def_up": 15, + "mdef_up": 20, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 47, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张角", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 920, + "atk": 0, + "matk": 540, + "def": 160, + "mdef": 200, + "agi": 170, + "luk": 130, + "hp_up": 92, + "atk_up": 0, + "matk_up": 54, + "def_up": 16, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3065, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 48, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "南华", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 980, + "atk": 0, + "matk": 480, + "def": 180, + "mdef": 210, + "agi": 170, + "luk": 130, + "hp_up": 98, + "atk_up": 0, + "matk_up": 48, + "def_up": 18, + "mdef_up": 21, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3113, + "kill": "斩杀是我的天性。", + "retreat": "可惜了,怎么会这样?", + "info": "武将介绍" + }, + { + "heroId": 49, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "高顺", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1130, + "atk": 450, + "matk": 0, + "def": 270, + "mdef": 120, + "agi": 150, + "luk": 110, + "hp_up": 113, + "atk_up": 45, + "matk_up": 0, + "def_up": 27, + "mdef_up": 12, + "agi_up": 15, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 50, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "麹义", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 51, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "李儒", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 720, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 180, + "agi": 150, + "luk": 120, + "hp_up": 72, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 18, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 51, + "sound_fight": 51, + "kill": "西羌之力!", + "retreat": "失败了,愿赌服输。", + "info": "武将介绍" + }, + { + "heroId": 52, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞舞", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 950, + "atk": 460, + "matk": 0, + "def": 160, + "mdef": 30, + "agi": 170, + "luk": 100, + "hp_up": 95, + "atk_up": 46, + "matk_up": 0, + "def_up": 16, + "mdef_up": 3, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 53, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯轻衣", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 950, + "atk": 470, + "matk": 0, + "def": 150, + "mdef": 30, + "agi": 170, + "luk": 100, + "hp_up": 95, + "atk_up": 47, + "matk_up": 0, + "def_up": 15, + "mdef_up": 3, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 53, + "sound_fight": 53, + "kill": "能接住我的攻击吗?", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 54, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "文丑", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 850, + "atk": 410, + "matk": 0, + "def": 140, + "mdef": 40, + "agi": 130, + "luk": 70, + "hp_up": 85, + "atk_up": 41, + "matk_up": 0, + "def_up": 14, + "mdef_up": 4, + "agi_up": 13, + "luk_up": 7, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 55, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "颜良", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 700, + "atk": 450, + "matk": 0, + "def": 140, + "mdef": 50, + "agi": 120, + "luk": 80, + "hp_up": 70, + "atk_up": 45, + "matk_up": 0, + "def_up": 14, + "mdef_up": 5, + "agi_up": 12, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 56, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "貂蝉", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 500, + "matk": 0, + "def": 180, + "mdef": 110, + "agi": 200, + "luk": 110, + "hp_up": 105, + "atk_up": 50, + "matk_up": 0, + "def_up": 18, + "mdef_up": 11, + "agi_up": 20, + "luk_up": 11, + "killid": 0, + "sound_click": 56, + "sound_fight": 56, + "kill": "我才是皇帝!", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 57, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "王越", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 57, + "sound_fight": 57, + "kill": "看看我长枪的威力!", + "retreat": "大丈夫死于乱世。", + "info": "武将介绍" + }, + { + "heroId": 58, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "董卓", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 57, + "sound_fight": 57, + "kill": "看看我长枪的威力!", + "retreat": "大丈夫死于乱世。", + "info": "武将介绍" + }, + { + "heroId": 301, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "曹操", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1100, + "atk": 420, + "matk": 0, + "def": 250, + "mdef": 170, + "agi": 160, + "luk": 110, + "hp_up": 110, + "atk_up": 42, + "matk_up": 0, + "def_up": 25, + "mdef_up": 17, + "agi_up": 16, + "luk_up": 11, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 302, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯惇", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1000, + "atk": 540, + "matk": 0, + "def": 220, + "mdef": 120, + "agi": 170, + "luk": 120, + "hp_up": 100, + "atk_up": 54, + "matk_up": 0, + "def_up": 22, + "mdef_up": 12, + "agi_up": 17, + "luk_up": 12, + "killid": 0, + "sound_click": 2, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 303, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张辽", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1000, + "atk": 540, + "matk": 0, + "def": 180, + "mdef": 100, + "agi": 170, + "luk": 130, + "hp_up": 100, + "atk_up": 54, + "matk_up": 0, + "def_up": 18, + "mdef_up": 10, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 304, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯渊", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 980, + "atk": 520, + "matk": 0, + "def": 190, + "mdef": 120, + "agi": 180, + "luk": 140, + "hp_up": 98, + "atk_up": 52, + "matk_up": 0, + "def_up": 19, + "mdef_up": 12, + "agi_up": 18, + "luk_up": 14, + "killid": 0, + "sound_click": 4, + "sound_fight": 4, + "kill": "神力助我!", + "retreat": "体力耗尽了。", + "info": "武将介绍" + }, + { + "heroId": 305, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "郭嘉", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 830, + "atk": 0, + "matk": 580, + "def": 160, + "mdef": 190, + "agi": 170, + "luk": 130, + "hp_up": 83, + "atk_up": 0, + "matk_up": 58, + "def_up": 16, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3097, + "kill": "全力攻击。", + "retreat": "不行了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 306, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "司马懿", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 980, + "atk": 0, + "matk": 500, + "def": 190, + "mdef": 200, + "agi": 170, + "luk": 120, + "hp_up": 98, + "atk_up": 0, + "matk_up": 50, + "def_up": 19, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "上啊!", + "retreat": "挫折是好男儿的食粮。", + "info": "武将介绍" + }, + { + "heroId": 307, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "典韦", + "face_id": "zhaoyun", + "quality": 3, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1070, + "atk": 460, + "matk": 0, + "def": 300, + "mdef": 60, + "agi": 180, + "luk": 90, + "hp_up": 107, + "atk_up": 46, + "matk_up": 0, + "def_up": 30, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3065, + "kill": "吃我这一箭吧!", + "retreat": "暂时撤离战场。", + "info": "武将介绍" + }, + { + "heroId": 308, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞德", + "face_id": "zhaoyun", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 960, + "atk": 400, + "matk": 0, + "def": 200, + "mdef": 100, + "agi": 160, + "luk": 100, + "hp_up": 96, + "atk_up": 40, + "matk_up": 0, + "def_up": 20, + "mdef_up": 10, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "呀呀呀呀,沉重的一击!", + "retreat": "被包围了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 309, + "spineName": "dengai", + "noSkills": 0, + "name": "邓艾", + "face_id": "dengai", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 9, + "hp": 920, + "atk": 450, + "matk": 0, + "def": 160, + "mdef": 120, + "agi": 150, + "luk": 90, + "hp_up": 92, + "atk_up": 45, + "matk_up": 0, + "def_up": 16, + "mdef_up": 12, + "agi_up": 15, + "luk_up": 9, + "killid": 0, + "sound_click": 9, + "sound_fight": 9, + "kill": "挡我者死,让开!", + "retreat": "战败了。", + "info": "武将介绍" + }, + { + "heroId": 310, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "徐晃", + "face_id": "zhaoyun", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 900, + "atk": 500, + "matk": 0, + "def": 160, + "mdef": 60, + "agi": 150, + "luk": 120, + "hp_up": 90, + "atk_up": 50, + "matk_up": 0, + "def_up": 16, + "mdef_up": 6, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 10, + "sound_fight": 10, + "kill": "神弓开,箭火矢。", + "retreat": "失败是成功之母。", + "info": "武将介绍" + }, + { + "heroId": 311, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "曹仁", + "face_id": "zhaoyun", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 860, + "atk": 480, + "matk": 0, + "def": 210, + "mdef": 50, + "agi": 160, + "luk": 100, + "hp_up": 86, + "atk_up": 48, + "matk_up": 0, + "def_up": 21, + "mdef_up": 5, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 312, + "spineName": "lidian", + "noSkills": 0, + "name": "李典", + "face_id": "lidian", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 12, + "hp": 780, + "atk": 540, + "matk": 0, + "def": 120, + "mdef": 60, + "agi": 180, + "luk": 120, + "hp_up": 78, + "atk_up": 54, + "matk_up": 0, + "def_up": 12, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 313, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "蔡琰", + "face_id": "zhaoyun", + "quality": 1, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 700, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 150, + "agi": 130, + "luk": 80, + "hp_up": 70, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 15, + "agi_up": 13, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 3017, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 314, + "spineName": "jiaxu", + "noSkills": 0, + "name": "贾诩", + "face_id": "jiaxu", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 14, + "hp": 850, + "atk": 0, + "matk": 420, + "def": 130, + "mdef": 190, + "agi": 170, + "luk": 110, + "hp_up": 85, + "atk_up": 0, + "matk_up": 42, + "def_up": 13, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 14, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "暂时先避其锋芒。", + "info": "武将介绍" + }, + { + "heroId": 315, + "spineName": "xuchu", + "noSkills": 0, + "name": "许褚", + "face_id": "xuchu", + "quality": 2, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 15, + "hp": 1100, + "atk": 420, + "matk": 0, + "def": 160, + "mdef": 30, + "agi": 160, + "luk": 90, + "hp_up": 110, + "atk_up": 42, + "matk_up": 0, + "def_up": 16, + "mdef_up": 3, + "agi_up": 16, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3001, + "kill": "帝王的愤怒。", + "retreat": "统一天下可能终究只是美梦了。", + "info": "武将介绍" + }, + { + "heroId": 316, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "乐进", + "face_id": "zhaoyun", + "quality": 1, + "camp": 1, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 900, + "atk": 320, + "matk": 0, + "def": 180, + "mdef": 80, + "agi": 140, + "luk": 60, + "hp_up": 90, + "atk_up": 32, + "matk_up": 0, + "def_up": 18, + "mdef_up": 8, + "agi_up": 14, + "luk_up": 6, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "能吃下这一箭吗?", + "retreat": "马革裹尸。", + "info": "武将介绍" + }, + { + "heroId": 317, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张飞", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1100, + "atk": 500, + "matk": 0, + "def": 220, + "mdef": 100, + "agi": 170, + "luk": 110, + "hp_up": 110, + "atk_up": 50, + "matk_up": 0, + "def_up": 22, + "mdef_up": 10, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 17, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "暂时先撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 318, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "关羽", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1050, + "atk": 520, + "matk": 0, + "def": 220, + "mdef": 80, + "agi": 160, + "luk": 120, + "hp_up": 105, + "atk_up": 52, + "matk_up": 0, + "def_up": 22, + "mdef_up": 8, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 18, + "sound_fight": 18, + "kill": "你觉悟吧!", + "retreat": "不行了,恐怕要撤退了。", + "info": "武将介绍" + }, + { + "heroId": 319, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "赵云", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1020, + "atk": 540, + "matk": 0, + "def": 180, + "mdef": 90, + "agi": 180, + "luk": 120, + "hp_up": 102, + "atk_up": 54, + "matk_up": 0, + "def_up": 18, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 19, + "sound_fight": 19, + "kill": "貂蝉之舞,一闪即逝!", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 320, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "刘备", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 1000, + "atk": 510, + "matk": 0, + "def": 180, + "mdef": 130, + "agi": 160, + "luk": 140, + "hp_up": 100, + "atk_up": 51, + "matk_up": 0, + "def_up": 18, + "mdef_up": 13, + "agi_up": 16, + "luk_up": 14, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "暂时的撤退不意味着失败。", + "info": "武将介绍" + }, + { + "heroId": 321, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "黄忠", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 860, + "atk": 680, + "matk": 0, + "def": 170, + "mdef": 70, + "agi": 170, + "luk": 130, + "hp_up": 86, + "atk_up": 68, + "matk_up": 0, + "def_up": 17, + "mdef_up": 7, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力的一刺。", + "retreat": "这次恐怕是输了,等我再来。", + "info": "武将介绍" + }, + { + "heroId": 322, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "诸葛亮", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 950, + "atk": 0, + "matk": 530, + "def": 190, + "mdef": 180, + "agi": 170, + "luk": 110, + "hp_up": 95, + "atk_up": 0, + "matk_up": 53, + "def_up": 19, + "mdef_up": 18, + "agi_up": 17, + "luk_up": 11, + "killid": 0, + "sound_click": 22, + "sound_fight": 22, + "kill": "嗯嗯嗯,要你一击毙命!", + "retreat": "没吃饱饭,饿肚子了。", + "info": "武将介绍" + }, + { + "heroId": 323, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞统", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 900, + "atk": 0, + "matk": 540, + "def": 160, + "mdef": 190, + "agi": 170, + "luk": 130, + "hp_up": 90, + "atk_up": 0, + "matk_up": 54, + "def_up": 16, + "mdef_up": 19, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3177, + "kill": "投石攻击。", + "retreat": "怎么没人来保护我?", + "info": "武将介绍" + }, + { + "heroId": 324, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "魏延", + "face_id": "zhaoyun", + "quality": 3, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 500, + "matk": 0, + "def": 220, + "mdef": 80, + "agi": 180, + "luk": 110, + "hp_up": 105, + "atk_up": 50, + "matk_up": 0, + "def_up": 22, + "mdef_up": 8, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 24, + "sound_fight": 24, + "kill": "一切就看我这一箭吧!", + "retreat": "我投降。", + "info": "武将介绍" + }, + { + "heroId": 325, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "陈到", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 920, + "atk": 470, + "matk": 0, + "def": 160, + "mdef": 70, + "agi": 180, + "luk": 90, + "hp_up": 92, + "atk_up": 47, + "matk_up": 0, + "def_up": 16, + "mdef_up": 7, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "暂时先避其锋芒。", + "info": "武将介绍" + }, + { + "heroId": 326, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "关银屏", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 800, + "atk": 540, + "matk": 0, + "def": 150, + "mdef": 60, + "agi": 160, + "luk": 100, + "hp_up": 80, + "atk_up": 54, + "matk_up": 0, + "def_up": 15, + "mdef_up": 6, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 26, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "看来要先撤退了。", + "info": "武将介绍" + }, + { + "heroId": 327, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "马云禄", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 800, + "atk": 550, + "matk": 0, + "def": 140, + "mdef": 50, + "agi": 170, + "luk": 100, + "hp_up": 80, + "atk_up": 55, + "matk_up": 0, + "def_up": 14, + "mdef_up": 5, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 27, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "黄天的梦想覆灭了。", + "info": "武将介绍" + }, + { + "heroId": 328, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "马良", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 720, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 180, + "agi": 150, + "luk": 120, + "hp_up": 72, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 18, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3145, + "kill": "尝尝我的这一拳。", + "retreat": "不好,肚子痛,不然不会输。", + "info": "武将介绍" + }, + { + "heroId": 329, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "黄月英", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 800, + "atk": 0, + "matk": 450, + "def": 130, + "mdef": 180, + "agi": 160, + "luk": 120, + "hp_up": 80, + "atk_up": 0, + "matk_up": 45, + "def_up": 13, + "mdef_up": 18, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 330, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "王平", + "face_id": "zhaoyun", + "quality": 2, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 800, + "atk": 550, + "matk": 0, + "def": 120, + "mdef": 60, + "agi": 180, + "luk": 110, + "hp_up": 80, + "atk_up": 55, + "matk_up": 0, + "def_up": 12, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 331, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙乾", + "face_id": "zhaoyun", + "quality": 1, + "camp": 2, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 700, + "atk": 0, + "matk": 360, + "def": 120, + "mdef": 160, + "agi": 140, + "luk": 90, + "hp_up": 70, + "atk_up": 0, + "matk_up": 36, + "def_up": 12, + "mdef_up": 16, + "agi_up": 14, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 332, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "周泰", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1150, + "atk": 420, + "matk": 0, + "def": 280, + "mdef": 130, + "agi": 160, + "luk": 110, + "hp_up": 115, + "atk_up": 42, + "matk_up": 0, + "def_up": 28, + "mdef_up": 13, + "agi_up": 16, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 333, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙策", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1020, + "atk": 540, + "matk": 0, + "def": 200, + "mdef": 90, + "agi": 180, + "luk": 120, + "hp_up": 102, + "atk_up": 54, + "matk_up": 0, + "def_up": 20, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 334, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "周瑜", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 880, + "atk": 0, + "matk": 550, + "def": 170, + "mdef": 180, + "agi": 180, + "luk": 120, + "hp_up": 88, + "atk_up": 0, + "matk_up": 55, + "def_up": 17, + "mdef_up": 18, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3097, + "kill": "我可是大将军!", + "retreat": "竟然会兵败?", + "info": "武将介绍" + }, + { + "heroId": 335, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "太史慈", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 520, + "matk": 0, + "def": 200, + "mdef": 60, + "agi": 190, + "luk": 110, + "hp_up": 105, + "atk_up": 52, + "matk_up": 0, + "def_up": 20, + "mdef_up": 6, + "agi_up": 19, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 336, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙权", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 1000, + "atk": 400, + "matk": 0, + "def": 210, + "mdef": 110, + "agi": 150, + "luk": 90, + "hp_up": 100, + "atk_up": 40, + "matk_up": 0, + "def_up": 21, + "mdef_up": 11, + "agi_up": 15, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3001, + "kill": "万民的福祉。", + "retreat": "放过无辜的百姓吧。", + "info": "武将介绍" + }, + { + "heroId": 337, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "甘宁", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 920, + "atk": 490, + "matk": 0, + "def": 150, + "mdef": 60, + "agi": 180, + "luk": 90, + "hp_up": 92, + "atk_up": 49, + "matk_up": 0, + "def_up": 15, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 338, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "孙尚香", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 810, + "atk": 540, + "matk": 0, + "def": 130, + "mdef": 60, + "agi": 180, + "luk": 110, + "hp_up": 81, + "atk_up": 54, + "matk_up": 0, + "def_up": 13, + "mdef_up": 6, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 38, + "sound_fight": 38, + "kill": "卑鄙的家伙!", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 339, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "陆逊", + "face_id": "zhaoyun", + "quality": 2, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 800, + "atk": 0, + "matk": 480, + "def": 130, + "mdef": 170, + "agi": 160, + "luk": 90, + "hp_up": 80, + "atk_up": 0, + "matk_up": 48, + "def_up": 13, + "mdef_up": 17, + "agi_up": 16, + "luk_up": 9, + "killid": 0, + "sound_click": 0, + "sound_fight": 3145, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 340, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "小乔", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 840, + "atk": 0, + "matk": 480, + "def": 140, + "mdef": 200, + "agi": 170, + "luk": 130, + "hp_up": 84, + "atk_up": 0, + "matk_up": 48, + "def_up": 14, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 341, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "大乔", + "face_id": "zhaoyun", + "quality": 3, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 880, + "atk": 0, + "matk": 540, + "def": 170, + "mdef": 190, + "agi": 180, + "luk": 120, + "hp_up": 88, + "atk_up": 0, + "matk_up": 54, + "def_up": 17, + "mdef_up": 19, + "agi_up": 18, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 342, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "步练师", + "face_id": "zhaoyun", + "quality": 1, + "camp": 3, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 650, + "atk": 480, + "matk": 0, + "def": 120, + "mdef": 50, + "agi": 160, + "luk": 80, + "hp_up": 65, + "atk_up": 48, + "matk_up": 0, + "def_up": 12, + "mdef_up": 5, + "agi_up": 16, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 3193, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 343, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "左慈", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1050, + "atk": 400, + "matk": 0, + "def": 220, + "mdef": 250, + "agi": 160, + "luk": 100, + "hp_up": 105, + "atk_up": 40, + "matk_up": 0, + "def_up": 22, + "mdef_up": 25, + "agi_up": 16, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 3049, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 344, + "spineName": "lvbu", + "noSkills": 0, + "name": "吕布", + "face_id": "lvbu", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 44, + "hp": 1040, + "atk": 570, + "matk": 0, + "def": 190, + "mdef": 90, + "agi": 180, + "luk": 110, + "hp_up": 104, + "atk_up": 57, + "matk_up": 0, + "def_up": 19, + "mdef_up": 9, + "agi_up": 18, + "luk_up": 11, + "killid": 0, + "sound_click": 44, + "sound_fight": 44, + "kill": "哈哈!感受一下青龙偃月刀的力量!", + "retreat": "我竟然也会失败吗?", + "info": "武将介绍" + }, + { + "heroId": 345, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张任", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 840, + "atk": 660, + "matk": 0, + "def": 150, + "mdef": 80, + "agi": 190, + "luk": 140, + "hp_up": 84, + "atk_up": 66, + "matk_up": 0, + "def_up": 15, + "mdef_up": 8, + "agi_up": 19, + "luk_up": 14, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "谁能与我一战?", + "retreat": "没想到竟然会这样。。。", + "info": "武将介绍" + }, + { + "heroId": 346, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "华佗", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 850, + "atk": 0, + "matk": 480, + "def": 150, + "mdef": 200, + "agi": 160, + "luk": 120, + "hp_up": 85, + "atk_up": 0, + "matk_up": 48, + "def_up": 15, + "mdef_up": 20, + "agi_up": 16, + "luk_up": 12, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 347, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "张角", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 920, + "atk": 0, + "matk": 540, + "def": 160, + "mdef": 200, + "agi": 170, + "luk": 130, + "hp_up": 92, + "atk_up": 0, + "matk_up": 54, + "def_up": 16, + "mdef_up": 20, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3065, + "kill": "吃我这一记!", + "retreat": "失败了,撤退。", + "info": "武将介绍" + }, + { + "heroId": 348, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "南华", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 31, + "skill": 1, + "hp": 980, + "atk": 0, + "matk": 480, + "def": 180, + "mdef": 210, + "agi": 170, + "luk": 130, + "hp_up": 98, + "atk_up": 0, + "matk_up": 48, + "def_up": 18, + "mdef_up": 21, + "agi_up": 17, + "luk_up": 13, + "killid": 0, + "sound_click": 0, + "sound_fight": 3113, + "kill": "斩杀是我的天性。", + "retreat": "可惜了,怎么会这样?", + "info": "武将介绍" + }, + { + "heroId": 349, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "高顺", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 1130, + "atk": 450, + "matk": 0, + "def": 270, + "mdef": 120, + "agi": 150, + "luk": 110, + "hp_up": 113, + "atk_up": 45, + "matk_up": 0, + "def_up": 27, + "mdef_up": 12, + "agi_up": 15, + "luk_up": 11, + "killid": 0, + "sound_click": 0, + "sound_fight": 3081, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 350, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "麹义", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 351, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "李儒", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 720, + "atk": 0, + "matk": 400, + "def": 110, + "mdef": 180, + "agi": 150, + "luk": 120, + "hp_up": 72, + "atk_up": 0, + "matk_up": 40, + "def_up": 11, + "mdef_up": 18, + "agi_up": 15, + "luk_up": 12, + "killid": 0, + "sound_click": 51, + "sound_fight": 51, + "kill": "西羌之力!", + "retreat": "失败了,愿赌服输。", + "info": "武将介绍" + }, + { + "heroId": 352, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "庞舞", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 950, + "atk": 460, + "matk": 0, + "def": 160, + "mdef": 30, + "agi": 170, + "luk": 100, + "hp_up": 95, + "atk_up": 46, + "matk_up": 0, + "def_up": 16, + "mdef_up": 3, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 353, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "夏侯轻衣", + "face_id": "zhaoyun", + "quality": 2, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 950, + "atk": 470, + "matk": 0, + "def": 150, + "mdef": 30, + "agi": 170, + "luk": 100, + "hp_up": 95, + "atk_up": 47, + "matk_up": 0, + "def_up": 15, + "mdef_up": 3, + "agi_up": 17, + "luk_up": 10, + "killid": 0, + "sound_click": 53, + "sound_fight": 53, + "kill": "能接住我的攻击吗?", + "retreat": "认输。", + "info": "武将介绍" + }, + { + "heroId": 354, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "文丑", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 850, + "atk": 410, + "matk": 0, + "def": 140, + "mdef": 40, + "agi": 130, + "luk": 70, + "hp_up": 85, + "atk_up": 41, + "matk_up": 0, + "def_up": 14, + "mdef_up": 4, + "agi_up": 13, + "luk_up": 7, + "killid": 0, + "sound_click": 0, + "sound_fight": 3129, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 355, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "颜良", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 700, + "atk": 450, + "matk": 0, + "def": 140, + "mdef": 50, + "agi": 120, + "luk": 80, + "hp_up": 70, + "atk_up": 45, + "matk_up": 0, + "def_up": 14, + "mdef_up": 5, + "agi_up": 12, + "luk_up": 8, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "致命一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 356, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "貂蝉", + "face_id": "zhaoyun", + "quality": 3, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 1050, + "atk": 500, + "matk": 0, + "def": 180, + "mdef": 110, + "agi": 200, + "luk": 110, + "hp_up": 105, + "atk_up": 50, + "matk_up": 0, + "def_up": 18, + "mdef_up": 11, + "agi_up": 20, + "luk_up": 11, + "killid": 0, + "sound_click": 56, + "sound_fight": 56, + "kill": "我才是皇帝!", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 357, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "王越", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 57, + "sound_fight": 57, + "kill": "看看我长枪的威力!", + "retreat": "大丈夫死于乱世。", + "info": "武将介绍" + }, + { + "heroId": 358, + "spineName": "zhaoyun", + "noSkills": 0, + "name": "董卓", + "face_id": "zhaoyun", + "quality": 1, + "camp": 4, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 57, + "sound_fight": 57, + "kill": "看看我长枪的威力!", + "retreat": "大丈夫死于乱世。", + "info": "武将介绍" + }, + { + "heroId": 1001, + "spineName": "daobing", + "noSkills": 1, + "name": "步兵", + "face_id": "daobing", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1002, + "spineName": "qiangbing", + "noSkills": 1, + "name": "枪兵", + "face_id": "qiangbing", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 6, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 17, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "暂时先撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 1003, + "spineName": "qibing", + "noSkills": 1, + "name": "骑兵", + "face_id": "qibing", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 1004, + "spineName": "gongbing", + "noSkills": 1, + "name": "弓兵", + "face_id": "gongbing", + "quality": 2, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 16, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 0, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退吧。", + "info": "武将介绍" + }, + { + "heroId": 1005, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "武道家", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 21, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 24, + "sound_fight": 24, + "kill": "一切就看我这一箭吧!", + "retreat": "我投降。", + "info": "武将介绍" + }, + { + "heroId": 1006, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "策士", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 26, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 0, + "sound_fight": 3097, + "kill": "我可是大将军!", + "retreat": "竟然会兵败?", + "info": "武将介绍" + }, + { + "heroId": 1007, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "风水士", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 36, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 0, + "sound_fight": 3033, + "kill": "全力攻击。", + "retreat": "撤退。", + "info": "武将介绍" + }, + { + "heroId": 1008, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "黄巾军", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1009, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "乌桓军", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 1010, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "西凉铁骑", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 1011, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "白马义从", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 11, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 3, + "sound_fight": 0, + "kill": "来吧致命的一击。", + "retreat": "撤退也是一种战术。", + "info": "武将介绍" + }, + { + "heroId": 1012, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "山贼", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1013, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "阴兵", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1014, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "狼", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1015, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "黄巾军", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + "atk_up": 1, + "matk_up": 1, + "def_up": 1, + "mdef_up": 1, + "agi_up": 1, + "luk_up": 1, + "killid": 0, + "sound_click": 1, + "sound_fight": 1, + "kill": "这就是皇天之剑!", + "retreat": "复兴汉室的梦想破灭了!", + "info": "武将介绍" + }, + { + "heroId": 1016, + "spineName": "zhaoyun", + "noSkills": 1, + "name": "乌桓军", + "face_id": "zhaoyun", + "quality": 3, + "camp": 0, + "area": 0, + "cost": 0, + "jobid": 1, + "skill": 1, + "hp": 100, + "atk": 20, + "matk": 20, + "def": 20, + "mdef": 20, + "agi": 20, + "luk": 20, + "hp_up": 10, + 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"&" +}, { + "skillid": 1512, + "name": "燕人翼德", + "skid": "&", + "lv_up": "&", + "seid": "10&", + "selv_up": "&" +}, { + "skillid": 1513, + "name": "无双吕布", + "skid": "&", + "lv_up": "&", + "seid": "11&", + "selv_up": "&" +}] \ No newline at end of file diff --git a/shared/resource/dic_zyz_job.json b/shared/resource/dic_zyz_job.json new file mode 100644 index 000000000..0f66be2d9 --- /dev/null +++ b/shared/resource/dic_zyz_job.json @@ -0,0 +1,862 @@ +[{ + "jobid": 1, + "name": "短剑步兵", + "grade": 1, + "training": 20, + "job_class": 1, + "type": 1, + "imgid": 2, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系1级。擅长防御的步兵部队。适合守卫城。虽然优于远距离攻击部队,但却劣于骑兵部队。" +}, { + "jobid": 2, + "name": "长剑步兵", + "grade": 2, + "training": 40, + "job_class": 1, + "type": 1, + "imgid": 2, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系2级。擅长防御的步兵部队。比起上一阶段防御增强,有着很强的守卫能力。" +}, { + "jobid": 3, + "name": "强剑步兵", + "grade": 3, + "training": 60, + "job_class": 1, + "type": 1, + "imgid": 3, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_503", + "info": "步兵系3级。擅长防御的步兵部队。比起上一阶段移动力增强,能更妥善运用。" +}, { + "jobid": 4, + "name": "近卫兵", + "grade": 4, + "training": 80, + "job_class": 1, + "type": 1, + "imgid": 3, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_502", + "info": "步兵系4级。擅长防御的步兵部队。比起上一阶段对间接攻击的防御增强,防御能力更强。" +}, { + "jobid": 5, + "name": "御林军", + "grade": 5, + "training": 100, + "job_class": 1, + "type": 1, + "imgid": 4, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_501", + "info": "步兵系5级。擅长防御的步兵部队。比起上一阶段攻击力增强许多,可全方位活用攻击与防御。" +}, { + "jobid": 6, + "name": "短枪兵", + "grade": 1, + "training": 20, + "job_class": 2, + "type": 1, + "imgid": 5, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系1级。擅长攻击的步兵部队。在城内与森林较有优势。与步兵系类似,但是在与骑兵部队战斗时较有优势。" +}, { + "jobid": 7, + "name": "长枪兵", + "grade": 2, + "training": 40, + "job_class": 2, + "type": 1, + "imgid": 5, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_504", + "info": "枪兵系2级。擅长攻击的步兵部队。比起上一阶段攻击范围增加,可让敌人的反击无效。" +}, { + "jobid": 8, + "name": "强枪兵", + "grade": 3, + "training": 60, + "job_class": 2, + "type": 1, + "imgid": 6, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系3级。擅长攻击的步兵部队。比起上一阶段移动力增强,可快速追击敌人。" +}, { + "jobid": 9, + "name": "斩马队", + "grade": 4, + "training": 80, + "job_class": 2, + "type": 1, + "imgid": 6, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "枪兵系4级。擅长攻击的步兵部队。比起上一阶段对于骑兵的伤害加强,可以迅速的消灭骑兵部队。" +}, { + "jobid": 10, + "name": "白耳兵", + "grade": 5, + "training": 99, + "job_class": 2, + "type": 1, + "imgid": 7, + "spe": 3, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_505", + "info": "枪兵系5级。擅长攻击的步兵部队。比起上一阶段攻击力增强许多,是消灭骑兵的杀手。" +}, { + "jobid": 11, + "name": "短枪骑兵", + "grade": 1, + "training": 20, + "job_class": 3, + "type": 1, + "imgid": 14, + "spe": 5, + "atkid": 1, + "move": 2, + "music": 2, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系1级。移动力优秀的骑兵部队。不擅长艰险的地形,对步兵部队的攻击较强,但对远距离攻击部队较弱。" +}, { + "jobid": 12, + "name": "长枪骑兵", + "grade": 2, + "training": 40, + "job_class": 3, + "type": 1, + "imgid": 14, + "spe": 5, + "atkid": 1, + "move": 2, + "music": 2, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系2级。移动力优秀的骑兵部队。比起上一阶段攻击力增强,更有威胁性。" +}, { + "jobid": 13, + "name": "强枪骑兵", + "grade": 3, + "training": 60, + "job_class": 3, + "type": 1, + "imgid": 15, + "spe": 5, + "atkid": 1, + "move": 2, + "music": 2, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系3级。移动力优秀的骑兵部队。比起上一阶段攻击范围与移动力增强,活用性与运用性较好。" +}, { + "jobid": 14, + "name": "禁卫队", + "grade": 4, + "training": 80, + "job_class": 3, + "type": 1, + "imgid": 15, + "spe": 5, + "atkid": 1, + "move": 2, + "music": 2, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系4级。移动力优秀的骑兵部队。比起上一阶段强化了攻击力,平原战的主力。" +}, { + "jobid": 15, + "name": "疾风骑", + "grade": 5, + "training": 99, + "job_class": 3, + "type": 1, + "imgid": 16, + "spe": 5, + "atkid": 1, + "move": 2, + "music": 2, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "轻骑兵系5级。移动力优秀的骑兵部队。比起上一阶段战斗力进一步强化,是可以依赖的主力部队。" +}, { + "jobid": 16, + "name": "短弓兵", + "grade": 1, + "training": 20, + "job_class": 4, + "type": 1, + "imgid": 8, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系1级。命中率高的远距离攻击部队。以远距离攻击为特征,虽然优于骑兵部队,但却劣于步兵。" +}, { + "jobid": 17, + "name": "长弓兵", + "grade": 2, + "training": 40, + "job_class": 4, + "type": 1, + "imgid": 8, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "弓兵系2级。命中率高的远距离攻击部队。比起上一阶段增强了爆发力,拥有更高的命中率。" +}, { + "jobid": 18, + "name": "强弓兵", + "grade": 3, + "training": 60, + "job_class": 4, + "type": 1, + "imgid": 9, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_504", + "info": "弓兵系3级。命中率高的远距离攻击部队。比起上一阶段增加了攻击范围,移动力也增强,因此也可在艰险的地形使用。" +}, { + "jobid": 19, + "name": "远射队", + "grade": 4, + "training": 80, + "job_class": 4, + "type": 1, + "imgid": 9, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系4级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击,可给予敌人大伤害。" +}, { + "jobid": 20, + "name": "弓将", + "grade": 5, + "training": 99, + "job_class": 4, + "type": 1, + "imgid": 10, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_505", + "info": "弓兵系5级。命中率高的远距离攻击部队。比起上一阶段加强了物理攻击。可趁敌人接近前击杀。" +}, { + "jobid": 21, + "name": "武斗家", + "grade": 1, + "training": 20, + "job_class": 5, + "type": 1, + "imgid": 22, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系1级。爆发力强的特殊部队,也能使用妨害系的策略。虽然比起步兵部队防御力较弱,但是敏捷性与攻击力较高。" +}, { + "jobid": 22, + "name": "力士", + "grade": 2, + "training": 40, + "job_class": 5, + "type": 1, + "imgid": 22, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系2级。爆发力强的特殊部队,比起上一阶段提升了物理攻击的防御率,是近身肉搏的高手。" +}, { + "jobid": 23, + "name": "斗士", + "grade": 3, + "training": 60, + "job_class": 5, + "type": 1, + "imgid": 23, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系3级。爆发力强的特殊部队,比起上一阶段移动力增强,适合当战斗的前锋。" +}, { + "jobid": 24, + "name": "拳士", + "grade": 4, + "training": 80, + "job_class": 5, + "type": 1, + "imgid": 23, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系4级。爆发力强的特殊部队,比起上一阶段全防御率进一步提升,是我军的中坚力量。" +}, { + "jobid": 25, + "name": "拳圣", + "grade": 5, + "training": 99, + "job_class": 5, + "type": 1, + "imgid": 24, + "spe": 4, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "武斗家系5级。爆发力强的特殊部队。比起上一阶段妨害系策略变强,战斗时可站在前锋或在后方支援。" +}, { + "jobid": 26, + "name": "策士", + "grade": 1, + "training": 20, + "job_class": 6, + "type": 2, + "imgid": 39, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系1级。使用攻击策略的文官部队。火系、水系、地系等策略是其专长。" +}, { + "jobid": 27, + "name": "参谋", + "grade": 2, + "training": 40, + "job_class": 6, + "type": 2, + "imgid": 39, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系2级。使用攻击策略的文官部队。比起上一阶段火系策略较强,变得更强悍。对精神力较差的敌人来说是个恐怖的对象。" +}, { + "jobid": 28, + "name": "军师", + "grade": 3, + "training": 60, + "job_class": 6, + "type": 2, + "imgid": 40, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系3级。使用攻击策略的文官部队。比起上一阶段移动力增强,可快速支援策略。" +}, { + "jobid": 29, + "name": "大军师", + "grade": 4, + "training": 80, + "job_class": 6, + "type": 2, + "imgid": 40, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系4级。使用攻击策略的文官部队。比起上一阶段精神力增强,用策略给予敌人致命的打击。" +}, { + "jobid": 30, + "name": "智囊", + "grade": 5, + "training": 99, + "job_class": 6, + "type": 2, + "imgid": 41, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "策士系5级。使用攻击策略的文官部队。比起上一阶段精神力变得更强。达到极限的策略破坏力实际上非常惊人,是个令人恐惧的部队。" +}, { + "jobid": 31, + "name": "道士", + "grade": 1, + "training": 20, + "job_class": 7, + "type": 2, + "imgid": 45, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系1级。使用妨害策略的文官部队。不受气候或地形影响,可以使用各种策略。" +}, { + "jobid": 32, + "name": "才士", + "grade": 2, + "training": 40, + "job_class": 7, + "type": 2, + "imgid": 45, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系2级。使用妨害策略的文官部队。比起上一阶段妨害系策略增强,可使用更多的策略妨害敌人。" +}, { + "jobid": 33, + "name": "幻术师", + "grade": 3, + "training": 60, + "job_class": 7, + "type": 2, + "imgid": 46, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系3级。使用妨害策略的文官部队。比起上一阶段HP增强,生存能力得以提高。" +}, { + "jobid": 34, + "name": "妖术师", + "grade": 4, + "training": 80, + "job_class": 7, + "type": 2, + "imgid": 46, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系4级。使用妨害策略的文官部队。比起上一阶段士气增强,策略的暴击几率得到提高。" +}, { + "jobid": 35, + "name": "祭司长", + "grade": 5, + "training": 99, + "job_class": 7, + "type": 2, + "imgid": 47, + "spe": 2, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "道士系5级。使用妨害策略的文官部队。比起上一阶段获得拥有特殊力量的策略,在战场上给敌人制造各种各样的困难。" +}, { + "jobid": 36, + "name": "风水师", + "grade": 1, + "training": 20, + "job_class": 8, + "type": 2, + "imgid": 42, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系1级。使用回复策略的文官部队。后方支援部队,在大战中能大放异彩。" +}, { + "jobid": 37, + "name": "方术士", + "grade": 2, + "training": 40, + "job_class": 8, + "type": 2, + "imgid": 42, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系2级。使用回复策略的文官部队。比起上一阶段移动力增强,可快速提供后方支援。" +}, { + "jobid": 38, + "name": "仙术士", + "grade": 3, + "training": 60, + "job_class": 8, + "type": 2, + "imgid": 43, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系3级。使用回复策略的文官部队。比起上一阶段对间接伤害的防御增强,可快速提供后方支援。" +}, { + "jobid": 39, + "name": "咒术士", + "grade": 4, + "training": 80, + "job_class": 8, + "type": 2, + "imgid": 43, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系4级。使用回复策略的文官部队。比起上一阶段MP增加,可提供更多的支援给我军。" +}, { + "jobid": 40, + "name": "名医", + "grade": 5, + "training": 99, + "job_class": 8, + "type": 2, + "imgid": 44, + "spe": 3, + "atkid": 2, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "风水师系5级。使用回复策略的文官部队。比起上一阶段学会更多治疗的策略,是我军赖以生存的保障力量。" +}, { + "jobid": 41, + "name": "野兽", + "grade": 1, + "training": 99, + "job_class": 9, + "type": 1, + "imgid": 44, + "spe": 5, + "atkid": 1, + "move": 1, + "music": 1, + "weapon": 1, + "armor": 1, + "hat": 1, + "trouser": 1, + "shoes": 1, + "accessory": 1, + "seid": "0&", + "effect": "eff_500", + "info": "野兽。" +}] \ No newline at end of file diff --git a/shared/resource/dic_zyz_job_walk.json b/shared/resource/dic_zyz_job_walk.json new file mode 100644 index 000000000..a8969a277 --- /dev/null +++ b/shared/resource/dic_zyz_job_walk.json @@ -0,0 +1,326 @@ +[ + { + "id": 1, + "1": 1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 1, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 2, + "30": 255, + "31": 1, + "32": 255, + "33": 2 + }, + { + "id": 2, + "1": 1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 1, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 2, + "30": 255, + "31": 1, + "32": 255, + 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1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 2, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 1, + "30": 255, + "31": 1, + "32": 255, + "33": 2 + }, + { + "id": 9, + "1": 1, + "2": 1, + "3": 1, + "4": 1, + "5": 2, + "6": 255, + "7": 1, + "8": 1, + "9": 1, + "10": 2, + "11": 1, + "12": 2, + "13": 255, + "14": 2, + "15": 255, + "16": 255, + "17": 1, + "18": 255, + "19": 1, + "20": 1, + "21": 1, + "22": 1, + "23": 1, + "24": 2, + "25": 1, + "26": 255, + "27": 255, + "28": 255, + "29": 1, + "30": 255, + "31": 1, + "32": 255, + "33": 2 + } +] \ No newline at end of file diff --git a/shared/resource/dic_zyz_map_terrain.json b/shared/resource/dic_zyz_map_terrain.json new file mode 100644 index 000000000..3ae610264 --- /dev/null +++ b/shared/resource/dic_zyz_map_terrain.json @@ -0,0 +1,332 @@ +[ + { + "mapid": 1, + "name": "平原", + "music": 0, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 2, + "name": "草原", + "music": 2, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 3, + "name": "树林", + "music": 2, + "type": 971, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 4, + "name": "荒地", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 5, + "name": "山地", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 6, + "name": "岩山", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 7, + "name": "沙漠", + "music": 0, + "type": 973, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 8, + "name": "雪原", + "music": 1, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 9, + "name": "桥梁", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 10, + "name": "浅滩", + "music": 3, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 11, + "name": "沼泽", + "music": 3, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 12, + "name": "池塘", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 13, + "name": "小河", + "music": 0, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 14, + "name": "大河", + "music": 4, + "type": 972, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 15, + "name": "栅栏", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 16, + "name": "城墙", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 17, + "name": "城内", + "music": 0, + "type": 974, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 18, + "name": "城门", + "music": 0, + "type": 974, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 19, + "name": "城池", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 20, + "name": "关隘", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 21, + "name": "鹿砦", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 22, + "name": "村庄", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 23, + "name": "兵营", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 24, + "name": "民居", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 25, + "name": "宝物库", + "music": 0, + "type": 975, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 10, + "percent_mp": 0 + }, + { + "mapid": 26, + "name": "祭坛", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 27, + "name": "火", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 28, + "name": "船", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 29, + "name": "冰面", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 30, + "name": "边界", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 31, + "name": "泉水", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 32, + "name": "火堆", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + }, + { + "mapid": 33, + "name": "冰面", + "music": 0, + "type": 976, + "int_hp": 0, + "int_mp": 0, + "percent_hp": 0, + "percent_mp": 0 + } +] \ No newline at end of file diff --git a/shared/resource/dic_zyz_se.json b/shared/resource/dic_zyz_se.json new file mode 100644 index 000000000..d1b764e52 --- /dev/null +++ b/shared/resource/dic_zyz_se.json @@ -0,0 +1,13192 @@ +[ + { + "id": 1001, + "name": "闭塞Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&10000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升10%,并且让目标禁策2个回合轮次" + }, + { + "id": 1002, + "name": "闭塞Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升15%,并且让目标禁策2个回合轮次" + }, + { + "id": 1003, + "name": "闭塞Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升20%,并且让目标禁策2个回合轮次" + }, + { + "id": 1004, + "name": "闭塞Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率伤害加深提升25%,并且让目标禁策2个回合轮次" + }, + { + "id": 1005, + "name": "道行Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升4%,受到策略伤害时,有15%概率给施法者添加禁策效果" + }, + { + "id": 1006, + "name": "道行Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升6%,受到策略伤害时,有15%概率给施法者添加禁策效果" + }, + { + "id": 1007, + "name": "道行Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "血量,策防提升6%,受到策略伤害时,有25%概率给施法者添加禁策效果" + }, + { + "id": 1008, + "name": "道行Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "301&302&303", + "maxOnlyNum": 1, + "info": "血量,策防提升8%,受到策略伤害时,有25%概率给施法者添加禁策效果" + }, + { + "id": 1009, + "name": "灵质Ⅰ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&59", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1010, + "name": "灵质Ⅱ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&60", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1011, + "name": "灵质Ⅲ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&61", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1012, + "name": "灵质Ⅳ", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&100&47", + "maxOnlyNum": 1, + "info": "每次受到策略伤害后,策略伤害的减免会提升10%,最多叠加3次" + }, + { + "id": 1013, + "name": "压制Ⅰ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&1&13&10000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升10%" + }, + { + "id": 1014, + "name": "压制Ⅱ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&1&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多1个增益魔法效果,并且伤害加深提升15%" + }, + { + "id": 1015, + "name": "压制Ⅲ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&2&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升20%" + }, + { + "id": 1016, + "name": "压制Ⅳ", + "img": 1, + "type": 202, + "isShow": 1, + "gainvalue": "30&2&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有30%概率驱散目标身上最多2个增益魔法效果,并且伤害加深提升25%" + }, + { + "id": 1017, + "name": "霸主Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1018, + "name": "霸主Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1019, + "name": "霸主Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1020, + "name": "霸主Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "304&305&306&307", + "maxOnlyNum": 1, + "info": "血量,双防提升8%,自身受到异常状态的持续时间减半" + }, + { + "id": 1021, + "name": "武王Ⅰ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&4&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性4%(光环类技能)" + }, + { + "id": 1022, + "name": "武王Ⅱ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&5&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性5%(光环类技能)" + }, + { + "id": 1023, + "name": "武王Ⅲ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&6&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性6%(光环类技能)" + }, + { + "id": 1024, + "name": "武王Ⅳ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&8&1", + "maxOnlyNum": 1, + "info": "降低3格范围内的敌军的所有属性8%(光环类技能)" + }, + { + "id": 1025, + "name": "巨剑Ⅰ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&15&13&10000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升10%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1026, + "name": "巨剑Ⅱ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&15&13&15000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1027, + "name": "巨剑Ⅲ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&20&13&15000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升15%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1028, + "name": "巨剑Ⅳ", + "img": 1, + "type": 203, + "isShow": 1, + "gainvalue": "25&20&13&20000&1", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率额外获得怒气,同事该次攻击伤害加深提升20%,并且会带到主目标周围4格的1个人" + }, + { + "id": 1029, + "name": "独眼罗刹Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1030, + "name": "独眼罗刹Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1031, + "name": "独眼罗刹Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1032, + "name": "独眼罗刹Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "308&309&310", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,护甲穿透提升8%" + }, + { + "id": 1033, + "name": "斩首示众Ⅰ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "30&13&30000", + "maxOnlyNum": 1, + "info": "攻击血量小于30%的目标时,伤害加深提升30%" + }, + { + "id": 1034, + "name": "斩首示众Ⅱ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "30&13&35000", + "maxOnlyNum": 1, + "info": "攻击血量小于30%的目标时,伤害加深提升35%" + }, + { + "id": 1035, + "name": "斩首示众Ⅲ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "35&13&35000", + "maxOnlyNum": 1, + "info": "攻击血量小于35%的目标时,伤害加深提升35%" + }, + { + "id": 1036, + "name": "斩首示众Ⅳ", + "img": 1, + "type": 460, + "isShow": 1, + "gainvalue": "40&13&40000", + "maxOnlyNum": 1, + "info": "攻击血量小于40%的目标时,伤害加深提升40%" + }, + { + "id": 1037, + "name": "劈砍Ⅰ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&48&13&0", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1038, + "name": "劈砍Ⅱ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&48&13&10000", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1039, + "name": "劈砍Ⅲ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "25&48&13&10000", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1040, + "name": "劈砍Ⅳ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "25&48&13&15000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率给自身添加一个基于自身最大血量10%护盾,该次攻击伤害加深提升15%" + }, + { + "id": 1041, + "name": "不屈Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1042, + "name": "不屈Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1043, + "name": "不屈Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1044, + "name": "不屈Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "311&312&313", + "maxOnlyNum": 1, + "info": "血量提升8%,物防提升8%,格挡率提升8%" + }, + { + "id": 1045, + "name": "血战Ⅰ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1046, + "name": "血战Ⅱ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1047, + "name": "血战Ⅲ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1048, + "name": "血战Ⅳ", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "5&2&3", + "maxOnlyNum": 1, + "info": "受到攻击时,回复自身物理防御力5%的血量,周围2格范围内的我军被攻击时,回复3点怒气值" + }, + { + "id": 1049, + "name": "利剑Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1050, + "name": "利剑Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1051, + "name": "利剑Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1052, + "name": "利剑Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&15", + "maxOnlyNum": 1, + "info": "攻击时有20%额外获得怒气15点怒气" + }, + { + "id": 1053, + "name": "剑盾Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1054, + "name": "剑盾Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1055, + "name": "剑盾Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1056, + "name": "剑盾Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "314&315&316", + "maxOnlyNum": 1, + "info": "攻击力提升6%,防御力提升3%" + }, + { + "id": 1057, + "name": "权谋Ⅰ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1058, + "name": "权谋Ⅱ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1059, + "name": "权谋Ⅲ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1060, + "name": "权谋Ⅳ", + "img": 1, + "type": 104, + "isShow": 1, + "gainvalue": "4&", + "maxOnlyNum": 1, + "info": "治疗或者攻击血量越低的目标时,暴击率加成越高,目标每损失10%的血提升4%" + }, + { + "id": 1061, + "name": "挥砍Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1062, + "name": "挥砍Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1063, + "name": "挥砍Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1064, + "name": "挥砍Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率暴击判定提升25%" + }, + { + "id": 1065, + "name": "久练Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1066, + "name": "久练Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1067, + "name": "久练Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1068, + "name": "久练Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "317&318&319", + "maxOnlyNum": 1, + "info": "血量提升6%,双防提升3%" + }, + { + "id": 1069, + "name": "举盾Ⅰ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1070, + "name": "举盾Ⅱ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1071, + "name": "举盾Ⅲ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1072, + "name": "举盾Ⅳ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "1&14&30000", + "maxOnlyNum": 1, + "info": "被远程攻击时,伤害减免提升30%" + }, + { + "id": 1073, + "name": "锋锐Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1074, + "name": "锋锐Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1075, + "name": "锋锐Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1076, + "name": "锋锐Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&7&10&30000", + "maxOnlyNum": 1, + "info": "攻击时有25%给目标定身效果,并且暴击判定提升30%" + }, + { + "id": 1077, + "name": "精锐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1078, + "name": "精锐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1079, + "name": "精锐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1080, + "name": "精锐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "320&321&322", + "maxOnlyNum": 1, + "info": "攻击力提升8%,血量提升8%,每回合遭受的第一次攻击的伤害减免提升30%" + }, + { + "id": 1081, + "name": "陷阵之志Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1082, + "name": "陷阵之志Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1083, + "name": "陷阵之志Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1084, + "name": "陷阵之志Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "323&324", + "maxOnlyNum": 1, + "info": "每次我方回合开始,或者受击会获得提升物理防御力的buff5%,最多叠加5层" + }, + { + "id": 1085, + "name": "直击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1086, + "name": "直击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1087, + "name": "直击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1088, + "name": "直击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有15%概率伤害加深提升20%" + }, + { + "id": 1089, + "name": "善战Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1090, + "name": "善战Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1091, + "name": "善战Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1092, + "name": "善战Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&4", + "maxOnlyNum": 1, + "info": "攻击力提升4%" + }, + { + "id": 1093, + "name": "力反Ⅰ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1094, + "name": "力反Ⅱ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1095, + "name": "力反Ⅲ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1096, + "name": "力反Ⅳ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "反击的伤害提升25%" + }, + { + "id": 1097, + "name": "重击Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1098, + "name": "重击Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1099, + "name": "重击Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1100, + "name": "重击Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "25&10&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率吸取目标10点怒气,并且该次攻击伤害加深提升25%" + }, + { + "id": 1101, + "name": "暴躁Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1102, + "name": "暴躁Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1103, + "name": "暴躁Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1104, + "name": "暴躁Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "325&326&327", + "maxOnlyNum": 1, + "info": "攻击提升8%,血量提升8%,吸血提升10%" + }, + { + "id": 1105, + "name": "黑面怪Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1106, + "name": "黑面怪Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1107, + "name": "黑面怪Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1108, + "name": "黑面怪Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "328&329&330", + "maxOnlyNum": 1, + "info": "受到单次攻击最多的伤害为自身血量的34%,血量每降低10%,吸血百分比和伤害加深的提高4%" + }, + { + "id": 1109, + "name": "猛击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1110, + "name": "猛击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1111, + "name": "猛击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1112, + "name": "猛击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&18&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%封怒,给目标添加物攻下降的debuff,并且该次攻击伤害加深提升25%" + }, + { + "id": 1113, + "name": "虎臂Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1114, + "name": "虎臂Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1115, + "name": "虎臂Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1116, + "name": "虎臂Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "331&332&333", + "maxOnlyNum": 1, + "info": "攻击力提升10%,命中提升8%,奋战攻击(次数限制)" + }, + { + "id": 1117, + "name": "白面怪Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1118, + "name": "白面怪Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1119, + "name": "白面怪Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1120, + "name": "白面怪Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "333&334", + "maxOnlyNum": 1, + "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" + }, + { + "id": 1121, + "name": "点枪Ⅰ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1122, + "name": "点枪Ⅱ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1123, + "name": "点枪Ⅲ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1124, + "name": "点枪Ⅳ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "25&10", + "maxOnlyNum": 1, + "info": "攻击目标时,有25%概率使自身获得一个随机的buff,并且额外获得怒气10点" + }, + { + "id": 1125, + "name": "贤主Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1126, + "name": "贤主Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1127, + "name": "贤主Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1128, + "name": "贤主Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "335&336&337", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,攻击目标时,根据自身身上的buff数量来增加物理伤害加深,每个提升4%,最多生效5个" + }, + { + "id": 1129, + "name": "帅才Ⅰ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1130, + "name": "帅才Ⅱ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1131, + "name": "帅才Ⅲ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1132, + "name": "帅才Ⅳ", + "img": 1, + "type": 110, + "isShow": 1, + "gainvalue": "3&3&5", + "maxOnlyNum": 1, + "info": "自身3格范围内的我方人数越多,自己的属性加成越高,每1个人多3%,最多15%" + }, + { + "id": 1133, + "name": "螺旋突刺Ⅰ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1134, + "name": "螺旋突刺Ⅱ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1135, + "name": "螺旋突刺Ⅲ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1136, + "name": "螺旋突刺Ⅳ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "20&10", + "maxOnlyNum": 1, + "info": "攻击时有20%概率消耗目标10点怒气" + }, + { + "id": 1137, + "name": "识破Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1138, + "name": "识破Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1139, + "name": "识破Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1140, + "name": "识破Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "338&339", + "maxOnlyNum": 1, + "info": "策略格挡率提升10%,策防提升10%" + }, + { + "id": 1141, + "name": "迎敌Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1142, + "name": "迎敌Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1143, + "name": "迎敌Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1144, + "name": "迎敌Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "21&25000", + "maxOnlyNum": 1, + "info": "对策略的伤害减免提升25%" + }, + { + "id": 1145, + "name": "巨斧Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1146, + "name": "巨斧Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1147, + "name": "巨斧Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1148, + "name": "巨斧Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&30000", + "maxOnlyNum": 1, + "info": "攻击时,有20%概率使该次攻击的暴击判定提升30%" + }, + { + "id": 1149, + "name": "劲透Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1150, + "name": "劲透Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1151, + "name": "劲透Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1152, + "name": "劲透Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "340&341", + "maxOnlyNum": 1, + "info": "攻击力提升6%,暴击率提升6%" + }, + { + "id": 1153, + "name": "亚夫Ⅰ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1154, + "name": "亚夫Ⅱ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1155, + "name": "亚夫Ⅲ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1156, + "name": "亚夫Ⅳ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "10&20000", + "maxOnlyNum": 1, + "info": "在有利地形的暴击率提升20%" + }, + { + "id": 1157, + "name": "嗜血Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1158, + "name": "嗜血Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1159, + "name": "嗜血Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1160, + "name": "嗜血Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&13&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有25概率给目标添加一个中毒效果,并且该次攻击伤害加深提升20%" + }, + { + "id": 1161, + "name": "边兵Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1162, + "name": "边兵Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1163, + "name": "边兵Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1164, + "name": "边兵Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "342&343&344", + "maxOnlyNum": 1, + "info": "攻击力提升6%,防御力提升3%" + }, + { + "id": 1165, + "name": "白耳兵Ⅰ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1166, + "name": "白耳兵Ⅱ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1167, + "name": "白耳兵Ⅲ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1168, + "name": "白耳兵Ⅳ", + "img": 1, + "type": 108, + "isShow": 1, + "gainvalue": "6&", + "maxOnlyNum": 1, + "info": "攻击力的6%百分比添加到物理防御力上" + }, + { + "id": 1169, + "name": "怒钩Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1170, + "name": "怒钩Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1171, + "name": "怒钩Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1172, + "name": "怒钩Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有20%的概率忽视目标20%的物防" + }, + { + "id": 1173, + "name": "英勇善战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1174, + "name": "英勇善战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1175, + "name": "英勇善战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1176, + "name": "英勇善战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "345&346", + "maxOnlyNum": 1, + "info": "攻击力提升6%,忽视物防提升6%" + }, + { + "id": 1177, + "name": "两栖作战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1178, + "name": "两栖作战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1179, + "name": "两栖作战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1180, + "name": "两栖作战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "347&348&349", + "maxOnlyNum": 1, + "info": "每次成功的命中目标或者我方回合开始,获得物理伤害加深提升5%的buff,最多叠加5次;在水中的移动力消耗大大降低,并且水中地形效果大大提升" + }, + { + "id": 1181, + "name": "凝视Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1182, + "name": "凝视Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1183, + "name": "凝视Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1184, + "name": "凝视Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时候有20%概率伤害加深提升20%" + }, + { + "id": 1185, + "name": "铁面Ⅰ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1186, + "name": "铁面Ⅱ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1187, + "name": "铁面Ⅲ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1188, + "name": "铁面Ⅳ", + "img": 1, + "type": 350, + "isShow": 1, + "gainvalue": "6&", + "maxOnlyNum": 1, + "info": "生命值提升6%" + }, + { + "id": 1189, + "name": "枪反Ⅰ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1190, + "name": "枪反Ⅱ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1191, + "name": "枪反Ⅲ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1192, + "name": "枪反Ⅳ", + "img": 1, + "type": 418, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "反击的伤害提升" + }, + { + "id": 1193, + "name": "雷霆Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1194, + "name": "雷霆Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1195, + "name": "雷霆Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1196, + "name": "雷霆Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&8&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率使该次伤害的伤害加深提升25%,并昏迷目标2个回合轮次" + }, + { + "id": 1197, + "name": "督率Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1198, + "name": "督率Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1199, + "name": "督率Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1200, + "name": "督率Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "350&351&352", + "maxOnlyNum": 1, + "info": "攻击力提升8%,命中率提升8%,攻击的目标身上异常状态越多时,伤害加深越高,每多1个提升5%,最多生效5个" + }, + { + "id": 1201, + "name": "威风八面Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1202, + "name": "威风八面Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1203, + "name": "威风八面Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1204, + "name": "威风八面Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "353&354", + "maxOnlyNum": 1, + "info": "血量每10%,全伤害减免提升3%;受到的怒气吸取和怒气消耗效果减半" + }, + { + "id": 1205, + "name": "重伤Ⅰ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1206, + "name": "重伤Ⅱ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1207, + "name": "重伤Ⅲ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1208, + "name": "重伤Ⅳ", + "img": 1, + "type": 209, + "isShow": 1, + "gainvalue": "25&15", + "maxOnlyNum": 1, + "info": "攻击时有25%概率击退目标1格,并且造成流血伤害,有流血效果的目标立马造成一段流血伤害" + }, + { + "id": 1209, + "name": "万人敌Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1210, + "name": "万人敌Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1211, + "name": "万人敌Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1212, + "name": "万人敌Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "355&356&357", + "maxOnlyNum": 1, + "info": "攻击力提升8%,暴击率提升8%,受到目标反击时候伤害减免提升40%" + }, + { + "id": 1213, + "name": "汉寿亭侯Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1214, + "name": "汉寿亭侯Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1215, + "name": "汉寿亭侯Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1216, + "name": "汉寿亭侯Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "358&359", + "maxOnlyNum": 1, + "info": "攻击前每移动一格,攻击力提升3%,自身2格范围内每回合给敌人添加物防下降的debuff" + }, + { + "id": 1217, + "name": "枪神Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1218, + "name": "枪神Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1219, + "name": "枪神Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1220, + "name": "枪神Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&20&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%伤害加深提升25%,并且给目标添加策攻击下降的debuff" + }, + { + "id": 1221, + "name": "善战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1222, + "name": "善战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1223, + "name": "善战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1224, + "name": "善战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "360&361&362", + "maxOnlyNum": 1, + "info": "攻击力提升8%,策略格挡提升10%,先手攻击(1次)" + }, + { + "id": 1225, + "name": "一骑当千Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1226, + "name": "一骑当千Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1227, + "name": "一骑当千Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1228, + "name": "一骑当千Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "363&364", + "maxOnlyNum": 1, + "info": "周围没友军时,自身属性提升8%,剩余移动力移动" + }, + { + "id": 1229, + "name": "双股击Ⅰ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1230, + "name": "双股击Ⅱ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1231, + "name": "双股击Ⅲ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1232, + "name": "双股击Ⅳ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "25&3&10&10", + "maxOnlyNum": 1, + "info": "攻击目标,有25%概率额外回复怒气值10点,并且治疗3格范围内血量最少的友军,治疗量为atk的10%" + }, + { + "id": 1233, + "name": "仁德Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1234, + "name": "仁德Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1235, + "name": "仁德Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1236, + "name": "仁德Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "365&366&367", + "maxOnlyNum": 1, + "info": "生命值提升8%,攻击力提升8%,目标血量每下降10%,治疗量提升5%" + }, + { + "id": 1237, + "name": "昭烈帝Ⅰ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1238, + "name": "昭烈帝Ⅱ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1239, + "name": "昭烈帝Ⅲ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1240, + "name": "昭烈帝Ⅳ", + "img": 1, + "type": 501, + "isShow": 1, + "gainvalue": "3&999&8&0", + "maxOnlyNum": 1, + "info": "提高3格范围内的我军的属性8%(光环类技能)" + }, + { + "id": 1241, + "name": "利刃Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1242, + "name": "利刃Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1243, + "name": "利刃Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1244, + "name": "利刃Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率暴击判定提升25%" + }, + { + "id": 1245, + "name": "虎父Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1246, + "name": "虎父Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1247, + "name": "虎父Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1248, + "name": "虎父Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "368&369", + "maxOnlyNum": 1, + "info": "物防提升6%,血量提升6%" + }, + { + "id": 1249, + "name": "冷锻甲Ⅰ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1250, + "name": "冷锻甲Ⅱ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1251, + "name": "冷锻甲Ⅲ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1252, + "name": "冷锻甲Ⅳ", + "img": 1, + "type": 310, + "isShow": 1, + "gainvalue": "30000&", + "maxOnlyNum": 1, + "info": "受到远程攻击的伤害减免提升30%" + }, + { + "id": 1253, + "name": "点钢枪Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1254, + "name": "点钢枪Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1255, + "name": "点钢枪Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1256, + "name": "点钢枪Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有20%概率无视目标20%的护甲" + }, + { + "id": 1257, + "name": "西凉之力Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1258, + "name": "西凉之力Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1259, + "name": "西凉之力Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1260, + "name": "西凉之力Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "370&371", + "maxOnlyNum": 1, + "info": "攻击力提升6%,命中提升6%" + }, + { + "id": 1261, + "name": "冲锋攻击Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1262, + "name": "冲锋攻击Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1263, + "name": "冲锋攻击Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1264, + "name": "冲锋攻击Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "372&373", + "maxOnlyNum": 1, + "info": "攻击前每移动一格,物理伤害加深提升5%,并且剩余移动力移动" + }, + { + "id": 1265, + "name": "死战Ⅰ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1266, + "name": "死战Ⅱ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1267, + "name": "死战Ⅲ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1268, + "name": "死战Ⅳ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&52", + "maxOnlyNum": 1, + "info": "强力的攻击,有20%概率生成一个基于自身最大生命值5%的护盾" + }, + { + "id": 1269, + "name": "擅守Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1270, + "name": "擅守Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1271, + "name": "擅守Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1272, + "name": "擅守Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "374&375&376", + "maxOnlyNum": 1, + "info": "防御力提升3%,血量提升6%" + }, + { + "id": 1273, + "name": "顽强Ⅰ", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1274, + "name": "顽强Ⅱ", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1275, + "name": "顽强Ⅲ", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1276, + "name": "顽强Ⅳ", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "14&3000", + "maxOnlyNum": 1, + "info": "血量每降低10%,伤害减免加成提高3%" + }, + { + "id": 1277, + "name": "英武Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1278, + "name": "英武Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1279, + "name": "英武Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1280, + "name": "英武Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&13&20000", + "maxOnlyNum": 1, + "info": "强力的攻击,有15%的概率伤害加深提升20%" + }, + { + "id": 1281, + "name": "高傲Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1282, + "name": "高傲Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1283, + "name": "高傲Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1284, + "name": "高傲Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&4", + "maxOnlyNum": 1, + "info": "血量提升4%" + }, + { + "id": 1285, + "name": "目中无人Ⅰ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1286, + "name": "目中无人Ⅱ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1287, + "name": "目中无人Ⅲ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1288, + "name": "目中无人Ⅳ", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "70&0&20&15000", + "maxOnlyNum": 1, + "info": "血量70%以上时候,物理伤害减免提升15%" + }, + { + "id": 1289, + "name": "重箭Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1290, + "name": "重箭Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1291, + "name": "重箭Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1292, + "name": "重箭Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&3&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%概率使得该次攻击获得暴击率提升25%,并且对目标造成封策效果" + }, + { + "id": 1293, + "name": "昂扬Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1294, + "name": "昂扬Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1295, + "name": "昂扬Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1296, + "name": "昂扬Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "377&378&379", + "maxOnlyNum": 1, + "info": "命中率提升8%,暴击率提升8%,每次我方回合有40%的几率给自己添加物攻上升的buff" + }, + { + "id": 1297, + "name": "警戒射击Ⅰ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1298, + "name": "警戒射击Ⅱ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1299, + "name": "警戒射击Ⅲ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1300, + "name": "警戒射击Ⅳ", + "img": 1, + "type": 431, + "isShow": 1, + "gainvalue": "60&2", + "maxOnlyNum": 1, + "info": "敌方回合,当敌人进入自身射程范围内时,则会发动攻击(伤害系数为60%,上限2次)" + }, + { + "id": 1301, + "name": "稳固射击Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1302, + "name": "稳固射击Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1303, + "name": "稳固射击Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1304, + "name": "稳固射击Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "25&10&10&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率额外获得怒气10点,并且该次攻击暴击判定提升25%" + }, + { + "id": 1305, + "name": "征西Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1306, + "name": "征西Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1307, + "name": "征西Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1308, + "name": "征西Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "381&382&383", + "maxOnlyNum": 1, + "info": "血量8%,防御力提升4%,近距离攻击" + }, + { + "id": 1309, + "name": "人兽合一Ⅰ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1310, + "name": "人兽合一Ⅱ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1311, + "name": "人兽合一Ⅲ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1312, + "name": "人兽合一Ⅳ", + "img": 1, + "type": 433, + "isShow": 1, + "gainvalue": "1&53", + "maxOnlyNum": 1, + "info": "每次造成暴击或者有熊的情况下使用驯熊,宠物的攻击力会提升6%,最多叠加5层" + }, + { + "id": 1313, + "name": "穿透射击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1314, + "name": "穿透射击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1315, + "name": "穿透射击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1316, + "name": "穿透射击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&16&13&25000", + "maxOnlyNum": 1, + "info": "攻击时有25%的概率给目标添加致死效果,并且该次攻击伤害加成提升25%" + }, + { + "id": 1317, + "name": "以逸待劳Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1318, + "name": "以逸待劳Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1319, + "name": "以逸待劳Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1320, + "name": "以逸待劳Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "384&385&386&387", + "maxOnlyNum": 1, + "info": "攻击力提升8%,命中率提升8%,支援攻击(1次),在攻击前没有移动的情况下或者支援攻击的情况下,射程+1,并且暴击概率提升20%" + }, + { + "id": 1321, + "name": "老当益壮Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1322, + "name": "老当益壮Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1323, + "name": "老当益壮Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1324, + "name": "老当益壮Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "388&389&390", + "maxOnlyNum": 1, + "info": "怒气的获取速度提高30%,自身满血时,伤害减免提升40%,剩余移动力移动" + }, + { + "id": 1325, + "name": "引弓Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1326, + "name": "引弓Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1327, + "name": "引弓Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1328, + "name": "引弓Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有20%概率伤害加深提升20%" + }, + { + "id": 1329, + "name": "追命Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1330, + "name": "追命Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1331, + "name": "追命Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1332, + "name": "追命Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "391&392", + "maxOnlyNum": 1, + "info": "命中率提升6%,攻击提升6%" + }, + { + "id": 1333, + "name": "巾帼Ⅰ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1334, + "name": "巾帼Ⅱ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1335, + "name": "巾帼Ⅲ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1336, + "name": "巾帼Ⅳ", + "img": 1, + "type": 437, + "isShow": 1, + "gainvalue": "0&20000", + "maxOnlyNum": 1, + "info": "攻击男性角色时,伤害加深提升20%" + }, + { + "id": 1337, + "name": "穿透Ⅰ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1338, + "name": "穿透Ⅱ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1339, + "name": "穿透Ⅲ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1340, + "name": "穿透Ⅳ", + "img": 1, + "type": 211, + "isShow": 1, + "gainvalue": "20&1", + "maxOnlyNum": 1, + "info": "攻击时有20%的概率可以穿透2个目标" + }, + { + "id": 1341, + "name": "精锐射手Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1342, + "name": "精锐射手Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1343, + "name": "精锐射手Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1344, + "name": "精锐射手Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "393&394", + "maxOnlyNum": 1, + "info": "命中率提升6%,攻击提升6%" + }, + { + "id": 1345, + "name": "强弩Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1346, + "name": "强弩Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1347, + "name": "强弩Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1348, + "name": "强弩Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "395&396&397", + "maxOnlyNum": 1, + "info": "攻击铠甲的目标时,可以忽略目标10%的防御" + }, + { + "id": 1349, + "name": "阻塞Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1350, + "name": "阻塞Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1351, + "name": "阻塞Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1352, + "name": "阻塞Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&10", + "maxOnlyNum": 1, + "info": "攻击时,有20%的概率额外获得怒气10点" + }, + { + "id": 1353, + "name": "灵敏Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1354, + "name": "灵敏Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1355, + "name": "灵敏Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1356, + "name": "灵敏Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "398&399", + "maxOnlyNum": 1, + "info": "命中率提升6%,攻击提升6%" + }, + { + "id": 1357, + "name": "快速射击Ⅰ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1358, + "name": "快速射击Ⅱ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1359, + "name": "快速射击Ⅲ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1360, + "name": "快速射击Ⅳ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "15&", + "maxOnlyNum": 1, + "info": "自然回复怒气的速度提升10%" + }, + { + "id": 1361, + "name": "开弓Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1362, + "name": "开弓Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1363, + "name": "开弓Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1364, + "name": "开弓Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有20%的概率伤害加深提升20%" + }, + { + "id": 1365, + "name": "冷静Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1366, + "name": "冷静Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1367, + "name": "冷静Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1368, + "name": "冷静Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "攻击力提升6%" + }, + { + "id": 1369, + "name": "伐魏Ⅰ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1370, + "name": "伐魏Ⅱ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1371, + "name": "伐魏Ⅲ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1372, + "name": "伐魏Ⅳ", + "img": 1, + "type": 440, + "isShow": 1, + "gainvalue": "0&13&20000", + "maxOnlyNum": 1, + "info": "对魏国武将的伤害加深提升20%" + }, + { + "id": 1373, + "name": "女将Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1374, + "name": "女将Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1375, + "name": "女将Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1376, + "name": "女将Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "15&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击时,有15%概率暴击判定提升20%" + }, + { + "id": 1377, + "name": "国后Ⅰ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1378, + "name": "国后Ⅱ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1379, + "name": "国后Ⅲ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1380, + "name": "国后Ⅳ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "暴击率提升8%" + }, + { + "id": 1381, + "name": "就绪Ⅰ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1382, + "name": "就绪Ⅱ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1383, + "name": "就绪Ⅲ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1384, + "name": "就绪Ⅳ", + "img": 1, + "type": 441, + "isShow": 1, + "gainvalue": "10&10000", + "maxOnlyNum": 1, + "info": "没有移动的情况下攻击,暴击率提升10%" + }, + { + "id": 1385, + "name": "燃烧Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1386, + "name": "燃烧Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1387, + "name": "燃烧Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1388, + "name": "燃烧Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "25&14&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率伤害加深大大提升,并且给目标添加(刷新)一个燃烧效果,如果目标有燃烧,则直接造成一段燃烧伤害" + }, + { + "id": 1389, + "name": "雄姿Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1390, + "name": "雄姿Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1391, + "name": "雄姿Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1392, + "name": "雄姿Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "400&401&402", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,每次燃烧在目标身上生效的情况下,自身回复3点怒气(可累加,上限为5个目标)" + }, + { + "id": 1393, + "name": "周郎Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1394, + "name": "周郎Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1395, + "name": "周郎Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1396, + "name": "周郎Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "403&404&405&406", + "maxOnlyNum": 1, + "info": "自身一定范围内的敌军的目标每回合获得士气下降的debuff,水相关的地形的地形系数提升,移动力消耗降低,战斗中首次导致血量低于50%的的受击,伤害减免大大提升" + }, + { + "id": 1397, + "name": "神机妙算Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1398, + "name": "神机妙算Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1399, + "name": "神机妙算Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1400, + "name": "神机妙算Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&22&5000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率吸取目标的怒气,并且该次攻击会忽视目标一定比例的策防" + }, + { + "id": 1401, + "name": "卧龙Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1402, + "name": "卧龙Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1403, + "name": "卧龙Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1404, + "name": "卧龙Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "407&408&409&410", + "maxOnlyNum": 1, + "info": "提升生命,防御,每次我方回合会按照策攻的百分比,生成一个护盾" + }, + { + "id": 1405, + "name": "祈禳之法Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1406, + "name": "祈禳之法Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1407, + "name": "祈禳之法Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1408, + "name": "祈禳之法Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "411&412", + "maxOnlyNum": 1, + "info": "生命值34%以下时免疫下一次受到的伤害,每回合初给自身一定范围内的敌军添加策防下降的debuff" + }, + { + "id": 1409, + "name": "瀑布Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1410, + "name": "瀑布Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1411, + "name": "瀑布Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1412, + "name": "瀑布Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有概率吸取目标的怒气值,并且伤害加深大大提升" + }, + { + "id": 1413, + "name": "毒计Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1414, + "name": "毒计Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1415, + "name": "毒计Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1416, + "name": "毒计Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "413&414&415", + "maxOnlyNum": 1, + "info": "精神力提升,暴击提升,策略穿透提升" + }, + { + "id": 1417, + "name": "祭酒Ⅰ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1418, + "name": "祭酒Ⅱ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1419, + "name": "祭酒Ⅲ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1420, + "name": "祭酒Ⅳ", + "img": 1, + "type": 446, + "isShow": 1, + "gainvalue": "3&5", + "maxOnlyNum": 1, + "info": "每次成功的暴击或者我方回合开始会使自己的策攻提升,最多叠加5次" + }, + { + "id": 1421, + "name": "流火Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1422, + "name": "流火Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1423, + "name": "流火Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1424, + "name": "流火Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&14&0&0", + "maxOnlyNum": 1, + "info": "攻击时,有概率给目标添加(刷新)燃烧效果,如果目标有燃烧立刻生效一次燃烧" + }, + { + "id": 1425, + "name": "都督Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1426, + "name": "都督Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1427, + "name": "都督Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1428, + "name": "都督Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "416&417", + "maxOnlyNum": 1, + "info": "攻击力提升,暴击提升" + }, + { + "id": 1429, + "name": "坚守Ⅰ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1430, + "name": "坚守Ⅱ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1431, + "name": "坚守Ⅲ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1432, + "name": "坚守Ⅳ", + "img": 1, + "type": 447, + "isShow": 1, + "gainvalue": "14&8000", + "maxOnlyNum": 1, + "info": "移动力未彻底用尽的情况下,伤害减免提升,根据剩余移动力的量结算提升量" + }, + { + "id": 1433, + "name": "深谋Ⅰ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1434, + "name": "深谋Ⅱ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1435, + "name": "深谋Ⅲ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1436, + "name": "深谋Ⅳ", + "img": 1, + "type": 212, + "isShow": 1, + "gainvalue": "25&3&10&10&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率暴击判定提升,并且给一定范围内的一个友军增加怒气值" + }, + { + "id": 1437, + "name": "齐名Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1438, + "name": "齐名Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1439, + "name": "齐名Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1440, + "name": "齐名Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "418&419&420", + "maxOnlyNum": 1, + "info": "精神力提升,生命值提升,初始怒气值提升" + }, + { + "id": 1441, + "name": "凤雏Ⅰ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1442, + "name": "凤雏Ⅱ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1443, + "name": "凤雏Ⅲ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1444, + "name": "凤雏Ⅳ", + "img": 1, + "type": 449, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "导致自己死亡的攻击反而会治疗自身,每场战斗触发最多1次" + }, + { + "id": 1445, + "name": "投毒Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1446, + "name": "投毒Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1447, + "name": "投毒Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1448, + "name": "投毒Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&8000", + "maxOnlyNum": 1, + "info": "攻击目标,有概率该次攻击的暴击判定加深" + }, + { + "id": 1449, + "name": "文采Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1450, + "name": "文采Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1451, + "name": "文采Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1452, + "name": "文采Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "421&422", + "maxOnlyNum": 1, + "info": "精神力提升,命中提升" + }, + { + "id": 1453, + "name": "风雅Ⅰ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1454, + "name": "风雅Ⅱ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1455, + "name": "风雅Ⅲ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1456, + "name": "风雅Ⅳ", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "策略的命中率提升" + }, + { + "id": 1457, + "name": "妙手Ⅰ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1458, + "name": "妙手Ⅱ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1459, + "name": "妙手Ⅲ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1460, + "name": "妙手Ⅳ", + "img": 1, + "type": 210, + "isShow": 1, + "gainvalue": "20&3&10&10", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率治疗一定范围内的一个目标,并且自己回复少量的怒气值" + }, + { + "id": 1461, + "name": "神医 Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1462, + "name": "神医 Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1463, + "name": "神医 Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1464, + "name": "神医 Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "423&424&425", + "maxOnlyNum": 1, + "info": "血量提升,精神力提升,治疗效果提升" + }, + { + "id": 1465, + "name": "回春Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1466, + "name": "回春Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1467, + "name": "回春Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1468, + "name": "回春Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "426&427", + "maxOnlyNum": 1, + "info": "回合开始时会治疗范围内血量最少的一个我方目标,并且驱散范围内目标身上的一个debuff" + }, + { + "id": 1469, + "name": "洞悉Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1470, + "name": "洞悉Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1471, + "name": "洞悉Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1472, + "name": "洞悉Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时有一定的几率获得额外怒气" + }, + { + "id": 1473, + "name": "辅佐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1474, + "name": "辅佐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1475, + "name": "辅佐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1476, + "name": "辅佐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "428&429", + "maxOnlyNum": 1, + "info": "血量提升,治疗效果提升" + }, + { + "id": 1477, + "name": "蓄势Ⅰ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1478, + "name": "蓄势Ⅱ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1479, + "name": "蓄势Ⅲ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1480, + "name": "蓄势Ⅳ", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "1&100&54", + "maxOnlyNum": 1, + "info": "一个回合轮次内受到的物理伤害逐步降低,最高三层,回合结束清空重置" + }, + { + "id": 1481, + "name": "袭神Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1482, + "name": "袭神Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1483, + "name": "袭神Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1484, + "name": "袭神Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&13&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率给目标添加一个中毒效果,如果已有中毒效果则立马产生一段毒伤,并且该次攻击的伤害加深大大提升" + }, + { + "id": 1485, + "name": "鹰视Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1486, + "name": "鹰视Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1487, + "name": "鹰视Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1488, + "name": "鹰视Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "430&431&432&433", + "maxOnlyNum": 1, + "info": "血量提升,双防提升,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" + }, + { + "id": 1489, + "name": "隐忍Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1490, + "name": "隐忍Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1491, + "name": "隐忍Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1492, + "name": "隐忍Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "434&435&436", + "maxOnlyNum": 1, + "info": "策略攻击力的一定的百分比增加到双防上,每回合初会给自身一定范围内的敌军添加物攻下降的debuff,剩余移动力移动" + }, + { + "id": 1493, + "name": "天道Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1494, + "name": "天道Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1495, + "name": "天道Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1496, + "name": "天道Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率该次攻击的策略伤害加深大大提升,并且吸取目标的怒气" + }, + { + "id": 1497, + "name": "太平道Ⅰ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1498, + "name": "太平道Ⅱ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1499, + "name": "太平道Ⅲ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1500, + "name": "太平道Ⅳ", + "img": 1, + "type": 452, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "血量提升,精神力提升,提升(100-当前怒气)/500的伤害减免以及(当前怒气/500)的伤害加深" + }, + { + "id": 1501, + "name": "天公将军Ⅰ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1502, + "name": "天公将军Ⅱ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1503, + "name": "天公将军Ⅲ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1504, + "name": "天公将军Ⅳ", + "img": 1, + "type": 453, + "isShow": 1, + "gainvalue": "3&3&5", + "maxOnlyNum": 1, + "info": "吸取一定范围内敌方目标的怒气值,最多生效5个目标,每个3点" + }, + { + "id": 1505, + "name": "仙术Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1506, + "name": "仙术Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1507, + "name": "仙术Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1508, + "name": "仙术Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&13&8000", + "maxOnlyNum": 1, + "info": "攻击目标时有一定的概率该次攻击策略伤害加深大大提升,并且吸取目标的怒气" + }, + { + "id": 1509, + "name": "老仙Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1510, + "name": "老仙Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1511, + "name": "老仙Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1512, + "name": "老仙Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "437&438&439&440", + "maxOnlyNum": 1, + "info": "血量提升,双防提升,被物理攻击时,有概率让目标进入催眠的状态" + }, + { + "id": 1513, + "name": "预兆Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1514, + "name": "预兆Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1515, + "name": "预兆Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1516, + "name": "预兆Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "每次使用汲取和召唤石人技能时,石人的属性和自身的双防会大大提升,最多叠加4次,叠加到4次的情况下,石人会发生突变,产生新的效果;每回合初给一定范围内的敌军添加策攻击下降的debuff" + }, + { + "id": 1517, + "name": "倾城Ⅰ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1518, + "name": "倾城Ⅱ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1519, + "name": "倾城Ⅲ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1520, + "name": "倾城Ⅳ", + "img": 1, + "type": 213, + "isShow": 1, + "gainvalue": "20&3&10&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有概率给自身一定范围内的我军策略职业增加怒气,并且暴击判定提升" + }, + { + "id": 1521, + "name": "绝舞Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1522, + "name": "绝舞Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1523, + "name": "绝舞Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1524, + "name": "绝舞Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "441&442&443", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,自身每回合净化自身的debuff" + }, + { + "id": 1525, + "name": "铜雀春深Ⅰ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1526, + "name": "铜雀春深Ⅱ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1527, + "name": "铜雀春深Ⅲ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1528, + "name": "铜雀春深Ⅳ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "0&14&15000", + "maxOnlyNum": 1, + "info": "受到男性角色攻击时,伤害减免提升" + }, + { + "id": 1529, + "name": "雷暴Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1530, + "name": "雷暴Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1531, + "name": "雷暴Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1532, + "name": "雷暴Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率该次攻击策略暴击判定大大提升" + }, + { + "id": 1533, + "name": "贤内助Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1534, + "name": "贤内助Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1535, + "name": "贤内助Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1536, + "name": "贤内助Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "444&445&446", + "maxOnlyNum": 1, + "info": "血量提升,防御力提升" + }, + { + "id": 1537, + "name": "丈量Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1538, + "name": "丈量Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1539, + "name": "丈量Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1540, + "name": "丈量Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "447&448", + "maxOnlyNum": 1, + "info": "目标距离自己越近,策略伤害加深越高,策略攻击的一定百分比添加到防御力上" + }, + { + "id": 1541, + "name": "汲取Ⅰ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1542, + "name": "汲取Ⅱ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1543, + "name": "汲取Ⅲ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1544, + "name": "汲取Ⅳ", + "img": 1, + "type": 206, + "isShow": 1, + "gainvalue": "20&10&0&0", + "maxOnlyNum": 1, + "info": "攻击时候有一定的概率吸取目标微量怒气" + }, + { + "id": 1545, + "name": "多谋Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1546, + "name": "多谋Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1547, + "name": "多谋Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1548, + "name": "多谋Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "449&450&451", + "maxOnlyNum": 1, + "info": "精神力提升,治疗效果和策略伤害提升" + }, + { + "id": 1549, + "name": "精打细算Ⅰ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1550, + "name": "精打细算Ⅱ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1551, + "name": "精打细算Ⅲ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1552, + "name": "精打细算Ⅳ", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "治疗低血量的目标时,治疗加成提升" + }, + { + "id": 1553, + "name": "诡道Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1554, + "name": "诡道Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1555, + "name": "诡道Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1556, + "name": "诡道Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&22&20000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率无视目标的策略防御百分比" + }, + { + "id": 1557, + "name": "老道Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1558, + "name": "老道Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1559, + "name": "老道Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1560, + "name": "老道Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "452&453&454", + "maxOnlyNum": 1, + "info": "血量提升,防御力提升" + }, + { + "id": 1561, + "name": "老谋深算Ⅰ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1562, + "name": "老谋深算Ⅱ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1563, + "name": "老谋深算Ⅲ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1564, + "name": "老谋深算Ⅳ", + "img": 1, + "type": 303, + "isShow": 1, + "gainvalue": "0&12&8000", + "maxOnlyNum": 1, + "info": "对物理攻击的暴击抗性提升" + }, + { + "id": 1565, + "name": "毒针Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1566, + "name": "毒针Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1567, + "name": "毒针Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1568, + "name": "毒针Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有一定得概率伤害加深提升" + }, + { + "id": 1569, + "name": "内佐Ⅰ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1570, + "name": "内佐Ⅱ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1571, + "name": "内佐Ⅲ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1572, + "name": "内佐Ⅳ", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "血量提升" + }, + { + "id": 1573, + "name": "待伏Ⅰ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1574, + "name": "待伏Ⅱ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1575, + "name": "待伏Ⅲ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1576, + "name": "待伏Ⅳ", + "img": 1, + "type": 111, + "isShow": 1, + "gainvalue": "14&5000", + "maxOnlyNum": 1, + "info": "在有利地形得伤害减免提升" + }, + { + "id": 1577, + "name": "死战不退Ⅰ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1578, + "name": "死战不退Ⅱ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1579, + "name": "死战不退Ⅲ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1580, + "name": "死战不退Ⅳ", + "img": 1, + "type": 204, + "isShow": 1, + "gainvalue": "20&52&13&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率伤害加深提升,并且自身生成一个护盾,护盾的量为自身最大生命值的百分比" + }, + { + "id": 1581, + "name": "裂胆Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1582, + "name": "裂胆Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1583, + "name": "裂胆Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1584, + "name": "裂胆Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "455&456&457", + "maxOnlyNum": 1, + "info": "格挡率提升,物防提升,单回合内每次受到物理攻击时,攻击力和格挡率百分比会提升(累积次数有上限),效果到下次敌方回合消失" + }, + { + "id": 1585, + "name": "暴虐Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1586, + "name": "暴虐Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1587, + "name": "暴虐Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1588, + "name": "暴虐Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "458&459&460", + "maxOnlyNum": 1, + "info": "每次格挡之后,可以回复一定的血量;每次血量低于25%时,免疫1次伤害,周围一定范围内的我军被攻击时,也会回复少量怒气" + }, + { + "id": 1589, + "name": "怒击Ⅰ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1590, + "name": "怒击Ⅱ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1591, + "name": "怒击Ⅲ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1592, + "name": "怒击Ⅳ", + "img": 1, + "type": 216, + "isShow": 1, + "gainvalue": "20&10&20000&15&20000", + "maxOnlyNum": 1, + "info": "攻击时有概率使得该次攻击的暴击率大大提升,并且忽视目标一定百分比的护甲" + }, + { + "id": 1593, + "name": "勇武Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1594, + "name": "勇武Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1595, + "name": "勇武Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1596, + "name": "勇武Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "461&462&463&464", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,反击的时候可以反击2次,并且反击的伤害系数提升" + }, + { + "id": 1597, + "name": "还施彼身Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1598, + "name": "还施彼身Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1599, + "name": "还施彼身Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1600, + "name": "还施彼身Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "465&466", + "maxOnlyNum": 1, + "info": "在敌人的反击之后,可以再次反击,任何的攻击行为(怒攻,普通攻击或者回合技能)都会给目标随机增添1个减益(非状态)" + }, + { + "id": 1601, + "name": "碎甲Ⅰ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1602, + "name": "碎甲Ⅱ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1603, + "name": "碎甲Ⅲ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1604, + "name": "碎甲Ⅳ", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "20&10&10&20000", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率使该次伤害暴击判定大大提升,并且额外获得怒气值" + }, + { + "id": 1605, + "name": "备战Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1606, + "name": "备战Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1607, + "name": "备战Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1608, + "name": "备战Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "467&468&469", + "maxOnlyNum": 1, + "info": "血量提升,攻击力提升,持续攻击一个目标时,攻击力判定逐渐提升" + }, + { + "id": 1609, + "name": "攻守转换Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1610, + "name": "攻守转换Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1611, + "name": "攻守转换Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1612, + "name": "攻守转换Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "470&471&472", + "maxOnlyNum": 1, + "info": "血量大于等于50%时,攻击力提升,血量小于50%时,双防提升" + }, + { + "id": 1613, + "name": "水攻Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1614, + "name": "水攻Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1615, + "name": "水攻Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1616, + "name": "水攻Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "473&474", + "maxOnlyNum": 1, + "info": "攻击时,有一定的概率暴击判定大大提升,策略追击(限定次数)" + }, + { + "id": 1617, + "name": "巾帼Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1618, + "name": "巾帼Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1619, + "name": "巾帼Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1620, + "name": "巾帼Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "475&476&477", + "maxOnlyNum": 1, + "info": "攻击力提升,暴击率提升,回合导致的怒气恢复的效率提升" + }, + { + "id": 1621, + "name": "铜雀Ⅰ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1622, + "name": "铜雀Ⅱ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1623, + "name": "铜雀Ⅲ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1624, + "name": "铜雀Ⅳ", + "img": 1, + "type": 302, + "isShow": 1, + "gainvalue": "0&14&15000", + "maxOnlyNum": 1, + "info": "被男性角色攻击时,伤害减免大大提升" + }, + { + "id": 1625, + "name": "重锤猛击Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1626, + "name": "重锤猛击Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1627, + "name": "重锤猛击Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1628, + "name": "重锤猛击Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&8&0&0", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率造成目标昏迷1回合,如果不能发动昏迷,则伤害加深提升" + }, + { + "id": 1629, + "name": "虎威Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1630, + "name": "虎威Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1631, + "name": "虎威Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1632, + "name": "虎威Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "478&479&480", + "maxOnlyNum": 1, + "info": "血量,防御力提升" + }, + { + "id": 1633, + "name": "虎魄Ⅰ", + "img": 1, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1634, + "name": "虎魄Ⅱ", + "img": 1, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1635, + "name": "虎魄Ⅲ", + "img": 1, + "type": 312, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1636, + "name": "虎魄Ⅳ", + "img": 1, + "type": 312, + "isShow": 1, + "gainvalue": "20&30", + "maxOnlyNum": 1, + "info": "被攻击时,有一定的几率会回复所受伤害百分比的血量" + }, + { + "id": 1637, + "name": "裂劈掌Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1638, + "name": "裂劈掌Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1639, + "name": "裂劈掌Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1640, + "name": "裂劈掌Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&10&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率暴击判定大大提升" + }, + { + "id": 1641, + "name": "坚守Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1642, + "name": "坚守Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1643, + "name": "坚守Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1644, + "name": "坚守Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "481&482&483", + "maxOnlyNum": 1, + "info": "防御力提升,血量提升" + }, + { + "id": 1645, + "name": "积蓄Ⅰ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1646, + "name": "积蓄Ⅱ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1647, + "name": "积蓄Ⅲ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1648, + "name": "积蓄Ⅳ", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "普通攻击时怒气的获取速度提升" + }, + { + "id": 1649, + "name": "献身Ⅰ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1650, + "name": "献身Ⅱ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1651, + "name": "献身Ⅲ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1652, + "name": "献身Ⅳ", + "img": 1, + "type": 215, + "isShow": 1, + "gainvalue": "20&10&13&20000", + "maxOnlyNum": 1, + "info": "攻击时有一定的概率吸取目标的生命,并且伤害加深大大提升" + }, + { + "id": 1653, + "name": "灵敏Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1654, + "name": "灵敏Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1655, + "name": "灵敏Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1656, + "name": "灵敏Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "484&485&486", + "maxOnlyNum": 1, + "info": "格挡率提升,生命值提升,攻击所造成的怒气获取提升" + }, + { + "id": 1657, + "name": "倾城Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1658, + "name": "倾城Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1659, + "name": "倾城Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1660, + "name": "倾城Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "487&488&489&490", + "maxOnlyNum": 1, + "info": "怒气值低时,伤害减免提升,怒气值高时,伤害加深和治疗量提升,每回合初自身一定范围内的敌军,添加爆发力下降的debuff" + }, + { + "id": 1661, + "name": "棍戳Ⅰ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1662, + "name": "棍戳Ⅱ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1663, + "name": "棍戳Ⅲ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1664, + "name": "棍戳Ⅳ", + "img": 1, + "type": 201, + "isShow": 1, + "gainvalue": "20&0&13&20000", + "maxOnlyNum": 1, + "info": "攻击目标,有一定的概率伤害加深大大提升" + }, + { + "id": 1665, + "name": "健硕Ⅰ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1666, + "name": "健硕Ⅱ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1667, + "name": "健硕Ⅲ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1668, + "name": "健硕Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "491&492&493", + "maxOnlyNum": 1, + "info": "血量提升,防御力提升" + }, + { + "id": 1669, + "name": "耐久Ⅰ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1670, + "name": "耐久Ⅱ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1671, + "name": "耐久Ⅲ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 1672, + "name": "耐久Ⅳ", + "img": 1, + "type": 464, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "受到的所有治疗效果提升" + }, + { + "id": 301, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 302, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 303, + "name": "被策略攻击给目标禁策", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "2&25&3", + "maxOnlyNum": 1, + "info": "受击禁策" + }, + { + "id": 304, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 305, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 306, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 307, + "name": "debuff时间缩短", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "33&", + "maxOnlyNum": 1, + "info": "debuff持续时间缩短33%" + }, + { + "id": 308, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 309, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 310, + "name": "护甲穿透提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "15&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 311, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 312, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 313, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 314, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 315, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 316, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 317, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 318, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 319, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 320, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 321, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 322, + "name": "精锐", + "img": 1, + "type": 105, + "isShow": 1, + "gainvalue": "30&", + "maxOnlyNum": 1, + "info": "提升30%" + }, + { + "id": 323, + "name": "陷阵之志", + "img": 1, + "type": 505, + "isShow": 1, + "gainvalue": "49&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 324, + "name": "陷阵之志", + "img": 1, + "type": 311, + "isShow": 1, + "gainvalue": "49&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 325, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 326, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 327, + "name": "吸血提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "16&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 328, + "name": "黑面怪", + "img": 1, + "type": 406, + "isShow": 1, + "gainvalue": "34&", + "maxOnlyNum": 1, + "info": "34%最大" + }, + { + "id": 329, + "name": "伤害加深", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "13&4000", + "maxOnlyNum": 1, + "info": "每4%=10%血" + }, + { + "id": 330, + "name": "吸血提升", + "img": 1, + "type": 114, + "isShow": 1, + "gainvalue": "16&4000", + "maxOnlyNum": 1, + "info": "每4%=10%血" + }, + { + "id": 331, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&10", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 332, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 333, + "name": "奋战攻击", + "img": 1, + "type": 408, + "isShow": 1, + "gainvalue": "2&", + "maxOnlyNum": 1, + "info": "奋战攻击" + }, + { + "id": 334, + "name": "白面怪", + "img": 1, + "type": 409, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "每次攻击命中,吕布的物理攻击力,防御力5%,最多叠加5层,每回合根据自身atk的8%生成一个护盾" + }, + { + "id": 335, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 336, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 337, + "name": "贤主", + "img": 1, + "type": 109, + "isShow": 1, + "gainvalue": "4000&5", + "maxOnlyNum": 1, + "info": "提升4%" + }, + { + "id": 338, + "name": "策略格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "19&10000", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 339, + "name": "策略防御提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&10", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 340, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 341, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&6000", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 342, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 343, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "提升3%" + }, + { + "id": 344, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "提升3%" + }, + { + "id": 345, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 346, + "name": "忽视物防提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "15&6000", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 347, + "name": "两栖作战", + "img": 1, + "type": 409, + "isShow": 1, + "gainvalue": "51&", + "maxOnlyNum": 1, + "info": "提升5%" + }, + { + "id": 348, + "name": "两栖作战", + "img": 1, + "type": 416, + "isShow": 1, + "gainvalue": "4&10", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 349, + "name": "两栖作战", + "img": 1, + "type": 417, + "isShow": 1, + "gainvalue": "4&1", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 350, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 351, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 352, + "name": "都帅", + "img": 1, + "type": 112, + "isShow": 1, + "gainvalue": "13&5000&5", + "maxOnlyNum": 1, + "info": "5%提升" + }, + { + "id": 353, + "name": "威风八面", + "img": 1, + "type": 113, + "isShow": 1, + "gainvalue": "14&3000", + "maxOnlyNum": 1, + "info": "10%血3%伤害减免提升" + }, + { + "id": 354, + "name": "威风八面", + "img": 1, + "type": 421, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "怒气消耗减少" + }, + { + "id": 355, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 356, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 357, + "name": "反击伤害减免提升", + "img": 1, + "type": 309, + "isShow": 1, + "gainvalue": "40000&", + "maxOnlyNum": 1, + "info": "提升40%" + }, + { + "id": 358, + "name": "冲锋攻击", + "img": 1, + "type": 423, + "isShow": 1, + "gainvalue": "2&3&5", + "maxOnlyNum": 1, + "info": "冲锋攻击5%" + }, + { + "id": 359, + "name": "物防下降2格", + "img": 1, + "type": 503, + "isShow": 1, + "gainvalue": "2&22&1", + "maxOnlyNum": 1, + "info": "物防下降2格" + }, + { + "id": 360, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 361, + "name": "策略格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "19&10000", + "maxOnlyNum": 1, + "info": "提升10%" + }, + { + "id": 362, + "name": "先手攻击", + "img": 1, + "type": 424, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "先手攻击" + }, + { + "id": 363, + "name": "一骑当千", + "img": 1, + "type": 103, + "isShow": 1, + "gainvalue": "1&999&8", + "maxOnlyNum": 1, + "info": "8%全属性" + }, + { + "id": 364, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 365, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 366, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 367, + "name": "治疗量", + "img": 1, + "type": 426, + "isShow": 1, + "gainvalue": "4&", + "maxOnlyNum": 1, + "info": "血量10%治疗量4%" + }, + { + "id": 368, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&6", + "maxOnlyNum": 1, + "info": "物防提升6%" + }, + { + "id": 369, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 370, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 371, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 372, + "name": "冲锋攻击", + "img": 1, + "type": 423, + "isShow": 1, + "gainvalue": "2&13&5", + "maxOnlyNum": 1, + "info": "冲锋攻击5%" + }, + { + "id": 373, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 374, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 375, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&3", + "maxOnlyNum": 1, + "info": "物防提升3%" + }, + { + "id": 376, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&3", + "maxOnlyNum": 1, + "info": "策防提升3%" + }, + { + "id": 377, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 378, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 379, + "name": "给自己buff", + "img": 1, + "type": 506, + "isShow": 1, + "gainvalue": "100&17", + "maxOnlyNum": 1, + "info": "物攻提升" + }, + { + "id": 380, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 381, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 382, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 383, + "name": "近距离射击", + "img": 1, + "type": 432, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "近距离射击" + }, + { + "id": 384, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 385, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 386, + "name": "追击", + "img": 1, + "type": 458, + "isShow": 1, + "gainvalue": "70&", + "maxOnlyNum": 1, + "info": "追击70%" + }, + { + "id": 387, + "name": "以逸待劳", + "img": 1, + "type": 434, + "isShow": 1, + "gainvalue": "1&10&20000", + "maxOnlyNum": 1, + "info": "以逸待劳" + }, + { + "id": 388, + "name": "怒气获取速度提升", + "img": 1, + "type": 435, + "isShow": 1, + "gainvalue": "30&", + "maxOnlyNum": 1, + "info": "怒气获取速度提升" + }, + { + "id": 389, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余移动力移动" + }, + { + "id": 390, + "name": "满血伤害减免提升", + "img": 1, + "type": 116, + "isShow": 1, + "gainvalue": "14&40000", + "maxOnlyNum": 1, + "info": "满血伤害减免提升" + }, + { + "id": 391, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 392, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 393, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 394, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 395, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 396, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 397, + "name": "克制铠甲", + "img": 1, + "type": 438, + "isShow": 1, + "gainvalue": "x&15&10000", + "maxOnlyNum": 1, + "info": "克制铠甲" + }, + { + "id": 398, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 399, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&6000", + "maxOnlyNum": 1, + "info": "命中提升6%" + }, + { + "id": 400, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 401, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 402, + "name": "雄姿", + "img": 1, + "type": 442, + "isShow": 1, + "gainvalue": "3&5", + "maxOnlyNum": 1, + "info": "每次自身产生的dot生效时,会获得3点怒气,最高5个目标" + }, + { + "id": 403, + "name": "给目标添加怒气下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&10&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加怒气降低debuff" + }, + { + "id": 404, + "name": "两栖作战", + "img": 1, + "type": 416, + "isShow": 1, + "gainvalue": "4&10", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 405, + "name": "两栖作战", + "img": 1, + "type": 417, + "isShow": 1, + "gainvalue": "4&1", + "maxOnlyNum": 1, + "info": "水" + }, + { + "id": 406, + "name": "血量界限属性提升", + "img": 1, + "type": 443, + "isShow": 1, + "gainvalue": "50&14&50000", + "maxOnlyNum": 1, + "info": "受到首次血量小于50%的伤害,伤害减免提升50%" + }, + { + "id": 407, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 408, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&5", + "maxOnlyNum": 1, + "info": "物防提升5%" + }, + { + "id": 409, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&5", + "maxOnlyNum": 1, + "info": "策防提升5%" + }, + { + "id": 410, + "name": "生成护盾", + "img": 1, + "type": 410, + "isShow": 1, + "gainvalue": "10&", + "maxOnlyNum": 1, + "info": "根据自身的攻击力的10%生成一个护盾" + }, + { + "id": 411, + "name": "血量界限指向免疫", + "img": 1, + "type": 445, + "isShow": 1, + "gainvalue": "34&", + "maxOnlyNum": 1, + "info": "生命值34%以下时免疫下一次受到的伤害" + }, + { + "id": 412, + "name": "给目标添加策防下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&24&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加策防降低debuff" + }, + { + "id": 413, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 414, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 415, + "name": "策略穿透提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "22&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 416, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 417, + "name": "暴击率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "10&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 418, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 419, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 420, + "name": "初始怒气提升", + "img": 1, + "type": 118, + "isShow": 1, + "gainvalue": "10&", + "maxOnlyNum": 1, + "info": "提升10点" + }, + { + "id": 421, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 422, + "name": "命中提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "9&8000", + "maxOnlyNum": 1, + "info": "命中提升8%" + }, + { + "id": 423, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 424, + "name": "精神力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "3&8", + "maxOnlyNum": 1, + "info": "策攻提升8%" + }, + { + "id": 425, + "name": "治疗量提升", + "img": 1, + "type": 119, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "治疗量提升20%" + }, + { + "id": 426, + "name": "回血光环", + "img": 1, + "type": 503, + "isShow": 1, + "gainvalue": "3&1&5000&1", + "maxOnlyNum": 1, + "info": "三格范围内1个友军恢复5%血量" + }, + { + "id": 427, + "name": "驱散光环", + "img": 1, + "type": 504, + "isShow": 1, + "gainvalue": "3&0&1&1", + "maxOnlyNum": 1, + "info": "驱散三个范围内1个友军的1个debuff" + }, + { + "id": 428, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 429, + "name": "治疗量提升", + "img": 1, + "type": 119, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "治疗量提升20%" + }, + { + "id": 430, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 431, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 432, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 433, + "name": "添加debuff", + "img": 1, + "type": 450, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "添加1个debuff" + }, + { + "id": 434, + "name": "精转防", + "img": 1, + "type": 117, + "isShow": 1, + "gainvalue": "8&", + "maxOnlyNum": 1, + "info": "策攻8%转换到双防" + }, + { + "id": 435, + "name": "给目标添加物攻下降debuff", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&18&1", + "maxOnlyNum": 1, + "info": "对三格范围内敌军添加物攻降低debuff" + }, + { + "id": 436, + "name": "剩余移动力移动", + "img": 1, + "type": 425, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "剩余的移动力可以移动" + }, + { + "id": 437, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 438, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 439, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 440, + "name": "被攻击概率睡眠", + "img": 1, + "type": 301, + "isShow": 1, + "gainvalue": "1&25&11", + "maxOnlyNum": 1, + "info": "被物理攻击25%赋予目标睡眠" + }, + { + "id": 441, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 442, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&6", + "maxOnlyNum": 1, + "info": "提升6%" + }, + { + "id": 443, + "name": "驱散光环", + "img": 1, + "type": 504, + "isShow": 1, + "gainvalue": "0&0&1&1", + "maxOnlyNum": 1, + "info": "驱散自身1个debuff" + }, + { + "id": 444, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 445, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" 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"maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 453, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 454, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&8", + "maxOnlyNum": 1, + "info": "策防提升8%" + }, + { + "id": 455, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 456, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&8", + "maxOnlyNum": 1, + "info": "物防提升8%" + }, + { + "id": 457, + "name": "裂胆", + "img": 1, + "type": 304, + "isShow": 1, + "gainvalue": "4&4000&5", + "maxOnlyNum": 1, + "info": "裂胆" + }, + { + "id": 458, + "name": "格挡回血", + "img": 1, + "type": 305, + "isShow": 1, + "gainvalue": "5&", + "maxOnlyNum": 1, + "info": "回血5%" + }, + { + "id": 459, + "name": "界限免疫", + "img": 1, + "type": 445, + "isShow": 1, + "gainvalue": "25&", + "maxOnlyNum": 1, + "info": "血量25%时免疫1次" + }, + { + "id": 460, + "name": "暴虐", + "img": 1, + "type": 402, + "isShow": 1, + "gainvalue": "0&3&10", + "maxOnlyNum": 1, + "info": "3格范围内友军受击恢复10点怒气" + }, + { + "id": 461, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 462, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 463, + "name": "反击双击", + "img": 1, + "type": 462, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "反击两次" + }, + { + "id": 464, + "name": "反击伤害提升", + "img": 1, + "type": 463, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "反击系数提升50%" + }, + { + "id": 465, + "name": "再次反击", + "img": 1, + "type": 456, + "isShow": 1, + "gainvalue": "50&", + "maxOnlyNum": 1, + "info": "反击系数提升50%" + }, + { + "id": 466, + "name": "添加debuff", + "img": 1, + "type": 450, + "isShow": 1, + "gainvalue": "1&", + "maxOnlyNum": 1, + "info": "添加1个debuff(非状态)" + }, + { + "id": 467, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "血量提升8%" + }, + { + "id": 468, + "name": "攻击力提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "2&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 469, + "name": "备战", + "img": 1, + "type": 457, + "isShow": 1, + "gainvalue": "2&3&5", + "maxOnlyNum": 1, + "info": "备战" + }, + { + "id": 470, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&0&2&5", + "maxOnlyNum": 1, + "info": "血量大于等于50%时,攻击力提升" + }, + { + "id": 471, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&1&4&5", + "maxOnlyNum": 1, + "info": "血量小于50%时,物防提升" + }, + { + "id": 472, + "name": "攻守转换", + "img": 1, + "type": 115, + "isShow": 1, + "gainvalue": "50&1&5&5", + "maxOnlyNum": 1, + "info": "血量小于50%时,策防提升" + }, + { + "id": 473, + "name": "水攻", + "img": 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1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 481, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 482, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 483, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 484, + "name": "格挡率提升", + "img": 1, + "type": 101, + "isShow": 1, + "gainvalue": "11&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 485, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 486, + "name": "攻击额外怒气", + "img": 1, + "type": 205, + "isShow": 1, + "gainvalue": "100&5&0&0", + "maxOnlyNum": 1, + "info": "提升5点" + }, + { + "id": 487, + "name": "低怒气增益", + "img": 1, + "type": 121, + "isShow": 1, + "gainvalue": "14&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 488, + "name": "高怒气增益", + "img": 1, + "type": 120, + "isShow": 1, + "gainvalue": "13&8000", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 489, + "name": "高怒气增益", + "img": 1, + "type": 120, + "isShow": 1, + "gainvalue": "23&20", + "maxOnlyNum": 1, + "info": "提升20%" + }, + { + "id": 490, + "name": "敏捷降低光环", + "img": 1, + "type": 502, + "isShow": 1, + "gainvalue": "3&6&1", + "maxOnlyNum": 1, + "info": "降低范围内敌军敏捷" + }, + { + "id": 491, + "name": "血量提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "1&8", + "maxOnlyNum": 1, + "info": "提升8%" + }, + { + "id": 492, + "name": "物防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "4&4", + "maxOnlyNum": 1, + "info": "物防提升4%" + }, + { + "id": 493, + "name": "策防提升", + "img": 1, + "type": 102, + "isShow": 1, + "gainvalue": "5&4", + "maxOnlyNum": 1, + "info": "策防提升4%" + }, + { + "id": 3001, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3002, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3003, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3004, + "name": "倚天断水Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3005, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3006, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3007, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3008, + "name": "蓄势待发Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3009, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3010, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3011, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3012, + "name": "猛斩Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3013, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3014, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3015, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3016, + "name": 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"name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3032, + "name": "驯熊Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3033, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3034, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3035, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3036, + "name": "山崩Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3037, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3038, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3039, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3040, + "name": "落石Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3041, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3042, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3043, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3044, + "name": "毒魂Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3045, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3046, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3047, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3048, + "name": "夺魄Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3049, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3050, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3051, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3052, + "name": "旋风击Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3053, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3054, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3055, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3056, + "name": "忠卫Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3057, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3058, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3059, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3060, + "name": "毒刃Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3061, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3062, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3063, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3064, + "name": "铁卫Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3065, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3066, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3067, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3068, + "name": "投枪Ⅳ", + "img": 1, + "type": 1015, + "isShow": 1, + "gainvalue": "2&13&20000&46", + "maxOnlyNum": 1, + "info": "当攻击策略职业时,伤害加深提升20%,并同时给目标添加策略伤害加深降低debuff" + }, + { + "id": 3069, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3070, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3071, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3072, + "name": "赦免Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "4001&4002", + "maxOnlyNum": 1, + "info": "回复自身20%生命值,并且自身的策略伤害减免提升20%" + }, + { + "id": 3073, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3074, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3075, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3076, + "name": "顺劈Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3077, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3078, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3079, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3080, + "name": "助威Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3081, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3082, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3083, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3084, + "name": "突破Ⅳ", + "img": 1, + "type": 1017, + "isShow": 1, + "gainvalue": "64&", + "maxOnlyNum": 1, + "info": "攻击可以穿透到目标的身后,并且生成该技能伤害百分比的护盾" + }, + { + "id": 3085, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3086, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3087, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3088, + "name": "坚壁Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "55&", + "maxOnlyNum": 1, + "info": "给我方单位提升一个物理伤害减免提升的buff" + }, + { + "id": 3089, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3090, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3091, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3092, + "name": "狙射Ⅳ", + "img": 1, + "type": 1018, + "isShow": 1, + "gainvalue": "3&25&44", + "maxOnlyNum": 1, + "info": "射击范围内的最多3个目标,每次攻击有25%的概率给目标添加物理伤害加深下降的debuff" + }, + { + "id": 3093, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3094, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3095, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3096, + "name": "鼓舞Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "27&", + "maxOnlyNum": 1, + "info": "使我方一个单位获得运气提升的buff" + }, + { + "id": 3097, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3098, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3099, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3100, + "name": "火攻Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3101, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3102, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3103, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3104, + "name": "冥想Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3105, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3106, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3107, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3108, + "name": "毒雾Ⅳ", + "img": 1, + "type": 1034, + "isShow": 1, + "gainvalue": "13&26&0", + "maxOnlyNum": 1, + "info": "攻击单个目标,造成中毒效果,对已有中毒效果的单位立即生成一段毒伤害,并且给目标添加一个爆发力下降的debuff" + }, + { + "id": 3109, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3110, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3111, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3112, + "name": "投毒Ⅳ", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "13&", + "maxOnlyNum": 1, + "info": "附加中毒效果" + }, + { + "id": 3113, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3114, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3115, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3116, + "name": "巨锤Ⅳ", + "img": 1, + "type": 1014, + "isShow": 1, + "gainvalue": "1&13&20000&0&0&0", + "maxOnlyNum": 1, + "info": "强力攻击一个目标,击退1格,不能击退的情况下伤害加深提升20%" + }, + { + "id": 3117, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3118, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3119, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3120, + "name": "虎痴Ⅳ", + "img": 1, + "type": 999, + "isShow": 1, + "gainvalue": "4003&4004", + "maxOnlyNum": 1, + "info": "根据自身攻击力回血,并且提升自身伤害减免,持续2次" + }, + { + "id": 3121, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3122, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3123, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3124, + "name": "利剑Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3125, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3126, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3127, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3128, + "name": "锋芒Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3129, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3130, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3131, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3132, + "name": "蛇戟Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 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"&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3364, + "name": "薤叶芸香Ⅳ", + "img": 1, + "type": 1044, + "isShow": 1, + "gainvalue": "20&63&50&50", + "maxOnlyNum": 1, + "info": "治疗一个单体目标,驱散目标身上所有的异常状态,如果有溢出的治疗量则生成护盾,该技能有50%的概率只消耗50点怒气" + }, + { + "id": 3365, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3366, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3367, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3368, + "name": "麻沸散Ⅳ", + "img": 1, + "type": 1019, + "isShow": 1, + "gainvalue": "23&", + "maxOnlyNum": 1, + "info": "添加一个策防提升得buff" + }, + { + "id": 3369, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3370, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3371, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3372, + "name": "天雷轰Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3373, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3374, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3375, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3376, + "name": "雷咒Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3377, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3378, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3379, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3380, + "name": "汲取Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3381, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3382, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3383, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3384, + "name": "石人Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3385, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3386, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3387, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3388, + "name": "陷阵Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3389, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3390, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3391, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3392, + "name": "碎甲斩Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3393, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3394, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3395, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3396, + "name": "先登怒射Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3397, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3398, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3399, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3400, + "name": "强射Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3401, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3402, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3403, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3404, + "name": "炼药Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3405, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3406, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3407, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3408, + "name": "护体Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3409, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3410, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3411, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3412, + "name": "连续踢Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3413, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3414, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3415, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3416, + "name": "激励Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3417, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3418, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3419, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3420, + "name": "飞棍Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3421, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3422, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3423, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3424, + "name": "应援Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3425, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3426, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3427, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3428, + "name": "力突Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3429, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3430, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3431, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3432, + "name": "坚韧Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3433, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3434, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3435, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3436, + "name": "巨刀Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3437, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3438, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3439, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3440, + "name": "自愈Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3441, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3442, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3443, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3444, + "name": "影舞Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3445, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3446, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3447, + "name": "&", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 3448, + "name": "内助Ⅳ", + "img": 1, + "type": 0.0, + "isShow": 1, + "gainvalue": "&", + "maxOnlyNum": 1, + "info": "&" + }, + { + "id": 4001, + "name": "赦免", + "img": 1, + "type": 1016, + "isShow": 1, + "gainvalue": "20&", + "maxOnlyNum": 1, + "info": "恢复自身20%的血量" + }, + { + "id": 4002, + "name": "赦免(添加buff)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "20000&", + "maxOnlyNum": 1, + "info": "策略伤害减免提升20%" + }, + { + "id": 4003, + "name": "虎痴(回血)", + "img": 1, + "type": 1020, + "isShow": 1, + "gainvalue": "2&10", + "maxOnlyNum": 1, + "info": "恢复自身攻击力10%的血量" + }, + { + "id": 4004, + "name": "虎痴(伤害减免)", + "img": 1, + "type": 1003, + "isShow": 1, + "gainvalue": "62&", + "maxOnlyNum": 1, + "info": "给自身添加伤害减免上升" + }, + { + "id": 4005, + "name": "反馈(添加hot)", + "img": 1, + "type": 1019, + "isShow": 1, + "gainvalue": "65&", + "maxOnlyNum": 1, + "info": "附加回春hot" + }, + { + "id": 4006, + "name": "反馈(添加策攻buff)", + "img": 1, + "type": 1019, + "isShow": 1, + "gainvalue": "19&", + "maxOnlyNum": 1, + "info": "附加策攻提升buff" + } +] \ No newline at end of file diff --git a/shared/resource/dic_zyz_se_add.json b/shared/resource/dic_zyz_se_add.json new file mode 100644 index 000000000..723f9a381 --- /dev/null +++ b/shared/resource/dic_zyz_se_add.json @@ -0,0 +1,120 @@ +[{ + "type": 1, + "isSeid": 0, + "isBuff": 1, + "isHalo": 0, + "olyType": 102, + "haloObject": 0 +}, { + "type": 18, + "isSeid": 0, + "isBuff": 1, + "isHalo": 0, + "olyType": 101, + "haloObject": 0 +},{ + "type": 27, + "isSeid": 0, + "isBuff": 1, + "isHalo": 0, + 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