武将:修复创建获取武将皮肤问题
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@@ -50,10 +50,12 @@ import { Rank } from "../rankService";
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if (createHeroeInfos.length > 0) {
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let heroInfos = new Map<number, HeroUpdate>();
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for(let {hid, ...info} of createHeroeInfos) {
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let originSkins = await SkinModel.findbyRoleAndHid(roleId, hid);
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let initSkin = SkinModel.getInitInfo(hid);
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skins.push(initSkin); // 初始皮肤
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let seqId = await CounterModel.getNewCounter(COUNTER.HID) || -1;
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let initHero = HeroModel.getInitInfo(hid, { ...info, seqId, serverId, roleId, roleName, skins: [new HeroSkin(initSkin)] });
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let initHeroSkins = [initSkin, ...originSkins].map((skin, index) => new HeroSkin(skin, index == 0));
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let initHero = HeroModel.getInitInfo(hid, { ...info, seqId, serverId, roleId, roleName, skins: initHeroSkins });
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heroInfos.set(hid, initHero);
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figureConditions.push({ type: FIGURE_UNLOCK_CONDITION.GET_HERO, paramHid: hid });
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incHeroNum ++;
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