字典:解析export
This commit is contained in:
@@ -148,7 +148,7 @@ export class PvpHandler {
|
||||
|
||||
// 刷新次数及消耗
|
||||
let { refOppCnt, refOppTime, consume } = getRefOppCnt(pvpDefense.refOppCnt, pvpDefense.refOppTime);
|
||||
if (refOppCnt >= gameData.maxPvpRefreshCnt) {
|
||||
if (refOppCnt >= gameData.maxPvpRefreshCnt.max) {
|
||||
return resResult(STATUS.PVP_REFRESH_CNT_REACH_MAX);
|
||||
}
|
||||
|
||||
|
||||
@@ -512,7 +512,8 @@ export class HeroHandler {
|
||||
|
||||
let { favourLv: oldLv, favour: oldExp } = hero;
|
||||
|
||||
let maxLv = gameData.maxFriendShipLv; // 好感度最大等级
|
||||
let maxLv = gameData.maxFriendShipLv.max; // 好感度最大等级
|
||||
console.log(maxLv)
|
||||
if (maxLv <= oldLv)
|
||||
return resResult(STATUS.HERO_FAVOUR_LEVEL_REACH_MAXT);
|
||||
|
||||
|
||||
@@ -344,7 +344,7 @@ export class RoleHandler {
|
||||
update.scrollColorStar = 0;
|
||||
|
||||
// 获取一定好感度
|
||||
let maxLv = gameData.maxFriendShipLv;
|
||||
let maxLv = gameData.maxFriendShipLv.max;
|
||||
if (maxLv > favourLv) {
|
||||
|
||||
update.favour += SCROLL.SCROLL_ACTIVE_FAVOUR;
|
||||
|
||||
@@ -14,7 +14,7 @@ export async function roleLevelup(roleId: string, kingExp: number, session: Back
|
||||
const serverId = session.get('serverId');
|
||||
let role = await RoleModel.findByRoleId(roleId);
|
||||
let { lv = 1, exp = 0 } = role;
|
||||
let canGetExp = lv < gameData.maxPlayerLv; // 当主公超过最大级后,挑战结算不再获得经验值
|
||||
let canGetExp = lv < gameData.maxPlayerLv.max; // 当主公超过最大级后,挑战结算不再获得经验值
|
||||
let newExp = canGetExp ? exp + kingExp : exp;
|
||||
let newLv = getLvByExp(newExp);
|
||||
// 等级超过最高级之后,经验依然可以稍微溢出一些,以备下一次提升等级
|
||||
|
||||
Reference in New Issue
Block a user