字典:解析export

This commit is contained in:
luying
2021-05-29 17:57:38 +08:00
parent b075dcfcd4
commit 6f61993f55
10 changed files with 17 additions and 16 deletions
@@ -148,7 +148,7 @@ export class PvpHandler {
// 刷新次数及消耗 // 刷新次数及消耗
let { refOppCnt, refOppTime, consume } = getRefOppCnt(pvpDefense.refOppCnt, pvpDefense.refOppTime); let { refOppCnt, refOppTime, consume } = getRefOppCnt(pvpDefense.refOppCnt, pvpDefense.refOppTime);
if (refOppCnt >= gameData.maxPvpRefreshCnt) { if (refOppCnt >= gameData.maxPvpRefreshCnt.max) {
return resResult(STATUS.PVP_REFRESH_CNT_REACH_MAX); return resResult(STATUS.PVP_REFRESH_CNT_REACH_MAX);
} }
@@ -512,7 +512,8 @@ export class HeroHandler {
let { favourLv: oldLv, favour: oldExp } = hero; let { favourLv: oldLv, favour: oldExp } = hero;
let maxLv = gameData.maxFriendShipLv; // 好感度最大等级 let maxLv = gameData.maxFriendShipLv.max; // 好感度最大等级
console.log(maxLv)
if (maxLv <= oldLv) if (maxLv <= oldLv)
return resResult(STATUS.HERO_FAVOUR_LEVEL_REACH_MAXT); return resResult(STATUS.HERO_FAVOUR_LEVEL_REACH_MAXT);
@@ -344,7 +344,7 @@ export class RoleHandler {
update.scrollColorStar = 0; update.scrollColorStar = 0;
// 获取一定好感度 // 获取一定好感度
let maxLv = gameData.maxFriendShipLv; let maxLv = gameData.maxFriendShipLv.max;
if (maxLv > favourLv) { if (maxLv > favourLv) {
update.favour += SCROLL.SCROLL_ACTIVE_FAVOUR; update.favour += SCROLL.SCROLL_ACTIVE_FAVOUR;
@@ -14,7 +14,7 @@ export async function roleLevelup(roleId: string, kingExp: number, session: Back
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let role = await RoleModel.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { lv = 1, exp = 0 } = role; let { lv = 1, exp = 0 } = role;
let canGetExp = lv < gameData.maxPlayerLv; // 当主公超过最大级后,挑战结算不再获得经验值 let canGetExp = lv < gameData.maxPlayerLv.max; // 当主公超过最大级后,挑战结算不再获得经验值
let newExp = canGetExp ? exp + kingExp : exp; let newExp = canGetExp ? exp + kingExp : exp;
let newLv = getLvByExp(newExp); let newLv = getLvByExp(newExp);
// 等级超过最高级之后,经验依然可以稍微溢出一些,以备下一次提升等级 // 等级超过最高级之后,经验依然可以稍微溢出一些,以备下一次提升等级
+1 -1
View File
@@ -448,7 +448,7 @@ export function getPvpBoxs() {
} }
export function getResultMaxRank() { export function getResultMaxRank() {
return gameData.pvpRankMax; return gameData.pvpRankMax.max;
} }
export function getStructureConsume(structureId: number, level: number) { export function getStructureConsume(structureId: number, level: number) {
@@ -13,7 +13,7 @@ export interface DicFriendShipLevel {
readonly expSum: number; readonly expSum: number;
} }
export let maxFriendShipLv = 0; export const maxFriendShipLv = { max: 0 };
export const dicFriendShipLevelMap = new Map<number, DicFriendShipLevel>(); export const dicFriendShipLevelMap = new Map<number, DicFriendShipLevel>();
export function loadFriendShipLevel() { export function loadFriendShipLevel() {
@@ -23,7 +23,7 @@ export function loadFriendShipLevel() {
expSum += o.exp; expSum += o.exp;
o.expSum = expSum; o.expSum = expSum;
dicFriendShipLevelMap.set(o.level, o); dicFriendShipLevelMap.set(o.level, o);
if(o.level > maxFriendShipLv) maxFriendShipLv = o.level; if(o.level > maxFriendShipLv.max) maxFriendShipLv.max = o.level;
}); });
arr = undefined; arr = undefined;
} }
+2 -2
View File
@@ -10,7 +10,7 @@ export interface DicKingExp {
} }
export const dicKingExp = new Map<number, {sum: number, cur: number}>(); export const dicKingExp = new Map<number, {sum: number, cur: number}>();
export let maxPlayerLv = 0; export const maxPlayerLv = { max: 0 };
export function loadKingExp() { export function loadKingExp() {
@@ -18,7 +18,7 @@ export function loadKingExp() {
let exp = 0; let exp = 0;
arr.forEach(o => { arr.forEach(o => {
exp += o.exp; exp += o.exp;
if(o.level > maxPlayerLv) maxPlayerLv = o.level; if(o.level > maxPlayerLv.max) maxPlayerLv.max = o.level;
dicKingExp.set(o.level, { sum: exp, cur: o.exp }); dicKingExp.set(o.level, { sum: exp, cur: o.exp });
}); });
arr = null; arr = null;
@@ -12,14 +12,14 @@ export interface DicRankRewads {
export const dicRankRewads = new Array<DicRankRewads>(); export const dicRankRewads = new Array<DicRankRewads>();
export let dicRankMax: DicRankRewads; export const dicRankMax: { max: DicRankRewads } = { max: undefined };
export function loadPvpRankReward() { export function loadPvpRankReward() {
let arr = readFileAndParse(FILENAME.DIC_PVP_RANK_REWARD); let arr = readFileAndParse(FILENAME.DIC_PVP_RANK_REWARD);
arr.forEach(o => { arr.forEach(o => {
o.reward = parseGoodStr(o.reward); o.reward = parseGoodStr(o.reward);
if (!dicRankMax||o.min > dicRankMax.min) { if (!dicRankMax.max||o.min > dicRankMax.max.min) {
dicRankMax = o; dicRankMax.max = o;
} }
dicRankRewads.push(o); dicRankRewads.push(o);
}); });
@@ -13,14 +13,14 @@ export interface DicPvpRefreshConsume {
} }
export const dicPvpRefreshConsume = new Map<number, RewardInter[]>(); export const dicPvpRefreshConsume = new Map<number, RewardInter[]>();
export let maxPvpRefreshCnt = 0; export const maxPvpRefreshCnt = { max: 0 };
export function loadPvpRefreshConsume() { export function loadPvpRefreshConsume() {
let arr = readFileAndParse(FILENAME.DIC_PVP_REFRESH_CONSUME); let arr = readFileAndParse(FILENAME.DIC_PVP_REFRESH_CONSUME);
arr.forEach(o => { arr.forEach(o => {
o.consume = parseGoodStr(o.consume); o.consume = parseGoodStr(o.consume);
if(o.count > maxPvpRefreshCnt) maxPvpRefreshCnt = o.count; if(o.count > maxPvpRefreshCnt.max) maxPvpRefreshCnt.max = o.count;
dicPvpRefreshConsume.set(o.count, o.consume); dicPvpRefreshConsume.set(o.count, o.consume);
}); });
+2 -2
View File
@@ -156,7 +156,7 @@ export const dicTrainBase = new Map<number, DicTrainBase>(); // 练兵场
export const dicDonateBase = new Map<number, DicDonateBase>(); // 捐献所 export const dicDonateBase = new Map<number, DicDonateBase>(); // 捐献所
export const dicWishPoolBase = new Map<number, DicWishPoolBase>(); // 许愿池 export const dicWishPoolBase = new Map<number, DicWishPoolBase>(); // 许愿池
export const dicStoreBase = new Map<number, DicWishPoolBase>(); // 许愿池 export const dicStoreBase = new Map<number, DicWishPoolBase>(); // 许愿池
export let maxMemberCnt = 0; // 满配最大人数 export const maxMemberCnt = { max: 0 }; // 满配最大人数
export function loadStructure() { export function loadStructure() {
@@ -169,7 +169,7 @@ export function loadStructure() {
let arrCenter = readFileAndParse(FILENAME.DIC_GUILD_STRUCTURE_CENTER); let arrCenter = readFileAndParse(FILENAME.DIC_GUILD_STRUCTURE_CENTER);
arrCenter.forEach(o => { arrCenter.forEach(o => {
setStructureConsume(o); setStructureConsume(o);
if(o.peopleNum > maxMemberCnt) maxMemberCnt = o.peopleNum; if(o.peopleNum > maxMemberCnt.max) maxMemberCnt.max = o.peopleNum;
dicCenterBase.set(o.level, _.pick(o, Object.keys(DicCenterKeys))); dicCenterBase.set(o.level, _.pick(o, Object.keys(DicCenterKeys)));
}); });
arrCenter = undefined; arrCenter = undefined;