计算获得皮肤战力bug
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@@ -1,4 +1,4 @@
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import { ITID, CONSUME_TYPE, getCurNameById, ITEM_TABLE } from './../consts';
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import { ITID, CONSUME_TYPE, getCurNameById, ITEM_TABLE, HERO_SYSTEM_TYPE } from './../consts';
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import { EquipModel } from './../db/Equip';
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import { EquipModel } from './../db/Equip';
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import { resResult, parseGoodStr } from '../pubUtils/util';
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import { resResult, parseGoodStr } from '../pubUtils/util';
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import { getGoodById } from '../pubUtils/gamedata';
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import { getGoodById } from '../pubUtils/gamedata';
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@@ -155,7 +155,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
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}
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}
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}
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}
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if (!!skinInfos.length) {
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if (!!skinInfos.length) {
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calAllHeroCe(sid, roleId, 1, addSkinIds)
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calAllHeroCe(sid, roleId, HERO_SYSTEM_TYPE.ADD_SKIN, addSkinIds)
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pinus.app.get('channelService').pushMessageByUids('onHeroSkinChange', resResult(STATUS.SUCCESS, {skinInfos}), uids);
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pinus.app.get('channelService').pushMessageByUids('onHeroSkinChange', resResult(STATUS.SUCCESS, {skinInfos}), uids);
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}
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}
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return showItems;
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return showItems;
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