部署:37服务器
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@@ -349,7 +349,7 @@ export class RoleHandler {
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update.scrollId = dicHeroScroll ? dicHeroScroll.id : 0;
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let hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, curHero, update); // 更新单个武将战力
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calAllHeroCe(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, {}, [hid]); // 全局增加战力
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await calAllHeroCe(HERO_SYSTEM_TYPE.SCROLL, sid, roleId, {}, [hid]); // 全局增加战力
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// 任务
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if (favourLv != hero.favourLv) await checkTaskWithHero(roleId, sid, TASK_TYPE.HERO_FAVOUR_LV, hero);
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@@ -239,9 +239,9 @@ module.exports = {
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},
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'sq1': {
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'connector': [
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{ 'id': 'connector-server-1', 'port': 4050, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3050, 'frontend': true },
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{ 'id': 'connector-server-2', 'port': 4051, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3051, 'frontend': true },
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{ 'id': 'connector-server-3', 'port': 4052, 'clientHost': 'zyz_monitor.trgame.cn', 'host': '127.0.0.1', 'clientPort': 3052, 'frontend': true },
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{ 'id': 'connector-server-1', 'port': 4050, 'clientHost': '8.142.77.11', 'host': '127.0.0.1', 'clientPort': 3050, 'frontend': true },
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{ 'id': 'connector-server-2', 'port': 4051, 'clientHost': '8.142.77.11', 'host': '127.0.0.1', 'clientPort': 3051, 'frontend': true },
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{ 'id': 'connector-server-3', 'port': 4052, 'clientHost': '8.142.77.11', 'host': '127.0.0.1', 'clientPort': 3052, 'frontend': true },
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],
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'chat': [
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{ 'id': 'chat-server-1', 'host': '127.0.0.1', 'port': 6050 },
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@@ -255,8 +255,8 @@ module.exports = {
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{ 'id': 'battle-server-1', 'host': '127.0.0.1', 'port': 6054 }
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],
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'gate': [
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{ 'id': 'gate-server-1', 'host': '127.0.0.1', 'clientHost': 'zyz_monitor.trgame.cn', 'clientPort': 3014, 'frontend': true },
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{ 'id': 'gate-server-2', 'host': '127.0.0.1', 'clientHost': 'zyz_monitor.trgame.cn', 'clientPort': 3015, 'frontend': true }
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{ 'id': 'gate-server-1', 'host': '127.0.0.1', 'clientHost': '8.142.77.11', 'clientPort': 3014, 'frontend': true },
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{ 'id': 'gate-server-2', 'host': '127.0.0.1', 'clientHost': '8.142.77.11', 'clientPort': 3015, 'frontend': true }
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],
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'gm': [
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{ 'id': 'gm-server-1', 'host': '127.0.0.1', 'port': 6055 }
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@@ -11,6 +11,7 @@ if [ $# != 1 ] ; then
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fi
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port=22
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env=${1}
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if [ ${1} == 'stable' ] ; then
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destUrl="root@zyz:/root/zyz/"
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@@ -30,6 +31,7 @@ elif [ ${1} == 'sq1' ] ; then
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elif [ ${1} == 'sq2' ] ; then
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destUrl="root@sq2:/root/zyz/"
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port=3737
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env='sq1'
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elif [ ${1} == 'sq3' ] ; then
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destUrl="root@sq3:/root/zyz/"
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port=3737
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@@ -38,7 +40,7 @@ else
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exit 1;
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fi
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node ./config.js ${1}
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node ./config.js ${env}
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rsync -av --include '.babelrc' --include '.eslintrc.js' --exclude-from='exclude-file.txt' --progress --inplace --no-owner --no-group --rsh='ssh -p'${port} . ${destUrl}
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git checkout ./game-server/config.json
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@@ -30,6 +30,7 @@ export function loadHeroScroll() {
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arr.forEach(o => {
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o.ceAttr = parseCeAttr(o);
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dicHeroScroll.set(`${o.quality}_${o.stars}_${o.qualityUp}_${o.colorstars}`, o);
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if(pre && pre.quality != o.quality) pre = null;
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if(pre && pre.quality == o.quality) preHeroScroll.set(o.id, pre);
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pre = o;
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});
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