活动:调整每日优惠的结构
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@@ -2,6 +2,10 @@ import { Application, BackendSession } from 'pinus';
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import { resResult } from '../../../pubUtils/util';
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import { STATUS, } from '../../../consts';
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import { getPlayerDailyGiftsData, makeDailyRMBGiftsReward } from '../../../services/dailyRMBGiftsService';
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import { RewardParam } from '../../../domain/activityField/rewardField';
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import { addReward, stringToRewardParam } from '../../../services/giftPackageService';
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import { ActivityDailyRMBGiftsModel } from '../../../db/ActivityDailyRMBGifts';
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import moment = require('moment');
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export default function (app: Application) {
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return new DailyRMBGiftsHandler(app);
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@@ -26,19 +30,19 @@ export class DailyRMBGiftsHandler {
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const serverId = session.get('serverId');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, { playerData });
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}
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/**
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* @description 一次性购买7天后,获取当天的礼包
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* @param {{ activityId: number}} msg
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* @param {{ activityId: number, id:number}} msg
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* @param {BackendSession} session
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* @memberof DailyRMBGiftsHandler
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*/
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async getDailyRMBGiftsReward(msg: { activityId: number }, session: BackendSession) {
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const { activityId } = msg;
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async getDailyRMBGiftsReward(msg: { activityId: number, id: number }, session: BackendSession) {
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const { activityId, id } = msg;
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const roleId = session.get('roleId');
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const serverId = session.get('serverId');
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const sid = session.get('sid');
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@@ -46,13 +50,50 @@ export class DailyRMBGiftsHandler {
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const funcs: number[] = session.get('funcs');
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let playerData = await getPlayerDailyGiftsData(activityId, serverId, roleId)
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if (!playerData) return resResult(STATUS.ACTIVITY_THIRTY_DAYS_END);
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let item = playerData.findTodayItem();
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let productID = item.productID;
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let resulet = await makeDailyRMBGiftsReward(roleId, roleName, sid, serverId, funcs,
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activityId, productID)
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if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
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return resResult(STATUS.SUCCESS, resulet);
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if (id > 0) {//领取单个--免费奖励
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let item = playerData.findItem(id);
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if (!item) {
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return resResult(STATUS.ACTIVITY_DATA_ERROR);
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}
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if (item.isReceive) {
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return resResult(STATUS.ACTIVITY_REWARDED);
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}
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if (item.price > 0) {
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return resResult(STATUS.ACTIVITY_NEED_PAY);
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}
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let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
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let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
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await ActivityDailyRMBGiftsModel.receiveRecord(serverId, activityId, roleId, moment(playerData.beginTime).toDate(), [item.id]);
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item.isReceive = true;
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId, id },
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items: [item]
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}));
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} else {//一键领取全天的奖励
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if (!playerData.isBuy) {
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return resResult(STATUS.ACTIVITY_UNOPENED);
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}
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let items = playerData.unReceiveItem();
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if (items.length == 0) {
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return resResult(STATUS.ACTIVITY_REWARDED);
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}
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let rewardArray = [];
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let ids = []
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for (let item of items) {
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ids.push(item.id)
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let rewardParamArr: Array<RewardParam> = stringToRewardParam(item.reward);
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rewardArray = rewardArray.concat(rewardParamArr);
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item.isReceive = true;
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}
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let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardArray)
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await ActivityDailyRMBGiftsModel.receiveRecord(serverId, activityId, roleId, moment(playerData.beginTime).toDate(), ids);
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return resResult(STATUS.SUCCESS, Object.assign(result, {
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param: { activityId },
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items: items
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}));
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}
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}
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}
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