活动:签到活动添加开启关闭配置

This commit is contained in:
qiaoxin
2021-05-31 14:49:28 +08:00
parent 45126d296f
commit 758587ef29
3 changed files with 31 additions and 34 deletions

View File

@@ -1,8 +1,8 @@
import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util';
import { STATUS, SIGNIN_VIP_OPEN_LIMIT, ACTIVITY_TYPE, SERVER_OPEN_TIME, SIGNIN_OPEN, SIGNIN_CLOSE } from '../../../consts';
import { canBuyVip, getPlayerSignInData, signInActivity } from '../../../services/signInService';
import { addItems, createHeroes, handleCost } from '../../../services/rewardService';
import { STATUS, ACTIVITY_TYPE, SERVER_OPEN_TIME, } from '../../../consts';
import { canBuyVip, getPlayerSignInData } from '../../../services/signInService';
import { handleCost } from '../../../services/rewardService';
import { SignInItem } from '../../../domain/activityField/signInField';
import { ActivitySignInModel } from '../../../db/ActivitySignIn';
import moment = require('moment');
@@ -33,12 +33,11 @@ export class SignInHandler {
const serverId = session.get('serverId');
let todayIndex = moment(new Date()).date();
if (todayIndex < SIGNIN_OPEN || todayIndex > SIGNIN_CLOSE) {//未开启
return resResult(STATUS.ACTIVITY_CLOSED);
}
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
return resResult(STATUS.ACTIVITY_CLOSED);
}
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
@@ -58,22 +57,15 @@ export class SignInHandler {
const roleName = session.get('roleName');
const funcs: number[] = session.get('funcs');
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let todayIndex = moment(new Date()).date();
if (todayIndex < SIGNIN_OPEN || todayIndex > SIGNIN_CLOSE) {//未开启
if (todayIndex < playerData.startDate || todayIndex > playerData.endDate) {//未开启
return resResult(STATUS.ACTIVITY_CLOSED);
}
let openTime = SERVER_OPEN_TIME;
// let activityData = await signInActivity(serverId, roleId);
// if (!activityData) {//未配置活动数据
// return resResult(STATUS.ACTIVITY_MISSING);
// }
// if (activityData.activityId != activityId) {
// return resResult(STATUS.ACTIVITY_EXPIRE);
// }
let playerData = await getPlayerSignInData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
if (dayIndex > playerData.todayIndex) {
return resResult(STATUS.ACTIVITY_DAY_INDEX_OVER);