任务:修复成就箱子领取bug
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@@ -194,7 +194,7 @@ export class ShopHandler {
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} else if (type == TASK_FUN_TYPE.ACHIEVEMENT) {
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let { achievementPoint, achievementBox } = userTask;
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if (achievementPoint > dicTaskBox.point) return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
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if (achievementPoint < dicTaskBox.point) return resResult(STATUS.TASK_ACTIVE_NOT_ENOUGH);
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if (achievementBox.includes(id)) return resResult(STATUS.TASK_BOX_HAS_RECEIVED);
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userTask = await UserTaskModel.pushAchievementBox(roleId, id);
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