皮肤:pvp皮肤字段
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@@ -316,7 +316,7 @@ export class PvpHandler {
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let defIndex = findIndex(defHeros, { dataId });
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let defIndex = findIndex(defHeros, { dataId });
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if (defIndex == -1) {
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if (defIndex == -1) {
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defIndex = defHeros.length;
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defIndex = defHeros.length;
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defHeros.push({ actorId: 0, skinId: 0, order: 0, ce: 0, hero: null, dataId });
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defHeros.push({ actorId: 0, order: 0, ce: 0, hero: null, dataId });
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}
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}
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if (index == -1) {
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if (index == -1) {
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defHeros[defIndex].actorId = 0;
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defHeros[defIndex].actorId = 0;
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@@ -157,7 +157,7 @@ export async function matchPlayers(roleId: string, scale: number, range: number,
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let { attribute } = getPlayerAttribute(lv, heroAttrs, roleAttrs);
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let { attribute } = getPlayerAttribute(lv, heroAttrs, roleAttrs);
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let heroInfo = {
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let heroInfo = {
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actorId: hero.actorId,
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actorId: hero.actorId,
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skinId: hero.skinId,
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skinId: h.skinId,
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actorName: dicHero.name,
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actorName: dicHero.name,
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skill:0,
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skill:0,
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seid:'&',
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seid:'&',
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@@ -36,7 +36,6 @@ export async function initPvpInfo(role: RoleType) {
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if (item) defCe += item.ce;
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if (item) defCe += item.ce;
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heroes.push({
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heroes.push({
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actorId: item?.hid || 0,
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actorId: item?.hid || 0,
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skinId: item?.hid || 0,
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hero: item?.hero || null,
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hero: item?.hero || null,
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ce: item?.ce || 0,
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ce: item?.ce || 0,
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dataId: i,
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dataId: i,
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@@ -9,8 +9,6 @@ import { reduceCe } from '../pubUtils/util';
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export class Heroes {
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export class Heroes {
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@prop({ required: true })
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@prop({ required: true })
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actorId: number; // 武将id
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actorId: number; // 武将id
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@prop({ required: true })
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skinId: number; // 皮肤id,fashions表的heroId
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@prop({ ref: 'Hero', type: mongoose.Schema.Types.ObjectId })
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@prop({ ref: 'Hero', type: mongoose.Schema.Types.ObjectId })
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hero: Ref<Hero>;
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hero: Ref<Hero>;
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@prop({ required: true })
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@prop({ required: true })
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