镇念塔:一键派遣提示
This commit is contained in:
@@ -271,6 +271,7 @@ export class TowerBattleHandler {
|
|||||||
return resResult(STATUS.TOWER_TASK_BATCH_NOT_FOUND);
|
return resResult(STATUS.TOWER_TASK_BATCH_NOT_FOUND);
|
||||||
}
|
}
|
||||||
const { compTasks, rewards } = checkResult;
|
const { compTasks, rewards } = checkResult;
|
||||||
|
if(compTasks.length <= 0) return resResult(STATUS.TOWER_TASK_SEND_ERR)
|
||||||
let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.TOWER_TASK_REWARD);
|
let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.TOWER_TASK_REWARD);
|
||||||
await TowerTaskRecModel.finishTask(msg.batchCode, compTasks);
|
await TowerTaskRecModel.finishTask(msg.batchCode, compTasks);
|
||||||
let refRemainTime = getRemainTime(curTime);
|
let refRemainTime = getRemainTime(curTime);
|
||||||
|
|||||||
@@ -109,6 +109,7 @@ export const STATUS = {
|
|||||||
TOWER_LV_NOT_ENOUGH: { code: 20523, simStr: '层数不足不可领取奖励' },
|
TOWER_LV_NOT_ENOUGH: { code: 20523, simStr: '层数不足不可领取奖励' },
|
||||||
TOWER_BOX_NO_RECEIVE: { code: 20524, simStr: '无可领取奖励' },
|
TOWER_BOX_NO_RECEIVE: { code: 20524, simStr: '无可领取奖励' },
|
||||||
TOWER_BOX_HAS_RECEIVED: { code: 20525, simStr: '奖励已领取' },
|
TOWER_BOX_HAS_RECEIVED: { code: 20525, simStr: '奖励已领取' },
|
||||||
|
TOWER_TASK_CANNOT_RECEIVE: { code: 20526, simStr: '无可领取派遣任务' },
|
||||||
// 寻宝(共斗) 20600 - 20699
|
// 寻宝(共斗) 20600 - 20699
|
||||||
COM_BATTLE_DUP_ENTER: { code: 20601, simStr: '不能重复加入' },
|
COM_BATTLE_DUP_ENTER: { code: 20601, simStr: '不能重复加入' },
|
||||||
COM_BATTLE_BLUEPRT_NOT_FOUND: { code: 20602, simStr: '藏宝图不足' },
|
COM_BATTLE_BLUEPRT_NOT_FOUND: { code: 20602, simStr: '藏宝图不足' },
|
||||||
|
|||||||
Reference in New Issue
Block a user