diff --git a/shared/resource/jsons/dic_army_bossBase.json b/shared/resource/jsons/dic_army_bossBase.json index 124094e49..c3963a22b 100644 --- a/shared/resource/jsons/dic_army_bossBase.json +++ b/shared/resource/jsons/dic_army_bossBase.json @@ -22,7 +22,7 @@ "structureId": 3, "level": 2, "bossLevel": 20, - "warIdHP": "8005&20000000&20|8006&20000000&20", + "warIdHP": "8001&20000000&20|8002&20000000&20", "rewards": 1, "consume": 125000, "buildWords": "&", @@ -40,7 +40,7 @@ "structureId": 3, "level": 3, "bossLevel": 30, - "warIdHP": "8009&30000000&30|8010&30000000&30", + "warIdHP": "8001&30000000&30|8002&30000000&30", "rewards": 2, "consume": 350000, "buildWords": "&", @@ -58,7 +58,7 @@ "structureId": 3, "level": 4, "bossLevel": 40, - "warIdHP": "8013&40000000&40|8014&40000000&40", + "warIdHP": "8001&40000000&40|8002&40000000&40", "rewards": 2, "consume": 800000, "buildWords": "&", @@ -76,7 +76,7 @@ "structureId": 3, "level": 5, "bossLevel": 50, - "warIdHP": "8017&50000000&50|8018&50000000&50", + "warIdHP": "8001&50000000&50|8002&50000000&50", "rewards": 2, "consume": 1700000, "buildWords": "&", @@ -94,7 +94,7 @@ "structureId": 3, "level": 6, "bossLevel": 60, - "warIdHP": "8021&60000000&60|8022&60000000&60", + "warIdHP": "8001&60000000&60|8002&60000000&60", "rewards": 2, "consume": 3500000, "buildWords": "&", @@ -112,7 +112,7 @@ "structureId": 3, "level": 7, "bossLevel": 70, - "warIdHP": "8025&70000000&65|8026&70000000&65", + "warIdHP": "8001&70000000&65|8002&70000000&65", "rewards": 3, "consume": 6125000, "buildWords": "&", @@ -130,7 +130,7 @@ "structureId": 3, "level": 8, "bossLevel": 80, - "warIdHP": "8029&80000000&70|8030&80000000&70", + "warIdHP": "8001&80000000&70|8002&80000000&70", "rewards": 3, "consume": 9125000, "buildWords": "&", @@ -148,7 +148,7 @@ "structureId": 3, "level": 9, "bossLevel": 90, - "warIdHP": "8033&90000000&75|8034&90000000&75", + "warIdHP": "8001&90000000&75|8002&90000000&75", "rewards": 3, "consume": 13625000, "buildWords": "&", @@ -166,7 +166,7 @@ "structureId": 3, "level": 10, "bossLevel": 100, - "warIdHP": "8037&100000000&80|8038&100000000&80", + "warIdHP": "8001&100000000&80|8002&100000000&80", "rewards": 3, "consume": 99999999, "buildWords": "&", diff --git a/shared/resource/jsons/dic_zyz_gk_branch.json b/shared/resource/jsons/dic_zyz_gk_branch.json index b040cfcc0..872709128 100644 --- a/shared/resource/jsons/dic_zyz_gk_branch.json +++ b/shared/resource/jsons/dic_zyz_gk_branch.json @@ -6,7 +6,7 @@ "mapid": 2511, "script_id": "R_2511&S_2511&RE_2511", "fixReward": "&", - "conditionReward": "31001&5000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&25000&0|31002&100&0|11002&10&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&世外小村", @@ -15,8 +15,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.消灭所有敌军\n2.死亡的村民数量≤2\n3.剩下的村民都到达洞口", - "loseInfoInUI": "1.我方全部阵亡\n2.死亡的村民数量≥3\n3.20回合内未能胜利", + "victoryInfoInUI": "1.消灭所有敌军\r\n 2.死亡的村民数量≤2\r\n 3.剩下的村民都到达洞口", + "loseInfoInUI": "1.我方全部阵亡\r\n 2.死亡的村民数量≥3\r\n 3.20回合内未能胜利", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, "iconInMap": "spine&qingnian", @@ -26,15 +26,16 @@ "recommendedPower": 139718, "previousGk": 126, "relatedGk": 1000128, - "movePoint": 496, + "movePoint": 505, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\n 想不到即使是在这里,也藏着不为人知的阴谋……\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\n", + "gkInfo": " 循着不详的气息,赵云一行人来到了一座神秘的小村庄。老人们说,他们是为了躲避连年战乱才来此地。\r\n 想不到即使是在这里,也藏着不为人知的阴谋……\r\n 这些阴兵,究竟由谁招来?山林里还有恶兽蠢蠢欲动……\r\n ", "HeroNum_1": "1&6", "progress": "1&0|2&0", "progressDesc": "已逃走的百姓数量&被击杀的百姓数量", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2512, @@ -43,7 +44,7 @@ "mapid": 2512, "script_id": "R_2512&S_2512&RE_2512", "fixReward": "&", - "conditionReward": "31001&5000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&25000&0|31002&100&0|11002&10&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&迷雾洞窟", @@ -52,8 +53,8 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.消灭所有敌军\n2.解救所有被绑架的村民\n", - "loseInfoInUI": "1.我方全部阵亡\n2.20回合内未能胜利", + "victoryInfoInUI": "1.消灭所有敌军\r\n 2.解救所有被绑架的村民\r\n ", + "loseInfoInUI": "1.我方全部阵亡\r\n 2.20回合内未能胜利", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, "iconInMap": "spine&yinbingdao&1", @@ -63,15 +64,16 @@ "recommendedPower": 157183, "previousGk": 2511, "relatedGk": 1000224, - "movePoint": 503, + "movePoint": 512, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", + "gkInfo": " 赵云一行人刚将村中的百姓带入山洞避难,一位急急忙忙寻找妻子的青年便找上门来。\r\n 洞内仍有不少以往百姓为了躲避战乱设下的陷阱,可务必要当心!\r\n 也许在这昏暗的洞穴里,点燃火炬一路小心前行,才是上策。", "HeroNum_1": "1&6", "progress": "1&0|6&0", "progressDesc": "已解救的百姓数量&待解救的百姓数量", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2513, @@ -80,7 +82,7 @@ "mapid": 2513, "script_id": "R_2513&S_2513&RE_2513", "fixReward": "&", - "conditionReward": "31001&5000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&50000&0|31002&300&0|11002&10&0|21047&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&黄天祭坛", @@ -100,15 +102,16 @@ "recommendedPower": 174648, "previousGk": 2512, "relatedGk": 1000324, - "movePoint": 507, + "movePoint": 516, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", + "gkInfo": " 诡异的阴兵,神秘的阴珠,残忍的血法……从巨鹿废墟到山林小村,一个巨大的阴谋似乎一直笼罩在冀州的上空。\r\n 现在赵云一行人终于来到了最后的祭坛,即将揭开这一切的始作俑者……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter1_yiji" + "branchSpine": "chapter1_yiji", + "branchSpine_1": "chapter1_yiji" }, { "war_id": 2521, @@ -117,7 +120,7 @@ "mapid": 2521, "script_id": "R_2521&S_2521&RE_2521", "fixReward": "&", - "conditionReward": "31001&6000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&50000&0|31002&150&0|11002&10&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&井底世界", @@ -128,9 +131,9 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "\n1.在20回合内获得胜利", + "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, - "iconInMap": "spine&qingnian", + "iconInMap": "spine&tangji", "iconName": "井底世界", "heroInUI": "3&3201", "detailUIBg": "1000_4", @@ -141,11 +144,12 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\n 小心!她们来了!", + "gkInfo": " 在枯井的周围,一群宫女装扮的幽鬼盘亘。\r\n 原来,这些是洛阳被焚毁时,惨死于皇宫中的宫女,因为长久以来的怨气而化为幽鬼,她们憎恨一切活着的人类。\r\n 小心!她们来了!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2522, @@ -154,7 +158,7 @@ "mapid": 2522, "script_id": "R_2522&S_2522&RE_2522", "fixReward": "&", - "conditionReward": "31001&6000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&50000&0|31002&150&0|11002&10&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&甬道屠夫", @@ -167,7 +171,7 @@ "loseInfoInUI": "我方全部阵亡", "starInfoInUI": "1.在20回合内获得胜利", "cost": 10, - "iconInMap": "spine&yinbingdao", + "iconInMap": "spine&hejin", "iconName": "甬道屠夫", "heroInUI": "3&3203", "detailUIBg": "1000_5", @@ -178,11 +182,12 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\n 吱呀——推开大门,原来这里是一片墓室。\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", + "gkInfo": " 枯井的尽头是一条大门,出于好奇,赵云一行人穿越幽暗的隧道,来到大门前。\r\n 吱呀——推开大门,原来这里是一片墓室。\r\n 在昏黄的烛火中,他们看到了一群没有意识的侍卫,还有一个没有头颅的巨大身影……", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2523, @@ -191,7 +196,7 @@ "mapid": 2523, "script_id": "R_2523&S_2523&RE_2523", "fixReward": "&", - "conditionReward": "31001&6000&0|31002&100&0|11002&10&0|22001&2&0", + "conditionReward": "31001&100000&0|31002&450&0|11002&10&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&何后废陵", @@ -202,9 +207,9 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在30回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在30回合内获得胜利", "cost": 30, - "iconInMap": "spine&zhangjiao", + "iconInMap": "spine&bianhua_red", "iconName": "何后废陵", "heroInUI": "3&3613", "detailUIBg": "1000_6", @@ -215,20 +220,21 @@ "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", - "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", + "gkInfo": " 何太后身材窈窕,风流妩媚,进宫之后更是凭借自身的心计一步步征服了汉灵帝的心。然其天性善妒,刘协出生后,感到自身地位动摇的何太后用鸩酒毒杀了王美人。\r\n 天道有轮回,外戚与宦官相争,何进身死,董卓进京,何太后也被逼饮下毒酒。\r\n 陵墓尽头,彼岸花开,何太后已超脱生死,可千万别停留在这里!", "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter2_yiji" + "branchSpine": "chapter2_yiji", + "branchSpine_1": "chapter2_yiji" }, { "war_id": 2531, "dispatchJsonId": 2531, "bg_img": 2531, "mapid": 2531, - "script_id": "R_9301&S_9301&RE_9301", + "script_id": "R_2531&S_2531&RE_2531", "fixReward": "&", - "conditionReward": "31001&7000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&75000&0|31002&200&0|11002&12&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&泰山小城", @@ -239,7 +245,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&guanhai", "iconName": 0, @@ -256,16 +262,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2532, "dispatchJsonId": 2532, "bg_img": 2532, "mapid": 2532, - "script_id": "R_9302&S_9302&RE_9302", + "script_id": "R_2532&S_2532&RE_2532", "fixReward": "&", - "conditionReward": "31001&7000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&75000&0|31002&200&0|11002&12&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&山亭故人", @@ -276,7 +283,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&caosong", "iconName": 0, @@ -293,7 +300,8 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2533, @@ -302,7 +310,7 @@ "mapid": 2533, "script_id": "R_2533&S_2533&RE_2533", "fixReward": "&", - "conditionReward": "31001&7000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&150000&0|31002&600&0|11002&12&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&东岳帝庙", @@ -313,7 +321,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 30, "iconInMap": "spine&zhangrang", "iconName": 0, @@ -330,16 +338,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter3_yiji" + "branchSpine": "chapter3_yiji", + "branchSpine_1": "chapter3_yiji" }, { "war_id": 2541, "dispatchJsonId": 2541, - "bg_img": 9241, - "mapid": 9241, - "script_id": "R_9401&S_9401&RE_9401", + "bg_img": 2541, + "mapid": 2541, + "script_id": "R_2541&S_2541&RE_2541", "fixReward": "&", - "conditionReward": "31001&8000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&100000&0|31002&250&0|11002&12&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&鲜卑小落", @@ -350,7 +359,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&qingnian", "iconName": 0, @@ -367,16 +376,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2542, "dispatchJsonId": 2542, - "bg_img": 9242, - "mapid": 9242, - "script_id": "R_9402&S_9402&RE_9402", + "bg_img": 2542, + "mapid": 2542, + "script_id": "R_2542&S_2542&RE_2542", "fixReward": "&", - "conditionReward": "31001&8000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&100000&0|31002&250&0|11002&12&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&万夫之勇", @@ -387,7 +397,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yinbingdao", "iconName": 0, @@ -396,7 +406,7 @@ "recommendedPower": 90000, "previousGk": 2541, "relatedGk": 1000424, - "movePoint": 573, + "movePoint": 574, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", @@ -404,16 +414,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2543, "dispatchJsonId": 2543, - "bg_img": 9243, - "mapid": 9243, - "script_id": "R_9403&S_9403&RE_9403", + "bg_img": 2543, + "mapid": 2543, + "script_id": "R_2543&S_2543&RE_2543", "fixReward": "&", - "conditionReward": "31001&8000&0|31002&150&0|11002&12&0|22001&2&0", + "conditionReward": "31001&200000&0|31002&750&0|11002&12&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&白狼凶灵", @@ -424,7 +435,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 30, "iconInMap": "spine&zhangjiao", "iconName": 0, @@ -441,19 +452,20 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter4_yiji" + "branchSpine": "chapter4_yiji", + "branchSpine_1": "chapter4_yiji" }, { "war_id": 2551, "dispatchJsonId": 2551, - "bg_img": 9251, - "mapid": 9251, - "script_id": "R_9501&S_9501&RE_9501", + "bg_img": 2551, + "mapid": 2551, + "script_id": "&", "fixReward": "&", - "conditionReward": "31001&9000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&125000&0|31002&300&0|11002&14&0|22001&5&0", "RandomReward": "&", "warType": 2, - "gk_name": "支线&", + "gk_name": "支线&凶恶山贼", "kingExp": 0, "lvLimted": 1, "turnLimted": 20, @@ -461,16 +473,16 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, - "iconInMap": "spine&qingnian", + "iconInMap": "spine&leixu", "iconName": 0, "heroInUI": "3&1535", "detailUIBg": "1000_13", "recommendedPower": 110000, - "previousGk": 512, + "previousGk": 517, "relatedGk": 1000628, - "movePoint": 583, + "movePoint": 585, "needPrepare": 1, "spineInBigMap": "&", "HeroNum": "6&6", @@ -478,19 +490,20 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2552, "dispatchJsonId": 2552, - "bg_img": 9252, - "mapid": 9252, - "script_id": "R_9502&S_9502&RE_9502", + "bg_img": 2552, + "mapid": 2552, + "script_id": "&", "fixReward": "&", - "conditionReward": "31001&9000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&125000&0|31002&300&0|11002&14&0|22001&5&0", "RandomReward": "&", "warType": 2, - "gk_name": "支线&", + "gk_name": "支线&仲家遗将", "kingExp": 0, "lvLimted": 1, "turnLimted": 20, @@ -498,9 +511,9 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, - "iconInMap": "spine&yinbingdao", + "iconInMap": "spine&chenlan", "iconName": 0, "heroInUI": "3&3601", "detailUIBg": "1000_14", @@ -515,16 +528,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2553, "dispatchJsonId": 2553, - "bg_img": 9253, - "mapid": 9253, - "script_id": "R_9503&S_9503&RE_9503", + "bg_img": 2553, + "mapid": 2553, + "script_id": "&", "fixReward": "&", - "conditionReward": "31001&9000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&250000&0|31002&900&0|11002&14&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&仲帝遗怨", @@ -535,9 +549,9 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 30, - "iconInMap": "spine&zhangjiao", + "iconInMap": "spine&chenlan", "iconName": 0, "heroInUI": "3&1540", "detailUIBg": "1000_15", @@ -552,16 +566,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter5_yiji" + "branchSpine": "chapter5_yiji", + "branchSpine_1": "chapter5_yiji" }, { "war_id": 2561, "dispatchJsonId": 2561, - "bg_img": 9261, - "mapid": 9261, - "script_id": "R_9601&S_9601&RE_9601", + "bg_img": 2561, + "mapid": 2561, + "script_id": "R_2561&S_2561&RE_2561", "fixReward": "&", - "conditionReward": "31001&10000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&150000&0|31002&350&0|11002&14&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&百家之传", @@ -572,7 +587,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&wangcan", "iconName": 0, @@ -589,16 +604,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2562, "dispatchJsonId": 2562, - "bg_img": 9262, - "mapid": 9262, - "script_id": "R_9602&S_9602&RE_9602", + "bg_img": 2562, + "mapid": 2562, + "script_id": "R_2562&S_2562&RE_2562", "fixReward": "&", - "conditionReward": "31001&10000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&150000&0|31002&350&0|11002&14&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&鹿门墨术", @@ -609,7 +625,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yanshi", "iconName": 0, @@ -626,16 +642,17 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2563, "dispatchJsonId": 2563, - "bg_img": 9263, - "mapid": 9263, - "script_id": "R_9603&S_9603&RE_9603", + "bg_img": 2563, + "mapid": 2563, + "script_id": "R_2563&S_2563&RE_2563", "fixReward": "&", - "conditionReward": "31001&10000&0|31002&200&0|11002&14&0|22001&2&0", + "conditionReward": "31001&300000&0|31002&1050&0|11002&14&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&西方真言", @@ -646,7 +663,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 30, "iconInMap": "spine&sengren", "iconName": 0, @@ -663,7 +680,8 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter6_yiji" + "branchSpine": "chapter6_yiji", + "branchSpine_1": "chapter6_yiji" }, { "war_id": 2571, @@ -672,7 +690,7 @@ "mapid": 2571, "script_id": "R_2571&S_2571&RE_2571", "fixReward": "&", - "conditionReward": "31001&11000&0|31002&250&0|11002&16&0|22001&2&0", + "conditionReward": "31001&175000&0|31002&400&0|11002&16&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&武陵顽猴", @@ -683,14 +701,14 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&qingnian", "iconName": "武陵顽猴", "heroInUI": "3&3605", "detailUIBg": "1000_19", "recommendedPower": 170000, - "previousGk": 716, + "previousGk": 712, "relatedGk": 1000528, "movePoint": 608, "needPrepare": 1, @@ -700,7 +718,8 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2572, @@ -709,7 +728,7 @@ "mapid": 2572, "script_id": "R_2572&S_2572&RE_2572", "fixReward": "&", - "conditionReward": "31001&11000&0|31002&250&0|11002&16&0|22001&2&0", + "conditionReward": "31001&175000&0|31002&400&0|11002&16&0|22001&5&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&桃源疫民", @@ -720,7 +739,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 10, "iconInMap": "spine&yinbingdao", "iconName": "桃源疫民", @@ -737,7 +756,8 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "&" + "branchSpine": "&", + "branchSpine_1": "&" }, { "war_id": 2573, @@ -746,7 +766,7 @@ "mapid": 2573, "script_id": "R_2573&S_2573&RE_2573", "fixReward": "&", - "conditionReward": "31001&11000&0|31002&250&0|11002&16&0|22001&2&0", + "conditionReward": "31001&350000&0|31002&1200&0|11002&16&0|71002&80&0", "RandomReward": "&", "warType": 2, "gk_name": "支线&西夷疫魔", @@ -757,7 +777,7 @@ "fobiddenCharactor": "&", "victoryInfoInUI": "消灭所有敌军", "loseInfoInUI": "我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "starInfoInUI": "1.我方无人阵亡;\r\n 2.在5回合内获得胜利", "cost": 30, "iconInMap": "spine&zhangjiao", "iconName": "西夷疫魔", @@ -774,6 +794,7 @@ "HeroNum_1": "1&6", "progress": "&", "progressDesc": "&", - "branchSpine": "chapter7_yiji" + "branchSpine": "chapter7_yiji", + "branchSpine_1": "chapter7_yiji" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_shop.json b/shared/resource/jsons/dic_zyz_shop.json index 4d7b35922..43ecd7eea 100644 --- a/shared/resource/jsons/dic_zyz_shop.json +++ b/shared/resource/jsons/dic_zyz_shop.json @@ -1349,21 +1349,6 @@ "chosen": 0, "indirectId": 0 }, - { - "id": 99, - "goodid": 17052, - "goodname": "玉石", - "shop": 8, - "type": 10, - "guildlvlimit": "&", - "lvlimit": 0, - "purchaselimit": 1, - "refreshType": 1, - "money": 40011, - "price": 150000, - "chosen": 0, - "indirectId": 0 - }, { "id": 99, "goodid": 17052,