Revert " feat(db): 修改role表数据库操作方式"

This reverts commit e39af3649288cc5802739cfe862c818fe56e194e.
This commit is contained in:
luying
2023-05-08 10:01:05 +08:00
parent 2d45b2c66c
commit 7bc9e1fe49
79 changed files with 423 additions and 423 deletions

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@@ -8,7 +8,7 @@ import { ActivityDailyCoinModel } from '../../../db/ActivityDailyCoin';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField'; import { RewardParam } from '../../../domain/activityField/rewardField';
import { ItemInter } from '../../../pubUtils/interface'; import { ItemInter } from '../../../pubUtils/interface';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import moment = require('moment'); import moment = require('moment');
@@ -63,7 +63,7 @@ export class DailyCoinHandler {
} }
let allConsume: Array<ItemInter> = [] let allConsume: Array<ItemInter> = []
let allReward: Array<RewardParam> = []; let allReward: Array<RewardParam> = [];
let role = await Role.findByRoleId(roleId) let role = await RoleModel.findByRoleId(roleId)
let rateArray = [];//暴击记录 let rateArray = [];//暴击记录
for (let i = 1; i <= count; i++) { for (let i = 1; i <= count; i++) {
let index = curIndex + i; let index = curIndex + i;

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@@ -2,7 +2,7 @@ import { Application, BackendSession, HandlerService, } from 'pinus';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import { FIRST_GIFT_STATE, ITEM_CHANGE_REASON, STATUS } from '../../../consts'; import { FIRST_GIFT_STATE, ITEM_CHANGE_REASON, STATUS } from '../../../consts';
import { getPlayerFirstGiftData, getPlayerFirstGiftDataShow } from '../../../services/activity/firstGiftService'; import { getPlayerFirstGiftData, getPlayerFirstGiftDataShow } from '../../../services/activity/firstGiftService';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { addReward, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift'; import { ActivityFirstGiftModel } from '../../../db/ActivityFirstGift';
import { RewardParam } from '../../../domain/activityField/rewardField'; import { RewardParam } from '../../../domain/activityField/rewardField';
@@ -35,7 +35,7 @@ export class FirstGiftHandler {
return resResult(STATUS.ACTIVITY_MISSING); return resResult(STATUS.ACTIVITY_MISSING);
} }
let { totalPay } = await Role.findByRoleId(roleId); let { totalPay } = await RoleModel.findByRoleId(roleId);
if (totalPay > 0) {//奖励开启 if (totalPay > 0) {//奖励开启
} }

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@@ -4,7 +4,7 @@ import { STATUS, GACHA_TYPE, HERO_QUALITY_TYPE, TASK_TYPE, ITEM_CHANGE_REASON, }
import { gameData } from "../../../pubUtils/data"; import { gameData } from "../../../pubUtils/data";
import { UserGachaModel } from "../../../db/UserGacha"; import { UserGachaModel } from "../../../db/UserGacha";
import { refreshGacha, getGachaList, getVisitedHeroList, GachaPull, GachaResults, getDicGachaByGachaCnt, getNormalGachaId, getDicGachas } from "../../../services/activity/gachaService"; import { refreshGacha, getGachaList, getVisitedHeroList, GachaPull, GachaResults, getDicGachaByGachaCnt, getNormalGachaId, getDicGachas } from "../../../services/activity/gachaService";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { HeroModel } from "../../../db/Hero"; import { HeroModel } from "../../../db/Hero";
import { handleCost, addItems } from "../../../services/role/rewardService"; import { handleCost, addItems } from "../../../services/role/rewardService";
import { getZeroPointD, getTimeFun } from "../../../pubUtils/timeUtil"; import { getZeroPointD, getTimeFun } from "../../../pubUtils/timeUtil";
@@ -38,7 +38,7 @@ export class GachaHandler {
async getGachaList(msg: {}, session: BackendSession) { async getGachaList(msg: {}, session: BackendSession) {
const { } = msg; const { } = msg;
const roleId: string = session.get('roleId'); const roleId: string = session.get('roleId');
let role = await Role.findByRoleId(roleId, 'gachaHasGuide'); let role = await RoleModel.findByRoleId(roleId, 'gachaHasGuide');
const list = await getGachaList(roleId); const list = await getGachaList(roleId);
return resResult(STATUS.SUCCESS, { hasInit: !!role.gachaHasGuide, list }); return resResult(STATUS.SUCCESS, { hasInit: !!role.gachaHasGuide, list });

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@@ -5,7 +5,7 @@ import { newPlayerLimitPackageActivity, getPlayerLimitPackageData } from '../../
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { ActivityShopModel } from '../../../db/ActivityShop'; import { ActivityShopModel } from '../../../db/ActivityShop';
import moment = require('moment'); import moment = require('moment');
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { handleCost } from '../../../services/role/rewardService'; import { handleCost } from '../../../services/role/rewardService';
export default function (app: Application) { export default function (app: Application) {
@@ -31,7 +31,7 @@ export class LimitPackageHandler {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let { createTime } = await Role.findByRoleId(roleId); let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate(); let createDate = moment(createTime * 1000).toDate();
let endTime = moment(createDate).startOf('d').add(7, 'd').add(5, 'h').toDate(); let endTime = moment(createDate).startOf('d').add(7, 'd').add(5, 'h').toDate();
if (new Date() > endTime) { if (new Date() > endTime) {
@@ -91,7 +91,7 @@ export class LimitPackageHandler {
switch (playerData.type) { switch (playerData.type) {
case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE: case ACTIVITY_TYPE.NEW_PLAYER_LIMIT_PACKAGE:
{ {
let { createTime } = await Role.findByRoleId(roleId); let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate(); let createDate = moment(createTime * 1000).toDate();
let endTime = moment(createDate).startOf('d').add(7, 'd').toDate(); let endTime = moment(createDate).startOf('d').add(7, 'd').toDate();
if (new Date() > endTime) { if (new Date() > endTime) {

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@@ -6,7 +6,7 @@ import { handleCost } from '../../../services/role/rewardService';
import { SignInItem } from '../../../domain/activityField/signInField'; import { SignInItem } from '../../../domain/activityField/signInField';
import { ActivitySignInModel } from '../../../db/ActivitySignIn'; import { ActivitySignInModel } from '../../../db/ActivitySignIn';
import moment = require('moment'); import moment = require('moment');
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService'; import { addReward, stringToConsumeParam, stringToRewardParam } from '../../../services/activity/giftPackageService';
import { RewardParam } from '../../../domain/activityField/rewardField'; import { RewardParam } from '../../../domain/activityField/rewardField';
@@ -75,7 +75,7 @@ export class SignInHandler {
let roundIndex = playerData.roundIndex; let roundIndex = playerData.roundIndex;
//高级签到开启条件 //高级签到开启条件
let { lv } = await Role.findByRoleId(roleId); let { lv } = await RoleModel.findByRoleId(roleId);
if (playerData.type == ACTIVITY_TYPE.SIGN_IN_VIP) { if (playerData.type == ACTIVITY_TYPE.SIGN_IN_VIP) {
if (!canBuyVip(lv)) if (!canBuyVip(lv))
return resResult(STATUS.ACTIVITY_SIGNIN_VIP_CONDITION); return resResult(STATUS.ACTIVITY_SIGNIN_VIP_CONDITION);

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@@ -2,7 +2,7 @@ import { Application, BackendSession } from 'pinus';
import { DailyRecordModel } from '../../../db/DailyRecord'; import { DailyRecordModel } from '../../../db/DailyRecord';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { getDailyNum, getDailyBattleList, getDailyBuyCountCost } from '../../../services/dailyBattleService'; import { getDailyNum, getDailyBattleList, getDailyBuyCountCost } from '../../../services/dailyBattleService';
import { getGoldObject, handleCost } from '../../../services/role/rewardService'; import { getGoldObject, handleCost } from '../../../services/role/rewardService';
import { gameData } from '../../../pubUtils/data'; import { gameData } from '../../../pubUtils/data';
@@ -20,7 +20,7 @@ export class DailyBattleHandler {
async getData(msg: { }, session: BackendSession) { async getData(msg: { }, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let result = await getDailyBattleList(role); let result = await getDailyBattleList(role);
return resResult(STATUS.SUCCESS, { list: result }); return resResult(STATUS.SUCCESS, { list: result });
@@ -46,7 +46,7 @@ export class DailyBattleHandler {
let num = buyCount + i; let num = buyCount + i;
buyCost += getDailyBuyCountCost(num); buyCost += getDailyBuyCountCost(num);
} }
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(buyCost > role.gold) { if(buyCost > role.gold) {
return resResult(STATUS.DAILY_REFRESH_GOLD_LACK); return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
} }

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@@ -1,7 +1,7 @@
import { Application, BackendSession } from 'pinus'; import { Application, BackendSession } from 'pinus';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { resResult, shouldRefresh } from '../../../pubUtils/util'; import { resResult, shouldRefresh } from '../../../pubUtils/util';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { getGoldObject, handleCost } from '../../../services/role/rewardService'; import { getGoldObject, handleCost } from '../../../services/role/rewardService';
import { getDungeonData, getDungeonBuyCountCost } from '../../../services/dungeonService'; import { getDungeonData, getDungeonBuyCountCost } from '../../../services/dungeonService';
import * as dicParam from '../../../pubUtils/dicParam'; import * as dicParam from '../../../pubUtils/dicParam';
@@ -21,7 +21,7 @@ export class DungeonBattleHandler {
// 获取关卡列表 // 获取关卡列表
async getData(msg: { }, session: BackendSession) { async getData(msg: { }, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let res = await getDungeonData(role); let res = await getDungeonData(role);
return resResult(STATUS.SUCCESS, res); return resResult(STATUS.SUCCESS, res);
} }
@@ -32,7 +32,7 @@ export class DungeonBattleHandler {
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const sid = session.get('sid'); const sid = session.get('sid');
let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime } = await Role.findByRoleId(roleId); let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime } = await RoleModel.findByRoleId(roleId);
let curTime = new Date(); let curTime = new Date();
let needRefresh = shouldRefresh(dungeonRefTime, curTime); let needRefresh = shouldRefresh(dungeonRefTime, curTime);
if(needRefresh) { if(needRefresh) {
@@ -47,12 +47,12 @@ export class DungeonBattleHandler {
for(let i = 1; i <= count; i++) { for(let i = 1; i <= count; i++) {
buyCost += getDungeonBuyCountCost(dungeonBuyCnt + i); buyCost += getDungeonBuyCountCost(dungeonBuyCnt + i);
} }
let {gold} = await Role.findByRoleId(roleId); let {gold} = await RoleModel.findByRoleId(roleId);
if(buyCost > gold) { if(buyCost > gold) {
return resResult(STATUS.DAILY_REFRESH_GOLD_LACK); return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
} }
await handleCost(roleId, sid, [getGoldObject(buyCost)], ITEM_CHANGE_REASON.DUNGEON_BATTLE_BUY_CNT); await handleCost(roleId, sid, [getGoldObject(buyCost)], ITEM_CHANGE_REASON.DUNGEON_BATTLE_BUY_CNT);
await Role.buyCnt(roleId, needRefresh, count, curTime); await RoleModel.buyCnt(roleId, needRefresh, count, curTime);
let nextCostGold = getDungeonBuyCountCost(dungeonBuyCnt + count + 1); let nextCostGold = getDungeonBuyCountCost(dungeonBuyCnt + count + 1);
let freeCount = getVipDungeonCnt(session.get('vipStartTime')); let freeCount = getVipDungeonCnt(session.get('vipStartTime'));
@@ -81,7 +81,7 @@ export class DungeonBattleHandler {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let roleId = session.get('roleId'); let roleId = session.get('roleId');
await Role.updateRoleInfo(roleId, { dungeonRefTime: new Date(Date.now() - 86400000) }); await RoleModel.updateRoleInfo(roleId, { dungeonRefTime: new Date(Date.now() - 86400000) });
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }
} }

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@@ -1,6 +1,6 @@
import { Application, BackendSession, HandlerService, } from 'pinus'; import { Application, BackendSession, HandlerService, } from 'pinus';
import { EventRecordModel } from '../../../db/EventRecord'; import { EventRecordModel } from '../../../db/EventRecord';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, EVENT_TYPE, EVENT_QUIZ_NUM } from '../../../consts'; import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_ANSWER_STATUS, TASK_TYPE, DEBUG_MAGIC_WORD, ITEM_CHANGE_REASON, EVENT_TYPE, EVENT_QUIZ_NUM } from '../../../consts';
import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent, refreshEvent, getEventTime, randomPosition, randomQuestion } from '../../../services/eventSercive'; import { checkEventStatus, getEventSuccessStatus, getEvent, checkQuiz, startEvent, refreshEvent, getEventTime, randomPosition, randomQuestion } from '../../../services/eventSercive';
import { addItems } from '../../../services/role/rewardService'; import { addItems } from '../../../services/role/rewardService';
@@ -115,7 +115,7 @@ export class EventBattleHandler {
let reward = isSuccess ? dicEvent.winReward : dicEvent.loseReward; let reward = isSuccess ? dicEvent.winReward : dicEvent.loseReward;
let goods = await addItems(roleId, roleName, sid, reward, ITEM_CHANGE_REASON.EVENT_REWARD); let goods = await addItems(roleId, roleName, sid, reward, ITEM_CHANGE_REASON.EVENT_REWARD);
if (eventStatus == EVENT_STATUS.STARTING) { // 如果是第一次开启的挑战,保存成开启状态 if (eventStatus == EVENT_STATUS.STARTING) { // 如果是第一次开启的挑战,保存成开启状态
await Role.setEventStatus(roleId, EVENT_STATUS.OPEN); await RoleModel.setEventStatus(roleId, EVENT_STATUS.OPEN);
// 第一场时间挑战完,开始正常刷新事件,所以刷新时间也重置起来 // 第一场时间挑战完,开始正常刷新事件,所以刷新时间也重置起来
session.set('eventStatus', EVENT_STATUS.OPEN); session.set('eventStatus', EVENT_STATUS.OPEN);
session.push('eventStatus', () => { }); session.push('eventStatus', () => { });

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@@ -3,7 +3,7 @@ import { BattleRecordModel } from '../../../db/BattleRecord';
import { ExpeditionRecordModel } from '../../../db/ExpeditionRecord'; import { ExpeditionRecordModel } from '../../../db/ExpeditionRecord';
import { ExpeditionWarRecordModel } from '../../../db/ExpeditionWarRecord'; import { ExpeditionWarRecordModel } from '../../../db/ExpeditionWarRecord';
import { ExpeditionPointModel } from '../../../db/ExpeditionPoint'; import { ExpeditionPointModel } from '../../../db/ExpeditionPoint';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { genCode, getWarTypeName } from '../../../pubUtils/util'; import { genCode, getWarTypeName } from '../../../pubUtils/util';
import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies, getExpeditionStatus } from '../../../services/expeditionService'; import { getPointRewardStatus, getResetRemainCnt, findOrCreateEnemies, getExpeditionStatus } from '../../../services/expeditionService';
import { DEBUG_MAGIC_WORD, EXPEDITION_WAR_RECORD_STATUS, ITEM_CHANGE_REASON, KING_EXP_RATIO_TYPE, TASK_TYPE, TA_EVENT } from '../../../consts'; import { DEBUG_MAGIC_WORD, EXPEDITION_WAR_RECORD_STATUS, ITEM_CHANGE_REASON, KING_EXP_RATIO_TYPE, TASK_TYPE, TA_EVENT } from '../../../consts';
@@ -68,7 +68,7 @@ export class ExpeditionBattleHandler {
roleId, roleName, heroes: [], myCe roleId, roleName, heroes: [], myCe
}); });
await findOrCreateEnemies(roleId, myCe, expeditionCode, 1, EXPEDITION_WAR_RECORD_STATUS.WAITING); await findOrCreateEnemies(roleId, myCe, expeditionCode, 1, EXPEDITION_WAR_RECORD_STATUS.WAITING);
await Role.increaseExpeditionResetCnt(roleId, needRefresh, curTime); await RoleModel.increaseExpeditionResetCnt(roleId, needRefresh, curTime);
let expeditionWarRecord = await ExpeditionWarRecordModel.getRecordByCode(expeditionCode); let expeditionWarRecord = await ExpeditionWarRecordModel.getRecordByCode(expeditionCode);
let curLv = 0; let curLv = 0;
if (expeditionWarRecord.length > 0) { if (expeditionWarRecord.length > 0) {
@@ -134,7 +134,7 @@ export class ExpeditionBattleHandler {
return resResult(STATUS.BATTLE_MISS_INFO); return resResult(STATUS.BATTLE_MISS_INFO);
} }
let role = await Role.findByRoleId(roleId, 'lv warStar'); let role = await RoleModel.findByRoleId(roleId, 'lv warStar');
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
let { ap } = apJson; let { ap } = apJson;
if (ap < warInfo.cost) { if (ap < warInfo.cost) {
@@ -199,7 +199,7 @@ export class ExpeditionBattleHandler {
let dicWar = gameData.war.get(battleId); let dicWar = gameData.war.get(battleId);
if(!dicWar) return resResult(STATUS.DIC_DATA_NOT_FOUND); if(!dicWar) return resResult(STATUS.DIC_DATA_NOT_FOUND);
// 前置关卡是否挑战过 // 前置关卡是否挑战过
let role = await Role.findByRoleId(roleId, 'warStar topLineupCe vipStartTime') let role = await RoleModel.findByRoleId(roleId, 'warStar topLineupCe vipStartTime')
let { warStar, topLineupCe, vipStartTime } = role; let { warStar, topLineupCe, vipStartTime } = role;
let previousGk = dicWar.previousGk; let previousGk = dicWar.previousGk;
if (previousGk) { if (previousGk) {
@@ -225,7 +225,7 @@ export class ExpeditionBattleHandler {
// 更新敌人剩余状态及战斗状态 // 更新敌人剩余状态及战斗状态
expeditionWarRecord = await ExpeditionWarRecordModel.updateEnemiesStatus(expeditionCode, expeditionId, EXPEDITION_WAR_RECORD_STATUS.SUCCESS, []); expeditionWarRecord = await ExpeditionWarRecordModel.updateEnemiesStatus(expeditionCode, expeditionId, EXPEDITION_WAR_RECORD_STATUS.SUCCESS, []);
// 更新点数 // 更新点数
role = await Role.increaseExpeditionPoint(roleId, dicParam.EXPEDITION_CONST.EXPEDITION_CONST_POINTS); role = await RoleModel.increaseExpeditionPoint(roleId, dicParam.EXPEDITION_CONST.EXPEDITION_CONST_POINTS);
// 关卡奖励 // 关卡奖励
let warReward = new WarReward(roleId, roleName, sid, battleId, true); let warReward = new WarReward(roleId, roleName, sid, battleId, true);
@@ -234,7 +234,7 @@ export class ExpeditionBattleHandler {
let curWarStar = warStar.find(cur => cur.id == battleId); let curWarStar = warStar.find(cur => cur.id == battleId);
let { newWarStars, newStar } = calculateWarStar(warStar, battleId, []); let { newWarStars, newStar } = calculateWarStar(warStar, battleId, []);
if (!curWarStar || newStar > curWarStar.star) { if (!curWarStar || newStar > curWarStar.star) {
role = await Role.updateRoleInfo(roleId, { warStar: newWarStars }); role = await RoleModel.updateRoleInfo(roleId, { warStar: newWarStars });
} }
// 更新下一关状态 // 更新下一关状态
@@ -284,7 +284,7 @@ export class ExpeditionBattleHandler {
return resResult(STATUS.BATTLE_INFO_VALIDATE_ERR); return resResult(STATUS.BATTLE_INFO_VALIDATE_ERR);
} }
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess?-1 * warInfo.cost: 0, sid, ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END); // 扣除体力 let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess?-1 * warInfo.cost: 0, sid, ITEM_CHANGE_REASON.EXPEDITION_BATTLE_END); // 扣除体力
if (!apJson) { if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK); return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
@@ -306,7 +306,7 @@ export class ExpeditionBattleHandler {
$set: { status: isSuccess ? 1 : 2, star } $set: { status: isSuccess ? 1 : 2, star }
}, true); }, true);
// 更新点数 // 更新点数
role = await Role.increaseExpeditionPoint(roleId, isSuccess ? dicParam.EXPEDITION_CONST.EXPEDITION_CONST_POINTS : 0); role = await RoleModel.increaseExpeditionPoint(roleId, isSuccess ? dicParam.EXPEDITION_CONST.EXPEDITION_CONST_POINTS : 0);
let { expeditionPoint = 0, warStar = [] } = role; let { expeditionPoint = 0, warStar = [] } = role;
// 关卡奖励 // 关卡奖励
@@ -325,7 +325,7 @@ export class ExpeditionBattleHandler {
reportTAEvent(roleId, TA_EVENT.GK_FIRST_PASS, { war_id: battleId, war_type: getWarTypeName(warInfo.warType), pass_time: Date.now(), pass_duration: nowSeconds() - getSeconds(createdAt), hero_list: dbHeroes }); reportTAEvent(roleId, TA_EVENT.GK_FIRST_PASS, { war_id: battleId, war_type: getWarTypeName(warInfo.warType), pass_time: Date.now(), pass_duration: nowSeconds() - getSeconds(createdAt), hero_list: dbHeroes });
} }
if (!curWarStar || newStar > curWarStar.star) { if (!curWarStar || newStar > curWarStar.star) {
await Role.updateRoleInfo(roleId, { warStar: newWarStars }); await RoleModel.updateRoleInfo(roleId, { warStar: newWarStars });
} }
} }
await checkTaskInBattleEnd(serverId, roleId, sid, battleId, dbHeroes, star, isSuccess); await checkTaskInBattleEnd(serverId, roleId, sid, battleId, dbHeroes, star, isSuccess);
@@ -354,7 +354,7 @@ export class ExpeditionBattleHandler {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { expeditionPoint } = role; let { expeditionPoint } = role;
let dicExpeditionPoint = gameData.expeditionPoint; let dicExpeditionPoint = gameData.expeditionPoint;
let curDicExpeditionPoint = dicExpeditionPoint.get(point); let curDicExpeditionPoint = dicExpeditionPoint.get(point);
@@ -386,7 +386,7 @@ export class ExpeditionBattleHandler {
} }
if (hasReceivedAll) { // 全部领取了,刷新 if (hasReceivedAll) { // 全部领取了,刷新
await ExpeditionPointModel.completeStatus(roleId); await ExpeditionPointModel.completeStatus(roleId);
await Role.increaseExpeditionPoint(roleId, maxPoint * -1); await RoleModel.increaseExpeditionPoint(roleId, maxPoint * -1);
} }
let pointRewards = await getPointRewardStatus(roleId); let pointRewards = await getPointRewardStatus(roleId);
@@ -408,7 +408,7 @@ export class ExpeditionBattleHandler {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let roleId = session.get('roleId'); let roleId = session.get('roleId');
await Role.updateRoleInfo(roleId, { expeditionResetCnt: 0 }); await RoleModel.updateRoleInfo(roleId, { expeditionResetCnt: 0 });
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }
} }

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@@ -11,7 +11,7 @@ import { getAp, setAp } from '../../../services/actionPointService';
import { setBattleStatus, checkEventBattle } from '../../../services/eventSercive'; import { setBattleStatus, checkEventBattle } from '../../../services/eventSercive';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { RScriptRecordModel } from '../../../db/RScriptRecord'; import { RScriptRecordModel } from '../../../db/RScriptRecord';
import { checkBattleHeroes, roleLevelup, calculateWarStar, getBattleListOfTypes, getMainChapter, getStarOfChapter, checkWarCountAndInc } from '../../../services/normalBattleService'; import { checkBattleHeroes, roleLevelup, calculateWarStar, getBattleListOfTypes, getMainChapter, getStarOfChapter, checkWarCountAndInc } from '../../../services/normalBattleService';
import { checkDungeonNum, checkDungeonAndIncrease, saveDungeonFirst } from '../../../services/dungeonService'; import { checkDungeonNum, checkDungeonAndIncrease, saveDungeonFirst } from '../../../services/dungeonService';
@@ -55,7 +55,7 @@ export class NormalBattleHandler {
if (!warInfo) { if (!warInfo) {
return resResult(STATUS.BATTLE_MISS_INFO); return resResult(STATUS.BATTLE_MISS_INFO);
} }
let role = await Role.findByRoleId(roleId, 'lv warStar warCount roleId refWarCount'); let role = await RoleModel.findByRoleId(roleId, 'lv warStar warCount roleId refWarCount');
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
let { ap } = apJson; let { ap } = apJson;
if (ap < warInfo.cost) { if (ap < warInfo.cost) {
@@ -136,7 +136,7 @@ export class NormalBattleHandler {
const { types } = msg; const { types } = msg;
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let result = await getBattleListOfTypes(role, types); let result = await getBattleListOfTypes(role, types);
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
result result
@@ -176,7 +176,7 @@ export class NormalBattleHandler {
return resResult(STATUS.BATTLE_INFO_VALIDATE_ERR); return resResult(STATUS.BATTLE_INFO_VALIDATE_ERR);
} }
let role = await Role.findByRoleId(roleId, 'lv vipStartTime warStar warCount refWarCount roleId'); let role = await RoleModel.findByRoleId(roleId, 'lv vipStartTime warStar warCount refWarCount roleId');
let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess? -1 * warInfo.cost: 0, sid, getReasonByWarType(warInfo.warType)); // 扣除体力 let apJson = await setAp(serverId, roleId, ip, role.lv, isSuccess? -1 * warInfo.cost: 0, sid, getReasonByWarType(warInfo.warType)); // 扣除体力
if (!apJson) { if (!apJson) {
return resResult(STATUS.BATTLE_ACTION_POINT_LACK); return resResult(STATUS.BATTLE_ACTION_POINT_LACK);
@@ -225,7 +225,7 @@ export class NormalBattleHandler {
} }
} else if (warInfo.warType == WAR_TYPE.MYSTERY) { } else if (warInfo.warType == WAR_TYPE.MYSTERY) {
let checkResult = await checkDungeonAndIncrease(roleId, isSuccess?1:0, false, battleId); let checkResult = await checkDungeonAndIncrease(roleId, isSuccess?1:0, false, battleId);
let role = await Role.saveDungeonHero(roleId, battleId, heroes, isSuccess); let role = await RoleModel.saveDungeonHero(roleId, battleId, heroes, isSuccess);
if (role) { if (role) {
await saveDungeonFirst(role, battleId, BattleRecord); await saveDungeonFirst(role, battleId, BattleRecord);
} }
@@ -236,7 +236,7 @@ export class NormalBattleHandler {
dungeonNum = Object.assign(dungeonNum, checkResult.data) dungeonNum = Object.assign(dungeonNum, checkResult.data)
} else if (warInfo.warType == WAR_TYPE.NORMAL) { } else if (warInfo.warType == WAR_TYPE.NORMAL) {
if(isSuccess) { if(isSuccess) {
let role = await Role.updateMainWarId(roleId, battleId, nowSeconds()); let role = await RoleModel.updateMainWarId(roleId, battleId, nowSeconds());
if (role) { if (role) {
let r = new Rank(REDIS_KEY.MAIN_RANK, { serverId }); let r = new Rank(REDIS_KEY.MAIN_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.mainWarId, role.mainUpdatedAt, role); await r.setRankWithRoleInfo(roleId, role.mainWarId, role.mainUpdatedAt, role);
@@ -244,7 +244,7 @@ export class NormalBattleHandler {
} }
} else if (warInfo.warType == WAR_TYPE.MAIN_ELITE) { } else if (warInfo.warType == WAR_TYPE.MAIN_ELITE) {
if(isSuccess) { if(isSuccess) {
let role = await Role.updateMainEliteWarId(roleId, battleId, nowSeconds()); let role = await RoleModel.updateMainEliteWarId(roleId, battleId, nowSeconds());
if (role) { if (role) {
let r = new Rank(REDIS_KEY.MAIN_ELITE_RANK, { serverId }); let r = new Rank(REDIS_KEY.MAIN_ELITE_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role); await r.setRankWithRoleInfo(roleId, role.mainEliteWarId, role.mainEliteUpdatedAt, role);
@@ -286,7 +286,7 @@ export class NormalBattleHandler {
} }
if (!curWarStar || newStar > curWarStar.star) { if (!curWarStar || newStar > curWarStar.star) {
await Role.updateRoleInfo(roleId, { warStar: newWarStars }); await RoleModel.updateRoleInfo(roleId, { warStar: newWarStars });
} }
} }
@@ -325,12 +325,12 @@ export class NormalBattleHandler {
return resResult(STATUS.BATTLE_MISS_INFO); return resResult(STATUS.BATTLE_MISS_INFO);
} }
// 校验是否三星通关过 // 校验是否三星通关过
let { warStar } = await Role.findByRoleId(roleId); let { warStar } = await RoleModel.findByRoleId(roleId);
let curWar = warStar.find(cur => cur.id == battleId); let curWar = warStar.find(cur => cur.id == battleId);
if (!curWar || curWar.star < 3) { if (!curWar || curWar.star < 3) {
return resResult(STATUS.BATTLE_SWEEP_CONDITION_STAR); return resResult(STATUS.BATTLE_SWEEP_CONDITION_STAR);
} }
let role = await Role.findByRoleId(roleId, 'lv warCount refWarCount roleId'); let role = await RoleModel.findByRoleId(roleId, 'lv warCount refWarCount roleId');
// 扫荡次数 // 扫荡次数
let dailyNum = {}; let dailyNum = {};
let dungeonNum = {}; let dungeonNum = {};
@@ -459,7 +459,7 @@ export class NormalBattleHandler {
async getMainStarBox(msg: {}, session: BackendSession) { async getMainStarBox(msg: {}, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId, 'warStar receivedBox'); let role = await RoleModel.findByRoleId(roleId, 'warStar receivedBox');
let result = getMainChapter(role); let result = getMainChapter(role);
return resResult(STATUS.SUCCESS, result); return resResult(STATUS.SUCCESS, result);
@@ -474,7 +474,7 @@ export class NormalBattleHandler {
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let sid = session.get('sid'); let sid = session.get('sid');
let role = await Role.findByRoleId(roleId, 'warStar receivedBox'); let role = await RoleModel.findByRoleId(roleId, 'warStar receivedBox');
let ids: number[] = []; let ids: number[] = [];
let rewards: RewardInter[] = []; let rewards: RewardInter[] = [];
let star = getStarOfChapter(role.warStar, warType, chapter); let star = getStarOfChapter(role.warStar, warType, chapter);
@@ -491,7 +491,7 @@ export class NormalBattleHandler {
} }
} }
if(ids.length <= 0) return resResult(STATUS.BATTLE_NO_BOX_CAN_RECEIVE); if(ids.length <= 0) return resResult(STATUS.BATTLE_NO_BOX_CAN_RECEIVE);
role = await Role.receivedBox(roleId, ids); role = await RoleModel.receivedBox(roleId, ids);
let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.RECEIVE_CHAPTER_BOX) let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.RECEIVE_CHAPTER_BOX)
let result = getMainChapter(role); let result = getMainChapter(role);
@@ -508,7 +508,7 @@ export class NormalBattleHandler {
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let sid = session.get('sid'); let sid = session.get('sid');
let role = await Role.findByRoleId(roleId, 'receivedWarIds warStar'); let role = await RoleModel.findByRoleId(roleId, 'receivedWarIds warStar');
let { warStar, receivedWarIds = [] } = role; let { warStar, receivedWarIds = [] } = role;
let warIds: number[] = []; let warIds: number[] = [];
let rewards: RewardInter[] = []; let rewards: RewardInter[] = [];
@@ -522,7 +522,7 @@ export class NormalBattleHandler {
} }
} }
if(warIds.length <= 0) return resResult(STATUS.BATTLE_NO_WAR_REWARD_CAN_RECEIVE); if(warIds.length <= 0) return resResult(STATUS.BATTLE_NO_WAR_REWARD_CAN_RECEIVE);
role = await Role.receiveWarRewards(roleId, warIds); role = await RoleModel.receiveWarRewards(roleId, warIds);
let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.RECEIVE_CHAPTER_BOX) let goods = await addItems(roleId, roleName, sid, rewards, ITEM_CHANGE_REASON.RECEIVE_CHAPTER_BOX)
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {

View File

@@ -4,7 +4,7 @@ import { Application, BackendSession, pinus, HandlerService, } from 'pinus';
import { findIndex } from 'underscore'; import { findIndex } from 'underscore';
import { gameData, getPvpBoxBySeasonNumAndIndex } from '../../../pubUtils/data'; import { gameData, getPvpBoxBySeasonNumAndIndex } from '../../../pubUtils/data';
import { refreshEnemies, getEnemies, refChallengeCnt, generPVPOppRecInfo, generMyRecInfo, sendLastSeasonRewardIfNotSent, refreshRefOppCnt, generPvpLineupCe, calLineupScore, checkPvpSeasonIsStart, checkPvpSeasonIsSummit, getPvpSeasonStatus, checkPvpSeasonIsWaiting } from '../../../services/pvpService'; import { refreshEnemies, getEnemies, refChallengeCnt, generPVPOppRecInfo, generMyRecInfo, sendLastSeasonRewardIfNotSent, refreshRefOppCnt, generPvpLineupCe, calLineupScore, checkPvpSeasonIsStart, checkPvpSeasonIsSummit, getPvpSeasonStatus, checkPvpSeasonIsWaiting } from '../../../services/pvpService';
import Role, { RoleType } from '../../../db/Role'; import { RoleModel, RoleType } from '../../../db/Role';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { resResult, genCode, checkRoleIsRobot, robotIdComBack } from '../../../pubUtils/util'; import { resResult, genCode, checkRoleIsRobot, robotIdComBack } from '../../../pubUtils/util';
import { PvpDefenseModel, pvpUpdateInter } from '../../../db/PvpDefense'; import { PvpDefenseModel, pvpUpdateInter } from '../../../db/PvpDefense';
@@ -51,7 +51,7 @@ export class PvpHandler {
let seasonRewardTime: number = this.app.get('pvpSeasonRewardTime'); let seasonRewardTime: number = this.app.get('pvpSeasonRewardTime');
let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId); let pvpDefense = await PvpDefenseModel.findByRoleIdIncludeAll(roleId);
if(!pvpDefense) { if(!pvpDefense) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
pvpDefense = await PvpDefenseModel.createPvpDefense(seasonNum, { serverId: role.serverId, roleId: role.roleId, roleName: role.roleName, role: role._id }); pvpDefense = await PvpDefenseModel.createPvpDefense(seasonNum, { serverId: role.serverId, roleId: role.roleId, roleName: role.roleName, role: role._id });
} else { } else {
// 如果没有发过,将上赛季的奖励发下 // 如果没有发过,将上赛季的奖励发下
@@ -204,7 +204,7 @@ export class PvpHandler {
oppBeforePlayers: pvpDefense.oppPlayers oppBeforePlayers: pvpDefense.oppPlayers
}; };
// 刷新对手 // 刷新对手
const role = await Role.findByRoleId(roleId, null, true); const role = await RoleModel.findByRoleId(roleId, null, true);
let oppPlayers = await refreshEnemies(role, seasonNum, pvpDefense.score ,pvpDefense.attack.score, pvpDefense.attack.pLv||1); let oppPlayers = await refreshEnemies(role, seasonNum, pvpDefense.score ,pvpDefense.attack.score, pvpDefense.attack.pLv||1);
update.oppPlayers = oppPlayers; update.oppPlayers = oppPlayers;
@@ -257,7 +257,7 @@ export class PvpHandler {
let update: pvpUpdateInter = {}; let update: pvpUpdateInter = {};
const role = await Role.findByRoleId(roleId, null, true); const role = await RoleModel.findByRoleId(roleId, null, true);
const myRecInfo = await generMyRecInfo(pvpDefense, role, isSuccess, pos, myHeroes); const myRecInfo = await generMyRecInfo(pvpDefense, role, isSuccess, pos, myHeroes);
let { attackInfo, showHeroScores, updateParam } = myRecInfo let { attackInfo, showHeroScores, updateParam } = myRecInfo
@@ -332,7 +332,7 @@ export class PvpHandler {
// 更新挑战阵容 // 更新挑战阵容
if(refOppObj.shouldRefOpp) { if(refOppObj.shouldRefOpp) {
if(pvpDefense.attack) { if(pvpDefense.attack) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let seasonNum: number = this.app.get('pvpSeasonNum'); let seasonNum: number = this.app.get('pvpSeasonNum');
let oppPlayers = await refreshEnemies(role, seasonNum, pvpDefense.score, pvpDefense.attack.score, pvpDefense.attack.pLv||1); let oppPlayers = await refreshEnemies(role, seasonNum, pvpDefense.score, pvpDefense.attack.score, pvpDefense.attack.pLv||1);
update.oppPlayers = oppPlayers; update.oppPlayers = oppPlayers;
@@ -546,13 +546,13 @@ export class PvpHandler {
if(pvpHistoryOpp.isRobot) { if(pvpHistoryOpp.isRobot) {
result.setServerName(await getServerName(serverId)); result.setServerName(await getServerName(serverId));
} else { } else {
let role = await Role.findByRoleId(robotIdComBack(oppoRoleId), 'serverId'); let role = await RoleModel.findByRoleId(robotIdComBack(oppoRoleId), 'serverId');
result.setServerName(await getServerName(role.serverId)); result.setServerName(await getServerName(role.serverId));
} }
} else { // 查询对方pvpDefense } else { // 查询对方pvpDefense
let pvpDefense = await PvpDefenseModel.findByRoleId(oppoRoleId); let pvpDefense = await PvpDefenseModel.findByRoleId(oppoRoleId);
let dbHeroes = await HeroModel.findByRole(oppoRoleId); let dbHeroes = await HeroModel.findByRole(oppoRoleId);
let role = await Role.findByRoleId(oppoRoleId); let role = await RoleModel.findByRoleId(oppoRoleId);
let heroes = new Array<PlayerDetailHero>(); let heroes = new Array<PlayerDetailHero>();
for (let dbHero of dbHeroes) { for (let dbHero of dbHeroes) {
@@ -660,7 +660,7 @@ export class PvpHandler {
let newDefense = <Defense>calLineupScore(defense, heroScores); let newDefense = <Defense>calLineupScore(defense, heroScores);
let pvpDefense = await PvpDefenseModel.updateInfoAndInclude(roleId, { score, hisScore, heroScores, attack: newAttack, defense: newDefense }); let pvpDefense = await PvpDefenseModel.updateInfoAndInclude(roleId, { score, hisScore, heroScores, attack: newAttack, defense: newDefense });
const role = await Role.findByRoleId(roleId); const role = await RoleModel.findByRoleId(roleId);
// 加入排行榜 // 加入排行榜
let seasonNum: number = this.app.get('pvpSeasonNum'); let seasonNum: number = this.app.get('pvpSeasonNum');

View File

@@ -3,7 +3,7 @@ import { HANG_UP_CONSTS, ITEM_CHANGE_REASON, MSG_SOURCE, POP_UP_SHOP_CONDITION_T
import { TaskHero, TowerTaskRecModel, TowerTaskRecType } from './../../../db/TowerTaskRec'; import { TaskHero, TowerTaskRecModel, TowerTaskRecType } from './../../../db/TowerTaskRec';
import { HangUpSpdUpRecModel } from './../../../db/HangUpSpdUpRec'; import { HangUpSpdUpRecModel } from './../../../db/HangUpSpdUpRec';
import { HangUpRecordModel } from './../../../db/HangUpRecord'; import { HangUpRecordModel } from './../../../db/HangUpRecord';
import Role from './../../../db/Role'; import { RoleModel } from './../../../db/Role';
import { TowerRecordModel, WarStatus } from './../../../db/TowerRecord'; import { TowerRecordModel, WarStatus } from './../../../db/TowerRecord';
import { Application, BackendSession } from 'pinus'; import { Application, BackendSession } from 'pinus';
import { resResult, genCode, shouldRefresh } from '../../../pubUtils/util'; import { resResult, genCode, shouldRefresh } from '../../../pubUtils/util';
@@ -38,7 +38,7 @@ export class TowerBattleHandler {
async getStatus(msg: {}, session: BackendSession) { async getStatus(msg: {}, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId, 'roleId serverId towerLv towerReceived'); let role = await RoleModel.findByRoleId(roleId, 'roleId serverId towerLv towerReceived');
let data = await getTowerStatus(role); let data = await getTowerStatus(role);
return resResult(STATUS.SUCCESS, data); return resResult(STATUS.SUCCESS, data);
@@ -51,7 +51,7 @@ export class TowerBattleHandler {
*/ */
async resetLv(msg: {towerLv: number}, session: BackendSession) { async resetLv(msg: {towerLv: number}, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let { towerLv } = await Role.findByRoleId(roleId); let { towerLv } = await RoleModel.findByRoleId(roleId);
if (msg.towerLv !== towerLv) { if (msg.towerLv !== towerLv) {
return resResult(STATUS.TOWER_RESET_ERR); return resResult(STATUS.TOWER_RESET_ERR);
} }
@@ -99,7 +99,7 @@ export class TowerBattleHandler {
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let sid = session.get('sid'); let sid = session.get('sid');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
const result = await calcuHangUpReward(role); const result = await calcuHangUpReward(role);
if(!result) { if(!result) {
return resResult(STATUS.TOWER_HANG_UP_NOT_START); return resResult(STATUS.TOWER_HANG_UP_NOT_START);
@@ -126,7 +126,7 @@ export class TowerBattleHandler {
const curTime = new Date(); const curTime = new Date();
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { hangUpSpdUpCnt, gold, lastSpdUpTime } = role; let { hangUpSpdUpCnt, gold, lastSpdUpTime } = role;
if (shouldRefresh(lastSpdUpTime, curTime)) { if (shouldRefresh(lastSpdUpTime, curTime)) {
hangUpSpdUpCnt = 0; hangUpSpdUpCnt = 0;
@@ -148,7 +148,7 @@ export class TowerBattleHandler {
await handleCost(roleId, sid, [getGoldObject(costGold)], ITEM_CHANGE_REASON.TOWER_HUNG_UP_SDP_UP) await handleCost(roleId, sid, [getGoldObject(costGold)], ITEM_CHANGE_REASON.TOWER_HUNG_UP_SDP_UP)
const spdUpResult = await Role.hangUpSpdUp(roleId, msg.speedUpCnt, curTime); const spdUpResult = await RoleModel.hangUpSpdUp(roleId, msg.speedUpCnt, curTime);
if (!spdUpResult) { if (!spdUpResult) {
return resResult(STATUS.TOWER_HANG_UP_FAILED); return resResult(STATUS.TOWER_HANG_UP_FAILED);
} }
@@ -172,12 +172,12 @@ export class TowerBattleHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let curTime = new Date(); let curTime = new Date();
let { towerLv, towerTaskRefTime, towerTaskReCnt=0 } = await Role.findByRoleId(roleId); let { towerLv, towerTaskRefTime, towerTaskReCnt=0 } = await RoleModel.findByRoleId(roleId);
if(towerTaskReCnt >= dicParam.TOWER_SEARCH.TOWER_SEARCH_REFRESHRULE) { // 付费刷新次数 if(towerTaskReCnt >= dicParam.TOWER_SEARCH.TOWER_SEARCH_REFRESHRULE) { // 付费刷新次数
return resResult(STATUS.TOWER_REF_CNT_NOT_ENOUGH); return resResult(STATUS.TOWER_REF_CNT_NOT_ENOUGH);
} }
let costGold = getTowerTaskCostGold(towerTaskReCnt, towerTaskRefTime); let costGold = getTowerTaskCostGold(towerTaskReCnt, towerTaskRefTime);
let {gold} = await Role.findByRoleId(roleId); let {gold} = await RoleModel.findByRoleId(roleId);
if(costGold > gold) { if(costGold > gold) {
return resResult(STATUS.TOWER_GOLD_NOT_ENOUGH); return resResult(STATUS.TOWER_GOLD_NOT_ENOUGH);
} }
@@ -189,7 +189,7 @@ export class TowerBattleHandler {
if(task) batchCode = task.batchCode; if(task) batchCode = task.batchCode;
} }
curTasks = await refreshTasks(towerLv, batchCode, roleId, roleName, curTasks); curTasks = await refreshTasks(towerLv, batchCode, roleId, roleName, curTasks);
let newRole = await Role.increaseTowerRefCnt(roleId, 1); let newRole = await RoleModel.increaseTowerRefCnt(roleId, 1);
let refRemainTime = getRemainTime(curTime); let refRemainTime = getRemainTime(curTime);
let nextCostGold = getTowerTaskCostGold(newRole.towerTaskReCnt, newRole.towerTaskRefTime); let nextCostGold = getTowerTaskCostGold(newRole.towerTaskReCnt, newRole.towerTaskRefTime);
@@ -251,7 +251,7 @@ export class TowerBattleHandler {
if (!recs || recs.length === 0) { if (!recs || recs.length === 0) {
return resResult(STATUS.TOWER_TASK_SEND_ERR); return resResult(STATUS.TOWER_TASK_SEND_ERR);
} }
let role = await Role.increaseTowerCnt(roleId, tasks.length) let role = await RoleModel.increaseTowerCnt(roleId, tasks.length)
let refRemainTime = getRemainTime(curTime); let refRemainTime = getRemainTime(curTime);
curTasks = await TowerTaskRecModel.getCurTasks(roleId); // 当前显示中的任务 curTasks = await TowerTaskRecModel.getCurTasks(roleId); // 当前显示中的任务
@@ -289,7 +289,7 @@ export class TowerBattleHandler {
let refRemainTime = getRemainTime(curTime); let refRemainTime = getRemainTime(curTime);
let curTasks = await TowerTaskRecModel.getCurTasks(roleId); // 当前显示中的任务 let curTasks = await TowerTaskRecModel.getCurTasks(roleId); // 当前显示中的任务
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let costGold = getTowerTaskCostGold(role.towerTaskReCnt, role.towerTaskRefTime); let costGold = getTowerTaskCostGold(role.towerTaskReCnt, role.towerTaskRefTime);
return resResult(STATUS.SUCCESS, { curTasks: treatTask(curTasks, curTime), goods, refRemainTime, nextCostGold: costGold }); return resResult(STATUS.SUCCESS, { curTasks: treatTask(curTasks, curTime), goods, refRemainTime, nextCostGold: costGold });
} }
@@ -302,7 +302,7 @@ export class TowerBattleHandler {
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let sid = session.get('sid'); let sid = session.get('sid');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let oldTowerLv = role.towerLv; let oldTowerLv = role.towerLv;
let dicTower = gameData.tower.get(oldTowerLv); let dicTower = gameData.tower.get(oldTowerLv);
if(!dicTower.canSkip) { if(!dicTower.canSkip) {
@@ -339,7 +339,7 @@ export class TowerBattleHandler {
await TowerRecordModel.skipTower(roleId, role.towerLv, toLv, warStatus); await TowerRecordModel.skipTower(roleId, role.towerLv, toLv, warStatus);
await checkAndStartHungUp(roleId, roleName, role.towerLv); await checkAndStartHungUp(roleId, roleName, role.towerLv);
// 更新玩家表 // 更新玩家表
role = await Role.setTowerLv(roleId, toLv, newWarStar); role = await RoleModel.setTowerLv(roleId, toLv, newWarStar);
await addItems(roleId, roleName, sid, dicTower.reward, ITEM_CHANGE_REASON.TOWER_BATTLE_END); await addItems(roleId, roleName, sid, dicTower.reward, ITEM_CHANGE_REASON.TOWER_BATTLE_END);
pushTowerMsg(roleId, roleName, serverId, MSG_SOURCE.TOWER_SUC, role.towerLv - 1); pushTowerMsg(roleId, roleName, serverId, MSG_SOURCE.TOWER_SUC, role.towerLv - 1);
@@ -365,7 +365,7 @@ export class TowerBattleHandler {
let sid = session.get('sid'); let sid = session.get('sid');
let { id } = msg; // id为0表示一键领取 let { id } = msg; // id为0表示一键领取
let role = await Role.findByRoleId(roleId, 'towerLv towerReceived'); let role = await RoleModel.findByRoleId(roleId, 'towerLv towerReceived');
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { towerLv, towerReceived = [] } = role; let { towerLv, towerReceived = [] } = role;
@@ -390,7 +390,7 @@ export class TowerBattleHandler {
rewards.push(...dicTowerGift.reward); rewards.push(...dicTowerGift.reward);
newReceived.push(id); newReceived.push(id);
} }
role = await Role.receiveTowerBox(roleId, newReceived); role = await RoleModel.receiveTowerBox(roleId, newReceived);
let goods = await addItems(roleId, roleName, sid, combineItems(rewards), ITEM_CHANGE_REASON.RECEIVE_TOWER_BOX); let goods = await addItems(roleId, roleName, sid, combineItems(rewards), ITEM_CHANGE_REASON.RECEIVE_TOWER_BOX);
return resResult(STATUS.SUCCESS, { goods, receivedBox: newReceived }); return resResult(STATUS.SUCCESS, { goods, receivedBox: newReceived });

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@@ -5,7 +5,7 @@ import { DEFAULT_MSG_PER_PAGE, SDK_PUSH_MSG_TYPE, SDK_PUSH_TARGET_TYPE, STATUS,
import { createAccuseData, createGroupMsg, createPrivateMsg, getPrivateMessages, pushGroupMsgToRoom, pushMsgToRole, updatePrivateMsgReadInfo, recentPrivateChatInfos, recentWorldMsgs, recentSysMsgs, recentGuildMsgs, updatePrivateMsgIsTop, delPrivateMsg, recentServerGroupMsgs, recentLeagueMsgs } from '../../../services/chatService'; import { createAccuseData, createGroupMsg, createPrivateMsg, getPrivateMessages, pushGroupMsgToRoom, pushMsgToRole, updatePrivateMsgReadInfo, recentPrivateChatInfos, recentWorldMsgs, recentSysMsgs, recentGuildMsgs, updatePrivateMsgIsTop, delPrivateMsg, recentServerGroupMsgs, recentLeagueMsgs } from '../../../services/chatService';
import { getSimpleRoleInfo } from '../../../services/roleService'; import { getSimpleRoleInfo } from '../../../services/roleService';
import { checkTask } from '../../../services/task/taskService'; import { checkTask } from '../../../services/task/taskService';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { getFriendRelationType } from '../../../services/friendService'; import { getFriendRelationType } from '../../../services/friendService';
import { GVGLeagueModel } from '../../../db/GVGLeague'; import { GVGLeagueModel } from '../../../db/GVGLeague';
import { getAllGroupOfServer } from '../../../services/serverService'; import { getAllGroupOfServer } from '../../../services/serverService';
@@ -209,7 +209,7 @@ export class ChatHandler {
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const roleName = session.get('roleName'); const roleName = session.get('roleName');
const { targetRoleId, targetMsgCode, reason } = msg; const { targetRoleId, targetMsgCode, reason } = msg;
let targetRole = await Role.findByRoleId(targetRoleId); let targetRole = await RoleModel.findByRoleId(targetRoleId);
if(!targetRoleId) return resResult(STATUS.ROLE_NOT_FOUND); if(!targetRoleId) return resResult(STATUS.ROLE_NOT_FOUND);
const accuseRec = await createAccuseData(roleId, roleName, targetRoleId, targetRole.roleName, targetMsgCode, reason); const accuseRec = await createAccuseData(roleId, roleName, targetRoleId, targetRole.roleName, targetMsgCode, reason);
if (!accuseRec) return resResult(STATUS.WRONG_PARMS); if (!accuseRec) return resResult(STATUS.WRONG_PARMS);

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@@ -4,10 +4,10 @@ import { difference, pick } from 'underscore';
* @Author: 梁桐川 * @Author: 梁桐川
* @Date: 2020-11-30 15:05:48 * @Date: 2020-11-30 15:05:48
* @Last Modified by: 梁桐川 * @Last Modified by: 梁桐川
* @Last Modified time: 2023-05-06 15:26:55 * @Last Modified time: 2021-08-27 17:47:56
*/ */
import { IT_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, COM_TEAM_STATUS, COM_BTL_CONST, CONSUME_TYPE, MSG_SOURCE, ROLE_SELECT, TASK_TYPE, KING_EXP_RATIO_TYPE, ITEM_CHANGE_REASON, getChannelType, CHANNEL_PREFIX, DEBUG_MAGIC_WORD, PUSH_ROUTE, POPULATE_TYPE } from '../../../consts'; import { IT_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, COM_TEAM_STATUS, COM_BTL_CONST, CONSUME_TYPE, MSG_SOURCE, ROLE_SELECT, TASK_TYPE, KING_EXP_RATIO_TYPE, ITEM_CHANGE_REASON, getChannelType, CHANNEL_PREFIX, DEBUG_MAGIC_WORD, PUSH_ROUTE, POPULATE_TYPE } from '../../../consts';
import Role from '../../../db/Role'; import Role, { RoleModel } from '../../../db/Role';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { Application, BackendSession } from 'pinus'; import { Application, BackendSession } from 'pinus';
import { resResult, getRandSingleEelm, cal } from '../../../pubUtils/util'; import { resResult, getRandSingleEelm, cal } from '../../../pubUtils/util';
@@ -59,7 +59,7 @@ export class ComBattleHandler {
const enoughBlueprt = await hasEnoughBlueprt(roleId, sid, blueprtId); const enoughBlueprt = await hasEnoughBlueprt(roleId, sid, blueprtId);
if (!enoughBlueprt) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH); if (!enoughBlueprt) return resResult(STATUS.COM_BATTLE_BLUEPRT_NOT_ENOUGH);
const roleInfo = await Role.findByRoleId(roleId, null, true); const roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const { lv, topLineupCe } = roleInfo; const { lv, topLineupCe } = roleInfo;
if (lv < COM_BTL_CONST.ENABLE_LV) return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH); if (lv < COM_BTL_CONST.ENABLE_LV) return resResult(STATUS.COM_BATTLE_LV_NOT_ENOUGH);
if(ceLimit && ceLimit > topLineupCe * (1 + COM_BTL_CONST.ROBOT_CE_RATIO)) { if(ceLimit && ceLimit > topLineupCe * (1 + COM_BTL_CONST.ROBOT_CE_RATIO)) {
@@ -102,7 +102,7 @@ export class ComBattleHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let sid = session.get('sid'); let sid = session.get('sid');
const { lv: lvs = [], magicWord } = msg; const { lv: lvs = [], magicWord } = msg;
const roleInfo = await Role.findByRoleId(roleId, null, true); const roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const { lv: playerLv } = roleInfo; const { lv: playerLv } = roleInfo;
let { topLineupCe = 1000 } = roleInfo; let { topLineupCe = 1000 } = roleInfo;
@@ -717,7 +717,7 @@ export class ComBattleHandler {
let teamStatus = getComTeamByCode(teamCode); let teamStatus = getComTeamByCode(teamCode);
if(!teamStatus) return resResult(STATUS.WRONG_PARMS); if(!teamStatus) return resResult(STATUS.WRONG_PARMS);
let role = await Role.findByRoleId(targetRoleId, 'lv'); let role = await RoleModel.findByRoleId(targetRoleId, 'lv');
if(comBtlLvInvalid(role.lv, [teamStatus.lv])) { if(comBtlLvInvalid(role.lv, [teamStatus.lv])) {
return resResult(STATUS.COM_BATTLE_INVITE_LV_NOT_ENOUGH); return resResult(STATUS.COM_BATTLE_INVITE_LV_NOT_ENOUGH);
} }
@@ -754,7 +754,7 @@ export class ComBattleHandler {
if(r != roleId) roleIdList.push(r); if(r != roleId) roleIdList.push(r);
} }
} }
const roles = await Role.findByRoleIds(roleIdList, ROLE_SELECT.SHOW_SIMPLE, true); const roles = await RoleModel.findByRoleIds(roleIdList, ROLE_SELECT.SHOW_SIMPLE, true);
let result = new Array<FriendParams>(); let result = new Array<FriendParams>();
for(let role of roles) { for(let role of roles) {
if(role.quitTime == role.loginTime) { if(role.quitTime == role.loginTime) {
@@ -769,14 +769,14 @@ export class ComBattleHandler {
async getTeamInvitation(msg: { }, session: BackendSession) { async getTeamInvitation(msg: { }, session: BackendSession) {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let guildCode = session.get('guildCode'); let guildCode = session.get('guildCode');
let role = await Role.findByRoleId(roleId, 'lv topLineupCe'); let role = await RoleModel.findByRoleId(roleId, 'lv topLineupCe');
const assistCnt = await getAllAssistCnt(roleId); const assistCnt = await getAllAssistCnt(roleId);
let { minLv, maxLv } = getComBtlLvByPlayerLv(role.lv); let { minLv, maxLv } = getComBtlLvByPlayerLv(role.lv);
let refreshTime = nowSeconds() - INFO_WINDOW.TEAM_INFORMATION_TIME; let refreshTime = nowSeconds() - INFO_WINDOW.TEAM_INFORMATION_TIME;
const invitations = await ComBattleTeamModel.findInvitations(roleId, guildCode, minLv, maxLv, role.topLineupCe, refreshTime, INFO_WINDOW.TEAM_VIEW); const invitations = await ComBattleTeamModel.findInvitations(roleId, guildCode, minLv, maxLv, role.topLineupCe, refreshTime, INFO_WINDOW.TEAM_VIEW);
let roleIds = invitations.map(cur => cur.capId); let roleIds = invitations.map(cur => cur.capId);
let roles = await Role.findByRoleIds(roleIds); let roles = await RoleModel.findByRoleIds(roleIds);
let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT); let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT);
const teams: ComBattleInvitation[] = []; const teams: ComBattleInvitation[] = [];
for(let invitation of invitations) { for(let invitation of invitations) {
@@ -810,7 +810,7 @@ export class ComBattleHandler {
if (magicWord !== DEBUG_MAGIC_WORD) { if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let role = await Role.updateRoleInfo(roleId, { lv: targetLv }); let role = await RoleModel.updateRoleInfo(roleId, { lv: targetLv });
return resResult(STATUS.SUCCESS, { lv: role.lv, roleId }); return resResult(STATUS.SUCCESS, { lv: role.lv, roleId });
} }

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@@ -1,5 +1,5 @@
import { STATUS } from './../../../consts/statusCode'; import { STATUS } from './../../../consts/statusCode';
import Role, { RoleType } from './../../../db/Role'; import { RoleModel, RoleType } from './../../../db/Role';
import { UserModel, UserType } from '../../../db/User'; import { UserModel, UserType } from '../../../db/User';
import { GMUserModel } from '../../../db/GMUser'; import { GMUserModel } from '../../../db/GMUser';
import { Application, HandlerService, pinus, } from 'pinus'; import { Application, HandlerService, pinus, } from 'pinus';
@@ -87,7 +87,7 @@ export class EntryHandler {
let ipLocation = await getIpLocation(ip); let ipLocation = await getIpLocation(ip);
let role = await Role.findByUidAndSetTime(user.uid, serverId, ip, ipLocation, null, true); let role = await RoleModel.findByUidAndSetTime(user.uid, serverId, ip, ipLocation, null, true);
if (!role) { if (!role) {
return resResult(STATUS.ROLE_NOT_FOUND); return resResult(STATUS.ROLE_NOT_FOUND);
} }
@@ -118,7 +118,7 @@ export class EntryHandler {
async getData(msg: { }, session: FrontendSession) { async getData(msg: { }, session: FrontendSession) {
let ip = session.get('ip'); let ip = session.get('ip');
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId, '-_id', true, true); let role = await RoleModel.findByRoleId(roleId, '-_id', true, true);
// 推送数据 // 推送数据
pushData(role.hasInit, role, session); pushData(role.hasInit, role, session);
@@ -189,7 +189,7 @@ export class EntryHandler {
let self = this; let self = this;
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleIdAndSetTime(roleId, '-_id', true); let role = await RoleModel.findByRoleIdAndSetTime(roleId, '-_id', true);
if (!role) { if (!role) {
return resResult(STATUS.ROLE_NOT_FOUND); return resResult(STATUS.ROLE_NOT_FOUND);
} }
@@ -213,9 +213,9 @@ export class EntryHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let ip = session.get('ip'); let ip = session.get('ip');
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson }); return resResult(STATUS.SUCCESS, { apJson });
} }
@@ -263,7 +263,7 @@ export class EntryHandler {
} catch(e) { } catch(e) {
console.error(e.stack); console.error(e.stack);
} }
Role.updateRoleInfo(roleId, { quitTime: nowSeconds() }); RoleModel.updateRoleInfo(roleId, { quitTime: nowSeconds() });
// if(teamCode) { // 如果有寻宝中的队伍,那么等于战败 // if(teamCode) { // 如果有寻宝中的队伍,那么等于战败
// setComBtlOnUserLeave(roleId, teamCode) // setComBtlOnUserLeave(roleId, teamCode)
// } // }
@@ -375,7 +375,7 @@ export class EntryHandler {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId, '-_id', true, true); let role = await RoleModel.findByRoleId(roleId, '-_id', true, true);
let module = await getModuleData(type, { role, session }); let module = await getModuleData(type, { role, session });
return resResult(STATUS.SUCCESS, { role: module }); return resResult(STATUS.SUCCESS, { role: module });
} }
@@ -394,7 +394,7 @@ export class EntryHandler {
const code = genCode(6); const code = genCode(6);
const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
await Role.createRole(user.uid, serverId, { roleId, code, roleName: roleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, ''); await RoleModel.createRole(user.uid, serverId, { roleId, code, roleName: roleId, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, '');
} }
console.log('debugQueryTokenByTel got user:', token); console.log('debugQueryTokenByTel got user:', token);
return resResult(STATUS.SUCCESS, { user: token }); return resResult(STATUS.SUCCESS, { user: token });

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@@ -11,7 +11,7 @@ import { getActivityProducts, getParamStr } from '../../../services/gmService';
import { ActivityGroupModel } from '../../../db/ActivityGroup'; import { ActivityGroupModel } from '../../../db/ActivityGroup';
import { Receiver } from '../../../db/GMMail'; import { Receiver } from '../../../db/GMMail';
import { getRoleOnlineInfo } from '../../../services/redisService'; import { getRoleOnlineInfo } from '../../../services/redisService';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
export interface Cascader { export interface Cascader {
value: number|string; value: number|string;
@@ -96,7 +96,7 @@ export class GmOrderHandler {
let results = []; let results = [];
for(let { roleId, serverId } of receiver) { for(let { roleId, serverId } of receiver) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role && role.serverId != serverId) { if(!role && role.serverId != serverId) {
results.push(resResult(STATUS.ROLE_NOT_FOUND)); results.push(resResult(STATUS.ROLE_NOT_FOUND));
continue; continue;

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@@ -5,7 +5,7 @@ import { getRoleOnlineInfo, updateUserInfo } from '../../../services/redisServic
import { addItems } from '../../../services/role/rewardService'; import { addItems } from '../../../services/role/rewardService';
import { RewardInter } from '../../../pubUtils/interface'; import { RewardInter } from '../../../pubUtils/interface';
import { gameData, getExpByLv, getHeroExpByLv, getHeroLvByExp, getLvByExp, getEquipByJobClassAndEPlace } from '../../../pubUtils/data'; import { gameData, getExpByLv, getHeroExpByLv, getHeroLvByExp, getLvByExp, getEquipByJobClassAndEPlace } from '../../../pubUtils/data';
import Role, { RoleType, WarStar } from '../../../db/Role'; import { RoleModel, RoleType, WarStar } from '../../../db/Role';
import { BLOCK_TYPE, DEFAULT_HEROES, GUILD_AUTH, GUILD_DISMISS_WAY, GUILD_JOB, GUILD_MASTER_CHANGE_WAY, GUILD_STATUS, GUILD_STRUCTURE, HERO_SYSTEM_TYPE, ITEM_CHANGE_REASON, MAIL_TYPE, MEMORY_LOG_TYPE, PUSH_ROUTE, REDIS_KEY, TA_EVENT, WAR_TYPE } from '../../../consts'; import { BLOCK_TYPE, DEFAULT_HEROES, GUILD_AUTH, GUILD_DISMISS_WAY, GUILD_JOB, GUILD_MASTER_CHANGE_WAY, GUILD_STATUS, GUILD_STRUCTURE, HERO_SYSTEM_TYPE, ITEM_CHANGE_REASON, MAIL_TYPE, MEMORY_LOG_TYPE, PUSH_ROUTE, REDIS_KEY, TA_EVENT, WAR_TYPE } from '../../../consts';
import { GuildFormParam, SetHeroParam } from '../../../domain/backEndField/params'; import { GuildFormParam, SetHeroParam } from '../../../domain/backEndField/params';
import { GuildModel, GuildUpdateParam } from '../../../db/Guild'; import { GuildModel, GuildUpdateParam } from '../../../db/Guild';
@@ -57,7 +57,7 @@ export class GmRoleHandler {
let exp = getExpByLv(lv - 1)?.sum||0; let exp = getExpByLv(lv - 1)?.sum||0;
exp += expInc; exp += expInc;
let newLv = getLvByExp(exp); let newLv = getLvByExp(exp);
let role = await Role.updateRoleInfo(roleId, { lv: newLv, exp }) let role = await RoleModel.updateRoleInfo(roleId, { lv: newLv, exp })
let r = new Rank(REDIS_KEY.USER_LV, { serverId: serverId }); let r = new Rank(REDIS_KEY.USER_LV, { serverId: serverId });
await r.setRankWithRoleInfo(roleId, newLv, Date.now(), role); await r.setRankWithRoleInfo(roleId, newLv, Date.now(), role);
sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_EXP_CHANGE, { sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_EXP_CHANGE, {
@@ -65,7 +65,7 @@ export class GmRoleHandler {
}, sid); }, sid);
} }
if(fixedIpLocation != undefined) { if(fixedIpLocation != undefined) {
await Role.updateRoleInfo(roleId, { fixedIpLocation }) await RoleModel.updateRoleInfo(roleId, { fixedIpLocation })
} }
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }
@@ -73,7 +73,7 @@ export class GmRoleHandler {
async handleBlock(msg: { roleId: string, blockType: BLOCK_TYPE, blockReason: string }, session: BackendSession) { async handleBlock(msg: { roleId: string, blockType: BLOCK_TYPE, blockReason: string }, session: BackendSession) {
let { roleId, blockType, blockReason } = msg; let { roleId, blockType, blockReason } = msg;
if(roleId == undefined || blockType == undefined || blockReason == undefined) return resResult(STATUS.WRONG_PARMS); if(roleId == undefined || blockType == undefined || blockReason == undefined) return resResult(STATUS.WRONG_PARMS);
let role = await Role.updateRoleInfo(roleId, { blockType, blockReason }); let role = await RoleModel.updateRoleInfo(roleId, { blockType, blockReason });
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { isOnline, sid } = await getRoleOnlineInfo(roleId); let { isOnline, sid } = await getRoleOnlineInfo(roleId);
if(isOnline) { if(isOnline) {
@@ -199,7 +199,7 @@ export class GmRoleHandler {
// 更新装备信息 // 更新装备信息
await HeroModel.updateHeroInfo(roleId, hid, { ePlace: hero.ePlace }); await HeroModel.updateHeroInfo(roleId, hid, { ePlace: hero.ePlace });
// 获取战力重算需要的数据 // 获取战力重算需要的数据
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let schools = await SchoolModel.findByRoleId(roleId); let schools = await SchoolModel.findByRoleId(roleId);
let jewels = await JewelModel.findbyRole(roleId); let jewels = await JewelModel.findbyRole(roleId);
let heroes = await HeroModel.findByRole(roleId); let heroes = await HeroModel.findByRole(roleId);
@@ -222,10 +222,10 @@ export class GmRoleHandler {
await HeroModel.deleteHero(roleId, hid); await HeroModel.deleteHero(roleId, hid);
await SkinModel.deleteByHero(roleId, hid); await SkinModel.deleteByHero(roleId, hid);
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
await PvpDefenseModel.deleteHero(roleId, hid); await PvpDefenseModel.deleteHero(roleId, hid);
await RoleCeModel.deleteHero(roleId, hid); await RoleCeModel.deleteHero(roleId, hid);
await Role.updateRoleInfo(roleId, { topLineup: role.topLineup.filter(cur => cur.hid != hid), topLineupCe: role.topLineupCe - hero.ce, ce: role.ce - hero.ce }); await RoleModel.updateRoleInfo(roleId, { topLineup: role.topLineup.filter(cur => cur.hid != hid), topLineupCe: role.topLineupCe - hero.ce, ce: role.ce - hero.ce });
await JewelModel.updateMany({ hid }, { $set: { hid: 0}}); await JewelModel.updateMany({ hid }, { $set: { hid: 0}});
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
@@ -311,7 +311,7 @@ export class GmRoleHandler {
await UserGuildModel.dismiss(code); await UserGuildModel.dismiss(code);
const { members } = guild; const { members } = guild;
await Role.dissmissGuild(members); await RoleModel.dissmissGuild(members);
await UserGuildApplyModel.deleteApplyByGuild(code); await UserGuildApplyModel.deleteApplyByGuild(code);
await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast(members.map(roleId => { return { roleId, userGuild: null } })); // 更新session await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast(members.map(roleId => { return { roleId, userGuild: null } })); // 更新session
@@ -335,7 +335,7 @@ export class GmRoleHandler {
if(!guild) return resResult(STATUS.GUILD_NOT_FOUND); if(!guild) return resResult(STATUS.GUILD_NOT_FOUND);
if(guild.status == GUILD_STATUS.DISMISSED) return resResult(STATUS.GUILD_DELETE_ERROR); if(guild.status == GUILD_STATUS.DISMISSED) return resResult(STATUS.GUILD_DELETE_ERROR);
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let userGuild = await UserGuildModel.getMyGuild(roleId); let userGuild = await UserGuildModel.getMyGuild(roleId);
@@ -368,11 +368,11 @@ export class GmRoleHandler {
async skipEpilogue(msg: { roleId: string, roleName: string }, session: BackendSession) { async skipEpilogue(msg: { roleId: string, roleName: string }, session: BackendSession) {
const { roleId, roleName } = msg; const { roleId, roleName } = msg;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
if(role.hasInit) return resResult(STATUS.ROLE_HAS_INIT); if(role.hasInit) return resResult(STATUS.ROLE_HAS_INIT);
let checkName = await Role.checkName(roleName, role.serverId); let checkName = await RoleModel.checkName(roleName, role.serverId);
if (checkName) return resResult(STATUS.NAME_HAS_USED); if (checkName) return resResult(STATUS.NAME_HAS_USED);
let warStars: WarStar[] = []; let warStars: WarStar[] = [];
@@ -397,7 +397,7 @@ export class GmRoleHandler {
async reCalCe(msg: { roleId: string }, session: BackendSession) { async reCalCe(msg: { roleId: string }, session: BackendSession) {
const { roleId } = msg; const { roleId } = msg;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let schools = await SchoolModel.findByRoleId(roleId); let schools = await SchoolModel.findByRoleId(roleId);
let jewels = await JewelModel.findbyRole(roleId); let jewels = await JewelModel.findbyRole(roleId);
let heroes = await HeroModel.findByRole(roleId); let heroes = await HeroModel.findByRole(roleId);

View File

@@ -10,7 +10,7 @@ import { getSimpleRoleInfo } from '../../../services/roleService';
import { getRoleOnlineInfo } from '../../../services/redisService'; import { getRoleOnlineInfo } from '../../../services/redisService';
import { lockData } from '../../../services/redLockService'; import { lockData } from '../../../services/redLockService';
import { GuildModel } from '../../../db/Guild'; import { GuildModel } from '../../../db/Guild';
import Role, { RoleType } from '../../../db/Role'; import { RoleModel, RoleType } from '../../../db/Role';
import { openGuildRefine } from '../../../services/guildRefineService'; import { openGuildRefine } from '../../../services/guildRefineService';
import { unlockTrain } from '../../../services/guildTrainService'; import { unlockTrain } from '../../../services/guildTrainService';
import { UserGuildModel } from '../../../db/UserGuild'; import { UserGuildModel } from '../../../db/UserGuild';
@@ -257,7 +257,7 @@ export class AuctionHandler {
const serverId: number = session.get('serverId'); const serverId: number = session.get('serverId');
if (!guildCode) {//创建公会 if (!guildCode) {//创建公会
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const role: RoleType = await Role.findByRoleId(roleId); const role: RoleType = await RoleModel.findByRoleId(roleId);
// 创建公会 // 创建公会
const name = '测试公会' const name = '测试公会'
const icon = 1 const icon = 1
@@ -271,7 +271,7 @@ export class AuctionHandler {
const userGuild = await UserGuildModel.createUserGuild(guild.code, role, true); const userGuild = await UserGuildModel.createUserGuild(guild.code, role, true);
if (!userGuild) return resResult(STATUS.GUILD_CREATE_ERROR); if (!userGuild) return resResult(STATUS.GUILD_CREATE_ERROR);
await Role.joinGuild(roleId, guild.code, guild.name, true); await RoleModel.joinGuild(roleId, guild.code, guild.name, true);
await UserGuildApplyModel.deleteApply(roleId); // 删除玩家所有对其他公会的申请 await UserGuildApplyModel.deleteApply(roleId); // 删除玩家所有对其他公会的申请
guildCode = guild.code; guildCode = guild.code;
session.set('guildCode', guildCode); session.set('guildCode', guildCode);

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@@ -18,7 +18,7 @@ import { checkTask } from '../../../services/task/taskService';
import { guildInter } from '../../../pubUtils/interface'; import { guildInter } from '../../../pubUtils/interface';
import { addItems, getGoldObject, handleCost } from '../../../services/role/rewardService'; import { addItems, getGoldObject, handleCost } from '../../../services/role/rewardService';
import * as dicParam from '../../../pubUtils/dicParam'; import * as dicParam from '../../../pubUtils/dicParam';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { sendMailToGuildByContent } from '../../../services/mailService'; import { sendMailToGuildByContent } from '../../../services/mailService';
import { genAuction, getAuctionRewardByPoolId } from '../../../services/auctionService'; import { genAuction, getAuctionRewardByPoolId } from '../../../services/auctionService';
import { sendMessageToGuildWithSuc } from '../../../services/pushService'; import { sendMessageToGuildWithSuc } from '../../../services/pushService';
@@ -244,7 +244,7 @@ export class GuildHandler {
let freeCount = dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_FREECOUNT - myEncourageCnt > 0? dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_FREECOUNT - myEncourageCnt: 0; let freeCount = dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_FREECOUNT - myEncourageCnt > 0? dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_FREECOUNT - myEncourageCnt: 0;
let costGold = (count - freeCount) * dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_COST; let costGold = (count - freeCount) * dicParam.GUILD_BOSS.GUILD_BOSS_ENCOURAGE_COST;
if(costGold < 0) costGold = 0; if(costGold < 0) costGold = 0;
let { gold } = await Role.findByRoleId(roleId, 'gold'); let { gold } = await RoleModel.findByRoleId(roleId, 'gold');
if(gold < costGold) return resResult(STATUS.BATTLE_GOLD_NOT_ENOUGH); if(gold < costGold) return resResult(STATUS.BATTLE_GOLD_NOT_ENOUGH);
let { code, bossLv } = bossInstance; let { code, bossLv } = bossInstance;

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@@ -4,7 +4,7 @@ import { STATUS, GUILD_OPERATE, GUILD_AUTH, GUILD_JOB, GUILD_APPLY_TYPE, GUILD_S
import { UserGuildModel, UserGuildType } from '../../../db/UserGuild'; import { UserGuildModel, UserGuildType } from '../../../db/UserGuild';
import { checkAuth, joinGuild, getUserGuildWithRefActive, addActive, settleGuildWeekly, getMyGuildInfo, setUserGuildSession, getInvitationList, addGuildRecord, pushChangeGuildLeader, pushGuildMemberQuit, pushGuildDismiss, pushGuildInfoUpdate, getTodayGuildActive, getGuildQuitCdTime } from '../../../services/guildService'; import { checkAuth, joinGuild, getUserGuildWithRefActive, addActive, settleGuildWeekly, getMyGuildInfo, setUserGuildSession, getInvitationList, addGuildRecord, pushChangeGuildLeader, pushGuildMemberQuit, pushGuildDismiss, pushGuildInfoUpdate, getTodayGuildActive, getGuildQuitCdTime } from '../../../services/guildService';
import { GuildModel, GuildType, GuildUpdateParam } from '../../../db/Guild'; import { GuildModel, GuildType, GuildUpdateParam } from '../../../db/Guild';
import Role, { RoleType } from '../../../db/Role'; import { RoleModel, RoleType } from '../../../db/Role';
import { ARMY } from '../../../pubUtils/dicParam'; import { ARMY } from '../../../pubUtils/dicParam';
import { handleCost, addItems, getGoldObject } from '../../../services/role/rewardService'; import { handleCost, addItems, getGoldObject } from '../../../services/role/rewardService';
import { nowSeconds, getTimeFun, getSeconds, getZeroPointD, DAY_TO_MS, HOUR_TO_MS } from '../../../pubUtils/timeUtil'; import { nowSeconds, getTimeFun, getSeconds, getZeroPointD, DAY_TO_MS, HOUR_TO_MS } from '../../../pubUtils/timeUtil';
@@ -60,7 +60,7 @@ export class GuildHandler {
if (checkNameResult) return resResult(STATUS.GUILD_NAME_DUP); if (checkNameResult) return resResult(STATUS.GUILD_NAME_DUP);
// 检查元宝是否够 // 检查元宝是否够
const role = await Role.findByRoleId(roleId); const role = await RoleModel.findByRoleId(roleId);
if (ARMY.ARMY_CREAT_COST > role.gold) { if (ARMY.ARMY_CREAT_COST > role.gold) {
return resResult(STATUS.DAILY_REFRESH_GOLD_LACK); return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
} }
@@ -82,7 +82,7 @@ export class GuildHandler {
const userGuild = await UserGuildModel.createUserGuild(guild.code, role, true); const userGuild = await UserGuildModel.createUserGuild(guild.code, role, true);
if (!userGuild) return resResult(STATUS.GUILD_CREATE_ERROR); if (!userGuild) return resResult(STATUS.GUILD_CREATE_ERROR);
await Role.joinGuild(roleId, guild.code, guild.name, true); await RoleModel.joinGuild(roleId, guild.code, guild.name, true);
await UserGuildApplyModel.deleteApply(roleId); // 删除玩家所有对其他公会的申请 await UserGuildApplyModel.deleteApply(roleId); // 删除玩家所有对其他公会的申请
// 加入排行 // 加入排行
@@ -118,7 +118,7 @@ export class GuildHandler {
const guildList = await GuildModel.getGuildList(page, showPeopleMax, name, serverId); const guildList = await GuildModel.getGuildList(page, showPeopleMax, name, serverId);
const applyList = await UserGuildApplyModel.findApplyByRole(roleId); const applyList = await UserGuildApplyModel.findApplyByRole(roleId);
const { quitGuildTime: quitTime = 0 } = await Role.findByRoleId(roleId); const { quitGuildTime: quitTime = 0 } = await RoleModel.findByRoleId(roleId);
const list = new Array<GuildListInfo>(); const list = new Array<GuildListInfo>();
for (let guild of guildList) { for (let guild of guildList) {
@@ -162,7 +162,7 @@ export class GuildHandler {
for(let roleId of guild.members) { for(let roleId of guild.members) {
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: name }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: name }]);
} }
await Role.updateGuildName(code, name); await RoleModel.updateGuildName(code, name);
} }
if (notice != undefined) { if (notice != undefined) {
pushGuildNoticeUpdateMsg(roleId, roleName, guild); pushGuildNoticeUpdateMsg(roleId, roleName, guild);
@@ -234,15 +234,15 @@ export class GuildHandler {
} }
await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast([{ roleId: memberRoleId, userGuild }]); await this.app.rpc.connector.connectorRemote.setOtherUserGuildSession.broadcast([{ roleId: memberRoleId, userGuild }]);
const role = await Role.findByRoleId(memberRoleId); const role = await RoleModel.findByRoleId(memberRoleId);
let updateObject = {}; let updateObject = {};
if (auth == GUILD_AUTH.LEADER) { // 转让团长 if (auth == GUILD_AUTH.LEADER) { // 转让团长
updateObject['leader'] = role._id; updateObject['leader'] = role._id;
let myUserGuild = await UserGuildModel.updateInfo(roleId, { auth: GUILD_AUTH.MEMBER, job: GUILD_JOB.SHIBING }, {}); // 自己降权限 let myUserGuild = await UserGuildModel.updateInfo(roleId, { auth: GUILD_AUTH.MEMBER, job: GUILD_JOB.SHIBING }, {}); // 自己降权限
setUserGuildSession(session, myUserGuild); setUserGuildSession(session, myUserGuild);
await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(role) }]); await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(role) }]);
await Role.updateRoleInfo(memberRoleId, { isGuildLeader: true }); await RoleModel.updateRoleInfo(memberRoleId, { isGuildLeader: true });
await Role.updateRoleInfo(roleId, { isGuildLeader: false }); await RoleModel.updateRoleInfo(roleId, { isGuildLeader: false });
await guildAbdicateToLeague(guild, roleId, role); await guildAbdicateToLeague(guild, roleId, role);
} }
@@ -310,7 +310,7 @@ export class GuildHandler {
return resResult(STATUS.GUILD_MEMBER_MAX); return resResult(STATUS.GUILD_MEMBER_MAX);
} }
const role = await Role.findByRoleId(roleId, null, true); const role = await RoleModel.findByRoleId(roleId, null, true);
if (ceLimit > role.ce) { if (ceLimit > role.ce) {
return resResult(STATUS.GUILD_NOT_REACH_CONDI); return resResult(STATUS.GUILD_NOT_REACH_CONDI);
} }
@@ -407,8 +407,8 @@ export class GuildHandler {
const day = <number>getTimeFun().getBeforeDay(3); const day = <number>getTimeFun().getBeforeDay(3);
const { quitGuildTime: quitTime = 0 } = await Role.findByRoleId(roleId); const { quitGuildTime: quitTime = 0 } = await RoleModel.findByRoleId(roleId);
let allList = await Role.getInviteList(day, serverId); let allList = await RoleModel.getInviteList(day, serverId);
allList = allList.filter(cur => !invitedMembers.includes(cur.roleId)) allList = allList.filter(cur => !invitedMembers.includes(cur.roleId))
let list = getRandEelm(allList, 10); let list = getRandEelm(allList, 10);
if (!list.length) list = allList; if (!list.length) list = allList;
@@ -433,7 +433,7 @@ export class GuildHandler {
const guild = await GuildModel.findByCode(code, serverId, GUILD_SELECT.INVITED_MEMBER); const guild = await GuildModel.findByCode(code, serverId, GUILD_SELECT.INVITED_MEMBER);
if (guild.isMemberMax) return resResult(STATUS.GUILD_MEMBER_MAX); if (guild.isMemberMax) return resResult(STATUS.GUILD_MEMBER_MAX);
const roleList = await Role.findByRoleIds(roleIds); const roleList = await RoleModel.findByRoleIds(roleIds);
let result = new Array<string>(); let result = new Array<string>();
for (let role of roleList) { for (let role of roleList) {
@@ -572,7 +572,7 @@ export class GuildHandler {
await sendMailToGuildByContent(MAIL_TYPE.GUILD_DISSMISS, code, {}, guild); await sendMailToGuildByContent(MAIL_TYPE.GUILD_DISSMISS, code, {}, guild);
await UserGuildModel.dismiss(code); await UserGuildModel.dismiss(code);
const { members } = guild; const { members } = guild;
await Role.dissmissGuild(members); await RoleModel.dissmissGuild(members);
await UserGuildApplyModel.deleteApplyByGuild(code); await UserGuildApplyModel.deleteApplyByGuild(code);
await guildDismissToLeague(guild); await guildDismissToLeague(guild);
@@ -609,7 +609,7 @@ export class GuildHandler {
const userGuild = await UserGuildModel.quit(code, roleId); const userGuild = await UserGuildModel.quit(code, roleId);
if (!userGuild) return resResult(STATUS.GUILD_QUIT_ERROR); if (!userGuild) return resResult(STATUS.GUILD_QUIT_ERROR);
const role = await Role.quitGuild(roleId, nowSeconds()); const role = await RoleModel.quitGuild(roleId, nowSeconds());
if (!role) return resResult(STATUS.GUILD_QUIT_ERROR); if (!role) return resResult(STATUS.GUILD_QUIT_ERROR);
const guild = await GuildModel.quit(code, roleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER); const guild = await GuildModel.quit(code, roleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER);
@@ -646,7 +646,7 @@ export class GuildHandler {
const userGuild = await UserGuildModel.quit(code, memberRoleId); const userGuild = await UserGuildModel.quit(code, memberRoleId);
if (!userGuild) return resResult(STATUS.GUILD_KICK_ERROR); if (!userGuild) return resResult(STATUS.GUILD_KICK_ERROR);
const role = await Role.quitGuild(memberRoleId, nowSeconds()); const role = await RoleModel.quitGuild(memberRoleId, nowSeconds());
if (!role) return resResult(STATUS.GUILD_KICK_ERROR); if (!role) return resResult(STATUS.GUILD_KICK_ERROR);
const guild = await GuildModel.quit(code, memberRoleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER); const guild = await GuildModel.quit(code, memberRoleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER);
@@ -688,7 +688,7 @@ export class GuildHandler {
const { code, roleId: leaderRoleId } = msg; const { code, roleId: leaderRoleId } = msg;
// 离线72小时 // 离线72小时
const { roleName: oldRoleName, quitTime } = await Role.findByRoleId(leaderRoleId); const { roleName: oldRoleName, quitTime } = await RoleModel.findByRoleId(leaderRoleId);
if (quitTime > <number>getTimeFun().getBeforeDay(3)) { if (quitTime > <number>getTimeFun().getBeforeDay(3)) {
return resResult(STATUS.GUILD_LEADER_LOGIN); return resResult(STATUS.GUILD_LEADER_LOGIN);
} }
@@ -699,7 +699,7 @@ export class GuildHandler {
} }
let topUserGuild: UserGuildType; let topUserGuild: UserGuildType;
for (let userGuild of topUserGuilds) { for (let userGuild of topUserGuilds) {
let role = await Role.findByRoleId(userGuild.roleId, 'quitTime'); let role = await RoleModel.findByRoleId(userGuild.roleId, 'quitTime');
if (role && role.quitTime > <number>getTimeFun().getBeforeDay(3)) { if (role && role.quitTime > <number>getTimeFun().getBeforeDay(3)) {
topUserGuild = userGuild; break; topUserGuild = userGuild; break;
} }
@@ -709,7 +709,7 @@ export class GuildHandler {
} }
// 检查元宝是否够 // 检查元宝是否够
const role = await Role.findByRoleId(roleId); const role = await RoleModel.findByRoleId(roleId);
if (ARMY.ARMY_IMPEACH_COST > role.gold) { if (ARMY.ARMY_IMPEACH_COST > role.gold) {
return resResult(STATUS.DAILY_REFRESH_GOLD_LACK); return resResult(STATUS.DAILY_REFRESH_GOLD_LACK);
} }
@@ -735,8 +735,8 @@ export class GuildHandler {
await sendMailByContent(MAIL_TYPE.GUILD_BE_SET_LEADER, topUser.roleId, { sendName: roleName, params: [guild.name] }); await sendMailByContent(MAIL_TYPE.GUILD_BE_SET_LEADER, topUser.roleId, { sendName: roleName, params: [guild.name] });
await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(topUser) }]); await updateUserInfo(REDIS_KEY.GUILD_INFO, code, [{ field: 'leader', value: new GuildLeader(topUser) }]);
await Role.updateRoleInfo(leaderRoleId, { isGuildLeader: false }); await RoleModel.updateRoleInfo(leaderRoleId, { isGuildLeader: false });
let newLeader = await Role.updateRoleInfo(topUser.roleId, { isGuildLeader: true }); let newLeader = await RoleModel.updateRoleInfo(topUser.roleId, { isGuildLeader: true });
await guildAbdicateToLeague(guild, leaderRoleId, newLeader); await guildAbdicateToLeague(guild, leaderRoleId, newLeader);
reportTAEvent(roleId, TA_EVENT.GUILD_MASTER_CHANGE, { way: GUILD_MASTER_CHANGE_WAY.IMPEACH, change_id_after: topUser.roleId }, ip) reportTAEvent(roleId, TA_EVENT.GUILD_MASTER_CHANGE, { way: GUILD_MASTER_CHANGE_WAY.IMPEACH, change_id_after: topUser.roleId }, ip)
@@ -957,7 +957,7 @@ export class GuildHandler {
const guild = await GuildModel.findByCode(code, serverId); const guild = await GuildModel.findByCode(code, serverId);
const leader = <RoleType>guild.leader; const leader = <RoleType>guild.leader;
let threeDaysBefore = <number>getTimeFun().getBeforeDay(3); let threeDaysBefore = <number>getTimeFun().getBeforeDay(3);
await Role.updateRoleInfo(leader.roleId, { quitTime: threeDaysBefore }); await RoleModel.updateRoleInfo(leader.roleId, { quitTime: threeDaysBefore });
return resResult(STATUS.SUCCESS, { code }); return resResult(STATUS.SUCCESS, { code });
} }
@@ -971,7 +971,7 @@ export class GuildHandler {
} }
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const quitGuildTime = type ? Math.floor((new Date().getTime() - HOUR_TO_MS * 2) / 1000) : 0; const quitGuildTime = type ? Math.floor((new Date().getTime() - HOUR_TO_MS * 2) / 1000) : 0;
await Role.updateRoleInfo(roleId, { quitGuildTime: quitGuildTime }); await RoleModel.updateRoleInfo(roleId, { quitGuildTime: quitGuildTime });
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }
@@ -992,13 +992,13 @@ export class GuildHandler {
const { isMemberMax, isAuto, ceLimit, lv } = guild; const { isMemberMax, isAuto, ceLimit, lv } = guild;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if (role.guildCode) { if (role.guildCode) {
let oldCode = role.guildCode; let oldCode = role.guildCode;
const userGuild = await UserGuildModel.quit(oldCode, roleId); const userGuild = await UserGuildModel.quit(oldCode, roleId);
if (!userGuild) return resResult(STATUS.GUILD_QUIT_ERROR); if (!userGuild) return resResult(STATUS.GUILD_QUIT_ERROR);
role = await Role.quitGuild(roleId, nowSeconds()); role = await RoleModel.quitGuild(roleId, nowSeconds());
if (!role) return resResult(STATUS.GUILD_QUIT_ERROR); if (!role) return resResult(STATUS.GUILD_QUIT_ERROR);
const guild = await GuildModel.quit(oldCode, roleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER); const guild = await GuildModel.quit(oldCode, roleId, serverId, role.ce, userGuild.auth == GUILD_AUTH.MANAGER);

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@@ -25,7 +25,7 @@ import { GVGCityAreaPointModel } from '../../../db/GVGCityAreaPoint';
import { Rank } from '../../../services/rankService'; import { Rank } from '../../../services/rankService';
import { LeagueRankInfo, RoleRankInfo } from '../../../domain/rank'; import { LeagueRankInfo, RoleRankInfo } from '../../../domain/rank';
import { addBattleEndRec } from '../../../services/gvg/gvgRecService'; import { addBattleEndRec } from '../../../services/gvg/gvgRecService';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { EXTERIOR, GVG } from '../../../pubUtils/dicParam'; import { EXTERIOR, GVG } from '../../../pubUtils/dicParam';
import { sendMessageToGuildWithSuc, sendMessageToGVGAreaByTeamWithSuc, sendMessageToUserWithSuc } from '../../../services/pushService'; import { sendMessageToGuildWithSuc, sendMessageToGVGAreaByTeamWithSuc, sendMessageToUserWithSuc } from '../../../services/pushService';
import { checkLeagueAuth } from '../../../services/gvg/gvgTeamService'; import { checkLeagueAuth } from '../../../services/gvg/gvgTeamService';
@@ -75,7 +75,7 @@ export class GVGBattleHandler {
let durability = gameData.gvgTeamDurability.get(index)||0; let durability = gameData.gvgTeamDurability.get(index)||0;
let groupKey = await getGroupKey(serverId); let groupKey = await getGroupKey(serverId);
let role = await Role.findByRoleId(roleId, 'lv title'); let role = await RoleModel.findByRoleId(roleId, 'lv title');
let updateParam: SaveTeamUpdateParam = { index, head, spine, frame, roleName, serverId, leagueCode, leagueName, lv: role.lv, title: role.title } let updateParam: SaveTeamUpdateParam = { index, head, spine, frame, roleName, serverId, leagueCode, leagueName, lv: role.lv, title: role.title }
if(lineup) { if(lineup) {
let { isOK, heroes } = await checkBattleHeroesByHid(roleId, lineup.map(cur => cur.actorId)); let { isOK, heroes } = await checkBattleHeroesByHid(roleId, lineup.map(cur => cur.actorId));

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@@ -10,7 +10,7 @@ import { GVGVestigeRankModel } from "../../../db/GVGVestigeRank";
import { GVGVestigeRecModel, GVGVestigeRecUpdate } from "../../../db/GVGVestigeRec"; import { GVGVestigeRecModel, GVGVestigeRecUpdate } from "../../../db/GVGVestigeRec";
import { GVGVestigeSumRankModel } from "../../../db/GVGVestigeSumRank"; import { GVGVestigeSumRankModel } from "../../../db/GVGVestigeSumRank";
import { HeroModel } from "../../../db/Hero"; import { HeroModel } from "../../../db/Hero";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { GVGVestigeOppLineup, VestigeRank } from "../../../domain/gvgField/returnData"; import { GVGVestigeOppLineup, VestigeRank } from "../../../domain/gvgField/returnData";
import { RoleRankInfo } from "../../../domain/rank"; import { RoleRankInfo } from "../../../domain/rank";
import { getRemoteRplFilePath, getRemoteRplPrefix } from "../../../pubUtils/battleUtils"; import { getRemoteRplFilePath, getRemoteRplPrefix } from "../../../pubUtils/battleUtils";
@@ -156,7 +156,7 @@ export class GVGProduceHandler {
let hisVestigeRank = await GVGVestigeRankModel.findByRole(vestigeId, targetRoleId); let hisVestigeRank = await GVGVestigeRankModel.findByRole(vestigeId, targetRoleId);
if(!hisVestigeRank) return resResult(STATUS.GVG_VESTIGE_TARGET_NOT_FOUND); if(!hisVestigeRank) return resResult(STATUS.GVG_VESTIGE_TARGET_NOT_FOUND);
let role = await Role.findByRoleId(hisVestigeRank.roleId, 'roleId roleName serverId guildName title lv heads head spines spine frames frame') let role = await RoleModel.findByRoleId(hisVestigeRank.roleId, 'roleId roleName serverId guildName title lv heads head spines spine frames frame')
if(!hisVestigeRank) return resResult(STATUS.GVG_VESTIGE_TARGET_NOT_FOUND); if(!hisVestigeRank) return resResult(STATUS.GVG_VESTIGE_TARGET_NOT_FOUND);
let hids = hisVestigeRank.lineup?.map(cur => cur.actorId)||[]; let hids = hisVestigeRank.lineup?.map(cur => cur.actorId)||[];
@@ -477,7 +477,7 @@ export class GVGProduceHandler {
for(let { roleId: targetRoleId, rank, lineup } of vestigeRanks) { for(let { roleId: targetRoleId, rank, lineup } of vestigeRanks) {
let param = <RoleRankInfo>await r.getParam(rank, targetRoleId, [rank]); let param = <RoleRankInfo>await r.getParam(rank, targetRoleId, [rank]);
if(!param) { if(!param) {
let role = await Role.findByRoleId(targetRoleId, ROLE_SELECT.RANK); let role = await RoleModel.findByRoleId(targetRoleId, ROLE_SELECT.RANK);
await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: targetRoleId }, { role }); await r.generParamAndSet(REDIS_KEY.USER_INFO, { roleId: targetRoleId }, { role });
param = <RoleRankInfo>await r.getParam(rank, targetRoleId, [rank]); param = <RoleRankInfo>await r.getParam(rank, targetRoleId, [rank]);
} }
@@ -492,7 +492,7 @@ export class GVGProduceHandler {
} }
if(!myRank) { if(!myRank) {
let obj = new VestigeRank(); let obj = new VestigeRank();
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK);
obj.setByRole(role, serverNames[serverId]); obj.setByRole(role, serverNames[serverId]);
myRank = obj; myRank = obj;
} }

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@@ -11,7 +11,7 @@ import { Contribute, GVGUserDataModel } from "../../../db/GVGUserData";
import { GVGUserItemModel } from "../../../db/GVGUserItem"; import { GVGUserItemModel } from "../../../db/GVGUserItem";
import { GVGUserTaskModel } from "../../../db/GVGUserTask"; import { GVGUserTaskModel } from "../../../db/GVGUserTask";
import { GVG } from "../../../pubUtils/dicParam"; import { GVG } from "../../../pubUtils/dicParam";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { addGVGTechActive, calFighterContribute, calProducerContribute, checkPreTech, checkTechIsIng, checkTechProgress, getDailyLoginReward, getMyContribute, pushTechChange, pushTechRollback, sendUngotBoxReward } from "../../../services/gvg/gvgPrepareService"; import { addGVGTechActive, calFighterContribute, calProducerContribute, checkPreTech, checkTechIsIng, checkTechProgress, getDailyLoginReward, getMyContribute, pushTechChange, pushTechRollback, sendUngotBoxReward } from "../../../services/gvg/gvgPrepareService";
import { GVGUserDailyDataModel } from "../../../db/GVGUserDailyData"; import { GVGUserDailyDataModel } from "../../../db/GVGUserDailyData";
import { gameData } from "../../../pubUtils/data"; import { gameData } from "../../../pubUtils/data";
@@ -188,7 +188,7 @@ export class GVGHandler {
const members = myLeague.members||[]; const members = myLeague.members||[];
const roleIds = members.map(member => member.roleId); const roleIds = members.map(member => member.roleId);
const roles = await Role.findByRoleIds(roleIds); const roles = await RoleModel.findByRoleIds(roleIds);
const serverNames = await getAllServerName(); const serverNames = await getAllServerName();
const myUserData = await GVGUserDataModel.findByRole(configId, myLeague.leagueCode, roleId); const myUserData = await GVGUserDataModel.findByRole(configId, myLeague.leagueCode, roleId);

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@@ -9,7 +9,7 @@ import { checkCanManage, checkGuildLeader, checkLeagueAuth, createLeague, getLea
import { LeagueGuildInfo, LeagueListInfo, LeagueMemberListInfo, LeagueSimpleInfo } from "../../../domain/gvgField/returnData"; import { LeagueGuildInfo, LeagueListInfo, LeagueMemberListInfo, LeagueSimpleInfo } from "../../../domain/gvgField/returnData";
import { getAllServerName, getServerName, isRoleOnline, updateUserInfo } from "../../../services/redisService"; import { getAllServerName, getServerName, isRoleOnline, updateUserInfo } from "../../../services/redisService";
import { GVG } from "../../../pubUtils/dicParam"; import { GVG } from "../../../pubUtils/dicParam";
import Role, { RoleType } from "../../../db/Role"; import { RoleModel, RoleType } from "../../../db/Role";
import { GVGUserDataModel } from "../../../db/GVGUserData"; import { GVGUserDataModel } from "../../../db/GVGUserData";
import { sendMessageToGuildWithSuc, sendMessageToUserWithSuc } from "../../../services/pushService"; import { sendMessageToGuildWithSuc, sendMessageToUserWithSuc } from "../../../services/pushService";
import { GVGLeaguePrepareModel } from "../../../db/GVGLeaguePrepare"; import { GVGLeaguePrepareModel } from "../../../db/GVGLeaguePrepare";
@@ -376,7 +376,7 @@ export class GVGManageHandler {
const members = league.members||[]; const members = league.members||[];
let roleIds = members.map(member => member.roleId); let roleIds = members.map(member => member.roleId);
const roles = await Role.findByRoleIds(roleIds); const roles = await RoleModel.findByRoleIds(roleIds);
const serverNames = await getAllServerName(); const serverNames = await getAllServerName();
const userdatas = await GVGUserDataModel.findByRoles(configId, targetLeagueCode, roleIds); const userdatas = await GVGUserDataModel.findByRoles(configId, targetLeagueCode, roleIds);
const result: LeagueMemberListInfo[] = []; const result: LeagueMemberListInfo[] = [];
@@ -534,7 +534,7 @@ export class GVGManageHandler {
const members = myLeague.members||[]; const members = myLeague.members||[];
const candidates = members.filter(cur => cur.auth == LEAGUE_AUTH.SUB_LEADER); const candidates = members.filter(cur => cur.auth == LEAGUE_AUTH.SUB_LEADER);
let roleIds = candidates.map(member => member.roleId); let roleIds = candidates.map(member => member.roleId);
const roles = await Role.findByRoleIds(roleIds); const roles = await RoleModel.findByRoleIds(roleIds);
const serverNames = await getAllServerName(); const serverNames = await getAllServerName();
const userdatas = await GVGUserDataModel.findByRoles(configId, targetLeagueCode, roleIds); const userdatas = await GVGUserDataModel.findByRoles(configId, targetLeagueCode, roleIds);
const result = roles.map(role => { const result = roles.map(role => {
@@ -572,7 +572,7 @@ export class GVGManageHandler {
const checkHisAuth = await checkLeagueAuth(targetRoleId, myLeague, LEAGUE_MANAGE_TYPE.BE_ABDICATED); const checkHisAuth = await checkLeagueAuth(targetRoleId, myLeague, LEAGUE_MANAGE_TYPE.BE_ABDICATED);
if(!checkHisAuth) return resResult(STATUS.GVG_HE_HAS_NO_AUTH); if(!checkHisAuth) return resResult(STATUS.GVG_HE_HAS_NO_AUTH);
const targetRole = await Role.findByRoleId(targetRoleId, '_id roleName serverId guildName roleId'); const targetRole = await RoleModel.findByRoleId(targetRoleId, '_id roleName serverId guildName roleId');
let targetRoleServerName = await getServerName(targetRole.serverId); let targetRoleServerName = await getServerName(targetRole.serverId);
// 修改联军数据 membersleader // 修改联军数据 membersleader

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@@ -5,7 +5,7 @@ import { GVGLeagueFarmModel, GVGLeagueFarmType } from "../../../db/GVGLeagueFarm
import { GVGLeagueFarmRecModel } from "../../../db/GVGLeagueFarmRec"; import { GVGLeagueFarmRecModel } from "../../../db/GVGLeagueFarmRec";
import { GVGLeaguePrepareModel } from "../../../db/GVGLeaguePrepare"; import { GVGLeaguePrepareModel } from "../../../db/GVGLeaguePrepare";
import { GVGUserItemModel } from "../../../db/GVGUserItem"; import { GVGUserItemModel } from "../../../db/GVGUserItem";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { LeagueFarmListInfo, LeagueFarmMember, LeagueField } from "../../../domain/gvgField/returnData"; import { LeagueFarmListInfo, LeagueFarmMember, LeagueField } from "../../../domain/gvgField/returnData";
import { gameData, getGVGResourceBasesByType } from "../../../pubUtils/data"; import { gameData, getGVGResourceBasesByType } from "../../../pubUtils/data";
import { ItemInter, RewardInter } from "../../../pubUtils/interface"; import { ItemInter, RewardInter } from "../../../pubUtils/interface";
@@ -118,7 +118,7 @@ export class GVGProduceHandler {
} }
const serverNames = await getAllServerName(); const serverNames = await getAllServerName();
const roles = await Role.findByRoleIds(roleIds); const roles = await RoleModel.findByRoleIds(roleIds);
const result: LeagueFarmMember[] = []; const result: LeagueFarmMember[] = [];
for(let role of roles) { for(let role of roles) {
let obj = new LeagueFarmMember(role, serverNames); let obj = new LeagueFarmMember(role, serverNames);
@@ -419,7 +419,7 @@ export class GVGProduceHandler {
} }
const serverNames = await getAllServerName(); const serverNames = await getAllServerName();
const roles = await Role.findByRoleIds(roleIds); const roles = await RoleModel.findByRoleIds(roleIds);
const result: LeagueFarmMember[] = []; const result: LeagueFarmMember[] = [];
for(let role of roles) { for(let role of roles) {
let obj = new LeagueFarmMember(role, serverNames); let obj = new LeagueFarmMember(role, serverNames);

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@@ -10,7 +10,7 @@ import { ITID, CONSUME_TYPE } from '../../../consts/constModules/itemConst';
import { GUILD_POINT_WAYS, GUILD_STRUCTURE, WISH_POOL_TYPE } from '../../../consts/constModules/guildConst'; import { GUILD_POINT_WAYS, GUILD_STRUCTURE, WISH_POOL_TYPE } from '../../../consts/constModules/guildConst';
import { getWishPool, getUserGuildWithRefActive, addActive, canWishToday } from '../../../services/guildService'; import { getWishPool, getUserGuildWithRefActive, addActive, canWishToday } from '../../../services/guildService';
import { findIndex, findWhere } from 'underscore'; import { findIndex, findWhere } from 'underscore';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { getRoleOnlineInfo } from '../../../services/redisService'; import { getRoleOnlineInfo } from '../../../services/redisService';
import { ARMY } from '../../../pubUtils/dicParam'; import { ARMY } from '../../../pubUtils/dicParam';
import { guildInter } from '../../../pubUtils/interface'; import { guildInter } from '../../../pubUtils/interface';
@@ -89,7 +89,7 @@ export class WishPoolHandler {
const sid: string = session.get('sid'); const sid: string = session.get('sid');
if (wishRoleId == dntRoleId) if (wishRoleId == dntRoleId)
return resResult(STATUS.WRONG_PARMS); return resResult(STATUS.WRONG_PARMS);
let role = await Role.findByRoleId(wishRoleId); let role = await RoleModel.findByRoleId(wishRoleId);
if (!role) if (!role)
return resResult(STATUS.WRONG_PARMS);//没有玩家 return resResult(STATUS.WRONG_PARMS);//没有玩家
let wishUserGuild = await getUserGuildWithRefActive(wishRoleId, ' wishDntCnt wishGoods guildCode'); let wishUserGuild = await getUserGuildWithRefActive(wishRoleId, ' wishDntCnt wishGoods guildCode');

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@@ -1,7 +1,7 @@
import { Application, BackendSession, ChannelService, HandlerService, } from "pinus"; import { Application, BackendSession, ChannelService, HandlerService, } from "pinus";
import { resResult, getRandEelm, getResStr, shouldRefresh, sortArrRandom, checkRoleIsRobot, getRobotSysType, makeRobotId, parseNumberList } from "../../../pubUtils/util"; import { resResult, getRandEelm, getResStr, shouldRefresh, sortArrRandom, checkRoleIsRobot, getRobotSysType, makeRobotId, parseNumberList } from "../../../pubUtils/util";
import { STATUS, ROLE_SELECT, FRIEND_DROP_TYPE, FRIEND_RELATION_TYPE, POPULATE_TYPE, BLOCK_OPEATE, CONSUME_TYPE, ITID, HERO_SELECT, REDIS_KEY, MSG_SOURCE, MSG_TYPE, TASK_TYPE, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, PUSH_ROUTE } from "../../../consts"; import { STATUS, ROLE_SELECT, FRIEND_DROP_TYPE, FRIEND_RELATION_TYPE, POPULATE_TYPE, BLOCK_OPEATE, CONSUME_TYPE, ITID, HERO_SELECT, REDIS_KEY, MSG_SOURCE, MSG_TYPE, TASK_TYPE, ROBOT_SYS_TYPE, ITEM_CHANGE_REASON, PUSH_ROUTE } from "../../../consts";
import Role, { RoleModel, RoleType } from "../../../db/Role"; import { RoleModel, RoleType } from "../../../db/Role";
import { getTimeFun, getZeroPointD } from "../../../pubUtils/timeUtil"; import { getTimeFun, getZeroPointD } from "../../../pubUtils/timeUtil";
import { FriendApplyModel } from "../../../db/FriendApply"; import { FriendApplyModel } from "../../../db/FriendApply";
import { FriendListParam, FriendRecommendParams, BlackListParam, FriendValueListParam, HeroDetailParam } from "../../../domain/roleField/friend"; import { FriendListParam, FriendRecommendParams, BlackListParam, FriendValueListParam, HeroDetailParam } from "../../../domain/roleField/friend";
@@ -50,7 +50,7 @@ export class FriendHandler {
const day = <number>getTimeFun().getBeforeHour(FRIEND.FRIEND_RECONMMEND_ACTIVETIME); const day = <number>getTimeFun().getBeforeHour(FRIEND.FRIEND_RECONMMEND_ACTIVETIME);
const { lv, serverId: myServerId } = await Role.findByRoleId(roleId, ROLE_SELECT.GET_MY_SERVER); const { lv, serverId: myServerId } = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_MY_SERVER);
let nums = parseNumberList(FRIEND.FRIEND_RECONMMEND_LEVEL); let nums = parseNumberList(FRIEND.FRIEND_RECONMMEND_LEVEL);
// let max = Math.max(...nums); // let max = Math.max(...nums);
let recommendList = await RoleModel.find({ loginTime: { $gt: day }, hasInit: true }).limit(200).lean({ getters: true, virtuals: true }) let recommendList = await RoleModel.find({ loginTime: { $gt: day }, hasInit: true }).limit(200).lean({ getters: true, virtuals: true })
@@ -117,7 +117,7 @@ export class FriendHandler {
let roleId: string = session.get('roleId'); let roleId: string = session.get('roleId');
let { value } = msg; let { value } = msg;
let allList = await Role.searchByNameOrId(value); let allList = await RoleModel.searchByNameOrId(value);
let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT); let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT);
let list = new Array<FriendRecommendParams>(); let list = new Array<FriendRecommendParams>();
@@ -141,7 +141,7 @@ export class FriendHandler {
let roleId: string = session.get('roleId'); let roleId: string = session.get('roleId');
let roleIds = msg.roleIds; let roleIds = msg.roleIds;
const role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_ROLE_ID); const role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_ROLE_ID);
let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT); let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT);
let str = '', resultRoleIds = new Array<string>(); let str = '', resultRoleIds = new Array<string>();
@@ -157,7 +157,7 @@ export class FriendHandler {
let hisRelation = await FriendRelationModel.findFriendByRole(hisRoleId, POPULATE_TYPE.NOT); let hisRelation = await FriendRelationModel.findFriendByRole(hisRoleId, POPULATE_TYPE.NOT);
let hisType = getRecommendType(hisRelation, hisRoleId, roleId); let hisType = getRecommendType(hisRelation, hisRoleId, roleId);
if(hisType == FRIEND_RELATION_TYPE.NORMAL) { if(hisType == FRIEND_RELATION_TYPE.NORMAL) {
let incResult = await Role.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION); let incResult = await RoleModel.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION);
if (!incResult) { if (!incResult) {
str = getResStr(STATUS.FRIEND_HIS_APPLY_MAX); continue; str = getResStr(STATUS.FRIEND_HIS_APPLY_MAX); continue;
} }
@@ -198,7 +198,7 @@ export class FriendHandler {
let { applyCodeList, isPass } = msg; let { applyCodeList, isPass } = msg;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let roles = new Array<RoleType>(); let roles = new Array<RoleType>();
let friendCnt = role.friendCnt; let friendCnt = role.friendCnt;
@@ -259,7 +259,7 @@ export class FriendHandler {
} }
let deleteCount = await FriendApplyModel.deleteApply(resultApplyCodeList); let deleteCount = await FriendApplyModel.deleteApply(resultApplyCodeList);
role = await Role.increaseFriendApplyCnt(roleId, -1 * deleteCount, FRIEND.FRIEND_MANAGE_APPLICATION); role = await RoleModel.increaseFriendApplyCnt(roleId, -1 * deleteCount, FRIEND.FRIEND_MANAGE_APPLICATION);
roles.push(role); roles.push(role);
// 任务 // 任务
await checkTaskWithRoles(roleId, sid, TASK_TYPE.FRIEND_NUM, roles); await checkTaskWithRoles(roleId, sid, TASK_TYPE.FRIEND_NUM, roles);
@@ -280,7 +280,7 @@ export class FriendHandler {
public async getFriendList(msg: {}, session: BackendSession) { public async getFriendList(msg: {}, session: BackendSession) {
let roleId: string = session.get('roleId'); let roleId: string = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let res = await getFriendList(role); let res = await getFriendList(role);
return resResult(STATUS.SUCCESS, res); return resResult(STATUS.SUCCESS, res);
@@ -290,7 +290,7 @@ export class FriendHandler {
public async getBlackList(msg: {}, session: BackendSession) { public async getBlackList(msg: {}, session: BackendSession) {
let roleId: string = session.get('roleId'); let roleId: string = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let list = new Array<BlackListParam>(); let list = new Array<BlackListParam>();
let myRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.BLACKLIST); let myRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.BLACKLIST);
let blacklist = myRelation ? myRelation.blacklist : []; let blacklist = myRelation ? myRelation.blacklist : [];
@@ -328,7 +328,7 @@ export class FriendHandler {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let { roleId: hisRoleId, type } = msg; let { roleId: hisRoleId, type } = msg;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let friend: RoleType; let friend: RoleType;
let str = '', list = new Array<BlackListParam>(), frdRoleIds = new Array<string>(), blackRoleIds = new Array<string>(); let str = '', list = new Array<BlackListParam>(), frdRoleIds = new Array<string>(), blackRoleIds = new Array<string>();
@@ -342,11 +342,11 @@ export class FriendHandler {
return resResult(STATUS.FRIEND_BLACK_HAS_ADD); return resResult(STATUS.FRIEND_BLACK_HAS_ADD);
} }
role = await Role.increaseBlockCnt(roleId, 1, curFriend ? -1 : 0, FRIEND.FRIEND_BLACKLIST_MAX); // 增加黑名单人数 role = await RoleModel.increaseBlockCnt(roleId, 1, curFriend ? -1 : 0, FRIEND.FRIEND_BLACKLIST_MAX); // 增加黑名单人数
if (!role) { if (!role) {
return resResult(STATUS.FRIEND_BLACK_MAX) return resResult(STATUS.FRIEND_BLACK_MAX)
} }
friend = await Role.increaseFriendCnt(hisRoleId, curFriend ? -1 : 0); // 对方好友减少 friend = await RoleModel.increaseFriendCnt(hisRoleId, curFriend ? -1 : 0); // 对方好友减少
let friendShip: FriendShipType; let friendShip: FriendShipType;
if (!!curFriend) { if (!!curFriend) {
@@ -360,8 +360,8 @@ export class FriendHandler {
await delPrivateMsg(roleId, hisRoleId); await delPrivateMsg(roleId, hisRoleId);
let { myRecApplyCount, hisRecApplyCount } = await FriendApplyModel.deleteApplyByRoles(roleId, hisRoleId); // 删除双方的申请 let { myRecApplyCount, hisRecApplyCount } = await FriendApplyModel.deleteApplyByRoles(roleId, hisRoleId); // 删除双方的申请
if(myRecApplyCount > 0) await Role.increaseFriendApplyCnt(roleId, -1 * myRecApplyCount, FRIEND.FRIEND_MANAGE_APPLICATION); if(myRecApplyCount > 0) await RoleModel.increaseFriendApplyCnt(roleId, -1 * myRecApplyCount, FRIEND.FRIEND_MANAGE_APPLICATION);
if(hisRecApplyCount > 0) await Role.increaseFriendApplyCnt(roleId, -1 * hisRecApplyCount, FRIEND.FRIEND_MANAGE_APPLICATION); if(hisRecApplyCount > 0) await RoleModel.increaseFriendApplyCnt(roleId, -1 * hisRecApplyCount, FRIEND.FRIEND_MANAGE_APPLICATION);
let param = new BlackListParam(friend); let param = new BlackListParam(friend);
let { isOnline, sid } = await getRoleOnlineInfo(friend.roleId); let { isOnline, sid } = await getRoleOnlineInfo(friend.roleId);
@@ -389,11 +389,11 @@ export class FriendHandler {
return resResult(STATUS.FRIEND_NOT_FOUND); return resResult(STATUS.FRIEND_NOT_FOUND);
} }
role = await Role.increaseFriendCnt(roleId, -1); // 减少好友 role = await RoleModel.increaseFriendCnt(roleId, -1); // 减少好友
if (!role) { if (!role) {
return resResult(STATUS.FRIEND_NOT_FOUND) return resResult(STATUS.FRIEND_NOT_FOUND)
} }
friend = await Role.increaseFriendCnt(hisRoleId, -1); // 对方好友减少 friend = await RoleModel.increaseFriendCnt(hisRoleId, -1); // 对方好友减少
let friendShip: FriendShipType; let friendShip: FriendShipType;
@@ -414,7 +414,7 @@ export class FriendHandler {
return resResult(STATUS.FRIEND_BLACK_NOT_FOUND); return resResult(STATUS.FRIEND_BLACK_NOT_FOUND);
} }
role = await Role.increaseBlockCnt(roleId, -1, 0, 100); // 黑名单人数减 role = await RoleModel.increaseBlockCnt(roleId, -1, 0, 100); // 黑名单人数减
if (!role) { if (!role) {
return resResult(STATUS.FRIEND_BLACK_MAX) return resResult(STATUS.FRIEND_BLACK_MAX)
} }
@@ -422,14 +422,14 @@ export class FriendHandler {
if (type == BLOCK_OPEATE.REMOVE_AND_APPLY) { if (type == BLOCK_OPEATE.REMOVE_AND_APPLY) {
// 申请好友 // 申请好友
friend = await Role.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION); friend = await RoleModel.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION);
if (!friend) { if (!friend) {
str = getResStr(STATUS.FRIEND_HIS_APPLY_MAX); str = getResStr(STATUS.FRIEND_HIS_APPLY_MAX);
} else { } else {
let hisRelation = await FriendRelationModel.findFriendByRole(hisRoleId, POPULATE_TYPE.NOT); let hisRelation = await FriendRelationModel.findFriendByRole(hisRoleId, POPULATE_TYPE.NOT);
let hisType = getRecommendType(hisRelation, hisRoleId, roleId); let hisType = getRecommendType(hisRelation, hisRoleId, roleId);
if(hisType == FRIEND_RELATION_TYPE.NORMAL) { if(hisType == FRIEND_RELATION_TYPE.NORMAL) {
let incResult = await Role.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION); let incResult = await RoleModel.increaseFriendApplyCnt(hisRoleId, 1, FRIEND.FRIEND_MANAGE_APPLICATION);
if (incResult) { if (incResult) {
let apply = await FriendApplyModel.createApply(hisRoleId, role); let apply = await FriendApplyModel.createApply(hisRoleId, role);
let hisOnlineInfo = await getRoleOnlineInfo(hisRoleId); let hisOnlineInfo = await getRoleOnlineInfo(hisRoleId);
@@ -483,7 +483,7 @@ export class FriendHandler {
} }
let canSendList = await sortByBeSentHeart(roleId, arr); let canSendList = await sortByBeSentHeart(roleId, arr);
let { lv } = await Role.findByRoleId(roleId, ROLE_SELECT.GET_LV); let { lv } = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_LV);
let dicFriendLv = getDicFriendByLv(lv); let dicFriendLv = getDicFriendByLv(lv);
if (!dicFriendLv) return resResult(STATUS.DIC_DATA_NOT_FOUND); if (!dicFriendLv) return resResult(STATUS.DIC_DATA_NOT_FOUND);
@@ -553,7 +553,7 @@ export class FriendHandler {
} }
let canReceiveList = await sortByBeSentHeart(roleId, arr); let canReceiveList = await sortByBeSentHeart(roleId, arr);
let { lv } = await Role.findByRoleId(roleId, ROLE_SELECT.GET_LV); let { lv } = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_LV);
let dicFriendLv = getDicFriendByLv(lv); let dicFriendLv = getDicFriendByLv(lv);
if (!dicFriendLv) return resResult(STATUS.DIC_DATA_NOT_FOUND); if (!dicFriendLv) return resResult(STATUS.DIC_DATA_NOT_FOUND);
@@ -649,7 +649,7 @@ export class FriendHandler {
let { roleId: targetRoleId } = msg; let { roleId: targetRoleId } = msg;
let isRobot = checkRoleIsRobot(targetRoleId); let isRobot = checkRoleIsRobot(targetRoleId);
if(isRobot) { if(isRobot) {
let role = await Role.findByRoleId(roleId, null, true); let role = await RoleModel.findByRoleId(roleId, null, true);
let sysType = getRobotSysType(targetRoleId); let sysType = getRobotSysType(targetRoleId);
let addObj: any = { roleId: makeRobotId(''), roleName: '', guildName: '' }; let addObj: any = { roleId: makeRobotId(''), roleName: '', guildName: '' };
if(sysType == ROBOT_SYS_TYPE.COM_BTL) { if(sysType == ROBOT_SYS_TYPE.COM_BTL) {
@@ -667,7 +667,7 @@ export class FriendHandler {
return resResult(STATUS.SUCCESS, {...param, isRobot }); return resResult(STATUS.SUCCESS, {...param, isRobot });
} else { } else {
let role = await Role.findByRoleId(targetRoleId, null, true); let role = await RoleModel.findByRoleId(targetRoleId, null, true);
let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT); let myFriendRelation = await FriendRelationModel.findFriendByRole(roleId, POPULATE_TYPE.NOT);
let type = getRecommendType(myFriendRelation, roleId, role.roleId); let type = getRecommendType(myFriendRelation, roleId, role.roleId);
@@ -690,7 +690,7 @@ export class FriendHandler {
let result: PlayerDetail; let result: PlayerDetail;
let dbHeroes = await HeroModel.findAndSortByCe(oppoRoleId); let dbHeroes = await HeroModel.findAndSortByCe(oppoRoleId);
let role = await Role.findByRoleId(oppoRoleId, null, true); let role = await RoleModel.findByRoleId(oppoRoleId, null, true);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { topLineupCe, towerLv, showLineup } = role; let { topLineupCe, towerLv, showLineup } = role;
@@ -732,7 +732,7 @@ export class FriendHandler {
let { roleId: hisRoleId, hids } = msg; let { roleId: hisRoleId, hids } = msg;
let role = await Role.findByRoleId(hisRoleId, 'title'); let role = await RoleModel.findByRoleId(hisRoleId, 'title');
if (!role) return resResult(STATUS.ROLE_NOT_FOUND); if (!role) return resResult(STATUS.ROLE_NOT_FOUND);
let roleCe = await RoleCeModel.findByRoleId(hisRoleId); let roleCe = await RoleCeModel.findByRoleId(hisRoleId);

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@@ -4,7 +4,7 @@ import { resResult, deepCopy, parseGoodStr } from '../../../pubUtils/util';
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import { HeroModel, Connect, HeroSkin, HeroUpdate, EPlace, Talent } from '../../../db/Hero'; import { HeroModel, Connect, HeroSkin, HeroUpdate, EPlace, Talent } from '../../../db/Hero';
import { CURRENCY_BY_TYPE, CURRENCY_TYPE, CONSUME_TYPE, HERO_GROW_MAX, HERO_SYSTEM_TYPE, ABI_STAGE, DEBUG_MAGIC_WORD, HERO_INITIAL_QUALITY, REDIS_KEY, TASK_TYPE, ITEM_CHANGE_REASON, CHECK_HERO_CONSUME } from '../../../consts'; import { CURRENCY_BY_TYPE, CURRENCY_TYPE, CONSUME_TYPE, HERO_GROW_MAX, HERO_SYSTEM_TYPE, ABI_STAGE, DEBUG_MAGIC_WORD, HERO_INITIAL_QUALITY, REDIS_KEY, TASK_TYPE, ITEM_CHANGE_REASON, CHECK_HERO_CONSUME } from '../../../consts';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { ItemModel } from '../../../db/Item'; import { ItemModel } from '../../../db/Item';
import { gameData, getHeroExpByLv, getHeroStarByQuality, getHeroWakeByQuality, getHeroLvByExp, getMaxGradeByjobClass, getJobByGradeAndClass, getConnectLvByExp, getEquipByJobClassAndEPlace, getScollByStar, getExpByLv, getConnectMaxLv, getFriendShipByIdAndLv } from '../../../pubUtils/data'; import { gameData, getHeroExpByLv, getHeroStarByQuality, getHeroWakeByQuality, getHeroLvByExp, getMaxGradeByjobClass, getJobByGradeAndClass, getConnectLvByExp, getEquipByJobClassAndEPlace, getScollByStar, getExpByLv, getConnectMaxLv, getFriendShipByIdAndLv } from '../../../pubUtils/data';
import { ItemInter, RewardInter } from '../../../pubUtils/interface'; import { ItemInter, RewardInter } from '../../../pubUtils/interface';
@@ -89,7 +89,7 @@ export class HeroHandler {
// 计算武将可以升的级数 // 计算武将可以升的级数
let hero = await HeroModel.findByHidAndRole(hid, roleId); let hero = await HeroModel.findByHidAndRole(hid, roleId);
if (!hero) return resResult(STATUS.ROLE_HERO_NOT_EXISTS); if (!hero) return resResult(STATUS.ROLE_HERO_NOT_EXISTS);
let { lv: playerLv } = await Role.findByRoleId(roleId); let { lv: playerLv } = await RoleModel.findByRoleId(roleId);
let { lv: oldLv, exp: oldExp } = hero; let { lv: oldLv, exp: oldExp } = hero;
if (oldLv >= playerLv) return resResult(STATUS.ROLE_HERO_LV_OVER); if (oldLv >= playerLv) return resResult(STATUS.ROLE_HERO_LV_OVER);
if (oldLv + addLv > playerLv) addLv = playerLv - oldLv; if (oldLv + addLv > playerLv) addLv = playerLv - oldLv;
@@ -812,7 +812,7 @@ export class HeroHandler {
await SkinModel.deleteMany({ roleId }); await SkinModel.deleteMany({ roleId });
await SchoolModel.deleteAccount(roleId); await SchoolModel.deleteAccount(roleId);
await RoleCeModel.deleteMany({ roleId }); await RoleCeModel.deleteMany({ roleId });
await Role.updateRoleInfo(roleId, { jewelCount: 0 }); await RoleModel.updateRoleInfo(roleId, { jewelCount: 0 });
let heroInfos = []; let heroInfos = [];
for(let [actorId] of gameData.recruit) { for(let [actorId] of gameData.recruit) {
@@ -850,9 +850,9 @@ export class HeroHandler {
if (!hero) return resResult(STATUS.HERO_NOT_FIND); if (!hero) return resResult(STATUS.HERO_NOT_FIND);
await HeroModel.deleteHero(roleId, hid); await HeroModel.deleteHero(roleId, hid);
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
await PvpDefenseModel.deleteHero(roleId, hid); await PvpDefenseModel.deleteHero(roleId, hid);
await Role.updateRoleInfo(roleId, { topLineup: role.topLineup, topLineupCe: role.topLineupCe, ce: role.ce - hero.ce }); await RoleModel.updateRoleInfo(roleId, { topLineup: role.topLineup, topLineupCe: role.topLineupCe, ce: role.ce - hero.ce });
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }
@@ -865,14 +865,14 @@ export class HeroHandler {
//let result = await handleCost(roleId, sid, [{id, count}] ); //let result = await handleCost(roleId, sid, [{id, count}] );
let items = [{ id, count }]; let items = [{ id, count }];
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if (id == 999999) { if (id == 999999) {
items = getDropItems(); items = getDropItems();
if (role.lv < 60) { if (role.lv < 60) {
role.lv = 60; role.lv = 60;
let roleLvInfo = gameData.kingexp.get(role.lv - 1); let roleLvInfo = gameData.kingexp.get(role.lv - 1);
role.exp = roleLvInfo.sum; role.exp = roleLvInfo.sum;
await Role.updateRoleInfo(roleId, role); await RoleModel.updateRoleInfo(roleId, role);
} }
} }
let result = await addItems(roleId, roleName, sid, items, ITEM_CHANGE_REASON.DEBUG); let result = await addItems(roleId, roleName, sid, items, ITEM_CHANGE_REASON.DEBUG);

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@@ -4,7 +4,7 @@ import { RewardInter } from "../../../pubUtils/interface";
import { resResult } from "../../../pubUtils/util"; import { resResult } from "../../../pubUtils/util";
import { addItems, handleCost } from "../../../services/role/rewardService"; import { addItems, handleCost } from "../../../services/role/rewardService";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { gameData } from "../../../pubUtils/data"; import { gameData } from "../../../pubUtils/data";
import { ITID } from "../../../consts/constModules/itemConst"; import { ITID } from "../../../consts/constModules/itemConst";
import { useGiftPackage } from "../../../services/activity/giftPackageService"; import { useGiftPackage } from "../../../services/activity/giftPackageService";
@@ -100,7 +100,7 @@ export class ItemHandler {
return resResult(STATUS.ROLE_METERIAL_ERROR); return resResult(STATUS.ROLE_METERIAL_ERROR);
} }
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let { ap, isOver } = await getAp(roleId, ip, role.lv); let { ap, isOver } = await getAp(roleId, ip, role.lv);
if (isOver) return resResult(STATUS.AP_IS_FULL); if (isOver) return resResult(STATUS.AP_IS_FULL);
@@ -138,7 +138,7 @@ export class ItemHandler {
return resResult(STATUS.ROLE_METERIAL_ERROR); return resResult(STATUS.ROLE_METERIAL_ERROR);
} }
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let { buyTimes = 0 } = await getAp(roleId, ip, role.lv); let { buyTimes = 0 } = await getAp(roleId, ip, role.lv);
if (buyTimes + count > gameData.apMaxBuyTimes.max) return resResult(STATUS.AP_BUY_TIMES_LACK); if (buyTimes + count > gameData.apMaxBuyTimes.max) return resResult(STATUS.AP_BUY_TIMES_LACK);
@@ -208,7 +208,7 @@ export class ItemHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let ip = session.get('ip'); let ip = session.get('ip');
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson }); return resResult(STATUS.SUCCESS, { apJson });
} }
@@ -222,7 +222,7 @@ export class ItemHandler {
let lvRecord = lvRecords.find(cur => cur.lv == lv); let lvRecord = lvRecords.find(cur => cur.lv == lv);
let ap = 0, apBefore = 0; let ap = 0, apBefore = 0;
if(!lvRecord) { if(!lvRecord) {
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
ap = apJson.ap; ap = apJson.ap;
apBefore = apJson.ap; apBefore = apJson.ap;
@@ -244,7 +244,7 @@ export class ItemHandler {
const ip = session.get('ip'); const ip = session.get('ip');
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
let apJson = await setAp(serverId, roleId, ip, role.lv, msg.ap, sid, ITEM_CHANGE_REASON.DEBUG); let apJson = await setAp(serverId, roleId, ip, role.lv, msg.ap, sid, ITEM_CHANGE_REASON.DEBUG);
if (!apJson) return resResult(STATUS.BATTLE_ACTION_POINT_LACK) if (!apJson) return resResult(STATUS.BATTLE_ACTION_POINT_LACK)
return resResult(STATUS.SUCCESS, { apJson }); return resResult(STATUS.SUCCESS, { apJson });
@@ -257,7 +257,7 @@ export class ItemHandler {
} }
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let ip = session.get('ip'); let ip = session.get('ip');
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
await ActionPointModel.resetBuyTimes(roleId); await ActionPointModel.resetBuyTimes(roleId);
let apJson = await getAp(roleId, ip, role.lv); let apJson = await getAp(roleId, ip, role.lv);
return resResult(STATUS.SUCCESS, { apJson }); return resResult(STATUS.SUCCESS, { apJson });

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@@ -9,7 +9,7 @@ import { checkMailGoods, getMails } from '../../../services/mailService';
import { ServerMailModel, ServerMailType } from '../../../db/ServerMail'; import { ServerMailModel, ServerMailType } from '../../../db/ServerMail';
import { MailParam } from '../../../domain/roleField/mail'; import { MailParam } from '../../../domain/roleField/mail';
import { ItemInter, RewardInter } from '../../../pubUtils/interface'; import { ItemInter, RewardInter } from '../../../pubUtils/interface';
import Role from '../../../db/Role'; import { RoleModel } from '../../../db/Role';
import { gameData } from '../../../pubUtils/data'; import { gameData } from '../../../pubUtils/data';
import { ITEM_CHANGE_REASON, ITID, RECEIVE_MAIL_TYPE } from '../../../consts'; import { ITEM_CHANGE_REASON, ITID, RECEIVE_MAIL_TYPE } from '../../../consts';
import { BAG } from '../../../pubUtils/dicParam'; import { BAG } from '../../../pubUtils/dicParam';
@@ -110,7 +110,7 @@ export class MailHandler {
let sid: string = session.get('sid'); let sid: string = session.get('sid');
let serverId: number = session.get('serverId'); let serverId: number = session.get('serverId');
let { id, type, mailType } = msg; let { id, type, mailType } = msg;
let { jewelCount } = await Role.findByRoleId(roleId, 'jewelCount'); let { jewelCount } = await RoleModel.findByRoleId(roleId, 'jewelCount');
let originMails: {mailType: GM_MAIL_TYPE, mail: MailType|GroupMailType|ServerMailType}[] = [] let originMails: {mailType: GM_MAIL_TYPE, mail: MailType|GroupMailType|ServerMailType}[] = []

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@@ -1,7 +1,7 @@
import { Application, BackendSession, HandlerService, pinus, } from "pinus"; import { Application, BackendSession, HandlerService, pinus, } from "pinus";
import { resResult } from "../../../pubUtils/util"; import { resResult } from "../../../pubUtils/util";
import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON, REDIS_KEY } from "../../../consts"; import { STATUS, getRedisKeyByRankType, ROLE_SELECT, RANK_TYPE, HERO_SELECT, GUILD_SELECT, RANK_FIRST_REWARD_STATUS, ITEM_CHANGE_REASON, REDIS_KEY } from "../../../consts";
import Role from "../../../db/Role"; import Role,{RoleModel} from "../../../db/Role";
import { UserGuildModel } from "../../../db/UserGuild"; import { UserGuildModel } from "../../../db/UserGuild";
import { GuildModel } from "../../../db/Guild"; import { GuildModel } from "../../../db/Guild";
import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService"; import { Rank, getGeneralRank, getRankFirstReward, getRankInHandler } from "../../../services/rankService";
@@ -26,7 +26,7 @@ export class RoleHandler {
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId, 'rankReceived'); let role = await RoleModel.findByRoleId(roleId, 'rankReceived');
if (!role) return resResult(STATUS.WRONG_PARMS); if (!role) return resResult(STATUS.WRONG_PARMS);
let ranks = await getGeneralRank(role, serverId); let ranks = await getGeneralRank(role, serverId);
@@ -40,7 +40,7 @@ export class RoleHandler {
let roleName = session.get('roleName'); let roleName = session.get('roleName');
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId, 'rankReceived'); let role = await RoleModel.findByRoleId(roleId, 'rankReceived');
if (!role) return resResult(STATUS.WRONG_PARMS); if (!role) return resResult(STATUS.WRONG_PARMS);
let ranks = await getRankFirstReward(role, serverId); let ranks = await getRankFirstReward(role, serverId);
@@ -189,7 +189,7 @@ export class RoleHandler {
} }
let rewards: RewardInter[] = []; let rewards: RewardInter[] = [];
let canReceiveId: number[] = []; let canReceiveId: number[] = [];
let role = await Role.findByRoleId(roleId, 'rankReceived'); let role = await RoleModel.findByRoleId(roleId, 'rankReceived');
for (let id of ids) { for (let id of ids) {
let dicReward = gameData.generalRankReward.get(id); let dicReward = gameData.generalRankReward.get(id);
@@ -205,7 +205,7 @@ export class RoleHandler {
canReceiveId.push(id); canReceiveId.push(id);
} }
role = await Role.receiveRankReward(roleId, canReceiveId); role = await RoleModel.receiveRankReward(roleId, canReceiveId);
if (canReceiveId.length <= 0) return resResult(STATUS.REWARD_CONDITION_NOT_REACH); if (canReceiveId.length <= 0) return resResult(STATUS.REWARD_CONDITION_NOT_REACH);
let rewardStatus = canReceiveId.map(id => { let rewardStatus = canReceiveId.map(id => {

View File

@@ -1,5 +1,5 @@
import { STATUS } from '../../../consts/statusCode'; import { STATUS } from '../../../consts/statusCode';
import Role, { RoleUpdate } from './../../../db/Role'; import { RoleModel, RoleUpdate } from './../../../db/Role';
import { HeroModel, HeroType, HeroUpdate } from '../../../db/Hero'; import { HeroModel, HeroType, HeroUpdate } from '../../../db/Hero';
import { resResult, decodeIdCntArrayStr, parseGoodStr, genCode } from '../../../pubUtils/util'; import { resResult, decodeIdCntArrayStr, parseGoodStr, genCode } from '../../../pubUtils/util';
import { Application, BackendSession, pinus, HandlerService, } from 'pinus'; import { Application, BackendSession, pinus, HandlerService, } from 'pinus';
@@ -48,14 +48,14 @@ export class RoleHandler {
let { roleName } = msg; let { roleName } = msg;
let role = await Role.findByRoleId(roleId, 'roleName hasInit title teraphs lv', true); let role = await RoleModel.findByRoleId(roleId, 'roleName hasInit title teraphs lv', true);
if (role.hasInit) return resResult(STATUS.ROLE_HAS_INIT); if (role.hasInit) return resResult(STATUS.ROLE_HAS_INIT);
let checkName = await Role.checkName(roleName, serverId); let checkName = await RoleModel.checkName(roleName, serverId);
if (checkName) return resResult(STATUS.NAME_HAS_USED); if (checkName) return resResult(STATUS.NAME_HAS_USED);
let { resultHeroes: heroes } = await createHeroes(roleId, roleName, sid, serverId, DEFAULT_HEROES.map(hid => ({hid, count: 1})), { roleName, hasInit: true, title: role.title, teraphs: role.teraphs, lv: role.lv }); let { resultHeroes: heroes } = await createHeroes(roleId, roleName, sid, serverId, DEFAULT_HEROES.map(hid => ({hid, count: 1})), { roleName, hasInit: true, title: role.title, teraphs: role.teraphs, lv: role.lv });
// role = await Role.updateRoleInfo(roleId, { roleName, hasInit: true }); // 在算战力的时候一起更新 // role = await RoleModel.updateRoleInfo(roleId, { roleName, hasInit: true }); // 在算战力的时候一起更新
session.set('roleName', roleName); session.set('roleName', roleName);
session.push('roleName', () => { }); session.push('roleName', () => { });
@@ -74,7 +74,7 @@ export class RoleHandler {
async getRoleInfo(msg: { targetRoleId: string }, session: BackendSession) { async getRoleInfo(msg: { targetRoleId: string }, session: BackendSession) {
let { targetRoleId } = msg; let { targetRoleId } = msg;
let { roleId, roleName, head = EXTERIOR.EXTERIOR_FACE, frame = EXTERIOR.EXTERIOR_FACECASE, spine = EXTERIOR.EXTERIOR_APPEARANCE, ce = 0, topLineup, topLineupCe = 0 } = await Role.findByRoleId(targetRoleId); let { roleId, roleName, head = EXTERIOR.EXTERIOR_FACE, frame = EXTERIOR.EXTERIOR_FACECASE, spine = EXTERIOR.EXTERIOR_APPEARANCE, ce = 0, topLineup, topLineupCe = 0 } = await RoleModel.findByRoleId(targetRoleId);
return resResult(STATUS.SUCCESS, { roleId, roleName, head, frame, spine, ce, topLineup, topLineupCe }); return resResult(STATUS.SUCCESS, { roleId, roleName, head, frame, spine, ce, topLineup, topLineupCe });
} }
@@ -85,7 +85,7 @@ export class RoleHandler {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { title } = role; let { title } = role;
let titleInfo = getTitle(title + 1); let titleInfo = getTitle(title + 1);
@@ -115,7 +115,7 @@ export class RoleHandler {
let serverId: number = session.get('serverId'); let serverId: number = session.get('serverId');
let role = await Role.findByRoleId(roleId, 'roleId teraphs gold coin'); let role = await RoleModel.findByRoleId(roleId, 'roleId teraphs gold coin');
let teraphs = role.teraphs; let teraphs = role.teraphs;
let index = findIndex(teraphs, { id }); let index = findIndex(teraphs, { id });
if (index < 0) if (index < 0)
@@ -149,7 +149,7 @@ export class RoleHandler {
const serverId = session.get('serverId'); const serverId = session.get('serverId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let teraphs = role.teraphs; let teraphs = role.teraphs;
let index = findIndex(teraphs, { id }); let index = findIndex(teraphs, { id });
if (index < 0) if (index < 0)
@@ -353,7 +353,7 @@ export class RoleHandler {
return resResult(STATUS.LINEUP_MAX); return resResult(STATUS.LINEUP_MAX);
} }
let role = await Role.updateRoleInfo(roleId, { showLineup }); let role = await RoleModel.updateRoleInfo(roleId, { showLineup });
let r = new Rank(REDIS_KEY.SHOW_LINEUP, {}); let r = new Rank(REDIS_KEY.SHOW_LINEUP, {});
await r.generParamAndSet(REDIS_KEY.SHOW_LINEUP, { roleId }, { role }); await r.generParamAndSet(REDIS_KEY.SHOW_LINEUP, { roleId }, { role });
@@ -368,7 +368,7 @@ export class RoleHandler {
if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN); if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN);
let role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_HEADS); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_HEADS);
if (!role) return resResult(STATUS.ROLE_NOT_FOUND); if (!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { heads } = role; let { heads } = role;
@@ -383,7 +383,7 @@ export class RoleHandler {
} }
curHead.enable = true; curHead.enable = true;
role = await Role.updateRoleInfo(roleId, { heads }); role = await RoleModel.updateRoleInfo(roleId, { heads });
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'head', value: id }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'head', value: id }]);
if(role.isGuildLeader) { if(role.isGuildLeader) {
await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]); await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]);
@@ -400,7 +400,7 @@ export class RoleHandler {
if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN); if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN);
let role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_HEADS); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_HEADS);
if (!role) return resResult(STATUS.ROLE_NOT_FOUND); if (!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { frames } = role; let { frames } = role;
@@ -415,7 +415,7 @@ export class RoleHandler {
} }
curFrame.enable = true; curFrame.enable = true;
role = await Role.updateRoleInfo(roleId, { frames }); role = await RoleModel.updateRoleInfo(roleId, { frames });
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'frame', value: id }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'frame', value: id }]);
if(role.isGuildLeader) { if(role.isGuildLeader) {
await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]); await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]);
@@ -432,7 +432,7 @@ export class RoleHandler {
if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN); if(isGoodsHidden(id)) return resResult(STATUS.ITEM_IS_HIDDEN);
let role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_HEADS); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_HEADS);
if (!role) return resResult(STATUS.ROLE_NOT_FOUND); if (!role) return resResult(STATUS.ROLE_NOT_FOUND);
let { spines } = role; let { spines } = role;
@@ -447,7 +447,7 @@ export class RoleHandler {
} }
curSpine.enable = true; curSpine.enable = true;
role = await Role.updateRoleInfo(roleId, { spines }); role = await RoleModel.updateRoleInfo(roleId, { spines });
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'spine', value: id }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'spine', value: id }]);
if(role.isGuildLeader) { if(role.isGuildLeader) {
await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]); await updateUserInfo(REDIS_KEY.GUILD_INFO, guildCode, [{ field: 'leader', value: new GuildLeader(role) }]);
@@ -465,17 +465,17 @@ export class RoleHandler {
let sid = session.get('sid'); let sid = session.get('sid');
if(!roleName) return resResult(STATUS.WRONG_PARMS); if(!roleName) return resResult(STATUS.WRONG_PARMS);
let checkName = await Role.checkName(roleName, serverId); let checkName = await RoleModel.checkName(roleName, serverId);
if (checkName) return resResult(STATUS.NAME_HAS_USED); if (checkName) return resResult(STATUS.NAME_HAS_USED);
let role = await Role.findByRoleId(roleId, 'renameCnt'); let role = await RoleModel.findByRoleId(roleId, 'renameCnt');
let costGold = role.renameCnt >= dicParam.NAMEPLATE.NAMEPLATE_FREECOST? dicParam.NAMEPLATE.NAMEPLATE_FEECOST: 0; let costGold = role.renameCnt >= dicParam.NAMEPLATE.NAMEPLATE_FREECOST? dicParam.NAMEPLATE.NAMEPLATE_FEECOST: 0;
if(costGold > 0) { if(costGold > 0) {
let result = await handleCost(roleId, sid, [getGoldObject(costGold)], ITEM_CHANGE_REASON.RENAME); let result = await handleCost(roleId, sid, [getGoldObject(costGold)], ITEM_CHANGE_REASON.RENAME);
if(!result) return resResult(STATUS.BATTLE_GOLD_NOT_ENOUGH); if(!result) return resResult(STATUS.BATTLE_GOLD_NOT_ENOUGH);
} }
role = await Role.incRoleInfo(roleId, { renameCnt: 1 }, { roleName }); role = await RoleModel.incRoleInfo(roleId, { renameCnt: 1 }, { roleName });
session.set('roleName', role.roleName); session.set('roleName', role.roleName);
session.push('roleName', () => { }); session.push('roleName', () => { });
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'roleName', value: roleName }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'roleName', value: roleName }]);
@@ -498,7 +498,7 @@ export class RoleHandler {
if(ids == undefined || ids.length <= 0) { if(ids == undefined || ids.length <= 0) {
return resResult(STATUS.WRONG_PARMS); return resResult(STATUS.WRONG_PARMS);
} }
let role = await Role.saveGuide(roleId, ids); let role = await RoleModel.saveGuide(roleId, ids);
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
guide: role.guide guide: role.guide
}); });
@@ -508,7 +508,7 @@ export class RoleHandler {
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const { isClosePush } = msg; const { isClosePush } = msg;
let role = await Role.setPushMsgOpen(roleId, isClosePush); let role = await RoleModel.setPushMsgOpen(roleId, isClosePush);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
isClosePush: role.isClosePush isClosePush: role.isClosePush
@@ -519,7 +519,7 @@ export class RoleHandler {
const roleId = session.get('roleId'); const roleId = session.get('roleId');
const { hasComment } = msg; const { hasComment } = msg;
let role = await Role.setHasComment(roleId, hasComment); let role = await RoleModel.setHasComment(roleId, hasComment);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
return resResult(STATUS.SUCCESS, { return resResult(STATUS.SUCCESS, {
hasComment: role.hasComment hasComment: role.hasComment
@@ -581,7 +581,7 @@ export class RoleHandler {
} }
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role) return resResult(STATUS.ROLE_NOT_FOUND); if(!role) return resResult(STATUS.ROLE_NOT_FOUND);
if(role.hasInit) { if(role.hasInit) {
await deletRole(roleId); await deletRole(roleId);
@@ -598,7 +598,7 @@ export class RoleHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let roleLvInfo = gameData.kingexp.get(lv - 1); let roleLvInfo = gameData.kingexp.get(lv - 1);
let role = await Role.updateRoleInfo(roleId, { lv, exp: roleLvInfo.sum }); let role = await RoleModel.updateRoleInfo(roleId, { lv, exp: roleLvInfo.sum });
return resResult(STATUS.SUCCESS, { lv: role.lv }); return resResult(STATUS.SUCCESS, { lv: role.lv });
} }
@@ -610,7 +610,7 @@ export class RoleHandler {
if (magicWord !== DEBUG_MAGIC_WORD) { if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let role = await Role.updateRoleInfo(roleId, params); let role = await RoleModel.updateRoleInfo(roleId, params);
return resResult(STATUS.SUCCESS, { role }); return resResult(STATUS.SUCCESS, { role });
@@ -624,7 +624,7 @@ export class RoleHandler {
if (magicWord !== DEBUG_MAGIC_WORD) { if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR); return resResult(STATUS.TOKEN_ERR);
} }
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let user = await UserModel.findUserByUid(role.userInfo.uid); let user = await UserModel.findUserByUid(role.userInfo.uid);
reportTAEvent(roleId, 'test', { serverId }, user.ip); reportTAEvent(roleId, 'test', { serverId }, user.ip);

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@@ -11,7 +11,7 @@ import { RewardInter } from "../../../pubUtils/interface";
import { UserShopTypeModel } from "../../../db/UserShopType"; import { UserShopTypeModel } from "../../../db/UserShopType";
import { nowSeconds } from "../../../pubUtils/timeUtil"; import { nowSeconds } from "../../../pubUtils/timeUtil";
import { isGoodsHidden } from "../../../services/dataService"; import { isGoodsHidden } from "../../../services/dataService";
import Role from './../../../db/Role'; import { RoleModel } from './../../../db/Role';
export default function(app: Application) { export default function(app: Application) {
return new ShopHandler(app); return new ShopHandler(app);
@@ -86,7 +86,7 @@ export class ShopHandler {
userShop = await UserShopModel.purchase(roleId, roleName, activityId, dicShopItem, count, seasonNum); userShop = await UserShopModel.purchase(roleId, roleName, activityId, dicShopItem, count, seasonNum);
if (!userShop || (userShop && userShop.count > totalCanBuyTimes)) { if (!userShop || (userShop && userShop.count > totalCanBuyTimes)) {
// rollback 消耗 // rollback 消耗
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
addItems(roleId, role.roleName, sid, cost, ITEM_CHANGE_REASON.SHOP_PURCHASE); addItems(roleId, role.roleName, sid, cost, ITEM_CHANGE_REASON.SHOP_PURCHASE);
// rollback 购买次数 // rollback 购买次数

View File

@@ -11,7 +11,7 @@ import { getMainTask, refDailyTaskBox, removeHistoryTask, getCurTask, checkTask,
import { TASK } from "../../../pubUtils/dicParam"; import { TASK } from "../../../pubUtils/dicParam";
import { ActivityTaskPointModel, ActivityTaskPointModelType } from "../../../db/ActivityTaskPoint"; import { ActivityTaskPointModel, ActivityTaskPointModelType } from "../../../db/ActivityTaskPoint";
import { ItemInter, RewardInter } from "../../../pubUtils/interface"; import { ItemInter, RewardInter } from "../../../pubUtils/interface";
import Role from "../../../db/Role"; import { RoleModel } from "../../../db/Role";
import { roleLevelup } from "../../../services/normalBattleService"; import { roleLevelup } from "../../../services/normalBattleService";
import _ = require("underscore"); import _ = require("underscore");
import { addActvityTaskPoint } from "../../../services/activity/activityService"; import { addActvityTaskPoint } from "../../../services/activity/activityService";
@@ -333,7 +333,7 @@ export class ShopHandler {
let roleId = session.get('roleId'); let roleId = session.get('roleId');
let serverId = session.get('serverId'); let serverId = session.get('serverId');
let sid = session.get('sid'); let sid = session.get('sid');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let server = await ServerlistModel.findByServerId(serverId); let server = await ServerlistModel.findByServerId(serverId);
return resResult(STATUS.SUCCESS) return resResult(STATUS.SUCCESS)
} }

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@@ -1,7 +1,7 @@
import { ACTIVITY_TYPE } from '../../consts'; import { ACTIVITY_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity'; import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityFirstGiftModel, ActivityFirstGiftModelType } from '../../db/ActivityFirstGift'; import { ActivityFirstGiftModel, ActivityFirstGiftModelType } from '../../db/ActivityFirstGift';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import { FirstGiftData } from '../../domain/activityField/firstGiftField'; import { FirstGiftData } from '../../domain/activityField/firstGiftField';
import { getRoleCreateTime, getServerCreateTime } from '../redisService'; import { getRoleCreateTime, getServerCreateTime } from '../redisService';
@@ -29,7 +29,7 @@ import { getActivitiesByType, getActivityById } from './activityService';
// return null; // return null;
// } // }
// let { createTime } = await Role.findByRoleId(roleId); // let { createTime } = await RoleModel.findByRoleId(roleId);
// let playerData = new FirstGiftData(activityData, createTime); // let playerData = new FirstGiftData(activityData, createTime);
// playerData.setPlayerRecords(playerRecord); // playerData.setPlayerRecords(playerRecord);
// return playerData; // return playerData;

View File

@@ -2,7 +2,7 @@ import { ACTIVITY_TYPE, STATUS, TASK_TYPE } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity'; import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../../db/ActivityGrowthFund'; import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../../db/ActivityGrowthFund';
import { ActivityBuyRecordsModel } from '../../db/ActivityBuyRecords'; import { ActivityBuyRecordsModel } from '../../db/ActivityBuyRecords';
import Role from '../../db/Role'; import { RoleModel } from '../../db/Role';
import { GrowthFundData } from '../../domain/activityField/growthFundField'; import { GrowthFundData } from '../../domain/activityField/growthFundField';
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import { getActivitiesByType, getActivityById } from './activityService'; import { getActivitiesByType, getActivityById } from './activityService';
@@ -63,7 +63,7 @@ export async function getPlayerGrowthFundData(activityId: number, serverId: numb
case ACTIVITY_TYPE.GROWTH_FUND_MAIN://主线 case ACTIVITY_TYPE.GROWTH_FUND_MAIN://主线
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP://主线vip case ACTIVITY_TYPE.GROWTH_FUND_MAIN_VIP://主线vip
{ {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { warStar = new Array<{ id: number, warType: number, star: number }>() } = role; let { warStar = new Array<{ id: number, warType: number, star: number }>() } = role;
let warIDs = warStar.map(cur => cur.id); let warIDs = warStar.map(cur => cur.id);
for (let page of playerData.list) { for (let page of playerData.list) {
@@ -81,7 +81,7 @@ export async function getPlayerGrowthFundData(activityId: number, serverId: numb
case ACTIVITY_TYPE.GROWTH_FUND_TOWER://镇念塔 case ACTIVITY_TYPE.GROWTH_FUND_TOWER://镇念塔
case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP:////镇念塔vip case ACTIVITY_TYPE.GROWTH_FUND_TOWER_VIP:////镇念塔vip
{ {
let { towerLv } = await Role.findByRoleId(roleId); let { towerLv } = await RoleModel.findByRoleId(roleId);
for (let page of playerData.list) { for (let page of playerData.list) {
for (let item of page.items) { for (let item of page.items) {
if (item.taskType == TASK_TYPE.BATTLE_TOWER_LV) { if (item.taskType == TASK_TYPE.BATTLE_TOWER_LV) {
@@ -96,7 +96,7 @@ export async function getPlayerGrowthFundData(activityId: number, serverId: numb
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE: //精英 case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE: //精英
case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP: //精英VIP case ACTIVITY_TYPE.GROWTH_FUND_MAIN_ELITE_VIP: //精英VIP
{ {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { warStar = new Array<{ id: number, warType: number, star: number }>() } = role; let { warStar = new Array<{ id: number, warType: number, star: number }>() } = role;
let warIDs = warStar.map(cur => cur.id); let warIDs = warStar.map(cur => cur.id);
for (let page of playerData.list) { for (let page of playerData.list) {

View File

@@ -2,7 +2,7 @@ import moment = require('moment');
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts'; import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity'; import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityShopModel, ActivityShopModelType } from '../../db/ActivityShop'; import { ActivityShopModel, ActivityShopModelType } from '../../db/ActivityShop';
import Role from '../../db/Role'; import { RoleModel } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import { LimitShopData } from '../../domain/activityField/limitShopField'; import { LimitShopData } from '../../domain/activityField/limitShopField';
import { deltaDays } from '../../pubUtils/util'; import { deltaDays } from '../../pubUtils/util';
@@ -85,7 +85,7 @@ export async function limitPackageActivity(serverId: number, roleId: string, typ
* *
*/ */
export async function newPlayerActivityDays(roleId: string) { export async function newPlayerActivityDays(roleId: string) {
let { createTime } = await Role.findByRoleId(roleId); let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate(); let createDate = moment(createTime * 1000).toDate();
let todayIndex = deltaDays(createDate, new Date, true) + 1; let todayIndex = deltaDays(createDate, new Date, true) + 1;
return todayIndex; return todayIndex;

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@@ -7,7 +7,7 @@ import { addReward, stringToRewardParam } from './giftPackageService';
import moment = require('moment'); import moment = require('moment');
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import { sendMailByContent } from './../mailService'; import { sendMailByContent } from './../mailService';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { getActivitiesByType, getActivityById } from './activityService'; import { getActivitiesByType, getActivityById } from './activityService';
import { RewardInter } from '../../pubUtils/interface'; import { RewardInter } from '../../pubUtils/interface';
import { DUNGEON_CONST, PVP, VIP } from '../../pubUtils/dicParam'; import { DUNGEON_CONST, PVP, VIP } from '../../pubUtils/dicParam';
@@ -132,7 +132,7 @@ export async function makeMonthlyTicketReward(roleId: string, roleName: string,
await ActivityMonthlyTicketModel.buyMonthlyTicket(serverId, roleId, activityId, activityData.type, endTime, playerData.isForever) await ActivityMonthlyTicketModel.buyMonthlyTicket(serverId, roleId, activityId, activityData.type, endTime, playerData.isForever)
if(activityData.type == ACTIVITY_TYPE.MONTHLY_TICKET_2) { if(activityData.type == ACTIVITY_TYPE.MONTHLY_TICKET_2) {
let role = await Role.buyForeverTicket(roleId); let role = await RoleModel.buyForeverTicket(roleId);
if(sid) await pinus.app.rpc.connector.connectorRemote.setOtherUserSession.toServer(sid,[{ roleId, vipStartTime: role.vipStartTime }]); if(sid) await pinus.app.rpc.connector.connectorRemote.setOtherUserSession.toServer(sid,[{ roleId, vipStartTime: role.vipStartTime }]);
} }
let firstReward = playerData.firstReward; let firstReward = playerData.firstReward;
@@ -196,7 +196,7 @@ export function getVipHungupReward(startTime: number, endTime: number, baseRewar
export async function getVipPvpChallengeMaxCnt(roleId: string, vipStartTime?: number) { export async function getVipPvpChallengeMaxCnt(roleId: string, vipStartTime?: number) {
if(vipStartTime == undefined) { if(vipStartTime == undefined) {
let role = await Role.findByRoleId(roleId, 'vipStartTime'); let role = await RoleModel.findByRoleId(roleId, 'vipStartTime');
vipStartTime = role.vipStartTime; vipStartTime = role.vipStartTime;
} }
let count = PVP.PVP_CHALLENGE_COUNTS; let count = PVP.PVP_CHALLENGE_COUNTS;

View File

@@ -7,7 +7,7 @@ import { ActivityPopUpShopModel, ActivityPopUpShopModelType, PopUpShopItem } fro
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import moment = require('moment'); import moment = require('moment');
import { getActivitiesByType, getActivityById, pushActivities, pushActivityInter, pushSingleActivity } from './activityService'; import { getActivitiesByType, getActivityById, pushActivities, pushActivityInter, pushSingleActivity } from './activityService';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { HeroType } from '../../db/Hero'; import { HeroType } from '../../db/Hero';
import { pinus } from 'pinus'; import { pinus } from 'pinus';
import { getRandEelm, getRandSingleEelm } from '../../pubUtils/util'; import { getRandEelm, getRandSingleEelm } from '../../pubUtils/util';
@@ -25,7 +25,7 @@ import { ActivityPopUpShopRecModel } from '../../db/ActivityPopUpShopRec';
* *
*/ */
export async function getPopUpShopData(activityId: number, serverId: number, roleId: string, role?: RoleType) { export async function getPopUpShopData(activityId: number, serverId: number, roleId: string, role?: RoleType) {
if(!role) role = await Role.findByRoleId(roleId, 'roleId totalPay lv'); if(!role) role = await RoleModel.findByRoleId(roleId, 'roleId totalPay lv');
let activityData = await getActivityById(activityId); let activityData = await getActivityById(activityId);
let playerRecords = await ActivityPopUpShopModel.findAllEffectData(serverId, activityId, roleId); let playerRecords = await ActivityPopUpShopModel.findAllEffectData(serverId, activityId, roleId);

View File

@@ -2,7 +2,7 @@ import moment = require('moment');
import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts'; import { ACTIVITY_TYPE, ITEM_CHANGE_REASON, STATUS } from '../../consts';
import { ActivityModel, ActivityModelType } from '../../db/Activity'; import { ActivityModel, ActivityModelType } from '../../db/Activity';
import { ActivityRefreshShopModel, ActivityRefreshShopModelType } from '../../db/ActivityRefreshShop'; import { ActivityRefreshShopModel, ActivityRefreshShopModelType } from '../../db/ActivityRefreshShop';
import Role from '../../db/Role'; import { RoleModel } from '../../db/Role';
import { ServerlistModel } from '../../db/Serverlist'; import { ServerlistModel } from '../../db/Serverlist';
import { RefreshShopData } from '../../domain/activityField/refreshShopField'; import { RefreshShopData } from '../../domain/activityField/refreshShopField';
import { deltaDays } from '../../pubUtils/util'; import { deltaDays } from '../../pubUtils/util';
@@ -31,7 +31,7 @@ export async function getRefreshShopActivity(serverId: number, roleId: string) {
let playerRecord: ActivityRefreshShopModelType = await ActivityRefreshShopModel.findData(activityData.activityId, roleId, playerData.roundIndex); let playerRecord: ActivityRefreshShopModelType = await ActivityRefreshShopModel.findData(activityData.activityId, roleId, playerData.roundIndex);
if (!playerRecord) {//生成商店可购买商品的数据 if (!playerRecord) {//生成商店可购买商品的数据
let { lv } = await Role.findByRoleId(roleId); let { lv } = await RoleModel.findByRoleId(roleId);
let randomGoods = playerData.randomGoodsItems(lv); let randomGoods = playerData.randomGoodsItems(lv);
playerRecord = await ActivityRefreshShopModel.createShop(activityData.activityId, roleId, playerData.roundIndex, randomGoods); playerRecord = await ActivityRefreshShopModel.createShop(activityData.activityId, roleId, playerData.roundIndex, randomGoods);
} }
@@ -49,7 +49,7 @@ export async function getRefreshShopActivity(serverId: number, roleId: string) {
*/ */
export async function getPlayerRefreshShopData(activityId: number, serverId: number, roleId: string) { export async function getPlayerRefreshShopData(activityId: number, serverId: number, roleId: string) {
let activityData = await getActivityById(activityId); let activityData = await getActivityById(activityId);
let role = await Role.findByRoleId(roleId, 'lv createTime'); let role = await RoleModel.findByRoleId(roleId, 'lv createTime');
let createTime = await getRoleCreateTime(roleId, role); let createTime = await getRoleCreateTime(roleId, role);
let serverTime = await getServerCreateTime(serverId); let serverTime = await getServerCreateTime(serverId);
let playerData = new RefreshShopData(activityData, createTime, serverTime); let playerData = new RefreshShopData(activityData, createTime, serverTime);
@@ -73,7 +73,7 @@ export async function getPlayerRefreshShopData(activityId: number, serverId: num
*/ */
export async function getPlayerRefreshShopDataByRoundIndex(activityId: number, serverId: number, roleId: string, roundIndex: number) { export async function getPlayerRefreshShopDataByRoundIndex(activityId: number, serverId: number, roleId: string, roundIndex: number) {
let activityData: ActivityModelType = await getActivityById(activityId); let activityData: ActivityModelType = await getActivityById(activityId);
let role = await Role.findByRoleId(roleId, 'lv createTime'); let role = await RoleModel.findByRoleId(roleId, 'lv createTime');
let createTime = await getRoleCreateTime(roleId, role); let createTime = await getRoleCreateTime(roleId, role);
let serverTime = await getServerCreateTime(serverId); let serverTime = await getServerCreateTime(serverId);
let playerData = new RefreshShopData(activityData, createTime, serverTime); let playerData = new RefreshShopData(activityData, createTime, serverTime);
@@ -96,7 +96,7 @@ export async function getPlayerRefreshShopDataByRoundIndex(activityId: number, s
* *
*/ */
export async function newPlayerActivityDays(roleId: string) { export async function newPlayerActivityDays(roleId: string) {
let { createTime } = await Role.findByRoleId(roleId); let { createTime } = await RoleModel.findByRoleId(roleId);
let createDate = moment(createTime * 1000).toDate(); let createDate = moment(createTime * 1000).toDate();
let todayIndex = deltaDays(createDate, new Date, true) + 1; let todayIndex = deltaDays(createDate, new Date, true) + 1;
return todayIndex; return todayIndex;

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@@ -2,7 +2,7 @@ import { ACTIVITY_TYPE, getRedisKeyByRankType, MAIL_TYPE, RANK_TYPE, REDIS_KEY }
import { ActivityGroupModel } from "../../db/ActivityGroup"; import { ActivityGroupModel } from "../../db/ActivityGroup";
import { ActivityTimeLimitRankModel, ActivityTimeLimitRankModelTypeParam } from "../../db/ActivityTimeLimitRank"; import { ActivityTimeLimitRankModel, ActivityTimeLimitRankModelTypeParam } from "../../db/ActivityTimeLimitRank";
import { GuildModel, GuildType } from "../../db/Guild"; import { GuildModel, GuildType } from "../../db/Guild";
import Role from "../../db/Role"; import { RoleModel } from "../../db/Role";
import { TimeLimitRankData } from "../../domain/activityField/timeLimitRankField"; import { TimeLimitRankData } from "../../domain/activityField/timeLimitRankField";
import { GuildRankInfo, RoleRankInfo } from "../../domain/rank"; import { GuildRankInfo, RoleRankInfo } from "../../domain/rank";
import { stringWithTypeToRewardInter } from "../../pubUtils/roleUtil"; import { stringWithTypeToRewardInter } from "../../pubUtils/roleUtil";
@@ -116,7 +116,7 @@ export async function takeSnapshot(data: TimeLimitRankData, serverId: number) {
serverId, activityId: data.activityId, rankType: data.rankType, score: rank.scores[0]||0, time: rank.scores[1]||0 serverId, activityId: data.activityId, rankType: data.rankType, score: rank.scores[0]||0, time: rank.scores[1]||0
} }
if(rank.myId.roleId) { if(rank.myId.roleId) {
let role = await Role.findByRoleId(rank.myId.roleId, '_id roleId'); let role = await RoleModel.findByRoleId(rank.myId.roleId, '_id roleId');
if(role) insertInfos.push({ ...insertBaseInfo, roleId: role.roleId, role: role._id }); if(role) insertInfos.push({ ...insertBaseInfo, roleId: role.roleId, role: role._id });
} else if(rank.myId.guildCode) { } else if(rank.myId.guildCode) {
let guild = await GuildModel.findByCode(rank.myId.guildCode, serverId, '_id guildCode'); let guild = await GuildModel.findByCode(rank.myId.guildCode, serverId, '_id guildCode');

View File

@@ -2,7 +2,7 @@ import { MemComBtlTeam } from '../../domain/battleField/ComBattleTeamField';
import { ItemModel } from '../../db/Item'; import { ItemModel } from '../../db/Item';
import { BATTLE_REWARD_TYPE, ITEM_CHANGE_REASON, IT_TYPE, PUSH_ROUTE } from '../../consts'; import { BATTLE_REWARD_TYPE, ITEM_CHANGE_REASON, IT_TYPE, PUSH_ROUTE } from '../../consts';
import { FriendRelationModel } from '../../db/FriendRelation'; import { FriendRelationModel } from '../../db/FriendRelation';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { STATUS } from '../../consts/statusCode'; import { STATUS } from '../../consts/statusCode';
import { COM_TEAM_STATUS, FRIEND_DROP_TYPE, COM_BTL_CONST, FRIEND_DROP_MAX } from '../../consts'; import { COM_TEAM_STATUS, FRIEND_DROP_TYPE, COM_BTL_CONST, FRIEND_DROP_MAX } from '../../consts';
import { RoleStatus, ComBattleTeamModel, ComBattleTeamType, ComBattleReward } from '../../db/ComBattleTeam'; import { RoleStatus, ComBattleTeamModel, ComBattleTeamType, ComBattleReward } from '../../db/ComBattleTeam';
@@ -468,7 +468,7 @@ async function teammateValid(roleInfo: Partial<RoleType>, roleId: string, roleId
* @returns * @returns
*/ */
export async function getValidTeammateRoleSt(roleId: string, roleIds: string[], ceLimit: number, sid: string) { export async function getValidTeammateRoleSt(roleId: string, roleIds: string[], ceLimit: number, sid: string) {
let roleInfo = await Role.findByRoleId(roleId, null, true); let roleInfo = await RoleModel.findByRoleId(roleId, null, true);
const valid = await teammateValid(roleInfo, roleId, roleIds, ceLimit); const valid = await teammateValid(roleInfo, roleId, roleIds, ceLimit);
if (!valid) return null; if (!valid) return null;

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@@ -3,7 +3,7 @@ import { HangUpRecordModel } from './../db/HangUpRecord';
import { HANG_UP_CONSTS, REDIS_KEY, TASK_TYPE, TOWER_FORBIDDEN_CHARA_TYPE, TOWER_TASK_STATUS, MAIL_TYPE, MSG_SOURCE, POP_UP_SHOP_CONDITION_TYPE } from './../consts'; import { HANG_UP_CONSTS, REDIS_KEY, TASK_TYPE, TOWER_FORBIDDEN_CHARA_TYPE, TOWER_TASK_STATUS, MAIL_TYPE, MSG_SOURCE, POP_UP_SHOP_CONDITION_TYPE } from './../consts';
import { BattleRecordModel } from './../db/BattleRecord'; import { BattleRecordModel } from './../db/BattleRecord';
import { TowerRecordModel, WarStatus } from './../db/TowerRecord'; import { TowerRecordModel, WarStatus } from './../db/TowerRecord';
import Role, { RoleType } from './../db/Role'; import { RoleModel, RoleType } from './../db/Role';
import { shouldRefresh, resResult, cal, getRandEelmWithWeight, genCode, } from '../pubUtils/util'; import { shouldRefresh, resResult, cal, getRandEelmWithWeight, genCode, } from '../pubUtils/util';
import { STATUS } from '../consts/statusCode'; import { STATUS } from '../consts/statusCode';
import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec'; import { HangUpSpdUpRecModel } from '../db/HangUpSpdUpRec';
@@ -28,7 +28,7 @@ import { checkPopUpCondition } from './activity/popUpShopService';
export async function getTowerStatus(role: RoleType) { export async function getTowerStatus(role: RoleType) {
let { towerLv, roleId, serverId, towerReceived } = role; let { towerLv, roleId, serverId, towerReceived } = role;
if (!towerLv) { if (!towerLv) {
let role = await Role.towerLvUp(roleId); let role = await RoleModel.towerLvUp(roleId);
towerLv = role.towerLv; towerLv = role.towerLv;
} }
let towerRec = await getTowerRecByLv(roleId, towerLv); let towerRec = await getTowerRecByLv(roleId, towerLv);
@@ -88,7 +88,7 @@ export function getTowerHeroCe(warId: number, heroes: HeroType[], recHeroes: num
* @param roleId * @param roleId
*/ */
export async function getHungupRewards(roleId: string, role?: RoleType) { export async function getHungupRewards(roleId: string, role?: RoleType) {
if(!role) role = await Role.findByRoleId(roleId); if(!role) role = await RoleModel.findByRoleId(roleId);
const result = await calcuHangUpReward(role); const result = await calcuHangUpReward(role);
if(!result) return false; if(!result) return false;
@@ -108,7 +108,7 @@ export async function getHungupRewards(roleId: string, role?: RoleType) {
* @param role * @param role
*/ */
export async function getTasks(roleId: string) { export async function getTasks(roleId: string) {
let role = await Role.findByRoleId(roleId, 'roleName towerLv towerTaskRefTime towerTaskReCnt'); let role = await RoleModel.findByRoleId(roleId, 'roleName towerLv towerTaskRefTime towerTaskReCnt');
let { roleName, towerLv, towerTaskRefTime, towerTaskReCnt = 0 } = role; let { roleName, towerLv, towerTaskRefTime, towerTaskReCnt = 0 } = role;
// towerLv从1开始下次打得层数dicParam内的从0开始打过的层数 // towerLv从1开始下次打得层数dicParam内的从0开始打过的层数
@@ -120,7 +120,7 @@ export async function getTasks(roleId: string) {
const needRefresh = shouldRefresh(towerTaskRefTime, curTime); const needRefresh = shouldRefresh(towerTaskRefTime, curTime);
let curTasks: TowerTaskRecType[] = [] let curTasks: TowerTaskRecType[] = []
if(needRefresh) { if(needRefresh) {
role = await Role.resetTowerCnt(roleId, curTime); role = await RoleModel.resetTowerCnt(roleId, curTime);
const batchCode = genCode(8); const batchCode = genCode(8);
let tasksData = await TowerTaskRecModel.getPreTasks(roleId); let tasksData = await TowerTaskRecModel.getPreTasks(roleId);
let preTasksMap = treatPreTasks(tasksData); let preTasksMap = treatPreTasks(tasksData);
@@ -183,7 +183,7 @@ export function checkTaskRewards(batchCode: string, tasks: TowerTaskRecType[]) {
} }
export async function checkTowerWar(roleId: string, battleId: number, seqIds: number[], heroes: HeroType[]) { export async function checkTowerWar(roleId: string, battleId: number, seqIds: number[], heroes: HeroType[]) {
let { towerLv } = await Role.findByRoleId(roleId); let { towerLv } = await RoleModel.findByRoleId(roleId);
const towerInfo = gameData.tower.get(towerLv); const towerInfo = gameData.tower.get(towerLv);
if (!towerInfo) { if (!towerInfo) {
console.error(`天梯层数异常lv ${towerLv} by ${roleId}`); console.error(`天梯层数异常lv ${towerLv} by ${roleId}`);
@@ -252,7 +252,7 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
return { status: -1, resResult: resResult(STATUS.BATTLE_ID_NOT_MATCH) }; return { status: -1, resResult: resResult(STATUS.BATTLE_ID_NOT_MATCH) };
} }
let { towerLv, roleName } = await Role.findByRoleId(roleId); let { towerLv, roleName } = await RoleModel.findByRoleId(roleId);
let { warStatus, heroes: recHeroes } = await TowerRecordModel.getRecordByLv(roleId, towerLv); let { warStatus, heroes: recHeroes } = await TowerRecordModel.getRecordByLv(roleId, towerLv);
// console.log('*******', towerLv, heroes.join(), recHeroes.join()) // console.log('*******', towerLv, heroes.join(), recHeroes.join())
for (let hid of heroes) { for (let hid of heroes) {
@@ -275,7 +275,7 @@ export async function towerBattleEnd(sid: string, roleId: string, serverId: numb
let newRec = await TowerRecordModel.updateRecord(roleId, towerLv, battleCode, battleId, heroes, inc); let newRec = await TowerRecordModel.updateRecord(roleId, towerLv, battleCode, battleId, heroes, inc);
let towerReward: RewardInter[] = []; let towerReward: RewardInter[] = [];
if (inc === 1) { if (inc === 1) {
let role = await Role.towerLvUp(roleId); let role = await RoleModel.towerLvUp(roleId);
// 更新redis // 更新redis
let r = new Rank(REDIS_KEY.TOWER_RANK, { serverId }); let r = new Rank(REDIS_KEY.TOWER_RANK, { serverId });
await r.setRankWithRoleInfo(roleId, role.towerLv - 1, role.towerUpTime.getTime(), role); await r.setRankWithRoleInfo(roleId, role.towerLv - 1, role.towerUpTime.getTime(), role);

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@@ -1,6 +1,6 @@
import { CHAT_SYSTEM } from './../pubUtils/dicParam'; import { CHAT_SYSTEM } from './../pubUtils/dicParam';
import { PrivateChatRec } from './../db/ChatInfo'; import { PrivateChatRec } from './../db/ChatInfo';
import Role from './../db/Role'; import { RoleModel } from './../db/Role';
import { GroupMessageModel } from './../db/GroupMessage'; import { GroupMessageModel } from './../db/GroupMessage';
import { CounterModel } from './../db/Counter'; import { CounterModel } from './../db/Counter';
import { PrivateMessageModel, PrivateMessageParam, PrivateMessageType } from './../db/PrivateMessage'; import { PrivateMessageModel, PrivateMessageParam, PrivateMessageType } from './../db/PrivateMessage';
@@ -346,7 +346,7 @@ async function updateRecentChats(sender: boolean, roleId: string, targetRoleId:
*/ */
export async function roleChatInfos(roleId: string, roleName?: string) { export async function roleChatInfos(roleId: string, roleName?: string) {
if(!roleName) { if(!roleName) {
let role = await Role.findByRoleId(roleId, 'roleName'); let role = await RoleModel.findByRoleId(roleId, 'roleName');
roleName = role.roleName; roleName = role.roleName;
} }
let result = await ChatInfoModel.findInfo(roleId); let result = await ChatInfoModel.findInfo(roleId);
@@ -376,7 +376,7 @@ export async function recentPrivateChatInfos(roleId: string, roleName: string) {
.splice(CHAT_SYSTEM.RECENT_PRIVATE_CHATS_CNT); .splice(CHAT_SYSTEM.RECENT_PRIVATE_CHATS_CNT);
if (!recentPrivateChats || !recentPrivateChats.length) return []; if (!recentPrivateChats || !recentPrivateChats.length) return [];
const roleInfos = await Role.findByRoleIds(recentPrivateChats.map(chat => { return chat.targetRoleId })); const roleInfos = await RoleModel.findByRoleIds(recentPrivateChats.map(chat => { return chat.targetRoleId }));
const chatInfos = recentPrivateChats.map( chat => { const chatInfos = recentPrivateChats.map( chat => {
for (let { roleId: targetRoleId, quitTime, loginTime, roleName: targetRoleName, title, guildName, head, frame, spine, lv } of roleInfos) { for (let { roleId: targetRoleId, quitTime, loginTime, roleName: targetRoleName, title, guildName, head, frame, spine, lv } of roleInfos) {
if (targetRoleId === chat.targetRoleId) { if (targetRoleId === chat.targetRoleId) {

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@@ -5,7 +5,7 @@ import { getMails } from './mailService';
import { recentGuildMsgs, recentLeagueMsgs, recentPrivateChatInfos, recentServerGroupMsgs, recentSysMsgs, recentWorldMsgs } from './chatService'; import { recentGuildMsgs, recentLeagueMsgs, recentPrivateChatInfos, recentServerGroupMsgs, recentSysMsgs, recentWorldMsgs } from './chatService';
import { getCurTask, getPvpTask } from './task/taskService'; import { getCurTask, getPvpTask } from './task/taskService';
import { RoleType } from '../db/Role'; import { RoleModel, RoleType } from '../db/Role';
import { Application, FrontendOrBackendSession, pinus, RpcClient } from 'pinus'; import { Application, FrontendOrBackendSession, pinus, RpcClient } from 'pinus';
import { compareVersion, getRandEelmWithWeight, resResult } from '../pubUtils/util'; import { compareVersion, getRandEelmWithWeight, resResult } from '../pubUtils/util';
import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE, HERO_SELECT, ENTERY_ROLE_PICK, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT, PUSH_ROUTE, ARTIFACT_SELECT, ACTIVITYITEM_SELECT, SNS_LINK_TYPE } from '../consts'; import { STATUS, PUSH_BATCH, PUSH_INTERVAL, CONSUME_TYPE, HERO_SELECT, ENTERY_ROLE_PICK, JEWEL_SELECT, ITEM_SELECT, SKIN_SELECT, PUSH_ROUTE, ARTIFACT_SELECT, ACTIVITYITEM_SELECT, SNS_LINK_TYPE } from '../consts';

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@@ -5,7 +5,7 @@
import DailyRecord, { DailyRecordModel } from '../db/DailyRecord'; import DailyRecord, { DailyRecordModel } from '../db/DailyRecord';
import { resResult } from '../pubUtils/util'; import { resResult } from '../pubUtils/util';
import { STATUS } from '../consts/statusCode'; import { STATUS } from '../consts/statusCode';
import Role, { RoleType } from '../db/Role'; import { RoleModel, RoleType } from '../db/Role';
import { gameData } from '../pubUtils/data'; import { gameData } from '../pubUtils/data';
import { DicWar } from '../pubUtils/dictionary/DicWar'; import { DicWar } from '../pubUtils/dictionary/DicWar';
import { WarStar } from '../domain/dbGeneral'; import { WarStar } from '../domain/dbGeneral';
@@ -118,7 +118,7 @@ export async function getDailyNum(dailyRecord: DailyRecord, role?: RoleType) {
let {timesPerDay, timesCanBuy} = curDaily; let {timesPerDay, timesCanBuy} = curDaily;
if(!role) { if(!role) {
role = await Role.findByRoleId(roleId, 'vipStartTime'); role = await RoleModel.findByRoleId(roleId, 'vipStartTime');
} }
timesPerDay = getVipDailyCnt(timesPerDay, role); timesPerDay = getVipDailyCnt(timesPerDay, role);
// console.log('###### getDailyNum', timesPerDay, count, buyCount, timesCanBuy) // console.log('###### getDailyNum', timesPerDay, count, buyCount, timesCanBuy)

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@@ -4,7 +4,7 @@
import { resResult, shouldRefresh, } from '../pubUtils/util'; import { resResult, shouldRefresh, } from '../pubUtils/util';
import { STATUS } from '../consts/statusCode'; import { STATUS } from '../consts/statusCode';
import Role, { RoleType, WarStar } from '../db/Role'; import { RoleModel, RoleType, WarStar } from '../db/Role';
import * as dicParam from '../pubUtils/dicParam'; import * as dicParam from '../pubUtils/dicParam';
import { RankParam } from '../domain/rank'; import { RankParam } from '../domain/rank';
import { BattleRecordType } from '../db/BattleRecord'; import { BattleRecordType } from '../db/BattleRecord';
@@ -41,7 +41,7 @@ function isFirstPass(warStar: WarStar[], warId: number) {
// 检查秘境本次数checkBattle使用 // 检查秘境本次数checkBattle使用
export async function checkDungeonNum(roleId: string, inc: number, warId: number) { export async function checkDungeonNum(roleId: string, inc: number, warId: number) {
let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime, vipStartTime, warStar } = await Role.findByRoleId(roleId); let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime, vipStartTime, warStar } = await RoleModel.findByRoleId(roleId);
if(isFirstPass(warStar, warId)) inc = 0; if(isFirstPass(warStar, warId)) inc = 0;
let curTime = new Date(); let curTime = new Date();
@@ -53,7 +53,7 @@ export async function checkDungeonNum(roleId: string, inc: number, warId: number
if(dungeonCnt + inc > freeCount + dungeonBuyCnt) { if(dungeonCnt + inc > freeCount + dungeonBuyCnt) {
return {status: -1, resResult: resResult(STATUS.DUNGEON_TIMES_LACK)} return {status: -1, resResult: resResult(STATUS.DUNGEON_TIMES_LACK)}
} }
await Role.increaseDungeonCnt(roleId, needRefresh, 0, curTime); await RoleModel.increaseDungeonCnt(roleId, needRefresh, 0, curTime);
return { status: 0, data: { return { status: 0, data: {
battleCount: freeCount + dungeonBuyCnt - dungeonCnt, battleCount: freeCount + dungeonBuyCnt - dungeonCnt,
@@ -70,7 +70,7 @@ export async function checkDungeonNum(roleId: string, inc: number, warId: number
export async function checkDungeonAndIncrease(roleId: string, inc: number, isRef: boolean, warId: number) { export async function checkDungeonAndIncrease(roleId: string, inc: number, isRef: boolean, warId: number) {
let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime, vipStartTime, warStar } = await Role.findByRoleId(roleId); let { dungeonCnt = 0, dungeonBuyCnt = 0, dungeonRefTime, vipStartTime, warStar } = await RoleModel.findByRoleId(roleId);
if(isFirstPass(warStar, warId)) inc = 0; if(isFirstPass(warStar, warId)) inc = 0;
let curTime = new Date(); let curTime = new Date();
@@ -84,7 +84,7 @@ export async function checkDungeonAndIncrease(roleId: string, inc: number, isRef
return { status: -1, resResult: resResult(STATUS.DUNGEON_TIMES_LACK) } return { status: -1, resResult: resResult(STATUS.DUNGEON_TIMES_LACK) }
} }
// console.log('needRefresh', needRefresh); // console.log('needRefresh', needRefresh);
await Role.increaseDungeonCnt(roleId, needRefresh, inc, curTime); await RoleModel.increaseDungeonCnt(roleId, needRefresh, inc, curTime);
return {status: 1, data: { return {status: 1, data: {
battleCount: freeCount + dungeonBuyCnt - dungeonCnt - inc, battleCount: freeCount + dungeonBuyCnt - dungeonCnt - inc,
buyCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY - dungeonBuyCnt buyCount: dicParam.DUNGEON_CONST.DUNGEON_CONST_BUY - dungeonBuyCnt

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@@ -1,6 +1,6 @@
import { FrontendOrBackendSession, pinus } from 'pinus'; import { FrontendOrBackendSession, pinus } from 'pinus';
import EventRecord, { EventRecordModel } from '../db/EventRecord'; import EventRecord, { EventRecordModel } from '../db/EventRecord';
import Role from '../db/Role'; import { RoleModel } from '../db/Role';
import { genCode, getRandEelmWithWeight, resResult, getRandSingleEelm } from '../pubUtils/util'; import { genCode, getRandEelmWithWeight, resResult, getRandSingleEelm } from '../pubUtils/util';
import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_TYPE, EVENT_RANDOM_TYPE_ONE_OPEN, EVENT_QUIZ_NUM, EVENT_ANSWER_STATUS, FUNCS_ID, PUSH_ROUTE } from '../consts'; import { EVENT_STATUS, EVENT_RECORD_STATUS, EVENT_TYPE, EVENT_RANDOM_TYPE_ONE_OPEN, EVENT_QUIZ_NUM, EVENT_ANSWER_STATUS, FUNCS_ID, PUSH_ROUTE } from '../consts';
import { EVENT_REFRESH_NUM } from '../consts'; import { EVENT_REFRESH_NUM } from '../consts';
@@ -93,7 +93,7 @@ export async function startEvent(session: FrontendOrBackendSession) {
let sid = session.get('sid'); let sid = session.get('sid');
let event = await refreshEvent(1, roleId, roleName, 0, []); // 刷新初始的一件 let event = await refreshEvent(1, roleId, roleName, 0, []); // 刷新初始的一件
if(event.length > 0) { if(event.length > 0) {
await Role.setEventStatus(roleId, EVENT_STATUS.STARTING); await RoleModel.setEventStatus(roleId, EVENT_STATUS.STARTING);
session.set('eventStatus', EVENT_STATUS.STARTING); session.set('eventStatus', EVENT_STATUS.STARTING);
session.push('eventStatus', () => {}); session.push('eventStatus', () => {});
pushEventMsg(sid, roleId, { event }); // 推送 pushEventMsg(sid, roleId, { event }); // 推送
@@ -167,7 +167,7 @@ export async function refreshEvent(num: number, roleId: string, roleName: string
let event = new Array(); let event = new Array();
let dicEvent = gameData.eventList.filter(cur => cur.movePointArray && cur.movePointArray.length > 0); let dicEvent = gameData.eventList.filter(cur => cur.movePointArray && cur.movePointArray.length > 0);
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
dicEvent = dicEvent.filter(cur => { // 筛选适合等级 dicEvent = dicEvent.filter(cur => { // 筛选适合等级
let { suitLevel, previousGk } = cur; let { suitLevel, previousGk } = cur;
return suitLevel.min <= role.lv && suitLevel.max >= role.lv && checkPreviousGk(previousGk, role.warStar) return suitLevel.min <= role.lv && suitLevel.max >= role.lv && checkPreviousGk(previousGk, role.warStar)

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@@ -1,6 +1,6 @@
import { ExpeditionPointModel } from '../db/ExpeditionPoint'; import { ExpeditionPointModel } from '../db/ExpeditionPoint';
import Role from '../db/Role'; import Role, { RoleModel } from '../db/Role';
import { shouldRefresh, getRandSingleEelm } from '../pubUtils/util'; import { shouldRefresh, getRandSingleEelm } from '../pubUtils/util';
import { EXPEDITION_WAR_RECORD_STATUS, SYSTEM_OPEN_ID } from '../consts'; import { EXPEDITION_WAR_RECORD_STATUS, SYSTEM_OPEN_ID } from '../consts';
import { ExpeditionWarRecordModel } from '../db/ExpeditionWarRecord'; import { ExpeditionWarRecordModel } from '../db/ExpeditionWarRecord';
@@ -19,7 +19,7 @@ import { checkSystemIsOpen } from './roleService';
*/ */
export async function getExpeditionStatus(roleId: string, roleName: string, isEntry = false) { export async function getExpeditionStatus(roleId: string, roleName: string, isEntry = false) {
// 重置次数 // 重置次数
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role.hasInit) return false; if(!role.hasInit) return false;
if(isEntry && !checkSystemIsOpen(role, SYSTEM_OPEN_ID.EXPEDITION)) return false if(isEntry && !checkSystemIsOpen(role, SYSTEM_OPEN_ID.EXPEDITION)) return false
// 获取远征关卡状态 // 获取远征关卡状态
@@ -132,7 +132,7 @@ export async function matchPlayers(roleId: string, scale: number, range: number,
let min = myCe * scale * (1 - range/100); let min = myCe * scale * (1 - range/100);
let max = myCe * scale * (1 + range/100); let max = myCe * scale * (1 + range/100);
let resultRange = await Role.findByCeScale(min, max); let resultRange = await RoleModel.findByCeScale(min, max);
resultRange = resultRange.filter(cur => cur.roleId != roleId); resultRange = resultRange.filter(cur => cur.roleId != roleId);
if(resultRange.length > 0) { if(resultRange.length > 0) {
let role = resultRange[0]; let role = resultRange[0];
@@ -217,7 +217,7 @@ export async function matchRobots(scale: number, myCe: number, robotCe: number,
// 远征匹配系数表 // 远征匹配系数表
export async function getCEScaleAndRange(roleId: string, curDicExpedition: any) { export async function getCEScaleAndRange(roleId: string, curDicExpedition: any) {
// 匹配,判断是不是新手期 // 匹配,判断是不是新手期
const role = await Role.findByRoleId(roleId); const role = await RoleModel.findByRoleId(roleId);
let isNew = (role.expeditionHistoryResetCnt||0) <= 3; let isNew = (role.expeditionHistoryResetCnt||0) <= 3;
let scale = isNew?curDicExpedition.CEScaleNew:curDicExpedition.CEScale; let scale = isNew?curDicExpedition.CEScaleNew:curDicExpedition.CEScale;
@@ -228,7 +228,7 @@ export async function getCEScaleAndRange(roleId: string, curDicExpedition: any)
// 远征累计点数获取 // 远征累计点数获取
export async function getPointRewardStatus(roleId: string, role?: Role) { export async function getPointRewardStatus(roleId: string, role?: Role) {
if(!role) { if(!role) {
role = await Role.findByRoleId(roleId); role = await RoleModel.findByRoleId(roleId);
} }
let {expeditionPoint = 0} = role; let {expeditionPoint = 0} = role;
let dicExpeditionPoint = gameData.expeditionPoint; let dicExpeditionPoint = gameData.expeditionPoint;
@@ -252,7 +252,7 @@ export async function getPointRewardStatus(roleId: string, role?: Role) {
export async function getResetRemainCnt(curTime: Date, roleId: string, role?: Role, ) { export async function getResetRemainCnt(curTime: Date, roleId: string, role?: Role, ) {
if(!role) { if(!role) {
role = await Role.findByRoleId(roleId); role = await RoleModel.findByRoleId(roleId);
} }
let { expeditionResetCnt, expeditionResetRefTime } = role; let { expeditionResetCnt, expeditionResetRefTime } = role;

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@@ -1,5 +1,5 @@
import { gameData, getDicFriendByLv } from "../pubUtils/data"; import { gameData, getDicFriendByLv } from "../pubUtils/data";
import Role, { RoleType } from "../db/Role"; import { RoleType, RoleModel } from "../db/Role";
import { FriendRelationType, Relation, FriendRelationModel } from "../db/FriendRelation"; import { FriendRelationType, Relation, FriendRelationModel } from "../db/FriendRelation";
import { getResStr, shouldRefresh } from "../pubUtils/util"; import { getResStr, shouldRefresh } from "../pubUtils/util";
import { STATUS, FRIEND_RELATION_TYPE, POPULATE_TYPE, FRIEND_DROP_TYPE } from "../consts"; import { STATUS, FRIEND_RELATION_TYPE, POPULATE_TYPE, FRIEND_DROP_TYPE } from "../consts";
@@ -91,7 +91,7 @@ export async function getApplyList(roleId: string) {
result.push(param); result.push(param);
} }
let deleteCount = await FriendApplyModel.deleteApply(delApplyCodeList); let deleteCount = await FriendApplyModel.deleteApply(delApplyCodeList);
await Role.increaseFriendApplyCnt(roleId, -1 * deleteCount, FRIEND.FRIEND_MANAGE_APPLICATION); await RoleModel.increaseFriendApplyCnt(roleId, -1 * deleteCount, FRIEND.FRIEND_MANAGE_APPLICATION);
return result; return result;
} }
@@ -135,11 +135,11 @@ export async function increaseFrdCnt(role1: RoleType, role2: RoleType, originalF
let _dicFriend = getDicFriendByLv(_lv); let _dicFriend = getDicFriendByLv(_lv);
if(_friendCnt >= _dicFriend.frdCnt) return getResStr(STATUS.FRIEND_THEY_CNT_MAX); if(_friendCnt >= _dicFriend.frdCnt) return getResStr(STATUS.FRIEND_THEY_CNT_MAX);
let incMyFrdCnt = await Role.increaseFriendCnt(roleId, 1, dicFriend.frdCnt); let incMyFrdCnt = await RoleModel.increaseFriendCnt(roleId, 1, dicFriend.frdCnt);
if(!incMyFrdCnt) return getResStr(STATUS.FRIEND_MY_CNT_MAX); if(!incMyFrdCnt) return getResStr(STATUS.FRIEND_MY_CNT_MAX);
let incHisFrdCnt = await Role.increaseFriendCnt(_roleId, 1, _dicFriend.frdCnt); let incHisFrdCnt = await RoleModel.increaseFriendCnt(_roleId, 1, _dicFriend.frdCnt);
if(!incHisFrdCnt) { // 回滚 if(!incHisFrdCnt) { // 回滚
await Role.increaseFriendCnt(roleId, -1, dicFriend.frdCnt); await RoleModel.increaseFriendCnt(roleId, -1, dicFriend.frdCnt);
return getResStr(STATUS.FRIEND_THEY_CNT_MAX); return getResStr(STATUS.FRIEND_THEY_CNT_MAX);
} }
originalFriendCnt = incMyFrdCnt.friendCnt; originalFriendCnt = incMyFrdCnt.friendCnt;

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@@ -1,5 +1,5 @@
import { ServerlistModel, ServerlistType } from "../../db/Serverlist"; import { ServerlistModel, ServerlistType } from "../../db/Serverlist";
import Role from "../../db/Role"; import { RoleModel } from "../../db/Role";
import { GUILDACTIVITY } from "../../pubUtils/dicParam"; import { GUILDACTIVITY } from "../../pubUtils/dicParam";
import { gameData, getCityActivityRewards } from "../../pubUtils/data"; import { gameData, getCityActivityRewards } from "../../pubUtils/data";
import { getCurDay, nowSeconds, getTimeFun, getZeroPoint } from "../../pubUtils/timeUtil"; import { getCurDay, nowSeconds, getTimeFun, getZeroPoint } from "../../pubUtils/timeUtil";
@@ -38,7 +38,7 @@ import { getCityActivityObj, getGateActivityObj, getRaceActivityObj } from "../m
export async function setPreDayActiveData(servers: ServerlistType[]) { export async function setPreDayActiveData(servers: ServerlistType[]) {
for (let server of servers) { for (let server of servers) {
let roles = await Role.getActivePlayers(server.id); let roles = await RoleModel.getActivePlayers(server.id);
let activePlayerCnt = roles.length; let activePlayerCnt = roles.length;
let activePlayerCe = 0, activePlayers: ActivePlayer[] = []; let activePlayerCe = 0, activePlayers: ActivePlayer[] = [];
let activeGuilds: GuildRecord[] = []; let activeGuilds: GuildRecord[] = [];

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@@ -2,7 +2,7 @@ import { gameData, getGuildActiveWeekReward, getGuildActiveByIdAndType, getGoodB
import { GuildModel, GuildType, GuildUpdateParam } from "../db/Guild"; import { GuildModel, GuildType, GuildUpdateParam } from "../db/Guild";
import { deltaDays, resResult, shouldRefresh } from "../pubUtils/util"; import { deltaDays, resResult, shouldRefresh } from "../pubUtils/util";
import { STATUS, MAIL_TYPE, GUILD_AUTH, GUILD_JOB, REDIS_KEY, CHAT_SERVER, TASK_TYPE, COUNTER, GUILD_REC_TYPE, PUSH_ROUTE, WAR_TYPE, USER_GUILD_STATUS } from "../consts"; import { STATUS, MAIL_TYPE, GUILD_AUTH, GUILD_JOB, REDIS_KEY, CHAT_SERVER, TASK_TYPE, COUNTER, GUILD_REC_TYPE, PUSH_ROUTE, WAR_TYPE, USER_GUILD_STATUS } from "../consts";
import Role, { RoleType } from "../db/Role"; import { RoleModel, RoleType } from "../db/Role";
import { UserGuildModel, UserGuildType, WishGood } from "../db/UserGuild"; import { UserGuildModel, UserGuildType, WishGood } from "../db/UserGuild";
import { UserGuildApplyModel } from "../db/UserGuildApply"; import { UserGuildApplyModel } from "../db/UserGuildApply";
import { getZeroPointD, getZeroPointOfTime, getZeroPointOfTimeD, nowSeconds } from "../pubUtils/timeUtil"; import { getZeroPointD, getZeroPointOfTime, getZeroPointOfTimeD, nowSeconds } from "../pubUtils/timeUtil";
@@ -94,7 +94,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
let res: any = await lockData(serverId, DATA_NAME.JOIN_GUILD, code);// 加锁 let res: any = await lockData(serverId, DATA_NAME.JOIN_GUILD, code);// 加锁
if (!!res.err) return { status: -1, resResult: resResult(STATUS.REDLOCK_ERR) }; if (!!res.err) return { status: -1, resResult: resResult(STATUS.REDLOCK_ERR) };
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if (role.hasGuild) { if (role.hasGuild) {
res.releaseCallback();//解锁 res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.GUILD_HAS_JOIN) }; return { status: -1, resResult: resResult(STATUS.GUILD_HAS_JOIN) };
@@ -113,7 +113,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }]) await updateUserInfo(REDIS_KEY.GUILD_INFO, guild.code, [{ field: 'guildCe', value: guild.guildCe }])
} }
role = await Role.joinGuild(roleId, code, guildName, false); role = await RoleModel.joinGuild(roleId, code, guildName, false);
if (!role) { if (!role) {
await GuildModel.notAddMember(code, roleId, role.ce); await GuildModel.notAddMember(code, roleId, role.ce);
res.releaseCallback();//解锁 res.releaseCallback();//解锁
@@ -265,7 +265,7 @@ async function isIWishedInMyTodayQuitGuilds(roleId: string): Promise<Boolean> {
* @param {string} roleId * @param {string} roleId
*/ */
export async function canWishToday(roleId: string): Promise<Boolean> { export async function canWishToday(roleId: string): Promise<Boolean> {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if (!role) { if (!role) {
return false; return false;
} }

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@@ -22,7 +22,7 @@ import { sendMailByContent, sendMailToLeagueByContent } from "../mailService";
import { GVGCityAreaPointModel } from "../../db/GVGCityAreaPoint"; import { GVGCityAreaPointModel } from "../../db/GVGCityAreaPoint";
import { addCityGuardMessage } from "./gvgRecService"; import { addCityGuardMessage } from "./gvgRecService";
import { GVGUserDataModel } from "../../db/GVGUserData"; import { GVGUserDataModel } from "../../db/GVGUserData";
import Role from "../../db/Role"; import { RoleModel } from "../../db/Role";
import { getFightTimeByPeriod } from "./gvgFightService"; import { getFightTimeByPeriod } from "./gvgFightService";
import { getRandSingleEelm } from "../../pubUtils/util"; import { getRandSingleEelm } from "../../pubUtils/util";
import { HeroModel, HeroType } from "../../db/Hero"; import { HeroModel, HeroType } from "../../db/Hero";
@@ -186,7 +186,7 @@ export async function refreshTeams(configId: number, groupKey: string, roleId: s
for(let team of oldTeams) { for(let team of oldTeams) {
if(team.configId != configId || (hasConfirm && team.confirmConfigId != configId)) { if(team.configId != configId || (hasConfirm && team.confirmConfigId != configId)) {
let { teamCode, maxDurability, lineup } = team; let { teamCode, maxDurability, lineup } = team;
let { lv, title, roleName, guildCode } = await Role.findByRoleId(roleId, 'lv title roleName guildCode'); let { lv, title, roleName, guildCode } = await RoleModel.findByRoleId(roleId, 'lv title roleName guildCode');
let heroes = await HeroModel.findByHidRange(lineup.map(hero => hero.actorId), roleId); let heroes = await HeroModel.findByHidRange(lineup.map(hero => hero.actorId), roleId);
let { newLineup, newLineupCe } = await generNewLineup(roleId, heroes, lineup.map(({ actorId, dataId, outIndex }) => ({ actorId, dataId, order: outIndex }))); let { newLineup, newLineupCe } = await generNewLineup(roleId, heroes, lineup.map(({ actorId, dataId, outIndex }) => ({ actorId, dataId, order: outIndex })));
let addUpdate = hasConfirm? { confirmConfigId: configId }: {}; let addUpdate = hasConfirm? { confirmConfigId: configId }: {};

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@@ -13,7 +13,7 @@ import { GVGVestigeRankModel, GVGVestigeRankType, GVGVestigeRankUpdate } from ".
import { GVGVestigeRecType } from "../../db/GVGVestigeRec"; import { GVGVestigeRecType } from "../../db/GVGVestigeRec";
import { GVGVestigeSumRankModel, GVGVestigeSumRankType } from "../../db/GVGVestigeSumRank"; import { GVGVestigeSumRankModel, GVGVestigeSumRankType } from "../../db/GVGVestigeSumRank";
import { HeroModel, HeroType } from "../../db/Hero"; import { HeroModel, HeroType } from "../../db/Hero";
import Role from "../../db/Role"; import { RoleModel } from "../../db/Role";
import { OppDetailData, OppPlayerHeroInfo, OppPlayerInfo } from "../../domain/gvgField/gvgDb"; import { OppDetailData, OppPlayerHeroInfo, OppPlayerInfo } from "../../domain/gvgField/gvgDb";
import { GVGVestigeOppPlayer } from "../../domain/gvgField/returnData"; import { GVGVestigeOppPlayer } from "../../domain/gvgField/returnData";
import { KeyNameParam, LeagueRankInfo, myIdInter, RoleRankInfo } from "../../domain/rank"; import { KeyNameParam, LeagueRankInfo, myIdInter, RoleRankInfo } from "../../domain/rank";
@@ -121,7 +121,7 @@ export async function getOppPlayerByRanks(serverId: number, groupKey: string, ve
let serverNames = await getAllServerName(); let serverNames = await getAllServerName();
let opps = await GVGVestigeRankModel.findByRanks(groupKey, vestigeId, ranks); let opps = await GVGVestigeRankModel.findByRanks(groupKey, vestigeId, ranks);
let roleIds = opps.map(cur => cur.roleId); let roleIds = opps.map(cur => cur.roleId);
let roles = await Role.findByRoleIds(roleIds, 'roleId roleName head frame spine heads frames spines title lv guildName serverId updatedAt') let roles = await RoleModel.findByRoleIds(roleIds, 'roleId roleName head frame spine heads frames spines title lv guildName serverId updatedAt')
let dicRankMap = gameData.gvgVestige.get(vestigeId); let dicRankMap = gameData.gvgVestige.get(vestigeId);
if(!dicRankMap) return []; if(!dicRankMap) return [];
let result: GVGVestigeOppPlayer[] = []; let result: GVGVestigeOppPlayer[] = [];
@@ -233,7 +233,7 @@ export async function generateDefenseInfo(roleId: string, vestigeId: number, ran
if(!playerVestigeData) return null; if(!playerVestigeData) return null;
let lineup = playerVestigeData.lineup||[]; let lineup = playerVestigeData.lineup||[];
let hids = lineup.map(cur => cur.actorId); let hids = lineup.map(cur => cur.actorId);
let role = await Role.findByRoleId(playerVestigeData.roleId, 'roleId roleName heads head frames frame spines spine title lv'); let role = await RoleModel.findByRoleId(playerVestigeData.roleId, 'roleId roleName heads head frames frame spines spine title lv');
let heroes = await HeroModel.findByHidRange(hids, playerVestigeData.roleId, 'hid skinId lv star colorStar quality ce'); let heroes = await HeroModel.findByHidRange(hids, playerVestigeData.roleId, 'hid skinId lv star colorStar quality ce');
let league = await GVGLeagueModel.findByCode(playerVestigeData.leagueCode); let league = await GVGLeagueModel.findByCode(playerVestigeData.leagueCode);
@@ -245,7 +245,7 @@ export async function generateDefenseInfo(roleId: string, vestigeId: number, ran
} }
export async function generateAttackInfo(roleId: string, league: GVGLeagueType, rank: number) { export async function generateAttackInfo(roleId: string, league: GVGLeagueType, rank: number) {
let role = await Role.findByRoleId(roleId, 'roleId roleName heads head frames frame spines spine title lv'); let role = await RoleModel.findByRoleId(roleId, 'roleId roleName heads head frames frame spines spine title lv');
let info = new OppPlayerInfo(); let info = new OppPlayerInfo();
info.initByPlayer(rank, role, league, false); info.initByPlayer(rank, role, league, false);
return info; return info;
@@ -342,7 +342,7 @@ export async function getMyVestigeRank(configId: number, groupKey: string, vesti
let myVestigeRank = await GVGVestigeRankModel.findByRole(vestigeId, roleId); // 我在这个遗迹的排名 let myVestigeRank = await GVGVestigeRankModel.findByRole(vestigeId, roleId); // 我在这个遗迹的排名
if(!myVestigeRank) { if(!myVestigeRank) {
let role = await Role.findByRoleId(roleId, 'roleId guildCode'); let role = await RoleModel.findByRoleId(roleId, 'roleId guildCode');
let oppRanks = refreshVestigeOppRanks(-1); let oppRanks = refreshVestigeOppRanks(-1);
if(!myLeague) { if(!myLeague) {
myLeague = await GVGLeagueModel.findLeagueByGuild(role.guildCode); myLeague = await GVGLeagueModel.findLeagueByGuild(role.guildCode);

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@@ -3,7 +3,7 @@ import { ArtifactModel } from "../db/Artifact";
import { HeroType } from "../db/Hero"; import { HeroType } from "../db/Hero";
import { LadderMatchModel, LadderMatchType, LadderUpdateInter } from "../db/LadderMatch"; import { LadderMatchModel, LadderMatchType, LadderUpdateInter } from "../db/LadderMatch";
import { LadderMatchRecModel, LadderMatchRecType } from "../db/LadderMatchRec"; import { LadderMatchRecModel, LadderMatchRecType } from "../db/LadderMatchRec";
import Role, { RoleType } from "../db/Role"; import { RoleModel, RoleType } from "../db/Role";
import { LadderDataReturn, LadderDefense, LadderOppDetailReturn, LadderOppPlayerHeroInfo, LadderOppPlayerInDB, LadderOppPlayerInfo, LadderOppPlayerReturn } from "../domain/battleField/ladder"; import { LadderDataReturn, LadderDefense, LadderOppDetailReturn, LadderOppPlayerHeroInfo, LadderOppPlayerInDB, LadderOppPlayerInfo, LadderOppPlayerReturn } from "../domain/battleField/ladder";
import { RoleAndGuildRankInfo, RoleRankInfo } from "../domain/rank"; import { RoleAndGuildRankInfo, RoleRankInfo } from "../domain/rank";
import { gameData, getDicLadderMatchByMyRank, getLadderRankReward } from "../pubUtils/data"; import { gameData, getDicLadderMatchByMyRank, getLadderRankReward } from "../pubUtils/data";
@@ -56,7 +56,7 @@ function getSingleBuyCost(buyCnt: number) {
export async function getLadderData(roleId: string, needOppPlayer: boolean) { export async function getLadderData(roleId: string, needOppPlayer: boolean) {
let ladderData = await LadderMatchModel.findByRoleId(roleId); let ladderData = await LadderMatchModel.findByRoleId(roleId);
if(!ladderData) { if(!ladderData) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
ladderData = await LadderMatchModel.createLadder({ serverId: role.serverId, roleId: role.roleId, role: role._id }); ladderData = await LadderMatchModel.createLadder({ serverId: role.serverId, roleId: role.roleId, role: role._id });
} }

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@@ -1,6 +1,6 @@
import { HeroModel, HeroType } from '../db/Hero'; import { HeroModel, HeroType } from '../db/Hero';
import Role, { RoleType, WarCount } from '../db/Role' import Role, { RoleModel, RoleType, WarCount } from '../db/Role'
import { getLvByExp, getExpByLv, gameData, getDicApByLv } from '../pubUtils/data'; import { getLvByExp, getExpByLv, gameData, getDicApByLv } from '../pubUtils/data';
import { updateRoleOnlineInfo, updateUserInfo } from './redisService'; import { updateRoleOnlineInfo, updateUserInfo } from './redisService';
// import { switchOnFunc } from './funcSwitchService'; // import { switchOnFunc } from './funcSwitchService';
@@ -27,14 +27,14 @@ export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kin
const sid = session.get('sid'); const sid = session.get('sid');
const ip = session.get('ip'); const ip = session.get('ip');
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let { lv = 1, exp = 0 } = role; let { lv = 1, exp = 0 } = role;
let canGetExp = lv < gameData.maxPlayerLv.max; // 当主公超过最大级后,挑战结算不再获得经验值 let canGetExp = lv < gameData.maxPlayerLv.max; // 当主公超过最大级后,挑战结算不再获得经验值
let ratio = gameData.kingExpRaio.get(lv)?.get(type)||0; let ratio = gameData.kingExpRaio.get(lv)?.get(type)||0;
let newExp = canGetExp ? exp + Math.floor(kingExp * ratio) : exp; let newExp = canGetExp ? exp + Math.floor(kingExp * ratio) : exp;
let newLv = getLvByExp(newExp); let newLv = getLvByExp(newExp);
role = await Role.levelup(roleId, newLv, newExp); role = await RoleModel.levelup(roleId, newLv, newExp);
if (newLv > lv) { // 升级 if (newLv > lv) { // 升级
// await switchOnFunc(roleId, FUNC_OPT_TYPE.LEVEL_UP, newLv, session); // await switchOnFunc(roleId, FUNC_OPT_TYPE.LEVEL_UP, newLv, session);
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'lv', value: newLv }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'lv', value: newLv }]);
@@ -211,7 +211,7 @@ export async function checkWarCountAndInc(warId: number, inc: number, role: Role
let dicWar = gameData.war.get(warId); let dicWar = gameData.war.get(warId);
let max = dicWar.warType == WAR_TYPE.NORMAL? GK_MAIN.GK_MAIN_SWEEP_TIMES: GK_MAINELITE.GK_MAINELITE_SWEEP_TIMES; let max = dicWar.warType == WAR_TYPE.NORMAL? GK_MAIN.GK_MAIN_SWEEP_TIMES: GK_MAINELITE.GK_MAINELITE_SWEEP_TIMES;
if(needRefresh && shouldRefresh(refWarCount, new Date())) { if(needRefresh && shouldRefresh(refWarCount, new Date())) {
let role = await Role.updateRoleInfo(roleId, { refWarCount: new Date(), warCount: [] }); let role = await RoleModel.updateRoleInfo(roleId, { refWarCount: new Date(), warCount: [] });
warCount = role.warCount; warCount = role.warCount;
} }
let curWarCount = warCount.find(cur => cur.warId == warId); let curWarCount = warCount.find(cur => cur.warId == warId);
@@ -227,7 +227,7 @@ export async function checkWarCountAndInc(warId: number, inc: number, role: Role
} else { } else {
warCount.push({ warId, count: inc }); warCount.push({ warId, count: inc });
} }
await Role.updateRoleInfo(roleId, { warCount }); await RoleModel.updateRoleInfo(roleId, { warCount });
} }
return resResult(STATUS.SUCCESS); return resResult(STATUS.SUCCESS);
} }

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@@ -2,7 +2,7 @@ import { UserOrderModel, UserOrderModelType } from '../db/UserOrder';
import { ACTIVITY_TYPE, DEBUG_PRICE, MAIL_TYPE, ORDER_STATE, PAY_TYPE, PUSH_ROUTE, REFUND_PRICE_TO_GOLD, STATUS, TASK_TYPE, TA_EVENT, TA_USERSET_TYPE } from '../consts'; import { ACTIVITY_TYPE, DEBUG_PRICE, MAIL_TYPE, ORDER_STATE, PAY_TYPE, PUSH_ROUTE, REFUND_PRICE_TO_GOLD, STATUS, TASK_TYPE, TA_EVENT, TA_USERSET_TYPE } from '../consts';
import { dicRMB } from '../pubUtils/dictionary/DicRMB'; import { dicRMB } from '../pubUtils/dictionary/DicRMB';
import { makeYuanbaoShopReward } from './activity/yuanbaoService'; import { makeYuanbaoShopReward } from './activity/yuanbaoService';
import Role from '../db/Role'; import { RoleModel } from '../db/Role';
import { checkMonthlyTicket, makeMonthlyTicketReward } from './activity/monthlyTicketService'; import { checkMonthlyTicket, makeMonthlyTicketReward } from './activity/monthlyTicketService';
import { checkSignInCanBuy, makeSignInVIP } from './activity/signInService'; import { checkSignInCanBuy, makeSignInVIP } from './activity/signInService';
import { checkDailyRMBGifts, makeDailyRMBGiftsReward } from './activity/dailyRMBGiftsService'; import { checkDailyRMBGifts, makeDailyRMBGiftsReward } from './activity/dailyRMBGiftsService';
@@ -127,7 +127,7 @@ export async function makeOrder(orderInfo: UserOrderModelType, sid: string) {
let payType = orderInfo.payType;//支付类型 let payType = orderInfo.payType;//支付类型
let roleId = orderInfo.roleId;//角色 let roleId = orderInfo.roleId;//角色
const roleInfo = await Role.increaseTotalPay(roleId, price); const roleInfo = await RoleModel.increaseTotalPay(roleId, price);
let rewardResult: any = { code: 0, data: null }; let rewardResult: any = { code: 0, data: null };
@@ -423,7 +423,7 @@ export async function refundOrderFromRedisPub(message: string) {
let price = order.price; let price = order.price;
let refundGold = price * REFUND_PRICE_TO_GOLD; let refundGold = price * REFUND_PRICE_TO_GOLD;
let role = await Role.incRoleInfo(order.roleId, { gold: -refundGold }, {}); let role = await RoleModel.incRoleInfo(order.roleId, { gold: -refundGold }, {});
let onlineUser = await getRoleOnlineInfo(order.roleId); let onlineUser = await getRoleOnlineInfo(order.roleId);
let sid = onlineUser.sid; let sid = onlineUser.sid;
sendMessageToUserWithSuc(order.roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold }, sid); sendMessageToUserWithSuc(order.roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold }, sid);

View File

@@ -1,5 +1,5 @@
import { DEBUG_PRICE, SDK_37_CONST, STATUS } from "../../consts"; import { DEBUG_PRICE, SDK_37_CONST, STATUS } from "../../consts";
import Role from "../../db/Role"; import { RoleModel } from "../../db/Role";
import { UserModel } from "../../db/User"; import { UserModel } from "../../db/User";
import { LoginValidateData37 } from "../../domain/sdk"; import { LoginValidateData37 } from "../../domain/sdk";
import { DicRMB } from "../../pubUtils/dictionary/DicRMB"; import { DicRMB } from "../../pubUtils/dictionary/DicRMB";
@@ -18,7 +18,7 @@ import { gameData } from "../../pubUtils/data";
* *
*/ */
export async function applyOrder37(localOrderID: string, roleId: string, productInfo: DicRMB) { export async function applyOrder37(localOrderID: string, roleId: string, productInfo: DicRMB) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let user = await UserModel.findUserByUid(role.userInfo.uid); let user = await UserModel.findUserByUid(role.userInfo.uid);
if(!user || !user.channelInfo || !(<LoginValidateData37>user.channelInfo).uid) if(!user || !user.channelInfo || !(<LoginValidateData37>user.channelInfo).uid)
return { return {

View File

@@ -4,7 +4,7 @@
import { EPlace, HeroModel, HeroType, HeroUpdate } from '../db/Hero'; import { EPlace, HeroModel, HeroType, HeroUpdate } from '../db/Hero';
import Role, { RoleUpdate, RoleType } from '../db/Role'; import { RoleUpdate, RoleType, RoleModel } from '../db/Role';
import { Rank } from './rankService'; import { Rank } from './rankService';
import { HERO_SYSTEM_TYPE, PUSH_ROUTE, REDIS_KEY } from '../consts'; import { HERO_SYSTEM_TYPE, PUSH_ROUTE, REDIS_KEY } from '../consts';
import { saveLadderDefCe, saveLadderDefCeByData, updateRoleOnlineInfo, updateUserInfo } from './redisService'; import { saveLadderDefCe, saveLadderDefCeByData, updateRoleOnlineInfo, updateUserInfo } from './redisService';
@@ -466,7 +466,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve
} }
roleCe = await RoleCeModel.updateRoleCe(roleId, roleCeUpdate); roleCe = await RoleCeModel.updateRoleCe(roleId, roleCeUpdate);
let role = await Role.incRoleInfo(roleId, { ...roleIncUpdate, ce: roleInc }, { ...roleUpdate, topLineup, topLineupCe }); let role = await RoleModel.incRoleInfo(roleId, { ...roleIncUpdate, ce: roleInc }, { ...roleUpdate, topLineup, topLineupCe });
let guild = await GuildModel.updateCe(roleId, roleInc); // 公会更新战力 let guild = await GuildModel.updateCe(roleId, roleInc); // 公会更新战力
saveCeChangeLog(role, roleInc, role.ce, type, ceChangeTxt); saveCeChangeLog(role, roleInc, role.ce, type, ceChangeTxt);
@@ -526,7 +526,7 @@ export async function getSumCe(roleId: string) {
let roleCe = await RoleCeModel.findByRoleId(roleId); let roleCe = await RoleCeModel.findByRoleId(roleId);
if(roleCe && roleCe.historyLineupCe) return roleCe.historyLineupCe; if(roleCe && roleCe.historyLineupCe) return roleCe.historyLineupCe;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
return role.topLineupCe||0; return role.topLineupCe||0;
} }

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@@ -9,7 +9,7 @@ import { isSkipEncode, needPushMsg } from "../pubUtils/sdkUtil";
import { isDevelopEnv } from "./utilService"; import { isDevelopEnv } from "./utilService";
import { gameData } from "../pubUtils/data"; import { gameData } from "../pubUtils/data";
import { pushMsg37 } from "./sdkService"; import { pushMsg37 } from "./sdkService";
import Role, { RoleType } from "../db/Role"; import { RoleModel, RoleType } from "../db/Role";
import { nowSeconds } from "../pubUtils/timeUtil"; import { nowSeconds } from "../pubUtils/timeUtil";
import { GVGLeagueModel } from "../db/GVGLeague"; import { GVGLeagueModel } from "../db/GVGLeague";
import { resolve } from "bluebird"; import { resolve } from "bluebird";
@@ -333,7 +333,7 @@ async function getHasGuildPlayers() {
let uids: number[] = [], players: RoleType[] = []; let uids: number[] = [], players: RoleType[] = [];
let createdAt: Date; let createdAt: Date;
while(!createdAt || players.length > 0) { while(!createdAt || players.length > 0) {
players = await Role.findHasGuildPlayers(createdAt); players = await RoleModel.findHasGuildPlayers(createdAt);
if(players.length == 0) break; if(players.length == 0) break;
createdAt = players[players.length -1].createdAt; createdAt = players[players.length -1].createdAt;
players.forEach(player => { players.forEach(player => {
@@ -351,7 +351,7 @@ async function getHasLeaguePlayers() {
let len = roleIds.length; let len = roleIds.length;
for(let i = 0; i < Math.ceil(len/1000); i++) { for(let i = 0; i < Math.ceil(len/1000); i++) {
let curRoleIds = roleIds.slice(i * 1000, i * 1000 + 1000); let curRoleIds = roleIds.slice(i * 1000, i * 1000 + 1000);
let players = await Role.findByRoleIds(curRoleIds, 'userInfo.channelInfo isClosePush'); let players = await RoleModel.findByRoleIds(curRoleIds, 'userInfo.channelInfo isClosePush');
players.forEach(player => { players.forEach(player => {
if(player.userInfo && player.userInfo.channelInfo && player.quitTime != player.loginTime && !player.isClosePush) uids.push(player.userInfo.channelInfo.uid); if(player.userInfo && player.userInfo.channelInfo && player.quitTime != player.loginTime && !player.isClosePush) uids.push(player.userInfo.channelInfo.uid);
}); });
@@ -364,7 +364,7 @@ async function getAfkPlayers() {
let uids: number[] = [], players: RoleType[] = []; let uids: number[] = [], players: RoleType[] = [];
let createdAt: Date; let createdAt: Date;
while(!createdAt || players.length > 0) { while(!createdAt || players.length > 0) {
players = await Role.findAfkPlayers(createdAt); players = await RoleModel.findAfkPlayers(createdAt);
if(players.length == 0) break; if(players.length == 0) break;
createdAt = players[players.length -1].createdAt; createdAt = players[players.length -1].createdAt;
players.forEach(player => { players.forEach(player => {
@@ -379,7 +379,7 @@ async function getActivePlayers() {
let uids: number[] = [], players: RoleType[] = []; let uids: number[] = [], players: RoleType[] = [];
let createdAt: Date; let createdAt: Date;
while(!createdAt || players.length > 0) { while(!createdAt || players.length > 0) {
players = await Role.findActivePlayers(createdAt); players = await RoleModel.findActivePlayers(createdAt);
if(players.length == 0) break; if(players.length == 0) break;
createdAt = players[players.length -1].createdAt; createdAt = players[players.length -1].createdAt;
players.forEach(player => { players.forEach(player => {

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@@ -1,7 +1,7 @@
import { KeyName, KeyNameParam, RankParam, GuildRankParam, RoleRankInfo, LineupParam, myIdInter, GeneralRankParam, ValueConfig, GuildRankInfo, RoleAndGuildRankInfo, LeagueRankParam, LeagueRankInfo } from "../domain/rank"; import { KeyName, KeyNameParam, RankParam, GuildRankParam, RoleRankInfo, LineupParam, myIdInter, GeneralRankParam, ValueConfig, GuildRankInfo, RoleAndGuildRankInfo, LeagueRankParam, LeagueRankInfo } from "../domain/rank";
import { getInfoKeyByRedisKey, ROLE_SELECT, GUILD_SELECT, REDIS_KEY, HERO_SELECT, COMPOSE_FIELD_TYPE, KEY_TO_COMPOSE_FIELD, getRedisKeyByRankType, COUNTER, RANK_TYPE, PUSH_ROUTE } from "../consts"; import { getInfoKeyByRedisKey, ROLE_SELECT, GUILD_SELECT, REDIS_KEY, HERO_SELECT, COMPOSE_FIELD_TYPE, KEY_TO_COMPOSE_FIELD, getRedisKeyByRankType, COUNTER, RANK_TYPE, PUSH_ROUTE } from "../consts";
import { redisClient, delKeys, saveLadderDefCeByData } from "./redisService"; import { redisClient, delKeys, saveLadderDefCeByData } from "./redisService";
import Role, { RoleType } from "../db/Role"; import { RoleType, RoleModel } from "../db/Role";
import { GuildType, GuildModel } from "../db/Guild"; import { GuildType, GuildModel } from "../db/Guild";
import { HeroModel, HeroType, HeroUpdate } from "../db/Hero"; import { HeroModel, HeroType, HeroUpdate } from "../db/Hero";
import { PvpDefenseModel } from "../db/PvpDefense"; import { PvpDefenseModel } from "../db/PvpDefense";
@@ -285,7 +285,7 @@ export class Rank {
if (infoKey == REDIS_KEY.USER_INFO) { if (infoKey == REDIS_KEY.USER_INFO) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
if(!role) return; if(!role) return;
} }
let param = new RankParam(role); let param = new RankParam(role);
@@ -306,7 +306,7 @@ export class Rank {
await this.setUserInfo(infoKey, { leagueCode }, param); await this.setUserInfo(infoKey, { leagueCode }, param);
} else if (infoKey == REDIS_KEY.TOP_LINEUP_INFO) { } else if (infoKey == REDIS_KEY.TOP_LINEUP_INFO) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
if(!role) return; if(!role) return;
} }
let { topLineup = [] } = role; let { topLineup = [] } = role;
@@ -333,7 +333,7 @@ export class Rank {
} }
} else if (infoKey == REDIS_KEY.DUNGEON_LINEUP) { } else if (infoKey == REDIS_KEY.DUNGEON_LINEUP) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
if(!role) return; if(!role) return;
} }
let { dungeonWarId, dungeonHeroes } = role; let { dungeonWarId, dungeonHeroes } = role;
@@ -353,7 +353,7 @@ export class Rank {
} }
} else if (infoKey == REDIS_KEY.SHOW_LINEUP) { } else if (infoKey == REDIS_KEY.SHOW_LINEUP) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
if(!role) return; if(!role) return;
} }
let { showLineup, topLineup = [] } = role; let { showLineup, topLineup = [] } = role;
@@ -491,7 +491,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(this.infoKey, roleId); let hasCurUser = await redisClient().hexistsAsync(this.infoKey, roleId);
if (!hasCurUser) { if (!hasCurUser) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
} }
param = new RoleRankInfo(role); param = new RoleRankInfo(role);
param.setInfo(0, { roleId }, score, time); param.setInfo(0, { roleId }, score, time);
@@ -594,7 +594,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(this.infoKey, roleId); let hasCurUser = await redisClient().hexistsAsync(this.infoKey, roleId);
if (!hasCurUser) { if (!hasCurUser) {
if (!role) { if (!role) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
} }
param = new RoleRankInfo(role); param = new RoleRankInfo(role);
param.setInfo(0, { roleId, hid }, score, time); param.setInfo(0, { roleId, hid }, score, time);
@@ -622,7 +622,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId)); let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId));
if (!hasCurUser) { if (!hasCurUser) {
if (!role) { if (!role) {
role = await Role.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true);
} }
let { topLineup } = role; let { topLineup } = role;
@@ -672,7 +672,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId)); let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId));
if (!hasCurUser) { if (!hasCurUser) {
if (!role) { if (!role) {
role = await Role.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true);
} }
let { dungeonWarId, dungeonHeroes } = role; let { dungeonWarId, dungeonHeroes } = role;
let cur = dungeonHeroes.find(cur => cur.battleId == dungeonWarId); let cur = dungeonHeroes.find(cur => cur.battleId == dungeonWarId);
@@ -698,7 +698,7 @@ export class Rank {
let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId)); let hasCurUser = await redisClient().hexistsAsync(extraKey, this.composeFields(extraKey, myId));
if (!hasCurUser) { if (!hasCurUser) {
if (!role) { if (!role) {
role = await Role.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true); role = await RoleModel.findByRoleId(myId.roleId, ROLE_SELECT.RANK, true);
} }
let { showLineup, topLineup = [] } = role; let { showLineup, topLineup = [] } = role;
@@ -1063,7 +1063,7 @@ async function setRankFirst(rankFirstRec: RankFirstType) {
export async function setRankRedisFromDb(type: string, args?: { serverId?: number, groupId?: number }) { export async function setRankRedisFromDb(type: string, args?: { serverId?: number, groupId?: number }) {
if (type == REDIS_KEY.TOWER_RANK) { if (type == REDIS_KEY.TOWER_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('tower', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('tower', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1112,7 +1112,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.TOP_LINEUP_RANK) { } else if (type == REDIS_KEY.TOP_LINEUP_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('topLineup', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('topLineup', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1129,7 +1129,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
// } // }
} else if (type == REDIS_KEY.HERO_NUM_RANK) { } else if (type == REDIS_KEY.HERO_NUM_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('heroNum', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('heroNum', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1137,7 +1137,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.USER_LV) { } else if (type == REDIS_KEY.USER_LV) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('lv', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('lv', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1145,7 +1145,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.SUM_CE_RANK) { } else if (type == REDIS_KEY.SUM_CE_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('ce', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('ce', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1153,7 +1153,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.DUNGEON_RANK) { } else if (type == REDIS_KEY.DUNGEON_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('dungeon', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('dungeon', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1161,7 +1161,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.MAIN_RANK) { } else if (type == REDIS_KEY.MAIN_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('main', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('main', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1169,7 +1169,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} }
} else if (type == REDIS_KEY.MAIN_ELITE_RANK) { } else if (type == REDIS_KEY.MAIN_ELITE_RANK) {
let serverId = args.serverId; let serverId = args.serverId;
let ranks = await Role.getRank('mainElite', serverId, ROLE_SELECT.RANK); let ranks = await RoleModel.getRank('mainElite', serverId, ROLE_SELECT.RANK);
let r = new Rank(type, { serverId }); let r = new Rank(type, { serverId });
r.setIsInit(true); r.setIsInit(true);
for (let role of ranks) { for (let role of ranks) {
@@ -1213,7 +1213,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
} else if (type == REDIS_KEY.GVG_VESTIGE_MEMBER_ALL) { } else if (type == REDIS_KEY.GVG_VESTIGE_MEMBER_ALL) {
let ranks = await GVGVestigeSumRankModel.findRankByGroupId(); let ranks = await GVGVestigeSumRankModel.findRankByGroupId();
for(let { _id: groupKey, arr, roleIds } of ranks) { for(let { _id: groupKey, arr, roleIds } of ranks) {
let roles = await Role.findByRoleIds(roleIds, ROLE_SELECT.RANK); let roles = await RoleModel.findByRoleIds(roleIds, ROLE_SELECT.RANK);
let r = new Rank(type, { groupKey, day: getDayKeyInfo() }); let r = new Rank(type, { groupKey, day: getDayKeyInfo() });
r.setIsInit(true); r.setIsInit(true);
for(let { roleId, score, updatedAt } of arr) { for(let { roleId, score, updatedAt } of arr) {
@@ -1240,7 +1240,7 @@ export async function setRankRedisFromDb(type: string, args?: { serverId?: numbe
let ranks = await ActivityMiniGameModel.findRank(); let ranks = await ActivityMiniGameModel.findRank();
for(let { _id: { activityId, roundIndex }, roleIds, arr } of ranks) { for(let { _id: { activityId, roundIndex }, roleIds, arr } of ranks) {
let r = new Rank(type, { activityId, roundIndex }); let r = new Rank(type, { activityId, roundIndex });
let roles = await Role.findByRoleIds(roleIds, ROLE_SELECT.RANK); let roles = await RoleModel.findByRoleIds(roleIds, ROLE_SELECT.RANK);
for(let { roleId, score, updatedAt } of arr) { for(let { roleId, score, updatedAt } of arr) {
let role = roles.find(cur => cur.roleId == roleId); let role = roles.find(cur => cur.roleId == roleId);
if(role) await r.setRankWithRoleInfo(roleId, score, updatedAt.getTime(), role, false); if(role) await r.setRankWithRoleInfo(roleId, score, updatedAt.getTime(), role, false);
@@ -1322,7 +1322,7 @@ export async function getRankInHandler(redisKey: REDIS_KEY, type: RANK_TYPE, key
let { ranks, myRank } = await r.getRankListWithMyRank({ roleId, guildCode }, type != RANK_TYPE.LADDER); let { ranks, myRank } = await r.getRankListWithMyRank({ roleId, guildCode }, type != RANK_TYPE.LADDER);
if (!myRank) { if (!myRank) {
let role = await Role.findByRoleId(roleId, ROLE_SELECT.RANK, true); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.RANK, true);
if (type == RANK_TYPE.TOP_LINTUP) { if (type == RANK_TYPE.TOP_LINTUP) {
myRank = await r.generMyRankWithRole(roleId, role.topLineupCe, 0, role); myRank = await r.generMyRankWithRole(roleId, role.topLineupCe, 0, role);
} else if (type == RANK_TYPE.TOP_HERO) { } else if (type == RANK_TYPE.TOP_HERO) {

View File

@@ -12,7 +12,7 @@ import { getRandSingleEelm, parseNumberList } from '../pubUtils/util';
import { ActivityModel } from '../db/Activity'; import { ActivityModel } from '../db/Activity';
import { TimeLimitRankData } from '../domain/activityField/timeLimitRankField'; import { TimeLimitRankData } from '../domain/activityField/timeLimitRankField';
import { ActivityTimeLimitRankModel } from '../db/ActivityTimeLimitRank'; import { ActivityTimeLimitRankModel } from '../db/ActivityTimeLimitRank';
import Role, { RoleType } from '../db/Role'; import { RoleModel, RoleType } from '../db/Role';
import { GuildType } from '../db/Guild'; import { GuildType } from '../db/Guild';
import { ActivityGroupModel } from '../db/ActivityGroup'; import { ActivityGroupModel } from '../db/ActivityGroup';
import { LadderMatchModel, LadderMatchType } from '../db/LadderMatch'; import { LadderMatchModel, LadderMatchType } from '../db/LadderMatch';
@@ -433,7 +433,7 @@ export async function getRoleCreateTime(roleId: string, role?: RoleType) {
if(onlineInfo.isOnline) { if(onlineInfo.isOnline) {
return onlineInfo.createtime; return onlineInfo.createtime;
} else { } else {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
return role?.createTime||0; return role?.createTime||0;
} }
} }

View File

@@ -1,5 +1,5 @@
import { CURRENCY_TYPE, HANDLE_REWARD_TYPE, CURRENCY_BY_TYPE } from '../../consts'; import { CURRENCY_TYPE, HANDLE_REWARD_TYPE, CURRENCY_BY_TYPE } from '../../consts';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { ItemModel, ItemType } from '../../db/Item'; import { ItemModel, ItemType } from '../../db/Item';
import { ItemInter, RewardInter, } from '../../pubUtils/interface'; import { ItemInter, RewardInter, } from '../../pubUtils/interface';
import { gameData } from '../../pubUtils/data'; import { gameData } from '../../pubUtils/data';
@@ -120,7 +120,7 @@ export class CheckMeterial {
private async decreaseGold(gold: { count: number }[]) { private async decreaseGold(gold: { count: number }[]) {
if(!this.itemsIndb.has(this.goldId)) { if(!this.itemsIndb.has(this.goldId)) {
let role = await Role.findByRoleId(this.roleId, 'gold coin'); let role = await RoleModel.findByRoleId(this.roleId, 'gold coin');
this.itemsIndb.set(this.goldId, role.gold); this.itemsIndb.set(this.goldId, role.gold);
this.itemsIndb.set(this.coinId, role.coin); this.itemsIndb.set(this.coinId, role.coin);
} }
@@ -138,7 +138,7 @@ export class CheckMeterial {
private async decreaseCoin(coin: number[]) { private async decreaseCoin(coin: number[]) {
if(!this.itemsIndb.has(this.coinId)) { if(!this.itemsIndb.has(this.coinId)) {
let role = await Role.findByRoleId(this.roleId, 'gold coin'); let role = await RoleModel.findByRoleId(this.roleId, 'gold coin');
this.itemsIndb.set(this.goldId, role.gold); this.itemsIndb.set(this.goldId, role.gold);
this.itemsIndb.set(this.coinId, role.coin); this.itemsIndb.set(this.coinId, role.coin);
} }

View File

@@ -1,6 +1,6 @@
import { ITID, CONSUME_TYPE, ITEM_TABLE, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON, TA_USERSET_TYPE, TA_EVENT, POP_UP_SHOP_CONDITION_TYPE, ROLE_SELECT, FIGURE_UNLOCK_CONDITION, PUSH_ROUTE, ACTIVITY_TYPE } from '../../consts'; import { ITID, CONSUME_TYPE, ITEM_TABLE, CURRENCY_TYPE, MAIL_TYPE, HANDLE_REWARD_TYPE, HERO_SYSTEM_TYPE, CURRENCY_BY_TYPE, ITEM_CHANGE_REASON, TA_USERSET_TYPE, TA_EVENT, POP_UP_SHOP_CONDITION_TYPE, ROLE_SELECT, FIGURE_UNLOCK_CONDITION, PUSH_ROUTE, ACTIVITY_TYPE } from '../../consts';
import { getDecimalCnt, getRandEelm, getRandEelmWithWeight, getRandValueByMinMax, } from '../../pubUtils/util'; import { getDecimalCnt, getRandEelm, getRandEelmWithWeight, getRandValueByMinMax, } from '../../pubUtils/util';
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { setAp } from '../actionPointService'; import { setAp } from '../actionPointService';
import { ItemModel, } from '../../db/Item'; import { ItemModel, } from '../../db/Item';
import { ItemInter, } from '../../pubUtils/interface'; import { ItemInter, } from '../../pubUtils/interface';
@@ -38,7 +38,7 @@ export async function handleCost(roleId: string, sid: string, goods: Array<ItemI
let resArtifacts: ArtifactModelType[] = []; let resArtifacts: ArtifactModelType[] = [];
// 检查货币是否充足 // 检查货币是否充足
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if (gold.length > 0 || coin.length > 0) { if (gold.length > 0 || coin.length > 0) {
let { gold: originGold, coin: originCoin } = role; let { gold: originGold, coin: originCoin } = role;
for(let {count} of gold) { originGold -= count }; for(let {count} of gold) { originGold -= count };
@@ -127,7 +127,7 @@ export async function handleCost(roleId: string, sid: string, goods: Array<ItemI
if (gold.length > 0 || coin.length > 0) { if (gold.length > 0 || coin.length > 0) {
let costGold = gold.reduce((pre, cur) => pre + cur.count, 0); let costGold = gold.reduce((pre, cur) => pre + cur.count, 0);
let costCoin = coin.reduce((pre, cur) => pre + cur, 0); let costCoin = coin.reduce((pre, cur) => pre + cur, 0);
role = await Role.decreaseGoldAndCoin(roleId, gold, costCoin); role = await RoleModel.decreaseGoldAndCoin(roleId, gold, costCoin);
sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold, coin: role.coin, totalCost: role.totalCost }, sid); sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold, coin: role.coin, totalCost: role.totalCost }, sid);
if(costGold > 0) { if(costGold > 0) {
@@ -150,7 +150,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
goods = filterGoods(goods, obj => obj.id, roleId, reason); goods = filterGoods(goods, obj => obj.id, roleId, reason);
let { items, jewels, gold, coin, ap, skins, figures, artifacts, activityItems } = sortItems(goods, HANDLE_REWARD_TYPE.RECEIVE); let { items, jewels, gold, coin, ap, skins, figures, artifacts, activityItems } = sortItems(goods, HANDLE_REWARD_TYPE.RECEIVE);
let showItems: { id: number, seqId?: number|string, count: number, isBag?: boolean, expireTime?: number }[] = []; let showItems: { id: number, seqId?: number|string, count: number, isBag?: boolean, expireTime?: number }[] = [];
let role = await Role.findByRoleId(roleId, '-warCount -topLineup'); let role = await RoleModel.findByRoleId(roleId, '-warCount -topLineup');
// 1. 装备处理 // 1. 装备处理
if(jewels.length > 0) { if(jewels.length > 0) {
let { jewelCount = 0 } = role; let { jewelCount = 0 } = role;
@@ -202,7 +202,7 @@ export async function addItems(roleId: string, roleName: string, sid: string, go
await setAp(role.serverId, roleId, null, role.lv, ap, sid, reason); await setAp(role.serverId, roleId, null, role.lv, ap, sid, reason);
let incCoin = coin.reduce((pre, cur) => pre + cur, 0); let incCoin = coin.reduce((pre, cur) => pre + cur, 0);
let incGold = gold.reduce((pre, cur) => pre + cur.count, 0); let incGold = gold.reduce((pre, cur) => pre + cur.count, 0);
role = await Role.increaseGoldAndCoin(roleId, gold, incCoin); role = await RoleModel.increaseGoldAndCoin(roleId, gold, incCoin);
sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold, coin: role.coin }, sid); sendMessageToUserWithSuc(roleId, PUSH_ROUTE.PLAYER_DATA_CHANGE, { gold: role.gold, coin: role.coin }, sid);
if(gold.length > 0) { if(gold.length > 0) {
@@ -368,10 +368,10 @@ export async function checkHeroEquips(roleId: string, quality: number) {
*/ */
export async function unlockFigure(sid: string, roleId: string, conditions: { type: number, paramHid?: number, paramFavourLv?: number, paramSkinId?: number, paramWinStreakNum?: number }[], role?: RoleType) { export async function unlockFigure(sid: string, roleId: string, conditions: { type: number, paramHid?: number, paramFavourLv?: number, paramSkinId?: number, paramWinStreakNum?: number }[], role?: RoleType) {
if (!role || !role.heads || !role.frames) { if (!role || !role.heads || !role.frames) {
role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_HEADS); role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_HEADS);
} }
let { figureInfo, heads, frames, spines } = unlockFigureWithoutSave(conditions, role); let { figureInfo, heads, frames, spines } = unlockFigureWithoutSave(conditions, role);
role = await Role.updateRoleInfo(roleId, { heads, frames, spines }); role = await RoleModel.updateRoleInfo(roleId, { heads, frames, spines });
if (!!figureInfo && (figureInfo.heads.length > 0 || figureInfo.frames.length > 0 || figureInfo.spines.length > 0)) { if (!!figureInfo && (figureInfo.heads.length > 0 || figureInfo.frames.length > 0 || figureInfo.spines.length > 0)) {
sendMessageToUserWithSuc(roleId, PUSH_ROUTE.HEAD_CHANGE, { ...figureInfo }, sid); sendMessageToUserWithSuc(roleId, PUSH_ROUTE.HEAD_CHANGE, { ...figureInfo }, sid);
} }
@@ -686,7 +686,7 @@ export function checkVoucherId(id: number) {
// 直接获得形象/相框 // 直接获得形象/相框
export async function addFigure(roleId: string, ids: number[], reason: number) { export async function addFigure(roleId: string, ids: number[], reason: number) {
let role = await Role.findByRoleId(roleId, ROLE_SELECT.GET_HEADS); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.GET_HEADS);
if (!role) return false; if (!role) return false;
let { heads, frames, spines } = role; let { heads, frames, spines } = role;
@@ -712,7 +712,7 @@ export async function addFigure(roleId: string, ids: number[], reason: number) {
} }
} }
role = await Role.updateRoleInfo(roleId, { heads, frames, spines }); role = await RoleModel.updateRoleInfo(roleId, { heads, frames, spines });
return figureInfo; return figureInfo;
} }

View File

@@ -2,7 +2,7 @@ import { Channel, pinus } from 'pinus';
import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr, compareVersion } from '../pubUtils/util'; import { getRandValueByMinMax, getRandEelm, decodeIdCntArrayStr, compareVersion } from '../pubUtils/util';
import { DEFAULT_HEROES, LINEUP_NUM, ROLE_SELECT, TALENT_RELATION_TYPE, TERAPH_RANDOM, SYSTEM_OPEN_ID, GuideUnloadNum, CHECK_HERO_CONSUME, ABI_STAGE } from "../consts"; import { DEFAULT_HEROES, LINEUP_NUM, ROLE_SELECT, TALENT_RELATION_TYPE, TERAPH_RANDOM, SYSTEM_OPEN_ID, GuideUnloadNum, CHECK_HERO_CONSUME, ABI_STAGE } from "../consts";
import { DicTeraph } from '../pubUtils/dictionary/DicTeraph'; import { DicTeraph } from '../pubUtils/dictionary/DicTeraph';
import Role, { Teraph, RoleType, RoleUpdate } from '../db/Role'; import { Teraph, RoleModel, RoleType, RoleUpdate } from '../db/Role';
import { SCHOOL } from '../pubUtils/dicParam'; import { SCHOOL } from '../pubUtils/dicParam';
import { gameData, getHeroInitTalent, getHeroStarByQuality } from '../pubUtils/data'; import { gameData, getHeroInitTalent, getHeroStarByQuality } from '../pubUtils/data';
import { SchoolModel } from '../db/School'; import { SchoolModel } from '../db/School';
@@ -73,13 +73,13 @@ export async function getTeraphStrengthenResult(role: RoleType, count: number, d
export async function getSimpleRoleInfo(roleId: string) { export async function getSimpleRoleInfo(roleId: string) {
if (!roleId) return null; if (!roleId) return null;
let role = await Role.findByRoleId(roleId, ROLE_SELECT.SHOW_SIMPLE, true); let role = await RoleModel.findByRoleId(roleId, ROLE_SELECT.SHOW_SIMPLE, true);
return pick(role, ['roleId', 'roleName', 'head', 'frame', 'spine', 'lv', 'title', 'job', 'quitTime', 'loginTime', 'vLv', 'guildName', 'serverId', 'userInfo']); return pick(role, ['roleId', 'roleName', 'head', 'frame', 'spine', 'lv', 'title', 'job', 'quitTime', 'loginTime', 'vLv', 'guildName', 'serverId', 'userInfo']);
} }
export async function getSimpleRoleInfos(roleIds: string[]) { export async function getSimpleRoleInfos(roleIds: string[]) {
if (!roleIds || !roleIds.length) return null; if (!roleIds || !roleIds.length) return null;
let roles = await Role.findByRoleIds(roleIds, ROLE_SELECT.SHOW_SIMPLE, true); let roles = await RoleModel.findByRoleIds(roleIds, ROLE_SELECT.SHOW_SIMPLE, true);
return roles.map(role => pick(role, ['roleId', 'roleName', 'head', 'frame', 'spine', 'lv', 'title', 'job', 'quitTime', 'loginTime', 'vLv', 'guildName', 'serverId', 'userInfo'])); return roles.map(role => pick(role, ['roleId', 'roleName', 'head', 'frame', 'spine', 'lv', 'title', 'job', 'quitTime', 'loginTime', 'vLv', 'guildName', 'serverId', 'userInfo']));
} }
@@ -310,7 +310,7 @@ export async function getIpLocation(ip: string) {
export async function checkIsNewUser(version: string, minVersion: string, uid: number, latestServerUniqId: number) { export async function checkIsNewUser(version: string, minVersion: string, uid: number, latestServerUniqId: number) {
let versionFlag = compareVersion(version||'0.0.0.0', minVersion||'0.0.0.1'); let versionFlag = compareVersion(version||'0.0.0.0', minVersion||'0.0.0.1');
if(versionFlag >= 0) { if(versionFlag >= 0) {
let hasRole = await Role.checkHasRole(uid, latestServerUniqId); let hasRole = await RoleModel.checkHasRole(uid, latestServerUniqId);
return !hasRole return !hasRole
} else { } else {
return true; return true;

View File

@@ -1,6 +1,6 @@
/********** 37sdk **********/ /********** 37sdk **********/
import Role, { RoleType } from "../db/Role"; import { RoleModel, RoleType } from "../db/Role";
import { Chat37Params, CheckGuild37Params, CheckName37Params, GetWordParam, PostGuild37Params, PostName37Params, PushMsg37Param } from "../domain/sdk"; import { Chat37Params, CheckGuild37Params, CheckName37Params, GetWordParam, PostGuild37Params, PostName37Params, PushMsg37Param } from "../domain/sdk";
import { sendMailByContent, sendMailToGuildByContent } from './mailService'; import { sendMailByContent, sendMailToGuildByContent } from './mailService';
import { NAMEPLATE } from '../pubUtils/dicParam'; import { NAMEPLATE } from '../pubUtils/dicParam';
@@ -29,11 +29,11 @@ import { GiftCodeDetailModel } from "../db/GiftCodeDetail";
export async function checkPrivateChat(roleId: string, targetRoleId: string, message: string) { export async function checkPrivateChat(roleId: string, targetRoleId: string, message: string) {
let body = new Chat37Params(message, getSdkChannelId('private')); let body = new Chat37Params(message, getSdkChannelId('private'));
let myRole = await Role.findByRoleId(roleId); let myRole = await RoleModel.findByRoleId(roleId);
let myUser = await UserModel.findUserByUid(myRole.userInfo.uid); let myUser = await UserModel.findUserByUid(myRole.userInfo.uid);
if(myUser.channelInfo) { if(myUser.channelInfo) {
body.setByMyRole(myRole, myUser); body.setByMyRole(myRole, myUser);
let targetRole = await Role.findByRoleId(targetRoleId); let targetRole = await RoleModel.findByRoleId(targetRoleId);
let targetUser = await UserModel.findUserByUid(targetRole.userInfo.uid); let targetUser = await UserModel.findUserByUid(targetRole.userInfo.uid);
body.setByTargetRole(targetRole, targetUser); body.setByTargetRole(targetRole, targetUser);
return await request37CheckChat(SDK_37_ADDR.CHECK_CHAT, body, SDK_37_CONST.CHAT_KEY); return await request37CheckChat(SDK_37_ADDR.CHECK_CHAT, body, SDK_37_CONST.CHAT_KEY);
@@ -43,7 +43,7 @@ export async function checkPrivateChat(roleId: string, targetRoleId: string, mes
export async function checkGuildChat(roleId: string, guildCode: string, message: string) { export async function checkGuildChat(roleId: string, guildCode: string, message: string) {
let body = new Chat37Params(message, getSdkChannelId(CHANNEL_PREFIX.GUILD)); let body = new Chat37Params(message, getSdkChannelId(CHANNEL_PREFIX.GUILD));
let myRole = await Role.findByRoleId(roleId); let myRole = await RoleModel.findByRoleId(roleId);
let myUser = await UserModel.findUserByUid(myRole.userInfo.uid); let myUser = await UserModel.findUserByUid(myRole.userInfo.uid);
if(myUser.channelInfo) { if(myUser.channelInfo) {
body.setByMyRole(myRole, myUser); body.setByMyRole(myRole, myUser);
@@ -55,7 +55,7 @@ export async function checkGuildChat(roleId: string, guildCode: string, message:
export async function checkOtherChat(roleId: string, channelPrefix: string, message: string) { export async function checkOtherChat(roleId: string, channelPrefix: string, message: string) {
let body = new Chat37Params(message, getSdkChannelId(channelPrefix)); let body = new Chat37Params(message, getSdkChannelId(channelPrefix));
let myRole = await Role.findByRoleId(roleId); let myRole = await RoleModel.findByRoleId(roleId);
let myUser = await UserModel.findUserByUid(myRole.userInfo.uid); let myUser = await UserModel.findUserByUid(myRole.userInfo.uid);
if(!!myUser.channelInfo) { if(!!myUser.channelInfo) {
body.setByMyRole(myRole, myUser); body.setByMyRole(myRole, myUser);
@@ -66,7 +66,7 @@ export async function checkOtherChat(roleId: string, channelPrefix: string, mess
export async function checkRoleName(roleId: string, roleName: string, myRole?: RoleType) { export async function checkRoleName(roleId: string, roleName: string, myRole?: RoleType) {
if(!myRole) { if(!myRole) {
myRole = await Role.findByRoleId(roleId); myRole = await RoleModel.findByRoleId(roleId);
} }
let myUser = await UserModel.findUserByUid(myRole.userInfo.uid); let myUser = await UserModel.findUserByUid(myRole.userInfo.uid);
if(!!myUser.channelInfo) { if(!!myUser.channelInfo) {
@@ -111,13 +111,13 @@ export async function checkGuildName(guildCode: string, serverId: number, name:
// 根据37sdk处理违规玩家名 // 根据37sdk处理违规玩家名
export async function treatRoleName(roleId: string, isDebug?: boolean) { export async function treatRoleName(roleId: string, isDebug?: boolean) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if((role && role.sdkMark) || isDebug) { // 有设置标记的情况下 if((role && role.sdkMark) || isDebug) { // 有设置标记的情况下
let newName = "默认玩家名"; let newName = "默认玩家名";
// 新名字上传 // 新名字上传
await checkRoleName(roleId, newName, role); await checkRoleName(roleId, newName, role);
// 改名字 // 改名字
await Role.updateRoleInfo(roleId, { roleName: newName, sdkMark: false }); await RoleModel.updateRoleInfo(roleId, { roleName: newName, sdkMark: false });
// 通知处理 // 通知处理
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'roleName', value: newName }]); // redis缓存 await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'roleName', value: newName }]); // redis缓存
if(role.isGuildLeader) { if(role.isGuildLeader) {
@@ -157,7 +157,7 @@ export async function treatGuildName(content: string) {
for(let roleId of guild.members) { for(let roleId of guild.members) {
await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: newName }]); await updateUserInfo(REDIS_KEY.USER_INFO, roleId, [{ field: 'guildName', value: newName }]);
} }
await Role.updateGuildName(params.code, newName); await RoleModel.updateGuildName(params.code, newName);
} else if (params.type == 2) { // 公会公告 } else if (params.type == 2) { // 公会公告
await checkGuildName(params.code, params.serverId, undefined, ' '); await checkGuildName(params.code, params.serverId, undefined, ' ');
@@ -249,7 +249,7 @@ export function reportTAUserSet(type: TA_USERSET_TYPE, roleId: string, propertie
export async function reportCreateRoleEventToTa(role: RoleType, ip: string) { export async function reportCreateRoleEventToTa(role: RoleType, ip: string) {
if(role.shushuMark) { if(role.shushuMark) {
reportTAEvent(role.roleId, TA_EVENT.CREATE_ROLE, null, ip, role.shushuMark); reportTAEvent(role.roleId, TA_EVENT.CREATE_ROLE, null, ip, role.shushuMark);
await Role.updateRoleInfo(role.roleId, { shushuMark: '' }); await RoleModel.updateRoleInfo(role.roleId, { shushuMark: '' });
} }
} }

View File

@@ -7,7 +7,7 @@ import { getRoleCreateTime, getServerCreateTime } from "./redisService";
import { decodeArrayListStr } from "../pubUtils/util"; import { decodeArrayListStr } from "../pubUtils/util";
import { UserShopTypeModel, UserShopTypeType } from "../db/UserShopType"; import { UserShopTypeModel, UserShopTypeType } from "../db/UserShopType";
import { GuildModel } from "../db/Guild"; import { GuildModel } from "../db/Guild";
import Role from "../db/Role"; import { RoleModel } from "../db/Role";
import { DicShop } from "../pubUtils/dictionary/DicShop"; import { DicShop } from "../pubUtils/dictionary/DicShop";
import { BackendSession, pinus } from "pinus"; import { BackendSession, pinus } from "pinus";
import { ActivityModelType } from "../db/Activity"; import { ActivityModelType } from "../db/Activity";
@@ -132,7 +132,7 @@ export async function checkShopInPurchase(session: BackendSession, activityId: n
export async function checkShopCanBuyInOrder(roleId: string, serverId: number, activity: ActivityModelType, productID: string) { export async function checkShopCanBuyInOrder(roleId: string, serverId: number, activity: ActivityModelType, productID: string) {
let seasonNum = pinus.app.get('pvpSeasonNum'); let seasonNum = pinus.app.get('pvpSeasonNum');
let role = await Role.findByRoleId(roleId, 'guildCode createTime vipStartTime'); let role = await RoleModel.findByRoleId(roleId, 'guildCode createTime vipStartTime');
let { createTime, guildCode, vipStartTime } = role; let { createTime, guildCode, vipStartTime } = role;
let serverTime = await getServerCreateTime(serverId); let serverTime = await getServerCreateTime(serverId);
let shopData = new ShopData(activity, createTime, serverTime); let shopData = new ShopData(activity, createTime, serverTime);
@@ -157,7 +157,7 @@ export async function checkShopItemCanBuy(activityId: number, shopItemId: number
if(!myGuild || myGuild.lv < dicShopItem.guildLvLimit) return STATUS.GUILD_LV_LIMIT; if(!myGuild || myGuild.lv < dicShopItem.guildLvLimit) return STATUS.GUILD_LV_LIMIT;
} }
if(dicShopItem.lvLimit) { if(dicShopItem.lvLimit) {
let role = await Role.findByRoleId(roleId, 'lv'); let role = await RoleModel.findByRoleId(roleId, 'lv');
if(role.lv < dicShopItem.lvLimit) { if(role.lv < dicShopItem.lvLimit) {
return STATUS.LV_LIMIT; return STATUS.LV_LIMIT;
} }
@@ -203,7 +203,7 @@ export async function checkShopItemCanBuy(activityId: number, shopItemId: number
if (activityData.type !== ACTIVITY_TYPE.SHOP) { if (activityData.type !== ACTIVITY_TYPE.SHOP) {
return STATUS.ACTIVITY_TYPE_ERROR; return STATUS.ACTIVITY_TYPE_ERROR;
} }
let role = await Role.findByRoleId(roleId, 'guildCode createTime vipStartTime'); let role = await RoleModel.findByRoleId(roleId, 'guildCode createTime vipStartTime');
let { createTime, guildCode, vipStartTime } = role; let { createTime, guildCode, vipStartTime } = role;
let serverTime = await getServerCreateTime(serverId); let serverTime = await getServerCreateTime(serverId);
let shopData = new ShopData(activityData, createTime, serverTime); let shopData = new ShopData(activityData, createTime, serverTime);

View File

@@ -7,7 +7,7 @@ import { ActivityGrowthFundModel } from "../../db/ActivityGrowthFund";
import { ActivityRefreshTaskModel } from "../../db/ActivityRefreshTask"; import { ActivityRefreshTaskModel } from "../../db/ActivityRefreshTask";
import { ActivityThirtyDaysModel } from "../../db/ActivityThirtyDays"; import { ActivityThirtyDaysModel } from "../../db/ActivityThirtyDays";
import { ActivityTreasureHuntTaskModel } from "../../db/ActivityTreasureHuntTask"; import { ActivityTreasureHuntTaskModel } from "../../db/ActivityTreasureHuntTask";
import Role, { RoleType } from "../../db/Role"; import { RoleModel, RoleType } from "../../db/Role";
import { UserTaskRecModel } from "../../db/UserTaskRec"; import { UserTaskRecModel } from "../../db/UserTaskRec";
import { GrowthFundData } from "../../domain/activityField/growthFundField"; import { GrowthFundData } from "../../domain/activityField/growthFundField";
import { RefreshTaskData } from "../../domain/activityField/refreshTaskField"; import { RefreshTaskData } from "../../domain/activityField/refreshTaskField";
@@ -84,7 +84,7 @@ export class CheckTask {
} }
} }
if(!this.roleCreateTime) { if(!this.roleCreateTime) {
let role = await Role.findByRoleId(this.roleId); let role = await RoleModel.findByRoleId(this.roleId);
this.role = role; this.role = role;
this.roleCreateTime = role.createTime; this.roleCreateTime = role.createTime;
} }

View File

@@ -1,4 +1,4 @@
import Role, { RoleType } from '../../db/Role'; import { RoleModel, RoleType } from '../../db/Role';
import { pinus, FrontendOrBackendSession } from 'pinus'; import { pinus, FrontendOrBackendSession } from 'pinus';
import { resResult, shouldRefresh } from '../../pubUtils/util'; import { resResult, shouldRefresh } from '../../pubUtils/util';
import { STATUS, TASK_TYPE, TASK_FUN_TYPE, SHOP_REFRESH_TYPE, WAR_TYPE, PUSH_ROUTE, POP_UP_SHOP_CONDITION_TYPE } from '../../consts'; import { STATUS, TASK_TYPE, TASK_FUN_TYPE, SHOP_REFRESH_TYPE, WAR_TYPE, PUSH_ROUTE, POP_UP_SHOP_CONDITION_TYPE } from '../../consts';
@@ -195,7 +195,7 @@ export async function checkTaskInComBattleStart(roleStatus: RoleStatus[], capId:
console.log('********', JSON.stringify(roleStatus), capId, blueprtId) console.log('********', JSON.stringify(roleStatus), capId, blueprtId)
for (let { roleId, isRobot } of roleStatus) { for (let { roleId, isRobot } of roleStatus) {
if (!isRobot) { if (!isRobot) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let task = new CheckTask(role.serverId, roleId); let task = new CheckTask(role.serverId, roleId);
task.setRole(role); task.setRole(role);
if (roleId == capId && roleStatus.length > 1) { // 招募队友 if (roleId == capId && roleStatus.length > 1) { // 招募队友
@@ -213,7 +213,7 @@ export async function checkTaskInComBattleStart(roleStatus: RoleStatus[], capId:
export async function checkTaskInComBattleEnd(roleStatus: RoleStatus[], capId: string) { export async function checkTaskInComBattleEnd(roleStatus: RoleStatus[], capId: string) {
for (let { roleId, isRobot } of roleStatus) { for (let { roleId, isRobot } of roleStatus) {
if (!isRobot) { if (!isRobot) {
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
let task = new CheckTask(role.serverId, roleId); let task = new CheckTask(role.serverId, roleId);
task.setRole(role); task.setRole(role);
if (roleId == capId && roleStatus.length > 1) { // 招募队友 if (roleId == capId && roleStatus.length > 1) { // 招募队友

View File

@@ -4,7 +4,7 @@ import { GMMailModel, } from '@db/GMMail';
import { STATUS } from '@consts'; import { STATUS } from '@consts';
import { SearchMailParam } from '@domain/backEndField/search'; import { SearchMailParam } from '@domain/backEndField/search';
import { UpdateMailParams } from '@domain/backEndField/params'; import { UpdateMailParams } from '@domain/backEndField/params';
import Role, { RoleType } from '@db/Role'; import { RoleModel, RoleType } from '@db/Role';
export default class Mail extends Service { export default class Mail extends Service {
@@ -20,10 +20,10 @@ export default class Mail extends Service {
public async findRoleByIdOrName(serverId: number, roleId: string, roleName: string) { public async findRoleByIdOrName(serverId: number, roleId: string, roleName: string) {
let role: RoleType; let role: RoleType;
if(roleId) { if(roleId) {
role = await Role.findByRoleId(roleId); role = await RoleModel.findByRoleId(roleId);
} }
if(roleName) { if(roleName) {
role = await Role.findByRoleName(roleName); role = await RoleModel.findByRoleName(roleName);
} }
if(!role || role.serverId != serverId) return this.ctx.service.utils.resResult(STATUS.WRONG_PARMS); if(!role || role.serverId != serverId) return this.ctx.service.utils.resResult(STATUS.WRONG_PARMS);
return this.ctx.service.utils.resResult(STATUS.SUCCESS, { env: this.ctx.app.config.realEnv, serverId, roleId: role.roleId, roleName: role.roleName }) return this.ctx.service.utils.resResult(STATUS.SUCCESS, { env: this.ctx.app.config.realEnv, serverId, roleId: role.roleId, roleName: role.roleName })

View File

@@ -1,5 +1,5 @@
import { UserModel } from '@db/User'; import { UserModel } from '@db/User';
import Role from '@db/Role'; import { RoleModel } from '@db/Role';
import { HeroModel } from '@db/Hero'; import { HeroModel } from '@db/Hero';
import { Service } from 'egg'; import { Service } from 'egg';
@@ -46,7 +46,7 @@ export default class GMUsers extends Service {
let list = []; let list = [];
for (let user of users) { for (let user of users) {
let role = await Role.findAllByUid(user.uid); let role = await RoleModel.findAllByUid(user.uid);
let sms = await smsModel.findByTel(user.tel); let sms = await smsModel.findByTel(user.tel);
list.push({ ...user, role, isFixed: sms ? sms.isFixed : false, code: sms ? sms.code : "", env: ctx.app.config.realEnv }); list.push({ ...user, role, isFixed: sms ? sms.isFixed : false, code: sms ? sms.code : "", env: ctx.app.config.realEnv });
@@ -63,7 +63,7 @@ export default class GMUsers extends Service {
// const roleId = ctx.service.utils.genCode(10); // const roleId = ctx.service.utils.genCode(10);
// const code = ctx.service.utils.genCode(6); // const code = ctx.service.utils.genCode(6);
// const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; // const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
// const role = await Role.createRole(uid, serverId, { roleId, code, roleName, seqId }); // const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName, seqId });
// if (role) { // if (role) {
// return ctx.service.utils.resResult(STATUS.SUCCESS); // return ctx.service.utils.resResult(STATUS.SUCCESS);
// } else { // } else {
@@ -133,8 +133,8 @@ export default class GMUsers extends Service {
form.uid = user.uid; form.uid = user.uid;
} }
const roles = await Role.findByCondition(page, pageSize, sortField, sortOrder, form); const roles = await RoleModel.findByCondition(page, pageSize, sortField, sortOrder, form);
const total = await Role.countByCondition( form ) const total = await RoleModel.countByCondition( form )
let list = []; let list = [];
for (let role of roles) { for (let role of roles) {
@@ -189,7 +189,7 @@ export default class GMUsers extends Service {
// } // }
// for (let roleId of uids) { // for (let roleId of uids) {
// let role = await Role.findByRoleId(roleId); // let role = await RoleModel.findByRoleId(roleId);
// if (role) { // if (role) {
// let heroInfos = new Map(); // let heroInfos = new Map();
// for (let hid of hids) { // for (let hid of hids) {
@@ -235,7 +235,7 @@ export default class GMUsers extends Service {
// } // }
// if(flag == 0) { // if(flag == 0) {
// for (let roleId of uids) { // for (let roleId of uids) {
// let role = await Role.findByRoleId(roleId); // let role = await RoleModel.findByRoleId(roleId);
// if (role) { // if (role) {
// await addBags(roleId, role.roleName, datas, ITEM_CHANGE_REASON.DEBUG); // await addBags(roleId, role.roleName, datas, ITEM_CHANGE_REASON.DEBUG);
// } else { // } else {
@@ -257,7 +257,7 @@ export default class GMUsers extends Service {
// let count = parseInt(_count); // let count = parseInt(_count);
// if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); // if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) { // for (let roleId of uids) {
// await Role.addGoldFree(roleId, count); // await RoleModel.addGoldFree(roleId, count);
// } // }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids }); // return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
@@ -269,7 +269,7 @@ export default class GMUsers extends Service {
// let count = parseInt(_count); // let count = parseInt(_count);
// if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); // if (isNaN(count)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) { // for (let roleId of uids) {
// await Role.addCoin(roleId, count); // await RoleModel.addCoin(roleId, count);
// } // }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids }); // return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
@@ -280,7 +280,7 @@ export default class GMUsers extends Service {
// let id = parseInt(_id); // let id = parseInt(_id);
// if (isNaN(id)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); // if (isNaN(id)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) { // for (let roleId of uids) {
// let role = await Role.findByRoleId(roleId); // let role = await RoleModel.findByRoleId(roleId);
// await addSkin(roleId, role.roleName, id, false); // await addSkin(roleId, role.roleName, id, false);
// } // }
@@ -294,7 +294,7 @@ export default class GMUsers extends Service {
// if (isNaN(lv)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); // if (isNaN(lv)) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
// for (let roleId of uids) { // for (let roleId of uids) {
// let exp = getExpByLv(lv - 1); // let exp = getExpByLv(lv - 1);
// await Role.levelup(roleId, lv, exp ? exp.sum : 0); // await RoleModel.levelup(roleId, lv, exp ? exp.sum : 0);
// } // }
// return ctx.service.utils.resResult(STATUS.SUCCESS, { uids }); // return ctx.service.utils.resResult(STATUS.SUCCESS, { uids });
@@ -634,7 +634,7 @@ export default class GMUsers extends Service {
towerLv = lv; break; towerLv = lv; break;
} }
} }
let role = await Role.updateRoleInfo(roleId, { towerLv }); let role = await RoleModel.updateRoleInfo(roleId, { towerLv });
await TowerRecordModel.deleteAccount(roleId); await TowerRecordModel.deleteAccount(roleId);
await TowerRecordModel.insertTowerRec(roleId, towerLv); await TowerRecordModel.insertTowerRec(roleId, towerLv);
await HangUpRecordModel.deleteAccount(roleId); await HangUpRecordModel.deleteAccount(roleId);
@@ -647,14 +647,14 @@ export default class GMUsers extends Service {
let createTime = nowSeconds() - (day - 1) * 86400; let createTime = nowSeconds() - (day - 1) * 86400;
let role = await Role.updateRoleInfo(roleId, { createTime }); let role = await RoleModel.updateRoleInfo(roleId, { createTime });
if(!role) return ctx.service.utils.resResult(STATUS.WRONG_PARMS); if(!role) return ctx.service.utils.resResult(STATUS.WRONG_PARMS);
return ctx.service.utils.resResult(STATUS.SUCCESS); return ctx.service.utils.resResult(STATUS.SUCCESS);
} }
private async setWarStarAndScript(roleId: string, dicWar: DicWar) { private async setWarStarAndScript(roleId: string, dicWar: DicWar) {
let { warStar } = await Role.findByRoleId(roleId); let { warStar } = await RoleModel.findByRoleId(roleId);
let deleteIds: number[] = [], myMaxWarId = 0; let deleteIds: number[] = [], myMaxWarId = 0;
for(let i = 0; i < warStar.length; i++) { for(let i = 0; i < warStar.length; i++) {
let { id, warType } = warStar[i]; let { id, warType } = warStar[i];
@@ -697,7 +697,7 @@ export default class GMUsers extends Service {
if(insertParams.length > 0) { if(insertParams.length > 0) {
await RScriptRecordModel.insertScripts(roleId, insertParams); await RScriptRecordModel.insertScripts(roleId, insertParams);
} }
let role = await Role.updateRoleInfo(roleId, { warStar: newWarStar }); let role = await RoleModel.updateRoleInfo(roleId, { warStar: newWarStar });
return role; return role;
} }
} }

View File

@@ -3,7 +3,7 @@ import { ActivityModelType } from '../../db/Activity';
import { ActivityGrowthModelType } from '../../db/ActivityGrowth'; import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
import { ActivityGrowthPointModelType } from '../../db/ActivityGrowthPoint'; import { ActivityGrowthPointModelType } from '../../db/ActivityGrowthPoint';
import { HeroType } from '../../db/Hero'; import { HeroType } from '../../db/Hero';
import Role from '../../db/Role'; import { RoleModel } from '../../db/Role';
import { splitString } from '../../pubUtils/util'; import { splitString } from '../../pubUtils/util';
import { ActivityBase } from './activityField'; import { ActivityBase } from './activityField';
@@ -117,7 +117,7 @@ export class GrowthData extends ActivityBase {
//解析玩家领取记录 //解析玩家领取记录
public async setPlayerRecords(data: ActivityGrowthModelType[], roleId: string, userHeroes: HeroType[]) { public async setPlayerRecords(data: ActivityGrowthModelType[], roleId: string, userHeroes: HeroType[]) {
let { heroNum, towerLv } = await Role.findByRoleId(roleId); let { heroNum, towerLv } = await RoleModel.findByRoleId(roleId);
for (let obj of this.list) { for (let obj of this.list) {
let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex }) let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
if (index != -1) { if (index != -1) {

View File

@@ -1,6 +1,6 @@
import { ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, HERO_SYSTEM_TYPE, LOG_TYPE } from "../consts"; import { ACTIVITY_TYPE, CURRENCY_BY_TYPE, CURRENCY_TYPE, HERO_SYSTEM_TYPE, LOG_TYPE } from "../consts";
import { HeroType } from "../db/Hero"; import { HeroType } from "../db/Hero";
import Role, { RoleType, RoleUpdate } from "../db/Role"; import { RoleModel, RoleType, RoleUpdate } from "../db/Role";
import { UserLogModel, GateHpLog, BossHpLog } from "../db/UserLog"; import { UserLogModel, GateHpLog, BossHpLog } from "../db/UserLog";
import { UserOrderModelType } from "../db/UserOrder"; import { UserOrderModelType } from "../db/UserOrder";
import { Figure } from "../domain/dbGeneral"; import { Figure } from "../domain/dbGeneral";
@@ -56,7 +56,7 @@ export function getReCalRoleAttrIds(type: number, update: RoleUpdate, args: numb
export async function savePayLog(order: UserOrderModelType) { export async function savePayLog(order: UserOrderModelType) {
try { try {
let role = await Role.findByRoleId(order.roleId, 'userInfo roleId roleName serverId'); let role = await RoleModel.findByRoleId(order.roleId, 'userInfo roleId roleName serverId');
let params = getParamByRole(role); let params = getParamByRole(role);
let { productID, message: productName, price, localOrderID, orderID, state, useVoucher } = order; let { productID, message: productName, price, localOrderID, orderID, state, useVoucher } = order;
let dicRmb = gameData.rmb.get(productID); let dicRmb = gameData.rmb.get(productID);
@@ -69,7 +69,7 @@ export async function savePayLog(order: UserOrderModelType) {
export async function saveItemChangeLog(roleId: string, goods: { id: number, count: number, inc: number }[], reason: number) { export async function saveItemChangeLog(roleId: string, goods: { id: number, count: number, inc: number }[], reason: number) {
try { try {
let role = await Role.findByRoleId(roleId, 'userInfo roleId roleName serverId'); let role = await RoleModel.findByRoleId(roleId, 'userInfo roleId roleName serverId');
let params = getParamByRole(role); let params = getParamByRole(role);
for (let { id, count, inc } of goods) { for (let { id, count, inc } of goods) {
if(inc == 0) continue; if(inc == 0) continue;

View File

@@ -1,6 +1,6 @@
import { SkinModel } from "../db/Skin"; import { SkinModel } from "../db/Skin";
import { HeroModel } from "../db/Hero"; import { HeroModel } from "../db/Hero";
import Role, { RoleModel } from "../db/Role"; import { RoleModel } from "../db/Role";
import { GuildModel } from "../db/Guild"; import { GuildModel } from "../db/Guild";
import { PvpDefenseModel } from "../db/PvpDefense"; import { PvpDefenseModel } from "../db/PvpDefense";
import { ActionPointModel } from '../db/ActionPoint'; import { ActionPointModel } from '../db/ActionPoint';
@@ -93,7 +93,7 @@ import { ActivityTaskPassModel } from "../db/ActivityTaskPass";
import { LadderMatchModel } from "../db/LadderMatch"; import { LadderMatchModel } from "../db/LadderMatch";
export async function deletRole(roleId: string) { export async function deletRole(roleId: string) {
let role = await Role.findByRoleId(roleId, null, true, true); let role = await RoleModel.findByRoleId(roleId, null, true, true);
if(!role ) return false; if(!role ) return false;
if(role.hasInit) { if(role.hasInit) {
@@ -166,7 +166,7 @@ export async function deletRole(roleId: string) {
const guild = await GuildModel.dismiss(userGuild.guildCode, role.serverId); const guild = await GuildModel.dismiss(userGuild.guildCode, role.serverId);
await UserGuildModel.dismiss(userGuild.guildCode); await UserGuildModel.dismiss(userGuild.guildCode);
const { members } = guild; const { members } = guild;
await Role.dissmissGuild(members); await RoleModel.dissmissGuild(members);
await UserGuildApplyModel.deleteApplyByGuild(userGuild.guildCode); await UserGuildApplyModel.deleteApplyByGuild(userGuild.guildCode);
} else { } else {

View File

@@ -5,7 +5,7 @@ import { BattleRecordModel } from '@db/BattleRecord';
import { STATUS, WAR_TYPE } from '@consts'; import { STATUS, WAR_TYPE } from '@consts';
import { Controller } from 'egg'; import { Controller } from 'egg';
import * as fs from 'fs'; import * as fs from 'fs';
import Role from '@db/Role'; import { RoleModel } from '@db/Role';
import { NoticeModel } from '@db/Notice'; import { NoticeModel } from '@db/Notice';
import { ServerParamWithRole, GroupParam } from '../domain/gameField/serverlist'; import { ServerParamWithRole, GroupParam } from '../domain/gameField/serverlist';
import { reloadResources } from 'app/pubUtils/data'; import { reloadResources } from 'app/pubUtils/data';
@@ -104,7 +104,7 @@ export default class GameController extends Controller {
// let env = isReview? curRegion.reviewEnv: ctx.app.config.realEnv; // let env = isReview? curRegion.reviewEnv: ctx.app.config.realEnv;
let allServers = await ServerlistModel.findByEnv(ctx.app.config.realEnv, false); let allServers = await ServerlistModel.findByEnv(ctx.app.config.realEnv, false);
let hasRole = await Role.checkHasRole(uid, curRegion.latestServerUniqId); let hasRole = await RoleModel.checkHasRole(uid, curRegion.latestServerUniqId);
if(pid && gid) { if(pid && gid) {
const pkg = await PackageModel.getPackageByGidPid(gid, pid); const pkg = await PackageModel.getPackageByGidPid(gid, pid);
@@ -113,7 +113,7 @@ export default class GameController extends Controller {
} }
} }
let roles = await Role.findAllByUid(uid, true, true); let roles = await RoleModel.findAllByUid(uid, true, true);
for (let server of allServers) { for (let server of allServers) {
let status = ctx.service.utils.getServerStatus(server, version, hasRole) let status = ctx.service.utils.getServerStatus(server, version, hasRole)
let curGroup = serverList.find(cur => cur.groupId == server.groupId); let curGroup = serverList.find(cur => cur.groupId == server.groupId);

View File

@@ -2,7 +2,7 @@ import { STATUS } from '@consts';
import { ServerlistModel } from '@db/Serverlist'; import { ServerlistModel } from '@db/Serverlist';
import { nowSeconds } from 'app/pubUtils/timeUtil'; import { nowSeconds } from 'app/pubUtils/timeUtil';
import { checkWhiteList } from 'app/pubUtils/sysUtil'; import { checkWhiteList } from 'app/pubUtils/sysUtil';
import Role from '@db/Role'; import { RoleModel } from '@db/Role';
module.exports = () => { module.exports = () => {
return async function checkMainten(ctx, next) { return async function checkMainten(ctx, next) {
@@ -16,7 +16,7 @@ module.exports = () => {
} else { } else {
const versionFlag = ctx.service.utils.compareVersion(version||'0.0.0.0', server.maintenance.version||'0.0.0.1'); const versionFlag = ctx.service.utils.compareVersion(version||'0.0.0.0', server.maintenance.version||'0.0.0.1');
if(versionFlag >= 0) { // 新版本号 if(versionFlag >= 0) { // 新版本号
let hasRole = await Role.checkHasRole(ctx.uid, server.latestServerUniqId); // 是否是老玩家 let hasRole = await RoleModel.checkHasRole(ctx.uid, server.latestServerUniqId); // 是否是老玩家
if(!hasRole) { if(!hasRole) {
return await next(); return await next();
} else { } else {

View File

@@ -1,6 +1,6 @@
import { COUNTER, DEFAULT_LV, ADULT_AGE, GUEST_MAX_TIME, BLOCK_TYPE, DEBUG_MAGIC_WORD } from '@consts'; import { COUNTER, DEFAULT_LV, ADULT_AGE, GUEST_MAX_TIME, BLOCK_TYPE, DEBUG_MAGIC_WORD } from '@consts';
import Role, { RoleModel, WarStar } from '@db/Role'; import { RoleModel, WarStar } from '@db/Role';
import { UserModel, UserType } from '@db/User'; import { UserModel, UserType } from '@db/User';
import { STATUS, GET_SMS_TYPE, ADDICTION_PREVENTION_CODE } from '@consts'; import { STATUS, GET_SMS_TYPE, ADDICTION_PREVENTION_CODE } from '@consts';
import { smsModel } from '@db/Sms'; import { smsModel } from '@db/Sms';
@@ -307,7 +307,7 @@ export default class Auth extends Service {
let canLogin = await this.ctx.service.utils.validateCanLogin(); let canLogin = await this.ctx.service.utils.validateCanLogin();
if(!canLogin) return this.ctx.service.utils.resResult(STATUS.ONLINE_USER_MAX); if(!canLogin) return this.ctx.service.utils.resResult(STATUS.ONLINE_USER_MAX);
const role = await Role.findByUid(uid, serverId, 'roleId blockType +closeTime'); const role = await RoleModel.findByUid(uid, serverId, 'roleId blockType +closeTime');
if (role) { if (role) {
if(role.blockType == BLOCK_TYPE.BLOCK) { if(role.blockType == BLOCK_TYPE.BLOCK) {
return ctx.service.utils.resResult(STATUS.BLOCKED); return ctx.service.utils.resResult(STATUS.BLOCKED);
@@ -336,7 +336,7 @@ export default class Auth extends Service {
const code = ctx.service.utils.genCode(6); const code = ctx.service.utils.genCode(6);
const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1; const seqId = await Counter.getNewCounter(COUNTER.ROLE) || -1;
const role = await Role.createRole(uid, serverId, { roleId, code, roleName: "默认玩家名", seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, distinctId); const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName: "默认玩家名", seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 }, distinctId);
if (role) { if (role) {
if(server.isReview) { // 审核服跳关卡 if(server.isReview) { // 审核服跳关卡
await this.skipPrologueWhenReview(roleId); await this.skipPrologueWhenReview(roleId);
@@ -356,7 +356,7 @@ export default class Auth extends Service {
if(i < toWarId) warStars.push({ id: dicWar.war_id, warType: dicWar.warType, star: 0, stars: [] }); if(i < toWarId) warStars.push({ id: dicWar.war_id, warType: dicWar.warType, star: 0, stars: [] });
} }
await RScriptRecordModel.insertScripts(roleId, insertParams, [toWarId]); await RScriptRecordModel.insertScripts(roleId, insertParams, [toWarId]);
await Role.updateRoleInfo(roleId, { warStar: warStars, mainWarId: toWarId - 1 }) await RoleModel.updateRoleInfo(roleId, { warStar: warStars, mainWarId: toWarId - 1 })
} }
/** /**
@@ -485,12 +485,12 @@ export default class Auth extends Service {
public async closeAccount(roleId: string) { public async closeAccount(roleId: string) {
const ctx = this.ctx; const ctx = this.ctx;
let role = await Role.findByRoleId(roleId, '+closeTime +cancelCloseTime userInfo'); let role = await RoleModel.findByRoleId(roleId, '+closeTime +cancelCloseTime userInfo');
if(!role || role.userInfo.uid != ctx.uid ) return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND); if(!role || role.userInfo.uid != ctx.uid ) return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
if(role.cancelCloseTime > 0 && role.cancelCloseTime + 24 * 60 * 60 > nowSeconds() ) if(role.cancelCloseTime > 0 && role.cancelCloseTime + 24 * 60 * 60 > nowSeconds() )
return ctx.service.utils.resResult(STATUS.ROLE_CLOSE_COOL_DOWN, `注销冷却中,请${this.getCdTimeStr(role.cancelCloseTime)}后再试`); return ctx.service.utils.resResult(STATUS.ROLE_CLOSE_COOL_DOWN, `注销冷却中,请${this.getCdTimeStr(role.cancelCloseTime)}后再试`);
if(role.closeTime > 0) return ctx.service.utils.resResult(STATUS.ROLE_CLOSED); if(role.closeTime > 0) return ctx.service.utils.resResult(STATUS.ROLE_CLOSED);
role = await Role.closeAccount(roleId, nowSeconds() + 15 * 24 * 60 * 60); role = await RoleModel.closeAccount(roleId, nowSeconds() + 15 * 24 * 60 * 60);
return ctx.service.utils.resResult(STATUS.SUCCESS, { closeTime: role.closeTime }); return ctx.service.utils.resResult(STATUS.SUCCESS, { closeTime: role.closeTime });
} }
@@ -504,10 +504,10 @@ export default class Auth extends Service {
public async cancelCloseAccount(roleId: string) { public async cancelCloseAccount(roleId: string) {
const ctx = this.ctx; const ctx = this.ctx;
let role = await Role.findByRoleId(roleId, '+cancelCloseTime userInfo'); let role = await RoleModel.findByRoleId(roleId, '+cancelCloseTime userInfo');
if(!role || role.userInfo.uid != ctx.uid ) return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND); if(!role || role.userInfo.uid != ctx.uid ) return ctx.service.utils.resResult(STATUS.ROLE_NOT_FOUND);
role = await Role.cancelCloseAccount(roleId, nowSeconds()); role = await RoleModel.cancelCloseAccount(roleId, nowSeconds());
if(!role) return ctx.service.utils.resResult(STATUS.ROLE_CLOSE_TIME_OVER); if(!role) return ctx.service.utils.resResult(STATUS.ROLE_CLOSE_TIME_OVER);
return ctx.service.utils.resResult(STATUS.SUCCESS, { closeTime: role.closeTime }); return ctx.service.utils.resResult(STATUS.SUCCESS, { closeTime: role.closeTime });
} }

View File

@@ -6,7 +6,7 @@ import { RedisClient } from 'redis';
import { checkParamPrice, get37GetServerMd5Sign, get37Md5SignA, get37Md5SignB, getChannelId, getRedisSubChannel, md5 } from '../pubUtils/sdkUtil'; import { checkParamPrice, get37GetServerMd5Sign, get37Md5SignA, get37Md5SignB, getChannelId, getRedisSubChannel, md5 } from '../pubUtils/sdkUtil';
import { UserOrderModel } from '@db/UserOrder'; import { UserOrderModel } from '@db/UserOrder';
import { nowSeconds } from 'app/pubUtils/timeUtil'; import { nowSeconds } from 'app/pubUtils/timeUtil';
import Role from '@db/Role'; import { RoleModel } from '@db/Role';
import { gameData } from 'app/pubUtils/data'; import { gameData } from 'app/pubUtils/data';
import { resResult } from 'app/pubUtils/util'; import { resResult } from 'app/pubUtils/util';
import { UserModel } from '@db/User'; import { UserModel } from '@db/User';
@@ -62,7 +62,7 @@ export default class Sdk extends Service {
} }
ctx.service.utils.log('DEBUG', `[${ctx.request.url}] [${ctx.logcode}] pay37Callback check money ok ${order.price} ${params.money}`); ctx.service.utils.log('DEBUG', `[${ctx.request.url}] [${ctx.logcode}] pay37Callback check money ok ${order.price} ${params.money}`);
let role = await Role.findByRoleId(order.roleId); let role = await RoleModel.findByRoleId(order.roleId);
if(!role) { if(!role) {
return ctx.service.utils.resResult(PAY_37_CALLBACK_CODE.ROLE_NOT_FOUND, ''); return ctx.service.utils.resResult(PAY_37_CALLBACK_CODE.ROLE_NOT_FOUND, '');
} }
@@ -121,7 +121,7 @@ export default class Sdk extends Service {
// } // }
// console.log('*****pay37Callback check money ok', order.price, params.money) // console.log('*****pay37Callback check money ok', order.price, params.money)
// let role = await Role.findByRoleId(order.roleId); // let role = await RoleModel.findByRoleId(order.roleId);
// if(!role) { // if(!role) {
// return ctx.service.utils.resResult(PAY_IOS_37_CALLBACK_CODE.ROLE_NOT_FOUND, ''); // return ctx.service.utils.resResult(PAY_IOS_37_CALLBACK_CODE.ROLE_NOT_FOUND, '');
// } // }
@@ -176,7 +176,7 @@ export default class Sdk extends Service {
} }
console.log('*****refundIOSCallback check order status ok', params.money, typeof params.money) console.log('*****refundIOSCallback check order status ok', params.money, typeof params.money)
let role = await Role.findByRoleId(order.roleId); let role = await RoleModel.findByRoleId(order.roleId);
if(!role) { if(!role) {
return ctx.service.utils.resResult(SDK_37_REFUND_CODE.ROLE_NOT_FOUND, ''); return ctx.service.utils.resResult(SDK_37_REFUND_CODE.ROLE_NOT_FOUND, '');
} }
@@ -249,7 +249,7 @@ export default class Sdk extends Service {
return SDK_37_TREAT_CODE.SUCCESS.code; return SDK_37_TREAT_CODE.SUCCESS.code;
} }
let role = await Role.findByUidAndSetMark(user.uid, params.sid); let role = await RoleModel.findByUidAndSetMark(user.uid, params.sid);
if(!role) { if(!role) {
console.error('用户名违规处理, 未找到玩家角色', user.uid, params.sid); console.error('用户名违规处理, 未找到玩家角色', user.uid, params.sid);
return SDK_37_TREAT_CODE.SUCCESS.code; return SDK_37_TREAT_CODE.SUCCESS.code;
@@ -307,7 +307,7 @@ export default class Sdk extends Service {
let user = await UserModel.findUserByChannel(channelId); let user = await UserModel.findUserByChannel(channelId);
if(!user) return resResult(SDK_37_TREAT_CODE.USER_NOT_FOUND); if(!user) return resResult(SDK_37_TREAT_CODE.USER_NOT_FOUND);
let role = await Role.findByUid(user.uid, params.sid); let role = await RoleModel.findByUid(user.uid, params.sid);
if(!role) return resResult(SDK_37_TREAT_CODE.ROLE_NOT_FOUND); if(!role) return resResult(SDK_37_TREAT_CODE.ROLE_NOT_FOUND);
let userGuild = await UserGuildModel.getMyGuild(role.roleId); let userGuild = await UserGuildModel.getMyGuild(role.roleId);
@@ -465,7 +465,7 @@ export default class Sdk extends Service {
return resResult(SDK_37_ACTIVITY_CODE.GIFT_CHANNEL_ERR); return resResult(SDK_37_ACTIVITY_CODE.GIFT_CHANNEL_ERR);
} }
let role = await Role.findByUid(user.uid, params.server_id); let role = await RoleModel.findByUid(user.uid, params.server_id);
if(!role) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND); if(!role) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND);
if(params.role_id && role.roleId != params.role_id) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND); if(params.role_id && role.roleId != params.role_id) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND);
@@ -514,7 +514,7 @@ export default class Sdk extends Service {
let server = await ServerlistModel.findByServerId(params.server_id); let server = await ServerlistModel.findByServerId(params.server_id);
if(!server) return resResult(SDK_37_ACTIVITY_CODE.SERVER_NOT_FOUND); if(!server) return resResult(SDK_37_ACTIVITY_CODE.SERVER_NOT_FOUND);
let role = await Role.findByUid(user.uid, params.server_id, 'roleId roleName lv createTime serverId'); let role = await RoleModel.findByUid(user.uid, params.server_id, 'roleId roleName lv createTime serverId');
if(!role) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND); if(!role) return resResult(SDK_37_ACTIVITY_CODE.ROLE_NOT_FOUND);
return resResult(SDK_37_ACTIVITY_CODE.SUCCESS, [{ return resResult(SDK_37_ACTIVITY_CODE.SUCCESS, [{
id: role.roleId, id: role.roleId,
@@ -559,7 +559,7 @@ export default class Sdk extends Service {
let redisClient: RedisClient = this.ctx.app.context.redisClient; let redisClient: RedisClient = this.ctx.app.context.redisClient;
let servers = await redisClient.hgetallAsync(REDIS_KEY.SERVER); let servers = await redisClient.hgetallAsync(REDIS_KEY.SERVER);
let roles = await Role.findAllByUid(user.uid); let roles = await RoleModel.findAllByUid(user.uid);
let result = roles let result = roles
.filter(role => !role.closeTime || role.closeTime > nowSeconds()) .filter(role => !role.closeTime || role.closeTime > nowSeconds())
.map(role => ({ .map(role => ({

View File

@@ -5,7 +5,7 @@ import { checkWjxSign, getRedisSubChannel } from 'app/pubUtils/sdkUtil';
import { Service } from 'egg'; import { Service } from 'egg';
import { RedisClient } from 'redis'; import { RedisClient } from 'redis';
import { REDIS_KEY } from '@consts'; import { REDIS_KEY } from '@consts';
import Role from '@db/Role'; import { RoleModel } from '@db/Role';
/** /**
* Test Service * Test Service
@@ -24,7 +24,7 @@ export default class Sdk extends Service {
let roleId = params[`q${curConfig.roleIndex}`]; let roleId = params[`q${curConfig.roleIndex}`];
if(!roleId) return 0; if(!roleId) return 0;
let role = await Role.findByRoleId(roleId); let role = await RoleModel.findByRoleId(roleId);
if(!role) return 0; if(!role) return 0;
let rec = await SurveyRecModel.findByRoleIdAndId(roleId, params.activity); let rec = await SurveyRecModel.findByRoleIdAndId(roleId, params.activity);