diff --git a/game-server/app/servers/role/handler/heroHandler.ts b/game-server/app/servers/role/handler/heroHandler.ts index 14eae5553..806207dfd 100644 --- a/game-server/app/servers/role/handler/heroHandler.ts +++ b/game-server/app/servers/role/handler/heroHandler.ts @@ -343,7 +343,7 @@ export class HeroHandler { if (star != HERO_GROW_MAX.STAR) { return resResult(STATUS.ROLE_WAKE_STAR_NOT_ENOUGH); } - if (quality != HERO_GROW_MAX.QUALITY) { + if (quality < HERO_GROW_MAX.QUALITY) { return resResult(STATUS.ROLE_QUALITY_NOT_ENOUGH); } // 根据dic_zyz_hero_wake 计算需要花的碎片并检查碎片数量 @@ -366,6 +366,7 @@ export class HeroHandler { let isUpStar = isWakeUp || newColorStarStage == ABI_STAGE.END; let update = { + quality: isWakeUp? quality + 1: quality, colorStar: isUpStar ? oldColorStar + 1 : oldColorStar, colorStarStage: isUpStar ? ABI_STAGE.START : newColorStarStage }