diff --git a/shared/domain/roleField/attribute.ts b/shared/domain/roleField/attribute.ts index 1d32c8a9b..bd3949697 100644 --- a/shared/domain/roleField/attribute.ts +++ b/shared/domain/roleField/attribute.ts @@ -179,8 +179,7 @@ export class Attribute { let validHp = hp + (def + mdef) * 0.5 / ((1 - fleeRate * CE_CONST.FLEE_VALUE) * (1 - damageDecrease)); // 有效生命 let validAtk = atk * hitRate * ( 1 + criRate * criValue) * ( 1 + damageIncrease); // 有效输出 - let ce = Math.floor(validHp * validAtk * HERO_CE_RATIO * HERO_CE_RATIO); - ce = ce / 1000; + let ce = Math.floor(validHp * validAtk * HERO_CE_RATIO * HERO_CE_RATIO / 1000); return ce > 0? ce: 1; }