战力:修复bug
This commit is contained in:
@@ -518,7 +518,7 @@ export class HeroHandler {
|
||||
consumes: updateConsume
|
||||
}
|
||||
|
||||
let isFavourLvUp = oldLv == newLv;
|
||||
let isFavourLvUp = oldLv != newLv;
|
||||
|
||||
let { curHero } = await calculateCeWithHero(HERO_SYSTEM_TYPE.FAVOUR, roleId, serverId, sid, hero.hid, update, { isFavourLvUp, hero });
|
||||
if(isFavourLvUp) {
|
||||
|
||||
Reference in New Issue
Block a user