From 85a90f47b147257bf60ebe11abe5660be2cd4bc0 Mon Sep 17 00:00:00 2001 From: luying Date: Fri, 26 May 2023 16:46:05 +0800 Subject: [PATCH] =?UTF-8?q?=F0=9F=94=A7=20build(=E8=B5=84=E6=BA=90):=20?= =?UTF-8?q?=E7=AC=AC=E5=85=AB=E7=AB=A0=E5=85=B3=E5=8D=A1=E8=A1=A8?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- shared/resource/jsons/dic_zyz_gk_branch.json | 145 ++- .../jsons/dic_zyz_gk_branchElite.json | 117 ++ shared/resource/jsons/dic_zyz_gk_dungeon.json | 190 ++- shared/resource/jsons/dic_zyz_gk_main.json | 1066 ++++++++++++++++- .../resource/jsons/dic_zyz_gk_mainElite.json | 1008 ++++++++++++++++ shared/resource/jsons/dic_zyz_gk_newhero.json | 84 +- 6 files changed, 2510 insertions(+), 100 deletions(-) diff --git a/shared/resource/jsons/dic_zyz_gk_branch.json b/shared/resource/jsons/dic_zyz_gk_branch.json index 14587711e..46376f1e2 100644 --- a/shared/resource/jsons/dic_zyz_gk_branch.json +++ b/shared/resource/jsons/dic_zyz_gk_branch.json @@ -62,7 +62,7 @@ "iconName": "迷雾洞窟", "heroInUI": "3&1013", "detailUIBg": "1000_2", - "recommendedPower": 512900, + "recommendedPower": 439600, "previousGk": 2511, "relatedGk": 12512, "movePoint": 459, @@ -101,7 +101,7 @@ "iconName": "黄天祭坛", "heroInUI": "3&3101", "detailUIBg": "1000_3", - "recommendedPower": 651300, + "recommendedPower": 569900, "previousGk": 2512, "relatedGk": 12513, "movePoint": 463, @@ -703,10 +703,10 @@ }, { "war_id": 2571, - "dispatchJsonId": 2571, - "bg_img": 2571, - "mapid": 2571, - "script_id": "R_2571&S_2571&RE_2571", + "dispatchJsonId": 2581, + "bg_img": 2581, + "mapid": 2581, + "script_id": "R_2581&S_2581&RE_2581", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0", "RandomReward": "&", @@ -742,10 +742,10 @@ }, { "war_id": 2572, - "dispatchJsonId": 2572, - "bg_img": 2572, - "mapid": 2572, - "script_id": "R_2572&S_2572&RE_2572", + "dispatchJsonId": 2582, + "bg_img": 2582, + "mapid": 2582, + "script_id": "R_2582&S_2582&RE_2582", "fixReward": "&", "conditionReward": "22001&5&0|31002&300&0|11002&16&0|31001&175000&0", "RandomReward": "&", @@ -781,10 +781,10 @@ }, { "war_id": 2573, - "dispatchJsonId": 2573, - "bg_img": 2573, - "mapid": 2573, - "script_id": "R_2573&S_2573&RE_2573", + "dispatchJsonId": 2583, + "bg_img": 2583, + "mapid": 2583, + "script_id": "R_2583&S_2583&RE_2583", "fixReward": "&", "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", "RandomReward": "&", @@ -817,5 +817,122 @@ "branchSpine": "chapter7_yiji", "branchSpine_1": "chapter7_yiji", "autoSuggest": 1 + }, + { + "war_id": 2581, + "dispatchJsonId": 2581, + "bg_img": 2581, + "mapid": 2581, + "script_id": "R_2581&S_2581&RE_2581", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 2, + "gk_name": "支线&应龙之民", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "cost": 10, + "iconInMap": "spine&yinglongshaonv", + "iconName": "应龙之民", + "heroInUI": "3&3801", + "detailUIBg": "1000_22", + "recommendedPower": 21146700, + "previousGk": 828, + "relatedGk": 12581, + "movePoint": 766, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "&", + "branchSpine_1": "&", + "autoSuggest": 0 + }, + { + "war_id": 2582, + "dispatchJsonId": 2582, + "bg_img": 2582, + "mapid": 2582, + "script_id": "R_2582&S_2582&RE_2582", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 2, + "gk_name": "支线&魔生异象", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "cost": 10, + "iconInMap": "spine&mohuapanzhang", + "iconName": "魔生异象", + "heroInUI": "3&3802", + "detailUIBg": "1000_23", + "recommendedPower": 21146700, + "previousGk": 2581, + "relatedGk": 12582, + "movePoint": 769, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "&", + "branchSpine_1": "&", + "autoSuggest": 0 + }, + { + "war_id": 2583, + "dispatchJsonId": 2583, + "bg_img": 2583, + "mapid": 2583, + "script_id": "R_2583&S_2583&RE_2583", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 2, + "gk_name": "支线&腾蛇化龙", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 30, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利", + "cost": 10, + "iconInMap": "spine&she", + "iconName": "腾蛇化龙", + "heroInUI": "3&3803", + "detailUIBg": "1000_24", + "recommendedPower": 21146700, + "previousGk": 2582, + "relatedGk": 12583, + "movePoint": 772, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "chapter8_yiji", + "branchSpine_1": "chapter8_yiji", + "autoSuggest": 1 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_branchElite.json b/shared/resource/jsons/dic_zyz_gk_branchElite.json index cf3e26449..26fd7b77e 100644 --- a/shared/resource/jsons/dic_zyz_gk_branchElite.json +++ b/shared/resource/jsons/dic_zyz_gk_branchElite.json @@ -817,5 +817,122 @@ "branchSpine": "chapter7_yiji", "branchSpine_1": "chapter7_yiji", "autoSuggest": 1 + }, + { + "war_id": 12581, + "dispatchJsonId": 12581, + "bg_img": 2581, + "mapid": 2581, + "script_id": "&", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 13, + "gk_name": "支线&应龙之民", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "cost": 10, + "iconInMap": "spine&yinglongshaonv", + "iconName": "应龙之民", + "heroInUI": "3&3801", + "detailUIBg": "1000_22", + "recommendedPower": 21146700, + "previousGk": 1828, + "relatedGk": 12581, + "movePoint": 766, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "在五溪的传说中,应龙陨落之地,存在一至宝,具有神鬼莫测之威能,生死人肉白骨亦不在话下。此至宝历代由应龙一脉供奉,知情者寥寥无几。\n“若是能借应龙至宝一用,轻衣也许就能够醒来了......”\n然而映入眼帘的,却是一片破败的景象:应龙一脉的驻地,已经再无生息了。", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "&", + "branchSpine_1": "&", + "autoSuggest": 0 + }, + { + "war_id": 12582, + "dispatchJsonId": 12582, + "bg_img": 2582, + "mapid": 2582, + "script_id": "&", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 13, + "gk_name": "支线&魔生异象", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在5回合内获得胜利", + "cost": 10, + "iconInMap": "spine&mohuapanzhang", + "iconName": "魔生异象", + "heroInUI": "3&3802", + "detailUIBg": "1000_23", + "recommendedPower": 21146700, + "previousGk": 12581, + "relatedGk": 12582, + "movePoint": 769, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "解开了误会的一行人,马不停蹄地赶往了至宝应龙骨的所在之地,此时拦在他们面前的,竟是决战之日尚未出现的吴国将领!\n此时的他们,全然不复以往的神志,状若疯魔,全身萦绕着凶戾之气,好似早已在此徘徊多日。\n他们的身上到底发生了什么?供奉至宝之地为何会出现如此阴邪之物?这些问题的答案,看来只能从这些人口中得知了。", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "&", + "branchSpine_1": "&", + "autoSuggest": 0 + }, + { + "war_id": 12583, + "dispatchJsonId": 12583, + "bg_img": 2583, + "mapid": 2583, + "script_id": "S_12583", + "fixReward": "&", + "conditionReward": "71002&80&0|31002&500&0|11002&16&0|31001&350000&0", + "RandomReward": "&", + "warType": 13, + "gk_name": "支线&腾蛇化龙", + "kingExp": 100, + "lvLimted": 1, + "turnLimted": 30, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\n 2.在15回合内获得胜利", + "cost": 10, + "iconInMap": "spine&she", + "iconName": "腾蛇化龙", + "heroInUI": "3&3803", + "detailUIBg": "1000_24", + "recommendedPower": 21146700, + "previousGk": 12582, + "relatedGk": 12583, + "movePoint": 772, + "needPrepare": 1, + "spineInBigMap": "&", + "HeroNum": "6&6", + "gkInfo": "已经为时已晚,骨吉利化作的小蛇已经吸收了应龙骨的全部力量,准备完成最后一步的化龙!\n“你们还是慢了一步啊!你们世世代代所供奉的力量,终究还是被我所得!\n你们有幸在此见证,我在此获得无上神力的瞬间!\n尽情挣扎吧,然后你们便会知道:凡人,终究敌不过天上的仙神!”", + "HeroNum_1": "1&6", + "progress": "&", + "progressDesc": "&", + "branchSpine": "chapter8_yiji", + "branchSpine_1": "chapter8_yiji", + "autoSuggest": 1 } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_dungeon.json b/shared/resource/jsons/dic_zyz_gk_dungeon.json index 1972d0133..a2e2348d5 100644 --- a/shared/resource/jsons/dic_zyz_gk_dungeon.json +++ b/shared/resource/jsons/dic_zyz_gk_dungeon.json @@ -1,9 +1,9 @@ [ { "war_id": 5001, - "dispatchJsonId": 5001, - "bg_img": 9101, - "mapid": 9101, + "dispatchJsonId": 5065, + "bg_img": 9108, + "mapid": 9108, "script_id": "&", "fixReward": "50001&2", "conditionReward": "40007&100&0|31002&100&1", @@ -33,9 +33,9 @@ }, { "war_id": 5002, - "dispatchJsonId": 5002, - "bg_img": 9101, - "mapid": 9101, + "dispatchJsonId": 5066, + "bg_img": 9108, + "mapid": 9108, "script_id": "&", "fixReward": "50001&2|50002&4", "conditionReward": "40007&300&0|31002&100&1", @@ -65,9 +65,9 @@ }, { "war_id": 5003, - "dispatchJsonId": 5003, - "bg_img": 9101, - "mapid": 9101, + "dispatchJsonId": 5067, + "bg_img": 9108, + "mapid": 9108, "script_id": "&", "fixReward": "50001&2|50002&8|50003&3", "conditionReward": "40007&600&0|31002&100&1", @@ -97,9 +97,9 @@ }, { "war_id": 5004, - "dispatchJsonId": 5004, - "bg_img": 9101, - "mapid": 9101, + "dispatchJsonId": 5068, + "bg_img": 9108, + "mapid": 9108, "script_id": "&", "fixReward": "50001&2|50002&8|50003&7", "conditionReward": "40007&1000&0|31002&100&1", @@ -129,9 +129,9 @@ }, { "war_id": 5005, - "dispatchJsonId": 5005, - "bg_img": 9101, - "mapid": 9101, + "dispatchJsonId": 5069, + "bg_img": 9108, + "mapid": 9108, "script_id": "&", "fixReward": "50001&2|50002&8|50003&14", "conditionReward": "40007&1500&0|31002&100&1", @@ -1118,5 +1118,165 @@ "gkInfo": "要问荆州最有名的地方是哪里,大家各有各的回答,但要说哪里最能让人心向往之,那必然只会是荆南的樊楼。\n樊楼,这里居住着一位曾名动荆州,让无数男人梦寐以求而不可得的女子,即使在她出嫁之后对于她的讨论也从未停止。\n但自从三年前的那一夜之后,这名女子就此消失在了荆襄九郡的视野之中,唯有樊楼仍然矗立在桂阳城外。\n如今,这座冷清而又神秘的小楼又迎来了两位特殊的客人。", "HeroNum": "6&6", "difficult": "五" + }, + { + "war_id": 5070, + "dispatchJsonId": 5070, + "bg_img": 9108, + "mapid": 9108, + "script_id": "&", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", + "conditionReward": "40007&2300&0|31002&100&1", + "RandomReward": "33017&1&196", + "warType": 6, + "gk_name": "秘境&密林吴营", + "kingExp": 0, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "cost": 0, + "recommendedPower": 60917200, + "previousGk": 824, + "lvLimted": 100, + "heroInUI": "3&2081", + "detailUIBg": "dengeon1", + "iconName": "密林吴营", + "iconInMap": "spine&mj_fjz", + "bossSkill": "18&19", + "movePoint": 774, + "needPrepare": 1, + "gkInfo": "密林之中,人迹罕至的地方。此时正驻扎着一支吴国部队,似乎在为了某些不可告人之事做准备……", + "HeroNum": "6&6", + "difficult": "一" + }, + { + "war_id": 5071, + "dispatchJsonId": 5071, + "bg_img": 9108, + "mapid": 9108, + "script_id": "&", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", + "conditionReward": "40007&2400&0|31002&100&1", + "RandomReward": "33017&1&196", + "warType": 6, + "gk_name": "秘境&密林吴营", + "kingExp": 0, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "cost": 0, + "recommendedPower": 60917200, + "previousGk": 5070, + "lvLimted": 100, + "heroInUI": "3&2084", + "detailUIBg": "dengeon1", + "iconName": "密林吴营", + "iconInMap": "spine&mj_fjz", + "bossSkill": "18&19", + "movePoint": 774, + "needPrepare": 1, + "gkInfo": "密林之中,人迹罕至的地方。此时正驻扎着一支吴国部队,似乎在为了某些不可告人之事做准备……", + "HeroNum": "6&6", + "difficult": "二" + }, + { + "war_id": 5072, + "dispatchJsonId": 5072, + "bg_img": 9108, + "mapid": 9108, + "script_id": "&", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", + "conditionReward": "40007&2800&0|31002&100&1", + "RandomReward": "33017&1&196", + "warType": 6, + "gk_name": "秘境&密林吴营", + "kingExp": 0, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "cost": 0, + "recommendedPower": 60917200, + "previousGk": 5071, + "lvLimted": 100, + "heroInUI": "3&2086", + "detailUIBg": "dengeon1", + "iconName": "密林吴营", + "iconInMap": "spine&mj_fjz", + "bossSkill": "18&19", + "movePoint": 774, + "needPrepare": 1, + "gkInfo": "密林之中,人迹罕至的地方。此时正驻扎着一支吴国部队,似乎在为了某些不可告人之事做准备……", + "HeroNum": "6&6", + "difficult": "三" + }, + { + "war_id": 5073, + "dispatchJsonId": 5073, + "bg_img": 9108, + "mapid": 9108, + "script_id": "&", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", + "conditionReward": "40007&3200&0|31002&100&1", + "RandomReward": "33017&1&196", + "warType": 6, + "gk_name": "秘境&密林吴营", + "kingExp": 0, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "cost": 0, + "recommendedPower": 60917200, + "previousGk": 5072, + "lvLimted": 100, + "heroInUI": "3&2086", + "detailUIBg": "dengeon1", + "iconName": "密林吴营", + "iconInMap": "spine&mj_fjz", + "bossSkill": "18&19", + "movePoint": 774, + "needPrepare": 1, + "gkInfo": "密林之中,人迹罕至的地方。此时正驻扎着一支吴国部队,似乎在为了某些不可告人之事做准备……", + "HeroNum": "6&6", + "difficult": "四" + }, + { + "war_id": 5074, + "dispatchJsonId": 5074, + "bg_img": 9108, + "mapid": 9108, + "script_id": "&", + "fixReward": "50001&2|50002&8|50003&16|50004&32|50005&3", + "conditionReward": "40007&3500&0|31002&100&1", + "RandomReward": "33017&1&196", + "warType": 6, + "gk_name": "秘境&密林吴营", + "kingExp": 0, + "turnLimted": 20, + "forcedCharactor": "&", + "fobiddenCharactor": "&", + "victoryInfoInUI": "消灭所有敌军", + "loseInfoInUI": "我方全部阵亡", + "cost": 0, + "recommendedPower": 60917200, + "previousGk": 5073, + "lvLimted": 100, + "heroInUI": "3&2086", + "detailUIBg": "dengeon1", + "iconName": "密林吴营", + "iconInMap": "spine&mj_fjz", + "bossSkill": "18&19", + "movePoint": 774, + "needPrepare": 1, + "gkInfo": "密林之中,人迹罕至的地方。此时正驻扎着一支吴国部队,似乎在为了某些不可告人之事做准备……", + "HeroNum": "6&6", + "difficult": "五" } ] \ No newline at end of file diff --git a/shared/resource/jsons/dic_zyz_gk_main.json b/shared/resource/jsons/dic_zyz_gk_main.json index 9440cbea3..0124af7e4 100644 --- a/shared/resource/jsons/dic_zyz_gk_main.json +++ b/shared/resource/jsons/dic_zyz_gk_main.json @@ -425,7 +425,7 @@ "relatedGk": 1113, "movePoint": 34, "needPrepare": 1, - "levelString": "二章9关", + "levelString": "二章1关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -461,7 +461,7 @@ "relatedGk": 1114, "movePoint": 37, "needPrepare": 1, - "levelString": "二章10关", + "levelString": "二章2关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -497,7 +497,7 @@ "relatedGk": 1115, "movePoint": 40, "needPrepare": 1, - "levelString": "二章11关", + "levelString": "二章3关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -533,7 +533,7 @@ "relatedGk": 1116, "movePoint": 45, "needPrepare": 1, - "levelString": "二章12关", + "levelString": "二章4关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -569,7 +569,7 @@ "relatedGk": 1117, "movePoint": 49, "needPrepare": 1, - "levelString": "二章13关", + "levelString": "二章5关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -605,7 +605,7 @@ "relatedGk": 1118, "movePoint": 51, "needPrepare": 1, - "levelString": "二章14关", + "levelString": "二章6关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -641,7 +641,7 @@ "relatedGk": 1119, "movePoint": 54, "needPrepare": 1, - "levelString": "二章15关", + "levelString": "二章7关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -677,7 +677,7 @@ "relatedGk": 1120, "movePoint": 56, "needPrepare": 1, - "levelString": "二章16关", + "levelString": "二章8关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -713,7 +713,7 @@ "relatedGk": 1121, "movePoint": 59, "needPrepare": 1, - "levelString": "三章17关", + "levelString": "三章1关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -749,7 +749,7 @@ "relatedGk": 1122, "movePoint": 64, "needPrepare": 1, - "levelString": "三章18关", + "levelString": "三章2关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -785,7 +785,7 @@ "relatedGk": 1123, "movePoint": 66, "needPrepare": 1, - "levelString": "三章19关", + "levelString": "三章3关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -821,7 +821,7 @@ "relatedGk": 1124, "movePoint": 69, "needPrepare": 1, - "levelString": "三章20关", + "levelString": "三章4关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -857,7 +857,7 @@ "relatedGk": 1125, "movePoint": 72, "needPrepare": 1, - "levelString": "三章21关", + "levelString": "三章5关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -893,7 +893,7 @@ "relatedGk": 1126, "movePoint": 74, "needPrepare": 1, - "levelString": "三章22关", + "levelString": "三章6关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -929,7 +929,7 @@ "relatedGk": 1127, "movePoint": 76, "needPrepare": 1, - "levelString": "三章23关", + "levelString": "三章7关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -965,7 +965,7 @@ "relatedGk": 1128, "movePoint": 79, "needPrepare": 1, - "levelString": "三章24关", + "levelString": "三章8关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1098,7 +1098,7 @@ "forcedCharactor": "&", "fobiddenCharactor": "&", "victoryInfoInUI": "3名友军抵达撤离点", - "loseInfoInUI": "我方全部阵亡", + "loseInfoInUI": "3人以上我军阵亡", "cost": 10, "iconInMap": "city&1", "iconName": "河内", @@ -1433,7 +1433,7 @@ "relatedGk": 1213, "movePoint": 126, "needPrepare": 1, - "levelString": "五章13关", + "levelString": "五章1关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1469,7 +1469,7 @@ "relatedGk": 1214, "movePoint": 128, "needPrepare": 1, - "levelString": "五章14关", + "levelString": "五章2关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1505,7 +1505,7 @@ "relatedGk": 1215, "movePoint": 130, "needPrepare": 1, - "levelString": "五章15关", + "levelString": "五章3关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1541,7 +1541,7 @@ "relatedGk": 1216, "movePoint": 133, "needPrepare": 1, - "levelString": "五章16关", + "levelString": "五章4关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1577,7 +1577,7 @@ "relatedGk": 1217, "movePoint": 135, "needPrepare": 1, - "levelString": "五章17关", + "levelString": "五章5关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1613,7 +1613,7 @@ "relatedGk": 1218, "movePoint": 137, "needPrepare": 1, - "levelString": "五章18关", + "levelString": "五章6关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1649,7 +1649,7 @@ "relatedGk": 1219, "movePoint": 139, "needPrepare": 1, - "levelString": "五章19关", + "levelString": "五章7关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1685,7 +1685,7 @@ "relatedGk": 1220, "movePoint": 141, "needPrepare": 1, - "levelString": "五章20关", + "levelString": "五章8关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1721,7 +1721,7 @@ "relatedGk": 1221, "movePoint": 143, "needPrepare": 1, - "levelString": "五章21关", + "levelString": "五章9关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1757,7 +1757,7 @@ "relatedGk": 1222, "movePoint": 146, "needPrepare": 1, - "levelString": "五章22关", + "levelString": "五章10关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1793,7 +1793,7 @@ "relatedGk": 1223, "movePoint": 148, "needPrepare": 1, - "levelString": "五章23关", + "levelString": "五章11关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -1829,7 +1829,7 @@ "relatedGk": 1224, "movePoint": 150, "needPrepare": 1, - "levelString": "五章24关", + "levelString": "五章12关", "HeroNum": "1&6", "progress": "&", "progressDesc": "&", @@ -6586,5 +6586,1013 @@ "progress": "&", "progressDesc": "&", "autoSuggest": 0 + }, + { + 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