装备:升星

This commit is contained in:
luying
2022-02-16 13:19:58 +08:00
parent db31f3344f
commit 862c3f4d65
11 changed files with 1038 additions and 746 deletions

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@@ -0,0 +1,29 @@
// 装备升品表
import { readFileAndParse } from '../util'
import { FILENAME } from '../../consts';
export interface DicEquipQualityExtra {
// id
readonly id: number;
// 品质
readonly quality: number;
// 限制星级
readonly star: number;
// 天晶石
readonly jewelCnt: number;
// 地玉石
readonly stoneCnt: number;
}
export const dicEquipQualityExtra = new Map<number, DicEquipQualityExtra>();
export function loadEquipQualityExtra() {
dicEquipQualityExtra.clear();
let arr = readFileAndParse(FILENAME.DIC_EQUIP_QUALITY_EXTRA);
arr.forEach(o => {
dicEquipQualityExtra.set(o.quality, o);
});
arr = undefined;
}

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@@ -0,0 +1,74 @@
// 装备升品表
import { readFileAndParse, parseGoodStr, decodeArrayListStr } from '../util'
import { FILENAME } from '../../consts'
import { RewardInter } from '../interface';
export interface DicEquipStar {
// id
readonly id: number;
// 装备id
readonly equipId: number;
// 装备星级
readonly star: number;
// 装备的武将职业大类
readonly jobClass: number;
// 装备栏id
readonly eplaceId: number;
// 一共有多少点
readonly count: number;
// 主属性
readonly mainAttr: Map<number, {id: number, num: number}[]>;
// 次级属性
readonly subAttr: {id: number, num: number}[];
// 一次升点消耗
readonly mainConsume: RewardInter[];
// 升星消耗
readonly subConsume: RewardInter[];
}
export const dicEquipStar = new Map<number, DicEquipStar>();
export const dicEquipStarIdByEquipId = new Map<string, number>(); // equipId&point => id
export function loadEquipStar() {
dicEquipStar.clear();
dicEquipStarIdByEquipId.clear();
let arr = readFileAndParse(FILENAME.DIC_EQUIP_STAR);
arr.forEach(o => {
o.mainConsume = parseGoodStr(o.mainConsume);
o.subConsume = parseGoodStr(o.subConsume);
o.mainAttr = parseAttrMap(o.mainAttr);
o.subAttr = parseAttr(o.subAttr);
dicEquipStarIdByEquipId.set(`${o.equipId}_${o.star}`, o.id);
dicEquipStar.set(o.id, o);
});
arr = undefined;
}
function parseAttrMap(str: string) {
let result = new Map<number, {id: number, num: number}[]>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
for(let i = 0; i < decodeArr.length; i++) {
let [id, num] = decodeArr[i];
if(isNaN(parseInt(id)) || isNaN(parseInt(num))) {
throw new Error('data table format wrong');
}
result.set(i + 1, [{id: parseInt(id), num: parseInt(num)}]);
}
return result
}
function parseAttr(str: string) {
let result = new Array<{id: number, num: number}>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
for(let [id, num] of decodeArr) {
if(isNaN(parseInt(id)) || isNaN(parseInt(num))) {
throw new Error('data table format wrong');
}
result.push({id: parseInt(id), num: parseInt(num)});
}
return result
}

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@@ -11,34 +11,33 @@ export interface DicEquipSuit {
readonly equips: number[];
// 按星级可解锁的属性
readonly effect: { star: number, seid: number }[];
// 解锁条件索引
readonly effectCondition: Map<number, number>
}
export const dicEquipSuit = new Map<number, DicEquipSuit>();
export const dicEquipSuitByJobClass = new Map<number, number>();
export function loadEquipSuit() {
dicEquipSuit.clear();
let arr = readFileAndParse(FILENAME.DIC_EQUIP);
dicEquipSuitByJobClass.clear();
let arr = readFileAndParse(FILENAME.DIC_EQUIP_SUIT);
arr.forEach(o => {
o.equips = parseNumberList(o.equips);
parseRandomEffect(o, o.effect);
dicEquipSuit.set(o.jobClass, o);
o.effect = parseEffect(o.effect);
dicEquipSuit.set(o.id, o);
dicEquipSuitByJobClass.set(o.jobClass, o.id);
});
arr = undefined;
}
function parseRandomEffect(o: any, str: string) {
if (!str) return null;
function parseEffect(str: string) {
let result = new Array<{star: number, seid: number}>();
if(!str) return result;
let decodeArr = decodeArrayListStr(str);
let effect: number[] = [], effectCondition = new Map<number, number>();
for (let [star, seid] of decodeArr) {
if (isNaN(parseInt(star)) || isNaN(parseFloat(seid))) {
for(let [star, seid] of decodeArr) {
if(isNaN(parseInt(star)) || isNaN(parseInt(seid))) {
throw new Error('data table format wrong');
}
effect.push(parseInt(seid));
effectCondition.set(parseInt(seid), parseInt(star));
result.push({star: parseInt(star), seid: parseInt(seid)});
}
o.effect = effect;
o.effectCondition = effectCondition;
return result
}