物品返回格式
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@@ -163,7 +163,8 @@ export const STATUS = {
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EQUIP_HOLE_IS_NOT_DUG: {code: 30505, simStr: '装备未打过孔' },
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JEWEL_IS_NOT_FIND: {code: 30506, simStr: '宝石不存在' },
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EQUIP_NOT_FILL_HOLE: {code: 30506, simStr: '未穿戴宝石' },
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EQUIP_NOT_EQUIPED_HERO: {code: 30502, simStr: '装备不能被该武将穿戴'},
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EQUIP_NOT_EQUIPED_HERO: {code: 30507, simStr: '装备不能被该武将穿戴'},
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EQUIP_LEVEL_LIMIT: {code: 30508, simStr: '装备穿戴等级限制'},
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// 社交相关状态 40000 - 49999
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// 运营模块相关状态 50000 - 59999
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@@ -15,7 +15,7 @@ export interface DicGoods {
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// 物品名
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readonly name: string;
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// 等级限制
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readonly lvLimted: number;
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readonly lvLimited: number;
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// 合成装备需要的碎片数
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readonly pieces: number;
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// 对应的碎片id
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@@ -63,7 +63,7 @@ type KeysEnum<T> = { [P in keyof Required<T>]: true };
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const DicGoodsKeys: KeysEnum<DicGoods> = {
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good_id: true,
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name: true,
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lvLimted: true,
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lvLimited: true,
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pieces: true,
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composeMaterial: true,
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specialMaterial: true,
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