活动:周期性活动周期问题
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@@ -36,7 +36,7 @@ export class LimitShopData extends ActivityBase {
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interval: number = 0;//周期间隔(秒)
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list: Array<ShopItem> = [];//商品列表
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// nextRefreshTime: number;//下次刷新时间
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roundIndex: number = 1;//周期数从1开始
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// roundIndex: number = 1;//周期数从1开始
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public findItemByProductID(productID: string) {
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let index = this.list.findIndex(obj => { return obj && obj.productID === productID });
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@@ -60,7 +60,7 @@ export class RefreshTaskData extends ActivityBase {
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interval: number = 0;//周期间隔(秒)
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list: Array<RefreshTaskPage> = [];
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// nextRefreshTime: number;//下次刷新时间
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roundIndex: number = 1;//周期数从1开始
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// roundIndex: number = 1;//周期数从1开始
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addPointActivityId: number = 0;//获得的点数,关联其他活动id(新将礼物)
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consumePoint: number = 0;//消耗点数兑换奖品
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@@ -314,7 +314,7 @@ export class TreasureHuntTreasureShopData {
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export class TreasureHuntData extends ActivityBase {
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name: string = '';//活动名字
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day: string = '';//活动持续时间
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roundIndex = 0;//周期数
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// roundIndex = 0;//周期数
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firstPage: TreasureHuntFirstPageData = null;//首页奖励
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shop: TreasureHuntShopData = null; //每日物资
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tasks: TreasureHuntTaskData = null; //寻宝备战
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