diff --git a/game-server/app/services/ladderService.ts b/game-server/app/services/ladderService.ts index 2fb5de869..249125c07 100644 --- a/game-server/app/services/ladderService.ts +++ b/game-server/app/services/ladderService.ts @@ -1,4 +1,4 @@ -import { ITEM_CHANGE_REASON, LADDER_OPP_STATUS, LADDER_SERVER_GAP_TIME, LADDER_STATUS, MAIL_TYPE, PUSH_ROUTE, REDIS_KEY } from "../consts"; +import { ITEM_CHANGE_REASON, LADDER_OPP_STATUS, LADDER_SERVER_GAP_TIME, LADDER_STATUS, MAIL_TYPE, PUSH_ROUTE, REDIS_KEY, TA_USERSET_TYPE } from "../consts"; import { HeroType } from "../db/Hero"; import { LadderMatchModel, LadderMatchType, LadderUpdateInter } from "../db/LadderMatch"; import { LadderMatchRecModel, LadderMatchRecType } from "../db/LadderMatchRec"; @@ -16,6 +16,7 @@ import { Rank } from "./rankService"; import { getLadderDefCe, saveLadderDefCeByData } from "./redisService"; import { addItems } from "./role/rewardService"; import { combineItems } from "./role/util"; +import { reportTAUserSet } from "./sdkService"; import { WarReward } from "./warRewardService"; export function refreshLadderDaily(ladderData: LadderMatchType) { @@ -307,6 +308,10 @@ export async function ladderTimeout(battleCode: string, status: LADDER_STATUS) { export async function battleEndWhenChange(atkLadderMatch: LadderMatchType, defLadderMatch: LadderMatchType, needRefresh: boolean) { await updateLadderRedis(atkLadderMatch); await updateLadderRedis(defLadderMatch); + + if(atkLadderMatch) reportTAUserSet(TA_USERSET_TYPE.SET, atkLadderMatch.roleId, { ladder_rank: atkLadderMatch.rank }); + if(defLadderMatch) reportTAUserSet(TA_USERSET_TYPE.SET, defLadderMatch.roleId, { ladder_rank: defLadderMatch.rank }); + await refreshOpp(defLadderMatch, needRefresh); return await refreshOpp(atkLadderMatch, needRefresh); }