秘境:首通信息

This commit is contained in:
luying
2021-09-07 17:31:21 +08:00
parent dd607934f7
commit 8c93cd1eba
10 changed files with 143 additions and 10 deletions
@@ -6,6 +6,11 @@ import { resResult, shouldRefresh, } from '../pubUtils/util';
import { STATUS } from '../consts/statusCode';
import { RoleModel, RoleType } from '../db/Role';
import * as dicParam from '../pubUtils/dicParam';
import { RankParam } from '../domain/rank';
import { BattleRecordType } from '../db/BattleRecord';
import { gameData } from '../pubUtils/data';
import { DungeonFirstModel } from '../db/DungeonFirst';
import { nowSeconds } from '../pubUtils/timeUtil';
/**
* 获取秘境本数据
@@ -85,4 +90,13 @@ export function getDungeonBuyCountCost(num:number) {
cost = dicParam.DUNGEON_CONST.DUNGEON_CONST_TOP;
}
return cost;
}
export async function saveDungeonFirst(role: RoleType, warId: number, battleRecord: BattleRecordType) {
let userInfo = new RankParam(role, true);
let lineup = battleRecord.record.lineup;
let dicWar = gameData.war.get(warId);
await DungeonFirstModel.createDungeonFirst(role.serverId, dicWar.movePoint, warId, {
time: nowSeconds(), roleId: role.roleId, userInfo, lineup
})
}
@@ -13,6 +13,7 @@ import { accomplishTask } from '../pubUtils/taskUtil';
import { RScriptRecordModel } from '../db/RScriptRecord';
import { setAp } from './actionPointService';
import { resResult } from '../pubUtils/util';
import { LineupParam } from '../domain/rank';
export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kingExp: number = 0, session: BackendSession) {
const serverId = session.get('serverId');
@@ -82,7 +83,7 @@ export async function roleLevelup(type: KING_EXP_RATIO_TYPE, roleId: string, kin
export async function checkBattleHeroes(roleId: string, seqIds: Array<number> = []) {
let heroes: number[] = [];
let heroes: number[] = [], lineup: LineupParam[] = [];
let flag = true;
// if (seqIds.length <= 0) flag = false;
@@ -94,8 +95,9 @@ export async function checkBattleHeroes(roleId: string, seqIds: Array<number> =
flag = false; break;
}
heroes.push(hero.hid);
lineup.push(new LineupParam(hero));
}
return { isOK: flag, heroes };
return { isOK: flag, heroes, seqIds, lineup };
}
export async function checkBattleHeroesByHid(roleId: string, heroes: Array<number> = []) {