今日挑战互动接口

This commit is contained in:
qiaoxin
2021-04-25 17:46:01 +08:00
parent 7bb445693d
commit 8cb2ba2a8b
13 changed files with 493 additions and 156 deletions

View File

@@ -1,4 +1,5 @@
import { ActivityModelType } from '../../db/Activity';
import { deltaDays } from '../../pubUtils/util';
// 活动数据
export abstract class ActivityBase {
@@ -6,9 +7,15 @@ export abstract class ActivityBase {
beginTime: Date = null;
endTime: Date = null;
type: number = 0;
todayIndex: number = 0;//从1开始
abstract initData(data: string): void;
//今天是活动第几天
public today(): number {
return this.todayIndex;
}
constructor(activityData: ActivityModelType) {
this.activityId = activityData.acvitityId;
this.beginTime = activityData.beginTime;
@@ -16,5 +23,7 @@ export abstract class ActivityBase {
this.type = activityData.type;
// this.data = activityData.data;
this.initData(activityData.data);
this.todayIndex = deltaDays(activityData.beginTime, new Date) + 1;
console.log('今天是活动第几天', activityData.beginTime, new Date, this.todayIndex)
}
}

View File

@@ -0,0 +1,142 @@
import { TASK_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivityDailyChallengesModelType } from '../../db/ActivityDailyChallenges';
import { RewardInter } from '../../pubUtils/interface';
import { parseGoodStrWithType, parseHeroStrWithType, splitString } from '../../pubUtils/util';
import { CreateHeroParam } from '../roleField/hero';
import { ActivityBase } from './activityField';
// 今日挑战的每日配置数据
export class DailyItem {
dayIndex: number; // 第几天,从1开始
cellIndex: number; // 当天第几行从1开始
name: string; // 任务名称
taskType: number; // 任务类型 dic_zyz_taskType.json
taskParam: string; //任务数据 dic_zyz_taskType.json
taskParamArray: Array<number>; //任务数据 dic_zyz_taskType.json
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
totalCount: number = 0; //完成任务累计次数
receiveRewardCount: number = 0; //领取奖励次数
constructor(data: any) {
this.dayIndex = data.dayIndex;
this.cellIndex = data.cellIndex;
this.name = data.name;
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.reward = data.reward;
this.taskParamArray = splitString(data.taskParam, '&')
}
public heroReward(): CreateHeroParam[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseHeroStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 1 })
}
public goodReward(): RewardInter[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 2 })
}
public canReceive(): boolean {
return this.receiveRewardCount != 0;
}
public isComplete(): boolean {
let complete = false;
switch (this.taskType) {
case TASK_TYPE.ROLE_LV:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_JOIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.LOGIN_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.HERO_NUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_TITLE:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GASHA:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_STRENGTHEN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.BATTLE_MAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_JEWEL_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_TRAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_SCHOOL_PUT_HERO:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_ACTIVITY:
complete = this.totalCount >= this.taskParamArray[0];
break;
default:
complete = false;
break;
}
return complete;
}
}
// 今日挑战活动数据
export class DailyChallengesData extends ActivityBase {
list: Array<DailyItem> = [];
public findDailyChallengesItem(dayIndex: number, cellIndex: number, type: number) {
let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex && obj.taskType == type })
return (index != -1) ? this.list[index] : null;
}
public findTaskByType(type: TASK_TYPE, dayIndex: number) {
return this.list.filter(obj => {
return obj && obj.taskType == type && obj.dayIndex == dayIndex;
})
}
//解析玩家领取记录
public setPlayerRecords(data: ActivityDailyChallengesModelType[]) {
for (let obj of this.list) {
let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
if (index != -1) {
obj.totalCount = data[index].totalCount;
obj.receiveRewardCount = data[index].receiveRewardCount;
}
}
}
public initData(data: string) {
let arr = JSON.parse(data);
for (let obj of arr) {
this.list.push(new DailyItem(obj))
}
}
constructor(activityData: ActivityModelType) {
super(activityData)
}
}

View File

@@ -2,7 +2,8 @@ import { TASK_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
import { RewardInter } from '../../pubUtils/interface';
import { parseGoodStrWithType, splitString } from '../../pubUtils/util';
import { parseGoodStrWithType, parseHeroStrWithType, splitString } from '../../pubUtils/util';
import { CreateHeroParam } from '../roleField/hero';
import { ActivityBase } from './activityField';
@@ -38,11 +39,11 @@ export class GrowthItem {
this.taskParamArray = splitString(data.taskParam, '&')
}
public heroReward(): RewardInter[] {
public heroReward(): CreateHeroParam[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
let reward = parseHeroStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 1 })