今日挑战互动接口

This commit is contained in:
qiaoxin
2021-04-25 17:46:01 +08:00
parent 7bb445693d
commit 8cb2ba2a8b
13 changed files with 493 additions and 156 deletions
@@ -95,7 +95,7 @@ export class GachaHandler {
result.transferToPiece(pieceId, count); result.transferToPiece(pieceId, count);
items.push({ id: pieceId, count }); items.push({ id: pieceId, count });
} else { } else {
heroInfo.push({ hid: result.hid }) heroInfo.push({ hid: result.hid, count: 1 })//默认1个英雄
} }
} else { } else {
items.push({ id: result.id, count }); items.push({ id: result.id, count });
@@ -207,9 +207,9 @@ export class GachaHandler {
let contentId = gameData.gachaContentHero.get(hero[0]); let contentId = gameData.gachaContentHero.get(hero[0]);
// 获得或者转成碎片 // 获得或者转成碎片
let heroInfo: { hid: number }[] = []; let heroInfo: { hid: number, count: number }[] = [];
for (let i = 0; i < count; i++) { for (let i = 0; i < count; i++) {
heroInfo.push({ hid: hero[0] }) heroInfo.push({ hid: hero[0], count: 1 })
} }
let { heroes, goods } = await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfo); let { heroes, goods } = await createHeroes(roleId, roleName, sid, serverId, funcs, heroInfo);
let resultList: GachaResult[] = []; let resultList: GachaResult[] = [];
@@ -2,12 +2,11 @@ import { Application, BackendSession } from 'pinus';
import { resResult } from '../../../pubUtils/util'; import { resResult } from '../../../pubUtils/util';
import { STATUS, } from '../../../consts'; import { STATUS, } from '../../../consts';
import { getPlayerGrowthData } from '../../../services/growthService'; import { getPlayerGrowthData } from '../../../services/growthService';
import { getPlayerDailyChallengesData } from '../../../services/dailyChallengesService';
import { GrowthItem } from '../../../domain/activityField/growthField'; import { GrowthItem } from '../../../domain/activityField/growthField';
import { addItems, createHero } from '../../../services/rewardService'; import { addItems, createHeroes } from '../../../services/rewardService';
import { HeroModel } from '../../../db/Hero';
import { gameData } from '../../../pubUtils/data';
import { ActivityModelType } from '../../../db/Activity';
import { ActivityGrowthModel } from '../../../db/ActivityGrowth'; import { ActivityGrowthModel } from '../../../db/ActivityGrowth';
import { DailyItem } from '../../../domain/activityField/dailyChallengesField';
export default function (app: Application) { export default function (app: Application) {
@@ -70,25 +69,12 @@ export class SevenDaysHandler {
let heroReward = growthItemData.heroReward(); let heroReward = growthItemData.heroReward();
let addHeros = []; let addHeros = [];
if (heroReward.length > 0) { if (heroReward.length > 0) {
for (let heroParam of heroReward) { let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
// 检查是否存在武将 goods = goods.concat(heroResult.goods)
let hid = heroParam.id; addHeros = addHeros.concat(heroResult.heroes);
let count = heroParam.count;
let hasHero = await HeroModel.findByHidAndRole(hid, roleId);
if (hasHero && count > 1) {//已经有武将
continue;
}
// 根据dic_hero 获得 1. 碎片id 2. 碎片数量 3. 初始武将星级 4. 初始品质
let dicHero = gameData.hero.get(hid);
if (!dicHero) return resResult(STATUS.DIC_DATA_NOT_FOUND);
// createHero
let hero = await createHero(roleId, roleName, sid, serverId, funcs, { hid });
addHeros.push(hero);
}
} }
return resResult(STATUS.SUCCESS, { playerData, goods, addHeros }); return resResult(STATUS.SUCCESS, { goods, addHeros });
} }
/** /**
@@ -118,6 +104,9 @@ export class SevenDaysHandler {
if (dayItemData.getPointReward) {//已经领取过 if (dayItemData.getPointReward) {//已经领取过
return resResult(STATUS.ACTIVITY_REWARDED); return resResult(STATUS.ACTIVITY_REWARDED);
} }
if (playerData.today() != dayIndex) {
return resResult(STATUS.ACTIVITY_TIME_ERROR);
}
await ActivityGrowthModel.addDayRecord(activityId, roleId, dayIndex, 1); await ActivityGrowthModel.addDayRecord(activityId, roleId, dayIndex, 1);
@@ -126,27 +115,73 @@ export class SevenDaysHandler {
let heroReward = dayItemData.heroReward(); let heroReward = dayItemData.heroReward();
let addHeros = []; let addHeros = [];
if (heroReward.length > 0) { if (heroReward.length > 0) {
for (let heroParam of heroReward) { let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
// 检查是否存在武将 goods = goods.concat(heroResult.goods)
let hid = heroParam.id; addHeros = addHeros.concat(heroResult.heroes);
let count = heroParam.count;
let hasHero = await HeroModel.findByHidAndRole(hid, roleId);
if (hasHero && count > 1) {//已经有武将
continue;
}
// 根据dic_hero 获得 1. 碎片id 2. 碎片数量 3. 初始武将星级 4. 初始品质
let dicHero = gameData.hero.get(hid);
if (!dicHero) return resResult(STATUS.DIC_DATA_NOT_FOUND);
// createHero
let { heroes } = await createHero(roleId, roleName, sid, serverId, funcs, { hid });
for(let hero of heroes) {
addHeros.push(hero);
}
}
} }
return resResult(STATUS.SUCCESS, { playerData, goods, addHeros }); return resResult(STATUS.SUCCESS, { goods, addHeros });
} }
/************************今日挑战****************************/
/**
* @description 获取今日挑战活动数据
* @param {{ activityId: number}} msg
* @param {BackendSession} session
* @memberof SevenDaysHandler
*/
async getSevenDayDailyChallengesActivity(msg: { activityId: number }, session: BackendSession) {
const { activityId } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
return resResult(STATUS.SUCCESS, playerData);
}
/**
* @description 获取今日挑战的单个奖励
* @param {{ activityId: number, dayIndex: number, cellIndex: number, type: number}} msg
* @param {BackendSession} session
* @memberof SevenDaysHandler
*/
async getDailyChallengesCellReward(msg: { activityId: number, dayIndex: number, cellIndex: number, type: number }, session: BackendSession) {
const { activityId, dayIndex, cellIndex, type } = msg;
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const sid = session.get('sid');
const roleName = session.get('roleName');
const funcs = session.get('funcs');
let playerData = await getPlayerDailyChallengesData(activityId, serverId, roleId)
if (!playerData) return resResult(STATUS.ACTIVITY_MISSING);
let dailyItemData: DailyItem = playerData.findDailyChallengesItem(dayIndex, cellIndex, type);
if (!dailyItemData) {
return resResult(STATUS.ACTIVITY_DATA_ERROR);
}
if (!dailyItemData.isComplete()) {//未完成任务
return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
}
if (!dailyItemData.canReceive()) {//已经领取过
return resResult(STATUS.ACTIVITY_REWARDED);
}
await ActivityGrowthModel.addCellRecord(activityId, roleId, dayIndex, cellIndex, type, 1);
let reward = dailyItemData.goodReward();
let goods = await addItems(roleId, roleName, sid, reward);
let heroReward = dailyItemData.heroReward();
let addHeros = [];
if (heroReward.length > 0) {
let heroResult = await createHeroes(roleId, roleName, sid, serverId, funcs, heroReward);
goods = goods.concat(heroResult.goods)
addHeros = addHeros.concat(heroResult.heroes);
}
return resResult(STATUS.SUCCESS, { goods, addHeros });
}
} }
@@ -0,0 +1,24 @@
import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ActivityDailyChallengesModel, ActivityDailyChallengesModelType } from '../db/ActivityDailyChallenges';
import { DailyChallengesData, DailyItem } from '../domain/activityField/dailyChallengesField';
/**
* 玩家玩家活动数据
*
* @param {number} serverId 区Id
* @param {number} activityId 活动Id
* @param {string} roleId 角色Id
*
*/
export async function getPlayerDailyChallengesData(activityId: number, serverId: number, roleId: string) {
let activityData: ActivityModelType = await ActivityModel.findActivity(activityId, true);
let playerRecords: ActivityDailyChallengesModelType[] = await ActivityDailyChallengesModel.findData(activityId, roleId);
let playerData = new DailyChallengesData(activityData);
playerData.setPlayerRecords(playerRecords);
return playerData;
}
+6 -2
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@@ -3,7 +3,7 @@ import { EquipModel } from './../db/Equip';
import { resResult, parseGoodStr } from '../pubUtils/util'; import { resResult, parseGoodStr } from '../pubUtils/util';
import { getGoodById } from '../pubUtils/gamedata'; import { getGoodById } from '../pubUtils/gamedata';
import { RoleModel, RoleType } from '../db/Role'; import { RoleModel, RoleType } from '../db/Role';
import { setAp } from './actionPointService'; import { setAp } from './actionPointService';
import { calAllHeroCe, pushCalPlayerCe, pushCalAllHeroCe } from './playerCeService'; import { calAllHeroCe, pushCalPlayerCe, pushCalAllHeroCe } from './playerCeService';
import { ItemModel } from '../db/Item'; import { ItemModel } from '../db/Item';
import { STATUS } from '../consts/statusCode'; import { STATUS } from '../consts/statusCode';
@@ -322,10 +322,14 @@ export async function createHeroes(roleId: string, roleName: string, sid: string
for (let h of heroInfo) { for (let h of heroInfo) {
if (userHeroesMap.has(h.hid)) { if (userHeroesMap.has(h.hid)) {
let { pieceId, count } = transPiece(h.hid); let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count }); pieces.push({ id: pieceId, count: count * h.count });
} else { } else {
newHeroInfo.push(h) newHeroInfo.push(h)
userHeroesMap.set(h.hid, null); userHeroesMap.set(h.hid, null);
if (h.count > 1) {
let { pieceId, count } = transPiece(h.hid);
pieces.push({ id: pieceId, count: count * (h.count - 1) });
}
} }
} }
@@ -7,4 +7,5 @@
export enum ACTIVITY_TYPE { export enum ACTIVITY_TYPE {
SEVEN_DAYS = 1, // 七天乐活动 SEVEN_DAYS = 1, // 七天乐活动
TASK_GROWTH = 2, // 成长任务活动 TASK_GROWTH = 2, // 成长任务活动
TASK_DAILY_CHALLENGES = 3, // 今日挑战活动
} }
+1
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@@ -338,6 +338,7 @@ export const STATUS = {
ACTIVITY_TASK_UNCOMPLETED: { code: 50002, simStr: '任务还未完成' }, ACTIVITY_TASK_UNCOMPLETED: { code: 50002, simStr: '任务还未完成' },
ACTIVITY_NO_POINT: { code: 50003, simStr: '奖章不足' }, ACTIVITY_NO_POINT: { code: 50003, simStr: '奖章不足' },
ACTIVITY_REWARDED: { code: 50004, simStr: '已经领取过' }, ACTIVITY_REWARDED: { code: 50004, simStr: '已经领取过' },
ACTIVITY_TIME_ERROR: { code: 50004, simStr: '时间错误' },
// GM后台相关状态 60000 - 69999 // GM后台相关状态 60000 - 69999
GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' }, GM_ERR_PASSWORD: { code: 60001, simStr: '账号或密码错误' },
GM_MISS_API: { code: 60002, simStr: '未找到该接口' }, GM_MISS_API: { code: 60002, simStr: '未找到该接口' },
+82
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@@ -0,0 +1,82 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 活动系统 - 今日挑战活动
*/
@index({ roleId: 1 })
export default class ActivityDailyChallenges extends BaseModel {
@prop({ required: true })
acvitityId: number; // 活动Id
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
dayIndex: number; // 第几天
@prop({ required: true })
cellIndex: number; // 第几天的第几个奖励
@prop({ required: true })
type: number; // 任务类型
@prop({ required: true })
totalCount: number; // 累计达成次数
@prop({ required: true })
receiveRewardCount: number; // 领取奖励次数
//任务领取记录
public static async addCellRecord(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, type: number, count: number, lean = true) {
let result: ActivityDailyChallengesModelType = await ActivityDailyChallengesModel.findOneAndUpdate({ roleId, acvitityId, dayIndex, cellIndex, type },
{ $inc: { receiveRewardCount: count } }, { upsert: true, new: true }).lean(lean);
return result;
}
//根据活动统计完成任务次数
public static async setTaskCount(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, type: number, count: number, lean = true) {
let result: ActivityDailyChallengesModelType = await ActivityDailyChallengesModel.findOneAndUpdate({ roleId, acvitityId, dayIndex, cellIndex, type },
{ $set: { totalCount: count } }, { upsert: true, new: true }).lean(lean);
return result;
}
//根据活动统计完成任务次数
public static async addTaskCount(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, type: number, addCount: number, lean = true) {
let result: ActivityDailyChallengesModelType = await ActivityDailyChallengesModel.findOneAndUpdate({ roleId, acvitityId, dayIndex, cellIndex, type },
{ $inc: { totalCount: addCount } }, { upsert: true, new: true }).lean(lean);
return result;
}
//根据活动id查询活动数据
public static async findData(acvitityId: number, roleId: string, lean = true) {
let result: ActivityDailyChallengesModelType[] = await ActivityDailyChallengesModel.find({ roleId, acvitityId }).lean(lean);
return result;
}
//查询第几天的活动数据
public static async findDataByDayIndex(acvitityId: number, roleId: string, dayIndex: number, lean = true) {
let result: ActivityDailyChallengesModelType[] = await ActivityDailyChallengesModel.find({ roleId, acvitityId, dayIndex }).lean(lean);
return result;
}
//查询第几天某个的活动数据
public static async findDataByCellIndex(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, lean = true) {
let result: ActivityDailyChallengesModelType[] = await ActivityDailyChallengesModel.find({ roleId, acvitityId, dayIndex, cellIndex }).lean(lean);
return result;
}
//新增领取记录
public static async addData(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, count: number, lean = true) {
let result: ActivityDailyChallengesModelType = await ActivityDailyChallengesModel.findOneAndUpdate({ roleId, acvitityId, dayIndex, cellIndex },
{ $: { count: count } },
{ upsert: true, new: true }).lean(lean);
return result;
}
//删除活动领取记录
public static async deleteActivity(acvitityId: number, roleId: string, dayIndex: number, cellIndex: number, lean = true) {
let result = await ActivityDailyChallengesModel.deleteMany({ roleId, acvitityId, dayIndex, cellIndex });
return result;
}
}
export const ActivityDailyChallengesModel = getModelForClass(ActivityDailyChallenges);
export interface ActivityDailyChallengesModelType extends Pick<DocumentType<ActivityDailyChallenges>, keyof ActivityDailyChallenges> { }
export type ActivityDailyChallengesModelTypeParam = Partial<ActivityDailyChallengesModelType>; // 将所有字段变成可选项
@@ -1,4 +1,5 @@
import { ActivityModelType } from '../../db/Activity'; import { ActivityModelType } from '../../db/Activity';
import { deltaDays } from '../../pubUtils/util';
// 活动数据 // 活动数据
export abstract class ActivityBase { export abstract class ActivityBase {
@@ -6,9 +7,15 @@ export abstract class ActivityBase {
beginTime: Date = null; beginTime: Date = null;
endTime: Date = null; endTime: Date = null;
type: number = 0; type: number = 0;
todayIndex: number = 0;//从1开始
abstract initData(data: string): void; abstract initData(data: string): void;
//今天是活动第几天
public today(): number {
return this.todayIndex;
}
constructor(activityData: ActivityModelType) { constructor(activityData: ActivityModelType) {
this.activityId = activityData.acvitityId; this.activityId = activityData.acvitityId;
this.beginTime = activityData.beginTime; this.beginTime = activityData.beginTime;
@@ -16,5 +23,7 @@ export abstract class ActivityBase {
this.type = activityData.type; this.type = activityData.type;
// this.data = activityData.data; // this.data = activityData.data;
this.initData(activityData.data); this.initData(activityData.data);
this.todayIndex = deltaDays(activityData.beginTime, new Date) + 1;
console.log('今天是活动第几天', activityData.beginTime, new Date, this.todayIndex)
} }
} }
@@ -0,0 +1,142 @@
import { TASK_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivityDailyChallengesModelType } from '../../db/ActivityDailyChallenges';
import { RewardInter } from '../../pubUtils/interface';
import { parseGoodStrWithType, parseHeroStrWithType, splitString } from '../../pubUtils/util';
import { CreateHeroParam } from '../roleField/hero';
import { ActivityBase } from './activityField';
// 今日挑战的每日配置数据
export class DailyItem {
dayIndex: number; // 第几天,从1开始
cellIndex: number; // 当天第几行,从1开始
name: string; // 任务名称
taskType: number; // 任务类型 dic_zyz_taskType.json
taskParam: string; //任务数据 dic_zyz_taskType.json
taskParamArray: Array<number>; //任务数据 dic_zyz_taskType.json
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄,2.物品
totalCount: number = 0; //完成任务累计次数
receiveRewardCount: number = 0; //领取奖励次数
constructor(data: any) {
this.dayIndex = data.dayIndex;
this.cellIndex = data.cellIndex;
this.name = data.name;
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.reward = data.reward;
this.taskParamArray = splitString(data.taskParam, '&')
}
public heroReward(): CreateHeroParam[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseHeroStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 1 })
}
public goodReward(): RewardInter[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 2 })
}
public canReceive(): boolean {
return this.receiveRewardCount != 0;
}
public isComplete(): boolean {
let complete = false;
switch (this.taskType) {
case TASK_TYPE.ROLE_LV:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_JOIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.LOGIN_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.HERO_NUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_TITLE:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GASHA:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_STRENGTHEN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.BATTLE_MAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_JEWEL_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_TRAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_SCHOOL_PUT_HERO:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_ACTIVITY:
complete = this.totalCount >= this.taskParamArray[0];
break;
default:
complete = false;
break;
}
return complete;
}
}
// 今日挑战活动数据
export class DailyChallengesData extends ActivityBase {
list: Array<DailyItem> = [];
public findDailyChallengesItem(dayIndex: number, cellIndex: number, type: number) {
let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex && obj.taskType == type })
return (index != -1) ? this.list[index] : null;
}
public findTaskByType(type: TASK_TYPE, dayIndex: number) {
return this.list.filter(obj => {
return obj && obj.taskType == type && obj.dayIndex == dayIndex;
})
}
//解析玩家领取记录
public setPlayerRecords(data: ActivityDailyChallengesModelType[]) {
for (let obj of this.list) {
let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
if (index != -1) {
obj.totalCount = data[index].totalCount;
obj.receiveRewardCount = data[index].receiveRewardCount;
}
}
}
public initData(data: string) {
let arr = JSON.parse(data);
for (let obj of arr) {
this.list.push(new DailyItem(obj))
}
}
constructor(activityData: ActivityModelType) {
super(activityData)
}
}
+4 -3
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@@ -2,7 +2,8 @@ import { TASK_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity'; import { ActivityModelType } from '../../db/Activity';
import { ActivityGrowthModelType } from '../../db/ActivityGrowth'; import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
import { RewardInter } from '../../pubUtils/interface'; import { RewardInter } from '../../pubUtils/interface';
import { parseGoodStrWithType, splitString } from '../../pubUtils/util'; import { parseGoodStrWithType, parseHeroStrWithType, splitString } from '../../pubUtils/util';
import { CreateHeroParam } from '../roleField/hero';
import { ActivityBase } from './activityField'; import { ActivityBase } from './activityField';
@@ -38,11 +39,11 @@ export class GrowthItem {
this.taskParamArray = splitString(data.taskParam, '&') this.taskParamArray = splitString(data.taskParam, '&')
} }
public heroReward(): RewardInter[] { public heroReward(): CreateHeroParam[] {
let rewardArray = []; let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' }); let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) { for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr); let reward = parseHeroStrWithType(objStr);
rewardArray.push(reward); rewardArray.push(reward);
} }
return rewardArray.find(obj => { return obj && obj.type == 1 }) return rewardArray.find(obj => { return obj && obj.type == 1 })
+1
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@@ -2,4 +2,5 @@
import { HeroUpdate } from '../../db/Hero'; import { HeroUpdate } from '../../db/Hero';
export interface CreateHeroParam extends HeroUpdate { export interface CreateHeroParam extends HeroUpdate {
hid: number; hid: number;
count: number;
} }
+23 -1
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@@ -9,10 +9,14 @@ import { HeroType } from '../db/Hero';
import { EquipType, EquipModel } from '../db/Equip'; import { EquipType, EquipModel } from '../db/Equip';
import { ItemInter } from './interface'; import { ItemInter } from './interface';
import { GrowthData } from '../domain/activityField/growthField'; import { GrowthData } from '../domain/activityField/growthField';
import { DailyChallengesData } from '../domain/activityField/dailyChallengesField';
import { splitString } from './util'; import { splitString } from './util';
import { ActivityModel, ActivityModelType } from '../db/Activity'; import { ActivityModel, ActivityModelType } from '../db/Activity';
import { ACTIVITY_TYPE } from '../consts/constModules/activityConst'; import { ACTIVITY_TYPE } from '../consts/constModules/activityConst';
import { ActivityGrowthModel } from '../db/ActivityGrowth'; import { ActivityGrowthModel } from '../db/ActivityGrowth';
import { ActivityDailyChallengesModel } from '../db/ActivityDailyChallenges';
export async function checkTaskWithRoles(taskType: number, roles: RoleType[], funcs?: number[]) { export async function checkTaskWithRoles(taskType: number, roles: RoleType[], funcs?: number[]) {
let pushMessage = new Array<TaskListReturn>(); let pushMessage = new Array<TaskListReturn>();
@@ -473,6 +477,7 @@ function checkRecResult(rec: UserTaskRecType, id: number, condition: number) {
* *
*/ */
export async function accomplishTask(roleId: string, taskType: TASK_TYPE, count: number, parma?: any) { export async function accomplishTask(roleId: string, taskType: TASK_TYPE, count: number, parma?: any) {
//成长活动统计
let allActivity: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.TASK_GROWTH, new Date()); let allActivity: ActivityModelType[] = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.TASK_GROWTH, new Date());
for (let activity of allActivity) { for (let activity of allActivity) {
let growthActivity = new GrowthData(activity); let growthActivity = new GrowthData(activity);
@@ -487,8 +492,25 @@ export async function accomplishTask(roleId: string, taskType: TASK_TYPE, count:
} }
} }
} }
} }
//今日挑战统计
allActivity = await ActivityModel.findOpenActivityByType(ACTIVITY_TYPE.TASK_DAILY_CHALLENGES, new Date());
for (let activity of allActivity) {
let growthActivity = new DailyChallengesData(activity);
let taskArray = growthActivity.findTaskByType(taskType, growthActivity.today());
for (let task of taskArray) {
let addCount = isComplete(roleId, task.taskType, task.taskParam, count, parma);
if (addCount) {
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE) {
await ActivityDailyChallengesModel.setTaskCount(growthActivity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
} else {
await ActivityDailyChallengesModel.addTaskCount(growthActivity.activityId, roleId, task.dayIndex, task.cellIndex, task.taskType, addCount);
}
}
}
}
} }
/** /**
+15
View File
@@ -540,6 +540,21 @@ export function parseGoodStrWithType(str: string) {
return result return result
} }
// 根据类型解析物品 {"type":number, "hid": number, "count": number} 格式
//type 1.英雄,2.物品
export function parseHeroStrWithType(str: string) {
let result = new Array<{ type: number, hid: number, count: number }>();
if (!str) return result;
let decodeArr = decodeArrayListStr(str);
for (let [type, hid, count] of decodeArr) {
if (isNaN(parseInt(type)) || isNaN(parseInt(hid)) || isNaN(parseInt(count))) {
throw new Error('data table format wrong');
}
result.push({ type: parseInt(type), hid: parseInt(hid), count: parseInt(count) });
}
return result
}
// 数字列表 // 数字列表
export function parseNumberList(str: string) { export function parseNumberList(str: string) {
let res = new Array<number>(); let res = new Array<number>();