根据 chat 示例创建 game-server,支持分布式部署、域名访问、数据库连接和基础使用

This commit is contained in:
liangtongchuan
2020-08-15 20:34:31 +08:00
parent e52a829567
commit 8ce0dc040f
36 changed files with 3165 additions and 2 deletions

35
game-server/tsconfig.json Normal file
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{
"compilerOptions": {
// types option has been previously configured
"types": [
// add node as an option
"node"
],
"module": "commonjs", //指定生成哪个模块系统代码
"target": "es2017",
"lib": [
"es2015",
"es2016",
"esnext.asynciterable"
],
"noImplicitAny": false, //暂时关闭在表达式和声明上有隐含的'any'类型时报错。
"noImplicitThis": true,
"inlineSourceMap": true, //用于debug
"rootDirs": ["."], //仅用来控制输出的目录结构--outDir。
"outDir":"./dist", //重定向输出目录。
"experimentalDecorators":true,
"emitDecoratorMetadata": true,
"moduleResolution": "node",
"watch":false //在监视模式下运行编译器。会监视输出文件,在它们改变时重新编译。
},
"include":[
"./app/**/*.ts",
"./config/**/*.ts",
"./app.ts",
"./preload.ts"
],
"exclude": [
"./dist/**/*.*"
]
}