活动:成长活动统计任务,领取奖励接口

This commit is contained in:
qiaoxin
2021-04-23 18:19:19 +08:00
parent eabfd1cdfd
commit 8d769c8efc
23 changed files with 1086 additions and 665 deletions

View File

@@ -8,6 +8,7 @@ import { UserGuildActivityRecModel } from "../../../db/UserGuildActivityRec";
import { addActive } from "../../../services/guildService";
import { Rank } from "../../../services/rankService";
import { checkTask } from "../../../services/taskService";
import { accomplishTask } from "../../../pubUtils/taskUtil";
export default function (app: Application) {
return new RaceActivityHandler(app);
@@ -28,14 +29,14 @@ export class RaceActivityHandler {
const roleId = session.get('roleId');
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let statusResult = getGuildActivityStatus(this.aid);
if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
let obj = getRaceActivityObj();
let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
if(!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let events = obj.getEvents(guildCode, woodenHorse.distance);
let ranks = await getRaceActivityRank(guildCode, serverId);
@@ -49,7 +50,7 @@ export class RaceActivityHandler {
events
});
}
// 加入木马
async join(msg: {}, session: BackendSession) {
@@ -58,28 +59,28 @@ export class RaceActivityHandler {
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
const sid = session.get('sid');
if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let statusResult = getGuildActivityStatus(this.aid);
if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
let obj = getRaceActivityObj();
let hasJoin = obj.hasJoin(guildCode, roleId);
if(hasJoin) {
if (hasJoin) {
return resResult(STATUS.RACE_HAS_JOIN);
}
let guildActivityRec = await GuildActivityRecordModel.getRecord(guildCode, serverId, this.aid, obj.getEvents(guildCode, 0));
if(!guildActivityRec) return resResult(STATUS.INTERNAL_ERR);
if (!guildActivityRec) return resResult(STATUS.INTERNAL_ERR);
let { code: sourceCode } = guildActivityRec;
let myGuildActivityRec = await UserGuildActivityRecModel.getRecord(roleId, roleName, guildCode, serverId, sourceCode, this.aid);
let myGuild = await UserGuildModel.getMyGuild(roleId, 'job');
let woodenHorse = await obj.joinWoodenHorse(guildCode, roleId, roleName, serverId, sid, myGuild.job);
if(!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let events = obj.getEvents(guildCode, woodenHorse.distance);
@@ -91,7 +92,7 @@ export class RaceActivityHandler {
events
});
}
// 打开竞赛页面
async getRace(msg: {}, session: BackendSession) {
@@ -99,17 +100,17 @@ export class RaceActivityHandler {
const roleName = session.get('roleName');
const serverId = session.get('serverId');
const guildCode = session.get('guildCode');
if(!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!guildCode) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let statusResult = getGuildActivityStatus(this.aid);
if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if(statusResult.status != GUILD_ACTIVITY_STATUS.START) {
if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if (statusResult.status != GUILD_ACTIVITY_STATUS.START) {
return resResult(STATUS.GUILD_ACTIVITY_NOT_OPEN);
}
let obj = getRaceActivityObj();
let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
if(!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
if (!woodenHorse) return resResult(STATUS.GUILD_AUTH_NOT_ENOUGH);
let events = obj.getEvents(guildCode, woodenHorse.distance);
let hasJoin = obj.hasJoin(guildCode, roleId);
@@ -133,15 +134,15 @@ export class RaceActivityHandler {
let serverId = session.get('serverId');
let guildCode = session.get('guildCode');
let sid = session.get('sid');
let {id, count, toGuild} = msg;
if(!count || count < 0) return resResult(STATUS.WRONG_PARMS);
let { id, count, toGuild } = msg;
if (!count || count < 0) return resResult(STATUS.WRONG_PARMS);
let obj = getRaceActivityObj();
let woodenHorse = obj.getWoodenHorse(toGuild, serverId);
if(!woodenHorse) return resResult(STATUS.WRONG_PARMS);
if (!woodenHorse) return resResult(STATUS.WRONG_PARMS);
let event = await obj.useItem(roleId, sid, guildCode, toGuild, id, count);
if(!event) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
if (!event) return resResult(STATUS.BATTLE_CONSUMES_NOT_ENOUGH);
await GuildActivityRecordModel.pushEvent(guildCode, event);
@@ -162,21 +163,23 @@ export class RaceActivityHandler {
let { code, isSuccess } = msg;
let statusResult = getGuildActivityStatus(this.aid);
if(!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
if (!statusResult) return resResult(STATUS.DIC_DATA_NOT_FOUND);
// 更新userGuildActivityRecord
let guildActivityRec = await GuildActivityRecordModel.getRecord(guildCode, serverId, this.aid);
let myGuildActivityRec = await UserGuildActivityRecModel.updateInfo(code, { isSuccess, isCompleted: true });
if(!guildActivityRec || !myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
if (!guildActivityRec || !myGuildActivityRec) return resResult(STATUS.INTERNAL_ERR);
// 发放活跃
await addActive(roleId, serverId, GUILD_POINT_WAYS.ACTIVITY); //获得活跃值
// 返回当前军团总军功
let r = new Rank(REDIS_KEY.RACE_ACTIVITY, { serverId });
let myGuildRank = await r.getMyRank({guildCode});
let myGuildRank = await r.getMyRank({ guildCode });
// 任务
await checkTask(roleId, sid, funcs, TASK_TYPE.GUILD_ACTIVITY, 1, true, { aid: this.aid });
//成长任务
await accomplishTask(roleId, TASK_TYPE.GUILD_ACTIVITY, 1, { aid: this.aid })
return resResult(STATUS.SUCCESS, {
timestamp: Date.now(),
woodenHorse: guildActivityRec.woodenHorse,
@@ -189,7 +192,7 @@ export class RaceActivityHandler {
let serverId = session.get('serverId');
let obj = getRaceActivityObj();
let woodenHorse = await obj.getWoodenHorse(guildCode, serverId);
if(woodenHorse) {
if (woodenHorse) {
await raceActivitySettleReward(guildCode, woodenHorse)
}
}