活动:成长活动统计任务,领取奖励接口

This commit is contained in:
qiaoxin
2021-04-23 18:19:19 +08:00
parent eabfd1cdfd
commit 8d769c8efc
23 changed files with 1086 additions and 665 deletions
+52 -48
View File
@@ -13,7 +13,7 @@ import { sendMail } from "./mailService";
import { initSingleRank, getRoleOnlineInfo, updateUserInfo } from "./redisService";
import { GuildRankParam, GuildLeader } from "../domain/rank";
import { lockData, lockDataNoRetry } from '../services/redLockService';
import { ErrLogModel } from '../db/ErrLog';
import { ErrLogModel } from '../db/ErrLog';
import { MailType, MailModel } from '../db/Mail';
import { pushMail } from '../pubUtils/interface';
import { getMailContent } from '../services/mailService';
@@ -21,6 +21,7 @@ import { DATA_NAME } from '../consts/dataName';
import { addRoleToGuildChannel } from "./chatService";
import { Rank } from "./rankService";
import { checkTask } from "./taskService";
import { accomplishTask } from "../pubUtils/taskUtil";
/**
* @description 检查该玩家是否有权限做操作
@@ -31,7 +32,7 @@ export async function checkAuth(func: number, roleId: string, code?: string, use
const auth = await UserGuildModel.getMyAuth(roleId, code, userGuild);
const dicGuildAuth = gameData.guildAuth.get(func);
// console.log('*checkAuth*', auth, dicGuildAuth)
if(!dicGuildAuth) return false;
if (!dicGuildAuth) return false;
return dicGuildAuth.includes(auth);
}
@@ -46,30 +47,30 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
// 周结算锁
let weeklySumLock = await lockDataNoRetry(serverId, DATA_NAME.WEEKLY_GUILD_SUM, code);
if(!!weeklySumLock.err) {
if (!!weeklySumLock.err) {
weeklySumLock.releaseCallback();
return { status: -1, resResult: resResult(STATUS.GUILD_WEEKLY_SUM) };
}
weeklySumLock.releaseCallback();
// 人数锁
let res:any = await lockData(serverId, DATA_NAME.JOIN_GUILD, code);// 加锁
let res: any = await lockData(serverId, DATA_NAME.JOIN_GUILD, code);// 加锁
if (!!res.err) return { status: -1, resResult: resResult(STATUS.REDLOCK_ERR) };
const result = await RoleModel.joinGuild(roleId, code, guildName);
if(!result) {
if (!result) {
res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.GUILD_HAS_JOIN) };
}
const dicCenterBase = gameData.centerBase.get(lv);
if(!dicCenterBase) {
if (!dicCenterBase) {
res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.DIC_DATA_NOT_FOUND) };
}
const maxMemberCnt = dicCenterBase.peopleNum;
const guild = await GuildModel.addMember(code, roleId, maxMemberCnt, serverId, result.ce);
if(!guild) {
if (!guild) {
res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.GUILD_MEMBER_MAX) };
} else {
@@ -78,7 +79,7 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
const role = await RoleModel.findByRoleId(roleId);
const userGuild = await UserGuildModel.createUserGuild(guild.code, role, false);
if(!userGuild) {
if (!userGuild) {
res.releaseCallback();//解锁
return { status: -1, resResult: resResult(STATUS.GUILD_CREATE_ERROR) };
}
@@ -91,8 +92,11 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
await addRoleToGuildChannel(roleId, sid, code);
}
//成长任务-加入军团
await accomplishTask(roleId, TASK_TYPE.GUILD_JOIN, 1);
session.set('guildCode', code);
session.push('guildCode', () => {});
session.push('guildCode', () => { });
return { status: 0, guild, userGuild, roleName: role.roleName, memberCnt: guild.memberCnt, guildCe: guild.guildCe }
}
@@ -102,21 +106,21 @@ export async function joinGuild(code: string, guildName: string, lv: number, rol
* @param serverId 区
*/
export async function getGuildWithRefActive(guildCode: string, serverId: number) {
let res:any = await lockData(serverId, DATA_NAME.REFRESH_ACTIVE, guildCode);// 加锁
let res: any = await lockData(serverId, DATA_NAME.REFRESH_ACTIVE, guildCode);// 加锁
if (!!res.err) return false;
let guild = await GuildModel.findByCode(guildCode, serverId, '+refTimeDaily');
if(!guild) {
if (!guild) {
res.releaseCallback();//解锁
return false;
}
const now = new Date();
let { activeDaily, refTimeDaily} = guild;
let { activeDaily, refTimeDaily } = guild;
let isRefDaily = shouldRefresh(refTimeDaily, now, 0);
if(isRefDaily) {
if (isRefDaily) {
activeDaily = 0; refTimeDaily = now;
guild = await GuildModel.updateInfoWithLeader(guildCode, { activeDaily, refTimeDaily }, {});
}
@@ -136,45 +140,45 @@ export async function getGuildWithRefActive(guildCode: string, serverId: number)
export async function addActive(roleId: string, serverId: number, id: number, type: number = 1, active?: number) {
let dicActiveWay = gameData.guildActiveWays.get(id);
if(id && !dicActiveWay) {
if (id && !dicActiveWay) {
return { status: 0, resResult: resResult(STATUS.DIC_DATA_NOT_FOUND) };
}
if(!active) {
if (!active) {
active = getGuildActiveByIdAndType(id, type);
}
let userGuild = await getUserGuildWithRefActive(roleId, 'activeRecord receivedActive activeDaily activeWeekly guildCode');
if(!userGuild) return { status: 0, resResult: resResult(STATUS.GUILD_NOT_FOUND) };
if (!userGuild) return { status: 0, resResult: resResult(STATUS.GUILD_NOT_FOUND) };
let guildCode = userGuild.guildCode;
let guild = await getGuildWithRefActive(guildCode, serverId);
if(!guild) return { status: 0, resResult: resResult(STATUS.GUILD_NOT_FOUND) };
if (!guild) return { status: 0, resResult: resResult(STATUS.GUILD_NOT_FOUND) };
// 周结算锁
let weeklySumLock = await lockDataNoRetry(serverId, DATA_NAME.WEEKLY_GUILD_SUM, guildCode);
if(!!weeklySumLock.err) {
if (!!weeklySumLock.err) {
weeklySumLock.releaseCallback();
return { status: 0, resResult: resResult(STATUS.GUILD_WEEKLY_SUM) };
}
weeklySumLock.releaseCallback();
let {activeRecord} = userGuild;
if(id != 0) { // 用于debug,传0时直接增加活跃
let { activeRecord } = userGuild;
if (id != 0) { // 用于debug,传0时直接增加活跃
let curActiveRecord = activeRecord.find(cur => cur.id == id);
if( curActiveRecord ) {
curActiveRecord.count ++;
if (curActiveRecord) {
curActiveRecord.count++;
} else {
curActiveRecord = {id, count: 1};
curActiveRecord = { id, count: 1 };
activeRecord.push(curActiveRecord);
}
if(curActiveRecord.count > dicActiveWay.count) { // 次数超过时,不增加活跃
if (curActiveRecord.count > dicActiveWay.count) { // 次数超过时,不增加活跃
active = 0;
}
}
userGuild = await UserGuildModel.updateInfo(roleId, { activeRecord, activeUpdateTime: nowSeconds() }, { activeDaily: active, activeWeekly: active });
guild = await GuildModel.updateInfo(guildCode, { activeUpdateTime: nowSeconds() }, { activeDaily: active, activeWeekly: active });
// 排行榜更新
let r = new Rank(REDIS_KEY.GUILD_ACTIVE_RANK, { serverId });
await r.setRankWithGuildInfo(guildCode, guild.activeWeekly, guild.activeUpdateTime, guild);
@@ -188,37 +192,37 @@ export async function addActive(roleId: string, serverId: number, id: number, ty
* @param select 筛选字段
*/
export async function getUserGuildWithRefActive(roleId: string, select: string, notPush?: boolean) {
let userGuild = await UserGuildModel.getMyGuild(roleId, select? select + ' wishGoods +refTimeDaily': '+refTimeDaily');
let userGuild = await UserGuildModel.getMyGuild(roleId, select ? select + ' wishGoods +refTimeDaily' : '+refTimeDaily');
// console.log(JSON.stringify(userGuild))
if(!userGuild) return false;
if (!userGuild) return false;
let { receivedActive, refTimeDaily, activeDaily, activeRecord, wishGoods } = userGuild;
const now = new Date();
let isRefDaily = shouldRefresh(refTimeDaily, now, 0);
if(isRefDaily) {
if (isRefDaily) {
let mails = new Array<MailType>();
let pushMessage = new Array<pushMail>();
wishGoods.map(async function ({donateNames, goodId, drawCnt}) {
wishGoods.map(async function ({ donateNames, goodId, drawCnt }) {
let goodInfo = getGoodById(goodId)
if (!goodInfo)
if (!goodInfo)
return;
for (let i = 0; i < drawCnt; i++ ) {
for (let i = 0; i < drawCnt; i++) {
let donateName = donateNames[donateNames.length - i - 1];
await getMailContent(roleId, MAIL_TYPE.WISH_POOL_REWARD, [donateName, goodInfo.name], [{id: goodId, count: drawCnt}], mails, pushMessage);
await getMailContent(roleId, MAIL_TYPE.WISH_POOL_REWARD, [donateName, goodInfo.name], [{ id: goodId, count: drawCnt }], mails, pushMessage);
}
});
if (!!mails.length) {
await MailModel.addMails(mails);
if (!notPush) {
pushMessage.forEach(({route, data, uids })=>{
pinus.app.channelService.pushMessageByUids(route, resResult(STATUS.SUCCESS, { mails:data }), uids);
pushMessage.forEach(({ route, data, uids }) => {
pinus.app.channelService.pushMessageByUids(route, resResult(STATUS.SUCCESS, { mails: data }), uids);
});
}
}
receivedActive = []; refTimeDaily = now; activeDaily = 0; activeRecord = []; wishGoods = [];
let receiveBoxs = [], wishDntCnt = 0, donateCnt = 0;
userGuild = await UserGuildModel.updateInfo(roleId, { receivedActive, refTimeDaily, activeDaily, activeRecord, wishGoods, receiveBoxs, wishDntCnt, donateCnt }, {}, select);
if(!userGuild) return false;
if (!userGuild) return false;
}
return userGuild;
@@ -233,8 +237,8 @@ export async function settleGuildWeekly() {
const guildList = await GuildModel.findAllGuild('code activeWeekly memberCnt serverId');
// 周结算时,1. 不能变动memberCnt 2.玩家activeWeekly不能变动 3.公会activeWeekly不能变动
for(let { code, memberCnt, serverId } of guildList) {
let res:any = await lockDataNoRetry(serverId, DATA_NAME.WEEKLY_GUILD_SUM, code);//加锁
for (let { code, memberCnt, serverId } of guildList) {
let res: any = await lockDataNoRetry(serverId, DATA_NAME.WEEKLY_GUILD_SUM, code);//加锁
if (!!res.err) {
await ErrLogModel.create(`settle guild lock data error: ${res.err}`)
}
@@ -243,33 +247,33 @@ export async function settleGuildWeekly() {
let otherMemberCnt = 0; // 除了大将军以外从活跃高到底成员人数,用户计算活跃排名百分比
let members = new Map<string, number>();
for(let {roleId, auth, activeWeekly} of userGuildList) {
for (let { roleId, auth, activeWeekly } of userGuildList) {
let job = 0;
if(auth == GUILD_AUTH.LEADER) {
if (auth == GUILD_AUTH.LEADER) {
job = GUILD_JOB.DAJIANGJUN;
} else if (activeWeekly <= ARMY.ARMY_WEEKHONOUR_LIMIT) {
job = GUILD_JOB.SHIBING;
} else {
otherMemberCnt++;
for(let [id, {rankProportion}] of gameData.guildPosition) {
for (let [id, { rankProportion }] of gameData.guildPosition) {
let rankCnt = Math.ceil(memberCnt * rankProportion / 100);
job = id;
if(otherMemberCnt <= rankCnt) break;
if (otherMemberCnt <= rankCnt) break;
}
}
await UserGuildModel.updateInfo(roleId, { job, activeWeekly: 0 }, {});
if(activeWeekly > ARMY.ARMY_WEEKHONOUR_LIMIT) { // 低于一定不发奖励
if (activeWeekly > ARMY.ARMY_WEEKHONOUR_LIMIT) { // 低于一定不发奖励
members.set(roleId, job);
}
}
// 转换周活跃奖励
let r = new Rank(REDIS_KEY.GUILD_ACTIVE_RANK, { serverId });
let rank = await r.getMyRank({guildCode: code});
let rank = await r.getMyRank({ guildCode: code });
let allWeeklyReward = getGuildActiveWeekReward(rank);
for(let [roleId, job] of members) {
for (let [roleId, job] of members) {
let jobActiveRatio = gameData.guildPosition.get(job).activeRatio;
let reward = allWeeklyReward.map(cur => {
return {
@@ -286,6 +290,6 @@ export async function settleGuildWeekly() {
res.releaseCallback();//解锁
}
await initSingleRank(REDIS_KEY.GUILD_ACTIVE_RANK);
await SystemConfigModel.updateSystemConfig({settleGuildWeeklyTime: nowSeconds()}); // 记录一下
await SystemConfigModel.updateSystemConfig({ settleGuildWeeklyTime: nowSeconds() }); // 记录一下
console.log('————— settleGuildWeekly结束 —————');
}