活动:成长活动统计任务,领取奖励接口

This commit is contained in:
qiaoxin
2021-04-23 18:19:19 +08:00
parent eabfd1cdfd
commit 8d769c8efc
23 changed files with 1086 additions and 665 deletions

View File

@@ -1,23 +1,112 @@
import { prop } from '@typegoose/typegoose';
import { TASK_TYPE } from '../../consts';
import { ActivityModelType } from '../../db/Activity';
import { ActivityGrowthModelType } from '../../db/ActivityGrowth';
import { RewardInter } from '../../pubUtils/interface';
import { parseGoodStrWithType, splitString } from '../../pubUtils/util';
import { ActivityBase } from './activityField';
// 每日配置数据
export class GrowthItem {
dayIndex: number = 0;
cellIndex: number = 0;
count: number = 0;
total: number = 0;
isReceive: boolean = false;
dayIndex: number; // 第几天,从1开始
cellIndex: number; // 当天第几行从1开始
name: string; // 任务名称
taskType: number; // 任务类型 dic_zyz_taskType.json
taskParam: string; //任务数据 dic_zyz_taskType.json
taskParamArray: Array<number>; //任务数据 dic_zyz_taskType.json
point: number; // 任务达成获得的奖章数量,只在当前活动中有用,虚拟
reward: string; // 任务奖励,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
consumePoint: number; // 奖章兑换奖品,需要消耗的奖章个数
pointReward: string; // 奖章兑换奖品,奖励内容,格式:1&3&1(类型&id&数量) 类型定义:1.英雄2.物品
constructor(dayIndex: number, cellIndex: number, count: number, total: number, isReceive: boolean) {
this.dayIndex = dayIndex;//第几天奖励
this.cellIndex = cellIndex;//某天第几个奖励
this.count = count;//已经领取奖励的次数
this.total = total;//总共可领取奖励次数
this.isReceive = isReceive;//是否领取
totalCount: number = 0; //完成任务累计次数
receiveRewardCount: number = 0; //领取奖励次数
addPointCount: number = 0; // 获得奖章个数
getPointReward: boolean = false; // 是否兑换领取奖章奖励
constructor(data: any) {
this.dayIndex = data.dayIndex;
this.cellIndex = data.cellIndex;
this.name = data.name;
this.taskType = data.taskType;
this.taskParam = data.taskParam;
this.point = data.point;
this.reward = data.reward;
this.consumePoint = data.consumePoint;
this.pointReward = data.pointReward;
this.taskParamArray = splitString(data.taskParam, '&')
}
public heroReward(): RewardInter[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 1 })
}
public goodReward(): RewardInter[] {
let rewardArray = [];
let rewardData = this.reward.split('|').filter(obj => { return obj && obj != '' });
for (let objStr of rewardData) {
let reward = parseGoodStrWithType(objStr);
rewardArray.push(reward);
}
return rewardArray.find(obj => { return obj && obj.type == 2 })
}
public canReceive(): boolean {
return this.receiveRewardCount != 0;
}
public isComplete(): boolean {
let complete = false;
switch (this.taskType) {
case TASK_TYPE.ROLE_LV:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_JOIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.LOGIN_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.HERO_NUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_TITLE:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GASHA:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_STRENGTHEN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.BATTLE_MAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.EQUIP_JEWEL_SUM:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_TRAIN:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.ROLE_SCHOOL_PUT_HERO:
complete = this.totalCount >= this.taskParamArray[0];
break;
case TASK_TYPE.GUILD_ACTIVITY:
complete = this.totalCount >= this.taskParamArray[0];
break;
default:
complete = false;
break;
}
return complete;
}
}
@@ -25,13 +114,41 @@ export class GrowthItem {
// 成长活动数据
export class GrowthData extends ActivityBase {
list: Array<GrowthItem> = [];
totalPoint: number = 0;//获得奖章总数
totalConsumePoint: number = 0;//消耗奖章总数
//第几天的奖章兑换
public findDayItem(dayIndex: number) {
let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == 1 })
return (index != -1) ? this.list[index] : null;
}
public findGrowthItem(dayIndex: number, cellIndex: number, type: number) {
let index = this.list.findIndex(obj => { return obj && obj.dayIndex == dayIndex && obj.cellIndex == cellIndex && obj.taskType == type })
return (index != -1) ? this.list[index] : null;
}
public findTaskByType(type: TASK_TYPE) {
return this.list.filter(obj => {
return obj && obj.taskType == type;
})
}
//解析玩家领取记录
public setPlayerRecords(data: ActivityGrowthModelType[]) {
this.totalPoint = 0;
this.totalConsumePoint = 0;
for (let obj of this.list) {
let index = data.findIndex(record => { return obj.dayIndex == record.dayIndex && obj.cellIndex == record.cellIndex })
if (index != -1) {
obj.count = data[index].count;
obj.totalCount = data[index].totalCount;
obj.receiveRewardCount = data[index].receiveRewardCount;
obj.addPointCount = data[index].addPointCount;
obj.getPointReward = data[index].getPointReward;
this.totalPoint += data[index].addPointCount;
if (data[index].getPointReward) {
this.totalConsumePoint += data[index].addPointCount;
}
}
}
}
@@ -39,7 +156,7 @@ export class GrowthData extends ActivityBase {
public initData(data: string) {
let arr = JSON.parse(data);
for (let obj of arr) {
this.list.push(new GrowthItem(obj.dayIndex, obj.cellIndex, obj.count, 0, false));
this.list.push(new GrowthItem(obj))
}
}