diff --git a/shared/pubUtils/playerCe.ts b/shared/pubUtils/playerCe.ts index c71edb17d..01721b377 100644 --- a/shared/pubUtils/playerCe.ts +++ b/shared/pubUtils/playerCe.ts @@ -86,7 +86,7 @@ export async function calPlayerCeAndSave(roleId: string, heros: Array, let incPlayerCe = 0; let pushHeros = new Array<{hid: number, ce: number, incHeroCe: number}>(); let role = await RoleModel.findByRoleId(roleId); - if(!role.globalCeAttr) role.globalCeAttr = new CeAttr(); + if(!role.globalCeAttr) role.globalCeAttr = new CeAttrRole(); let originalAttr = role.globalCeAttr; let reIncAttr: CeAttrRole = {}; // role表属性增量 @@ -666,7 +666,7 @@ function calHeroCeWhenJewelOff(hero: HeroType, args: Array) { export async function reCalAllHeroCe(roleId: string, type: number, args:Array) { let reIncAttr: CeAttrRole = {}; let role = await RoleModel.findByRoleId(roleId); - if(!role.globalCeAttr) role.globalCeAttr = new CeAttr(); + if(!role.globalCeAttr) role.globalCeAttr = new CeAttrRole(); let pushHeros:Array<{hid:number, ce:number, incHeroCe:number}> = [] if (type == 1) {//获得皮肤 reIncAttr = calHeroAddSkin(args, role.globalCeAttr); @@ -684,7 +684,7 @@ export async function reCalAllHeroCe(roleId: string, type: number, args:Array