战力:计算
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@@ -223,7 +223,8 @@ export const gameData = {
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quenchRangeByQualityAndGrade: dicQuenchRangeByQualityAndGrade,
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quenchConsume: dicQuenchConsume,
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quenchByQuality: dicQuenchByQuality,
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equipAttributeRatio: new Map<number, number>()
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equipAttributeRatio: new Map<number, number>(),
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ceRatio: new Array<{type: number, val: number}>()
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};
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// 在此提供一些原先在gamedata中提供的方法,以便更方便获取gameData数据
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@@ -673,6 +674,13 @@ function getHeroTransPiece() {
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gameData.heroTransPiece = newMap
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}
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function getCeRatio() {
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let arr = decodeArrayListStr(param.ATTRIBUTE.ATTRIBUTE_POWER);
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gameData.ceRatio = arr.map(cur => {
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return { type: parseInt(cur[0]), val: parseInt(cur[1]) }
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});
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}
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// 根据groupId获得当前大区名
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export function getServerGroupName(groupId: number) {
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@@ -768,6 +776,7 @@ function parseDicParam() {
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getGachaTurntablePercent();
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getHeroTransPiece();
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parseComBtlLvRange();
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getCeRatio();
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}
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// 加载json
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