战力:计算

This commit is contained in:
luying
2021-08-19 12:00:56 +08:00
parent c17afa200e
commit 90da4e3af2
2 changed files with 28 additions and 37 deletions

View File

@@ -223,7 +223,8 @@ export const gameData = {
quenchRangeByQualityAndGrade: dicQuenchRangeByQualityAndGrade,
quenchConsume: dicQuenchConsume,
quenchByQuality: dicQuenchByQuality,
equipAttributeRatio: new Map<number, number>()
equipAttributeRatio: new Map<number, number>(),
ceRatio: new Array<{type: number, val: number}>()
};
// 在此提供一些原先在gamedata中提供的方法以便更方便获取gameData数据
@@ -673,6 +674,13 @@ function getHeroTransPiece() {
gameData.heroTransPiece = newMap
}
function getCeRatio() {
let arr = decodeArrayListStr(param.ATTRIBUTE.ATTRIBUTE_POWER);
gameData.ceRatio = arr.map(cur => {
return { type: parseInt(cur[0]), val: parseInt(cur[1]) }
});
}
// 根据groupId获得当前大区名
export function getServerGroupName(groupId: number) {
@@ -768,6 +776,7 @@ function parseDicParam() {
getGachaTurntablePercent();
getHeroTransPiece();
parseComBtlLvRange();
getCeRatio();
}
// 加载json