✨ feat(gvgBattle): 填充接口,通过部分激战期用例测试

This commit is contained in:
liangtongchuan
2023-02-17 10:58:06 +08:00
committed by luying
parent 31a286d82e
commit 92191cbcca
5 changed files with 95 additions and 22 deletions
+14 -1
View File
@@ -1,6 +1,7 @@
// GVGTeam 数据库表,存储 GVG 队伍信息
import BaseModel from "./BaseModel";
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
import { genCode } from "../pubUtils/util";
@index({ roleId: 1, teamId: 1 })
@index({ teamCode: 1 })
@@ -9,7 +10,10 @@ export default class GVGTeam extends BaseModel {
roleId: string; // 玩家id
@prop({ required: true })
teamCode: string; // 玩家队伍id,3个队伍
teamCode: string; // 玩家队伍唯一标识
@prop({ required: true })
teamId: number; // 队伍id,1-3,玩家的第几个队伍
@prop({ required: true })
leagueCode: string; // 联军
@@ -53,6 +57,15 @@ export default class GVGTeam extends BaseModel {
dataId: number; // 位置
order: number; // 进攻顺序
}]
// 创建队伍
public static async createTeam(roleId: string, leagueCode: string, teamId: number, head: number, spine: number, frame: number, lineup: any) {
const doc = new GVGTeamModel();
const teamCode = genCode(8);
let update = Object.assign(doc.toJSON(), { roleId, leagueCode, teamId, teamCode, head, spine, frame, lineup });
const team: GVGTeamType | null = await GVGTeamModel.findOneAndUpdate({ teamCode }, { $setOnInsert: update }, { upsert: true, new: true }).lean();
return team;
}
}
export const GVGTeamModel = getModelForClass(GVGTeam);