diff --git a/shared/resource/jsons/dic_zyz_gk_daily.json b/shared/resource/jsons/dic_zyz_gk_daily.json index 6050c154c..2941cfc81 100644 --- a/shared/resource/jsons/dic_zyz_gk_daily.json +++ b/shared/resource/jsons/dic_zyz_gk_daily.json @@ -6,7 +6,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&20000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -14,9 +14,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -35,7 +35,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&24000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -43,9 +43,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -64,7 +64,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&28000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -72,9 +72,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -93,7 +93,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&32000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -101,9 +101,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -122,7 +122,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&36000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -130,9 +130,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -151,7 +151,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&40000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -159,9 +159,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -180,7 +180,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&44000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -188,9 +188,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -209,7 +209,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&48000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -217,9 +217,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -238,7 +238,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&52000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -246,9 +246,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -267,7 +267,7 @@ "mapid": 9301, "script_id": "S_300001", "fixReward": "31001&56000", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&护送商人", "kingExp": 0, @@ -275,9 +275,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.护送马车到达指定地点;\n2.消灭所有敌军", - "loseInfoInUI": "马车被抢\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.护送马车到达指定地点;\r\n2.消灭所有敌军", + "loseInfoInUI": "马车被抢\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", @@ -295,8 +295,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11002&8|11001&10", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&5|11002&4", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -304,9 +304,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -324,8 +324,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11002&10|11001&10", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&5|11002&6", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -333,9 +333,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -353,8 +353,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11002&10|11001&20", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&6|11002&4", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -362,9 +362,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -382,8 +382,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&3|11002&4", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&6|11002&6", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -391,9 +391,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -411,8 +411,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&3|11002&6", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&7|11002&4", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -420,9 +420,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -440,8 +440,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&4|11002&4", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&7|11002&6", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -449,9 +449,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -469,8 +469,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&4|11002&6", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&7|11002&8", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -478,9 +478,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -498,8 +498,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11003&5|11002&4", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&8|11002&6", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -507,9 +507,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -527,8 +527,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11004&1|11002&6", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&8|11002&8", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -536,9 +536,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -556,8 +556,8 @@ "bg_img": 9302, "mapid": 9302, "script_id": "S_310001", - "fixReward": "11004&1|11003&2", - "conditionReward": "31002&20&0|31002&40&1", + "fixReward": "11003&8|11002&10", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&城池防守战", "kingExp": 0, @@ -565,9 +565,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\n2.消灭所有敌军\n", - "loseInfoInUI": "防守失败,敌军进入城池\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.防守城池,5回合不让敌军进入;\r\n2.消灭所有敌军\r\n", + "loseInfoInUI": "防守失败,敌军进入城池\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗", @@ -586,7 +586,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&32", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -594,9 +594,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -615,7 +615,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&44", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -623,9 +623,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -644,7 +644,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&56", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -652,9 +652,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -673,7 +673,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&68", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -681,9 +681,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -702,7 +702,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&80", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -710,9 +710,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -731,7 +731,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&92", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -739,9 +739,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "冒险", @@ -760,7 +760,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&104", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -768,9 +768,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "达人", @@ -789,7 +789,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&116", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -797,9 +797,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "大师", @@ -818,7 +818,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&128", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -826,9 +826,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "地狱", @@ -847,7 +847,7 @@ "mapid": 9303, "script_id": "S_320001", "fixReward": "60001&140", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿石争夺战", "kingExp": 0, @@ -855,9 +855,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.阻止强盗到达目标点;\n2.消灭所有敌军", - "loseInfoInUI": "强盗到达目标点\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.阻止强盗到达目标点;\r\n2.消灭所有敌军", + "loseInfoInUI": "强盗到达目标点\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji10", "iconName": "修罗", @@ -876,7 +876,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&90", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -884,9 +884,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji1", "iconName": "菜鸟", @@ -905,7 +905,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&100", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -913,9 +913,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji2", "iconName": "新手", @@ -934,7 +934,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&110", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -942,9 +942,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji3", "iconName": "轻松", @@ -963,7 +963,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&120", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -971,9 +971,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji4", "iconName": "普通", @@ -992,7 +992,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&130", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1000,9 +1000,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "困难", @@ -1021,7 +1021,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&140", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1029,9 +1029,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji5", "iconName": "冒险", @@ -1050,7 +1050,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&150", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1058,9 +1058,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji6", "iconName": "达人", @@ -1079,7 +1079,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&160", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1087,9 +1087,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji7", "iconName": "大师", @@ -1108,7 +1108,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&170", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1116,9 +1116,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji8", "iconName": "地狱", @@ -1137,7 +1137,7 @@ "mapid": 9304, "script_id": "S_330001", "fixReward": "17054&180", - "conditionReward": "31002&20&0|31002&40&1", + "conditionReward": "31002&40&0|31002&80&1", "warType": 4, "gk_name": "每日&矿场保卫战", "kingExp": 0, @@ -1145,9 +1145,9 @@ "turnLimted": 20, "forcedCharactor": "&", "fobiddenCharactor": "&", - "victoryInfoInUI": "1.保护矿场不被占据;\n2.消灭所有敌军", - "loseInfoInUI": "矿场全部被地方夺取\n我方全部阵亡", - "starInfoInUI": "1.我方无人阵亡;\n2.在5回合内获得胜利", + "victoryInfoInUI": "1.保护矿场不被占据;\r\n2.消灭所有敌军", + "loseInfoInUI": "矿场全部被地方夺取\r\n我方全部阵亡", + "starInfoInUI": "1.我方无人阵亡;\r\n2.在5回合内获得胜利", "cost": 0, "iconInMap": "dengji9", "iconName": "修罗",