皮肤:修复戴上皮肤之后未脱装备

This commit is contained in:
luying
2021-10-21 10:35:22 +08:00
parent 795cb3826b
commit 93036086a6
2 changed files with 4 additions and 5 deletions
+2 -3
View File
@@ -64,12 +64,11 @@ export function checkMaterialEnough(consumes: Array<{ id: number, count: number
}
export function checkEquipCanPut(hero: HeroType, id: number) {
let hid = hero.hid;
let hid = hero.skinId;
let dicGood = gameData.goods.get(id);
if(dicGood.lvLimited > hero.lv) return false;
let dicHero = gameData.hero.get(hid);
let dicJob = gameData.job.get(dicHero.jobid);
if(dicGood.jobLimited.indexOf(0) == -1 && dicGood.jobLimited.indexOf(dicJob.job_class) == -1) return false;
if(dicGood.jobLimited.indexOf(0) == -1 && dicGood.jobLimited.indexOf(dicHero.jobClass) == -1) return false;
if(dicGood.charLimited.indexOf(0) == -1 && dicGood.charLimited.indexOf(hid) == -1) return false;
return true
}