任务:提取创建武将方法

This commit is contained in:
luying
2021-04-14 10:55:15 +08:00
parent d37d7cbb58
commit 93309f84f0
12 changed files with 117 additions and 91 deletions

View File

@@ -1,5 +1,5 @@
import { COUNTER, HERO_SYSTEM_TYPE, DEFAULT_LV, DEFAULT_ITEMS, ITID, DEFAULT_GOLD, DEFAULT_HERO_LV, DEFAULT_EQUIPS, DEFAULT_COIN, ADULT_AGE, GUEST_MAX_TIME, FIGURE_UNLOCK_CONDITION } from '@consts';
import { COUNTER, DEFAULT_LV, DEFAULT_ITEMS, ITID, DEFAULT_GOLD, DEFAULT_HERO_LV, DEFAULT_EQUIPS, DEFAULT_COIN, ADULT_AGE, GUEST_MAX_TIME } from '@consts';
import { DEFAULT_HEROES } from '@consts';
import { HeroModel } from '@db/Hero';
import { RoleModel } from '@db/Role';
@@ -8,13 +8,13 @@ import { STATUS, GET_SMS_TYPE, ADDICTION_PREVENTION_CODE } from '@consts';
import { smsModel } from '@db/Sms';
import { Service } from 'egg';
import Counter from '@db/Counter';
import { getHeroInfoById } from 'app/pubUtils/gamedata';
import { calPlayerCeAndSave, reCalAllHeroCe } from 'app/pubUtils/playerCe';
import { getExpByLv, getHeroExpByLv, gameData } from 'app/pubUtils/data';
import { getHeroInfoById } from '../pubUtils/gamedata';
import { getExpByLv, getHeroExpByLv, gameData } from '../pubUtils/data';
import { isString } from 'underscore';
import { getAge, nowSeconds } from 'app/pubUtils/timeUtil';
import { shouldRefresh, resResult } from 'app/pubUtils/util';
import { authenticate } from 'app/pubUtils/httpUtil';
import { getAge } from '../pubUtils/timeUtil';
import { shouldRefresh, resResult } from '../pubUtils/util';
import { authenticate } from '../pubUtils/httpUtil';
import { createHeroes } from '../pubUtils/itemUtils';
/**
* Test Service
@@ -301,40 +301,23 @@ export default class Auth extends Service {
const role = await RoleModel.createRole(uid, serverId, { roleId, code, roleName, seqId, lv: DEFAULT_LV, exp: (getExpByLv(DEFAULT_LV - 1) || { sum: 0 }).sum || 0 });
if (role) {
let skinIds = new Array<number>();
let conditions = new Array<{type: number, paramHid?: number, paramFavourLv?: number, paramSkinId?: number }>()
let heroNum = 0;
let heroInfos = [];
for (let hid of DEFAULT_HEROES) {
let hero = await HeroModel.findByHidAndRole(hid, roleId);
if (hero) {
continue;
}
if (hero) continue
let dicHero = getHeroInfoById(hid);
if (!dicHero) {
break;
}
if (!dicHero) break;
let { quality, initialStars: star, jobid: job, name: hName, initialSkin } = dicHero;
hero = await HeroModel.createHero({
heroInfos.push({
roleId, roleName: role.roleName, hid, hName, star, quality, job, serverId: role.serverId,
skins: [{ id: initialSkin, enable: true }], lv: DEFAULT_HERO_LV, exp: getHeroExpByLv(DEFAULT_HERO_LV - 1) || 0
});
skinIds.push(initialSkin);
conditions.push({type: FIGURE_UNLOCK_CONDITION.GET_HERO, paramHid: hid});
conditions.push({type: FIGURE_UNLOCK_CONDITION.GET_SKIN, paramSkinId: initialSkin});
await calPlayerCeAndSave(HERO_SYSTEM_TYPE.INIT, roleId, hero, {});
heroNum ++;
}
await RoleModel.incRoleInfo(role.roleId, { heroNum }, { heroNumUpdatedAt: nowSeconds() });
// 解锁形象
await ctx.service.utils.unlockFigure(roleId, conditions, role);
await reCalAllHeroCe(HERO_SYSTEM_TYPE.ADD_SKIN, roleId, {}, skinIds)
await createHeroes(roleId, heroInfos);
for (let { id, count } of DEFAULT_ITEMS) {
let dicGoods = gameData.goods.get(id);
if (!dicGoods) continue;

View File

@@ -40,7 +40,7 @@ export default (appInfo: EggAppInfo) => {
},
};
config.decodeParm = true;
config.decodeParm = false;
config.static = {
prefix: '/',