添加处理seid方法

This commit is contained in:
luying
2020-12-12 17:06:28 +08:00
parent b9a213f344
commit 93d0beef31
6 changed files with 81 additions and 72 deletions

View File

@@ -26,42 +26,42 @@ export default class BaseModel extends TimeStamps {
export class CeAttrData {
@prop({ required: true })
base?: number;
base?: number = 0;
@prop({ required: true })
ratioUp: number;
ratioUp: number = 0;
@prop({ required: true })
fixUp: number;
fixUp: number = 0;
}
export class CeAttr {
@prop({ required: true })
hp: CeAttrData;
@prop({ required: true })
atk: CeAttrData;
@prop({ required: true })
matk: CeAttrData;
@prop({ required: true })
def: CeAttrData;
@prop({ required: true })
mdef: CeAttrData;
@prop({ required: true })
agi: CeAttrData;
@prop({ required: true })
luk: CeAttrData;
@prop({ required: true })
hit: CeAttrData;
@prop({ required: true })
cri: CeAttrData;
@prop({ required: true })
flee: CeAttrData;
@prop({ required: true })
antCri: CeAttrData;
@prop({ required: true })
damageIncrease: CeAttrData;
@prop({ required: true })
damageDecrease: CeAttrData;
@prop({ required: true })
defIngnore: CeAttrData;
@prop({ required: true })
bloodSuck: CeAttrData;
@prop({ required: false })
hp?: CeAttrData;
@prop({ required: false })
atk?: CeAttrData;
@prop({ required: false })
matk?: CeAttrData;
@prop({ required: false })
def?: CeAttrData;
@prop({ required: false })
mdef?: CeAttrData;
@prop({ required: false })
agi?: CeAttrData;
@prop({ required: false })
luk?: CeAttrData;
@prop({ required: false })
hit?: CeAttrData;
@prop({ required: false })
cri?: CeAttrData;
@prop({ required: false })
flee?: CeAttrData;
@prop({ required: false })
antCri?: CeAttrData;
@prop({ required: false })
damageIncrease?: CeAttrData;
@prop({ required: false })
damageDecrease?: CeAttrData;
@prop({ required: false })
defIngnore?: CeAttrData;
@prop({ required: false })
bloodSuck?: CeAttrData;
}

View File

@@ -67,7 +67,7 @@ export default class Hero extends BaseModel {
ce: number; // 武将战力
@prop({ required: true, default: 0 })
historyCe: number; // 武将历史最高战力
@prop({required: true })
@prop({required: true, default: new CeAttr() })
ceAttr: CeAttr; // 影响战力的属性
@prop({ required: true, default: 1 })

View File

@@ -77,7 +77,7 @@ export default class Role extends BaseModel {
lv: number; // 主公等级
@prop({ required: true, default: 0 })
ce: number; // 总战力
@prop({ required: true, default: {} })
@prop({ required: true, default: new CeAttr() })
globalCeAttr: CeAttr; // 总战力
@prop({ required: true, default: 0 })
topFiveCe: number; // 最强5人战力

View File

@@ -146,9 +146,11 @@ function parseLevelInfo() {
function parseHeroLevelInfo() {
const jobFile = 'dic_zyz_charexp';
const levelData = gamedata['jsons'][jobFile] || [];
let exp = 0;
levelData.forEach(elem => {
if (elem && elem.level) {
heroLevelInfo.set(elem.level, elem.exp);
exp += elem.exp;
heroLevelInfo.set(elem.level, exp);
}
});
}
@@ -448,6 +450,17 @@ export function getExpByLv(lv: number) {
return levelInfos.get(lv);
}
export function getHeroLvByExp(exp: number) {
let curLv = 0;
let entries = heroLevelInfo.entries();
for (let [lv, sum] of entries) {
curLv = lv;
if(exp < sum) break;
}
return curLv;
}
export function getHeroExpByLv(lv: number) {
return heroLevelInfo.get(lv);
}