From 93f6ee04993d3fbabe42a52b350015e3650e129a Mon Sep 17 00:00:00 2001 From: luying Date: Tue, 29 Dec 2020 17:59:21 +0800 Subject: [PATCH] =?UTF-8?q?fix=20=E5=90=8D=E5=B0=86=E8=B0=B1=E5=8D=87?= =?UTF-8?q?=E7=BA=A7bug?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/servers/role/handler/roleHandler.ts | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/game-server/app/servers/role/handler/roleHandler.ts b/game-server/app/servers/role/handler/roleHandler.ts index da3731300..33ee83fec 100644 --- a/game-server/app/servers/role/handler/roleHandler.ts +++ b/game-server/app/servers/role/handler/roleHandler.ts @@ -292,7 +292,7 @@ export class RoleHandler { let { hid } = msg; - let curHero = await HeroModel.findByHidAndRole(hid, roleId, 'star colorStar quality scrollId scrollActive scrollStar scrollQuality favour favourLv'); + let curHero = await HeroModel.findByHidAndRole(hid, roleId, 'star colorStar quality scrollId scrollActive scrollStar scrollColorStar scrollQuality favour favourLv'); if (!curHero) return resResult(STATUS.HERO_NOT_FIND); let dicHero = gameData.hero.get(hid); @@ -327,7 +327,7 @@ export class RoleHandler { } else { if (star > scrollStar) { // 可以升星 update.scrollStar++; - } else if (scrollQuality > quality) { // 可以升品 + } else if (quality > scrollQuality ) { // 可以升品 update.scrollQuality++; } else if (colorStar > scrollColorStar) { // 可以升彩星 update.scrollColorStar++; @@ -336,6 +336,7 @@ export class RoleHandler { } } + let dicHeroScroll = getScollByStar(dicHero.quality, update.scrollStar, update.scrollQuality, update.scrollColorStar); update.scrollId = dicHeroScroll?dicHeroScroll.id: 0;