diff --git a/game-server/app/servers/battle/handler/pvpHandler.ts b/game-server/app/servers/battle/handler/pvpHandler.ts index dabd8b012..ee51dbdb0 100644 --- a/game-server/app/servers/battle/handler/pvpHandler.ts +++ b/game-server/app/servers/battle/handler/pvpHandler.ts @@ -122,9 +122,9 @@ export class PvpHandler { let {actorId, dataId, order} = cur; return { actorId, dataId, order } }), score, pLv, winStreakNum, refOppCnt, challengeCnt, challengeRefTime, receivedBox, hisScore, heroScores, isFirstEntry, isDefaultHero } - // if (show) {//是否弹出结算奖励 + if (show) {//是否弹出结算奖励 data.resultRecord = { oldSeasonData, heroGoods, rankGoods } - // } + } return resResult(STATUS.SUCCESS, data); } diff --git a/shared/db/PvpRecord.ts b/shared/db/PvpRecord.ts index 2c03f4b21..b511cb505 100644 --- a/shared/db/PvpRecord.ts +++ b/shared/db/PvpRecord.ts @@ -88,7 +88,7 @@ export default class PvpRecord extends BaseModel { public static async getRecByRoleId( roleId: string, limit = 15, lean = true) { await this.delPvpRecords(); - const result: PvpRecord[] = await PvpRecordModel.find({ $or:[{roleId1: roleId}, {roleId2: roleId}] }).limit(limit).sort({lt: -1}).lean(lean); + const result: PvpRecord[] = await PvpRecordModel.find({ $or:[{roleId1: roleId}, {roleId2: roleId}] }).limit(limit).sort({createTime: -1}).lean(lean); return result; }