diff --git a/.gitignore b/.gitignore index 4b813c22f..a6373655c 100644 --- a/.gitignore +++ b/.gitignore @@ -3,3 +3,4 @@ game-server/dist game-server/logs *.DS_Store .vscode/* +shared/**/*.js \ No newline at end of file diff --git a/game-server/app/servers/battle/handler/normalBattleHandler.ts b/game-server/app/servers/battle/handler/normalBattleHandler.ts new file mode 100644 index 000000000..84788617c --- /dev/null +++ b/game-server/app/servers/battle/handler/normalBattleHandler.ts @@ -0,0 +1,172 @@ +import { Application, BackendSession } from 'pinus'; +import { BattleRecordModel } from '../../../../../shared/db/BattleRecord'; +import { getWarById, getGoodById } from '../../../util/gamedata'; +import { CounterModel } from '../../../../../shared/db/Counter'; +import { HeroModel } from '../../../../../shared/db/Hero'; +import { EquipModel } from '../../../../../shared/db/Equip'; + +export default function(app: Application) { + return new NormalBattleHandler(app); +} + +export class NormalBattleHandler { + constructor(private app: Application) { + } + + // 进入关卡前,设置status=0 + async checkBattle(msg: {battleId: number}, session: BackendSession) { + const { battleId } = msg; + let roleId = session.get('roleId'); + let roleName = session.get('roleName'); + let warInfo = getWarById(battleId); + if(!warInfo) { + return { + code: 202, + data: "缺少关卡信息" + } + } + + const BattleRecord = await BattleRecordModel.updateBattleRecordByRole(roleId, battleId, { + $set: { + roleName, + status: 0, + warName: warInfo.gk_name, + warType: warInfo.war_type + }, + $inc: { + count: 1 + } + }); + + let { count, status} = BattleRecord; + return { + code: 200, + data: { + battleId, count, status + } + } + } + + // 关卡结算,记录使用的武将,获得奖励 + async battleEnd(msg: {battleId: number, isSuccess: boolean, heroes: Array, }, session: BackendSession) { + + const { battleId, isSuccess, heroes } = msg; + let roleId = session.get('roleId'); + let roleName = session.get('roleName'); + let warInfo = getWarById(battleId); + + const BattleRecord = await BattleRecordModel.getBattleRecordByRole(roleId, battleId); + if(!BattleRecord || BattleRecord.status != 0) { + return { + code: 202, + data: '关卡状态错误,未开启挑战' + } + } + + let params = {}, reward: Array; + if(isSuccess) { // 挑战胜利 + params = { + $set: { + status: 1, + record: { heroes } + }, + $inc: { + successCount: 1 + } + } + reward = await this.handleReward(roleId, roleName, warInfo.reward); + } else { // 挑战失败 + params = { + $set: { + status: 2, + record: { heroes } + }, + $inc: { + failCount: 1 + } + } + reward = []; + } + + const result = await BattleRecordModel.updateBattleRecordByRole(roleId, battleId, params); + let {count, status} = result; + + return { + code: 200, + data: { + battleId, count, status, + goods: reward + } + } + } + + private async handleReward(roleId: string, roleName: string, rewardStr:string) { + let {weapons, armors, items, souls} = this.decodeReward(rewardStr); + let addWeapons = await this.rewardWeapons(roleId, roleName, weapons); + // 暂时只处理装备 + // let addArmors = await this.rewardArmors(roleId, roleName, armors); + // let addItems = await this.rewardItems(roleId, roleName, items); + // let addSouls = await this.rewardSouls(roleId, roleName, souls); + + let result = [].concat(addWeapons); + return result; + } + + private async rewardWeapons (roleId: string, roleName:string, weapons: Array<{id:number,cnt:number, type: number}>) { + + let weaponsData = []; + for (let weapon of weapons) { + let cnt = weapon.cnt; + let g = getGoodById(weapon.id); + while (cnt > 0) { + const seqId = await CounterModel.getNewCounter('eid'); + const equipInfo = { + roleId, + roleName, + eid: weapon.id, + eName: g.name, + seqId, + type: weapon.type, + lv: g.lv + } + const equip = await EquipModel.createEquip(equipInfo); + cnt -= 1; + weaponsData.push(equip); + } + } + return weaponsData; + } + + private decodeReward(rewardStr: string, multiple=1) { + let weapons = []; + let armors = []; + let items = []; + let souls = []; + rewardStr.split('|').forEach((rStr) => { + // r[0]: type, r[1]: id, r[2]: count + let r = rStr.split('&'); + let type = parseInt(r[0] || '')||0; + let id = parseInt(r[1] || '') || 0; + let cnt = (parseInt(r[2] || '') || 0) * multiple; + if (id !== 0 && cnt !== 0) { + switch (r[0]) { + case '0': + items.push({id, cnt, type}); + break; + case '1': + weapons.push({id, cnt, type}); + break; + case '2': + armors.push({id, cnt, type}); + break; + case '3': + souls.push({id, cnt, type}); + break; + default: + break; + } + } + }); + return {weapons, armors, items, souls}; + } +} diff --git a/game-server/app/util/gamedata.ts b/game-server/app/util/gamedata.ts new file mode 100644 index 000000000..1cd7597e7 --- /dev/null +++ b/game-server/app/util/gamedata.ts @@ -0,0 +1,44 @@ +const fs = require('fs'); +const path = require('path'); + +var gamedata = {}; + +function initData () { + fs.readdirSync(__dirname + '/../../config/resource') + .filter(function(file) { + return (file.indexOf(".") !== 0) && (file !== "index.js"); + }) + //筛选有文件名且不是index进行遍历 + .forEach(function(file) { + var name = file.split('.')[0]; + try { + gamedata[name] = JSON.parse( + fs.readFileSync(path.resolve(__dirname, "../../config/resource/" + file)) + ); + } catch(e) { + console.error('【文件缺少】:' + file); + gamedata[name] = []; + } + + }); +} +initData(); + +export function getGamedata(key) { + return gamedata[key]; +} + +export function getWarById(warid) { + let warInfo = gamedata['dic_zyz_gk']||[]; + return warInfo.find(cur => { + return cur.war_id == warid + }); +} + +export function getGoodById(gid) { + console.log(gid) + let goodsInfo = gamedata['goods']||[]; + return goodsInfo.find(cur => { + return cur.good_id == gid + }); +} diff --git a/game-server/config/adminServer.ts b/game-server/config/adminServer.ts index 6f5511d93..6a9042dcc 100644 --- a/game-server/config/adminServer.ts +++ b/game-server/config/adminServer.ts @@ -7,5 +7,8 @@ module.exports = [{ }, { 'type': 'gate', 'token': 'agarxhqb98rpajloaxn34ga8xrunpagkjwlaw3ruxnpaagl29w4rxn' +}, { + 'type': 'battle', + 'token': 'agarxhqb98rpajloaxn34ga8xrunpagkjwlaw3ruxnpaagl29w4rxn' } ]; \ No newline at end of file diff --git a/game-server/config/resource/dic_zyz_gk.json b/game-server/config/resource/dic_zyz_gk.json new file mode 100644 index 000000000..410d2e250 --- /dev/null +++ b/game-server/config/resource/dic_zyz_gk.json @@ -0,0 +1,2102 @@ +[ + { + "war_id": 101, + "bg_img_id": 101, + "script_id": 101, + "reward": "1&2&1", + "war_type": 1, + "gk_name": "王越童渊比试", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": 1, + "fobiddenCharactor": 1 + }, + { + "war_id": 102, + "bg_img_id": 102, + "script_id": 102, + "reward": 102, + "war_type": 1, + "gk_name": "山中对战狼群", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": "", + "fobiddenCharactor": "" + }, + { + "war_id": 103, + "bg_img_id": 103, + "script_id": 103, + "reward": 103, + "war_type": 1, + "gk_name": "赵云和夏侯比试", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": "", + "fobiddenCharactor": "" + }, + { + "war_id": 104, + "bg_img_id": 104, + "script_id": 104, + "reward": 104, + "war_type": 1, + "gk_name": "真定之战", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": "", + "fobiddenCharactor": "" + }, + { + "war_id": 105, + "bg_img_id": 105, + "script_id": 105, + "reward": 105, + "war_type": 1, + "gk_name": "小关卡", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": "", + "fobiddenCharactor": "" + }, + { + "war_id": 106, + "bg_img_id": 106, + "script_id": 106, + "reward": 106, + "war_type": 1, + "gk_name": "小关卡", + "map_id": "", + "kingExp": "", + "lvLimted": "", + "turnLimted": "", + "forcedCharactor": "", + "fobiddenCharactor": "" + }, + { + "war_id": 107, + "bg_img_id": 107, + "script_id": 107, + "reward": 107, + 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"good_id": 4409, + "name": "真武吊坠", + "lv": 6, + "image_id": 1, + "itid": 21, + "hp": 0, + "atk": 173, + "matk": 0, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 75, + "hp_up": 0, + "atk_up": 8, + "matk_up": 0, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 3, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": "", + "setid": 0, + "": "" + }, + { + "good_id": 4410, + "name": "武道神髓", + "lv": 6, + "image_id": 1, + "itid": 21, + "hp": 0, + "atk": 173, + "matk": 0, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 75, + "hp_up": 0, + "atk_up": 8, + "matk_up": 0, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 3, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": "", + "setid": 0, + "": "" + }, + { + "good_id": 4601, + "name": "榆木手镯", + "lv": 1, + "image_id": 1, + "itid": 22, + "hp": 0, + "atk": 0, + "matk": 7, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 4, 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+ "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": 0, + "setid": 0, + "": "" + }, + { + "good_id": 4604, + "name": "学士手环", + "lv": 4, + "image_id": 1, + "itid": 22, + "hp": 0, + "atk": 0, + "matk": 7, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 4, + "hp_up": 0, + "atk_up": 0, + "matk_up": 8, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 4, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": 0, + "setid": 0, + "": "" + }, + { + "good_id": 4605, + "name": "两仪灵环", + "lv": 5, + "image_id": 1, + "itid": 22, + "hp": 0, + "atk": 0, + "matk": 7, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 4, + "hp_up": 0, + "atk_up": 0, + "matk_up": 8, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 4, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": 0, + "setid": 0, + "": "" + }, + { + "good_id": 4606, + "name": "星光镯", + "lv": 5, + "image_id": 1, + "itid": 22, + "hp": 0, 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+ "luk_up": 4, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": 0, + "setid": 0, + "": "" + }, + { + "good_id": 4609, + "name": "天地秩序", + "lv": 6, + "image_id": 1, + "itid": 22, + "hp": 0, + "atk": 0, + "matk": 157, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 82, + "hp_up": 0, + "atk_up": 0, + "matk_up": 8, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 4, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": "", + "setid": 0, + "": "" + }, + { + "good_id": 4610, + "name": "万法全通", + "lv": 6, + "image_id": 1, + "itid": 22, + "hp": 0, + "atk": 0, + "matk": 157, + "def": 0, + "mdef": 0, + "agi": 0, + "luk": 82, + "hp_up": 0, + "atk_up": 0, + "matk_up": 8, + "def_up": 0, + "mdef_up": 0, + "agi_up": 0, + "luk_up": 4, + "hp_up2": 0, + "atk_up2": 0, + "matk_up2": 0, + "def_up2": 0, + "mdef_up2": 0, + "agi_up2": 0, + "luk_up2": "", + "setid": 0, + "": "" + } + ] \ No newline at end of file diff --git a/game-server/startGameServer.sh b/game-server/startGameServer.sh index 2ec48f731..ddf64815c 100644 --- a/game-server/startGameServer.sh +++ b/game-server/startGameServer.sh @@ -4,4 +4,5 @@ npm run build node generatePm2Config.js #使用pm2来做进程管理,生成进程配置文件 rm -rf /game-server/shared cp -r /game-server/dist/shared /game-server +cp -r /game-server/config/resource /game-server/dist/game-server/config pm2-runtime pomeloPm2Start.json #pm2 启动游戏服务器 diff --git a/shared/db/BaseModel.ts b/shared/db/BaseModel.ts index c269587b6..23807ef1d 100644 --- a/shared/db/BaseModel.ts +++ b/shared/db/BaseModel.ts @@ -1,4 +1,5 @@ import { prop, pre } from '@typegoose/typegoose'; +import { TimeStamps } from '@typegoose/typegoose/lib/defaultClasses'; /** * BaseModel @@ -12,7 +13,7 @@ import { prop, pre } from '@typegoose/typegoose'; next(); }) -export default class BaseModel { +export default class BaseModel extends TimeStamps { _id?: string diff --git a/shared/db/BattleRecord.ts b/shared/db/BattleRecord.ts new file mode 100644 index 000000000..fd95f094a --- /dev/null +++ b/shared/db/BattleRecord.ts @@ -0,0 +1,42 @@ +import { COUNTER } from '../consts/consts'; +import { CounterModel } from './Counter'; +import BaseModel from './BaseModel'; +import { index, getModelForClass, prop } from '@typegoose/typegoose'; +import { timeStamp } from 'console'; +import { TimeStamps } from '@typegoose/typegoose/lib/defaultClasses'; + + +@index({ roleId: 1, hid: 1, eid: 1 }) +@index({ seqId: 1 }) + +export default class BattleRecord extends BaseModel { + @prop({ required: true }) + roleId: string; // 角色 id + @prop({ required: true }) + roleName: string; // 角色名称 + + @prop({ required: true }) + battleId: number; // 关卡 id + @prop({ required: true }) + status: number; // 关卡状态 0-挑战中 1-挑战成功 2-挑战失败 + @prop({ required: true }) + count: number; // 挑战次数 + @prop({ required: true }) + successCount: number; // 成功次数 + @prop({ required: true }) + failCount: number; // 失败次数 + @prop({ required: true }) + record: object; // 失败次数 + + public static async updateBattleRecordByRole( roleId: string, battleId: number, params: object, lean = true) { + const result = await BattleRecordModel.findOneAndUpdate({roleId, battleId}, params, {new: true, upsert: true}).lean(lean); + return result; + } + + public static async getBattleRecordByRole(roleId: string, battleId: number, lean = true) { + const result = await BattleRecordModel.findOne({roleId, battleId}).lean(lean); + return result; + } +} + +export const BattleRecordModel = getModelForClass(BattleRecord); diff --git a/web-server/config/config.default.ts b/web-server/config/config.default.ts index c9bfe80f5..724f38750 100644 --- a/web-server/config/config.default.ts +++ b/web-server/config/config.default.ts @@ -1,4 +1,5 @@ import { EggAppConfig, EggAppInfo, PowerPartial } from 'egg'; +const path = require('path'); export default (appInfo: EggAppInfo) => { const config = {} as PowerPartial; @@ -31,6 +32,20 @@ export default (appInfo: EggAppInfo) => { packages: [ '/root/zyz/web-server/package.json' ], }; + config.view = { + root: path.join(appInfo.baseDir, '/app/public'), + defaultViewEngine: 'nunjucks', + mapping: { + '.html': 'nunjucks' //左边写成.html后缀,会自动渲染.html文件 + }, + }; + + config.static = { + prefix: '/', + dir: path.join(appInfo.baseDir, '/app/public'), + }; + + // add your special config in here const bizConfig = { sourceUrl: `https://github.com/eggjs/examples/tree/master/${appInfo.name}`,