活动:添加弹出礼包每日弹出的逻辑

This commit is contained in:
qiaoxin
2021-06-07 20:26:11 +08:00
parent c2e2d188ff
commit 9817528b26
3 changed files with 481 additions and 336 deletions
@@ -5,6 +5,7 @@ import { RewardParam } from '../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from './giftPackageService';
import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../db/ActivityPopUpShop';
import { ServerlistModel } from '../db/Serverlist';
import moment = require('moment');
/**
* 获取活动数据
@@ -56,6 +57,76 @@ export async function getPlayerPopUpShopData(activityId: number, serverId: numbe
return allPlayerShop;
}
// /**
// * 弹出礼包任务特殊处理
// *
// * @param {number} serverId 区Id
// * @param {number} activityId 活动Id
// * @param {string} roleId 角色Id
// *
// */
// export async function checkPopUpActivityTask(serverId: number, sid: number, funcs: number[], roleId: string, taskType: number, addCount: number) {
// let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
// let allActivity = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.POP_UP_SHOP, new Date());
// for (let activity of allActivity) {
// let allTaskData: any[] = JSON.parse(activity.data);
// for (let task of allTaskData) {
// if (task.taskType == taskType) {
// let popShopData = new PopUpShopData(task, activity.activityId);
// let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
// let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
// let beginTime = new Date();
// let endTime = moment(new Date()).add(task.duration, 'h').toDate();
// if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
// //推送
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// } else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT || taskType == TASK_TYPE.GACHA_QUALITY_COUNT) {//每天统计
// }
// // if (!taskRecord || !taskRecord.isPush) {
// // let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData);
// // if (addCount) {
// // if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
// // let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// // //推送
// // if (task.condition <= playerRecord.totalCount) {
// // playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // }
// // } else if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
// // //推送
// // let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // } else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT || taskType == TASK_TYPE.GACHA_QUALITY_COUNT) {//每天统计
// // } else {
// // let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// // //推送
// // if (task.condition <= playerRecord.totalCount) {
// // playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // }
// // }
// // }
// // if (record) {
// // await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
// // }
// // }
// }
// }
// }
// }
/**
* 结算购买礼包的奖励
*