活动:添加弹出礼包每日弹出的逻辑

This commit is contained in:
qiaoxin
2021-06-07 20:26:11 +08:00
parent c2e2d188ff
commit 9817528b26
3 changed files with 481 additions and 336 deletions
@@ -5,6 +5,7 @@ import { RewardParam } from '../domain/activityField/rewardField';
import { addReward, stringToRewardParam } from './giftPackageService'; import { addReward, stringToRewardParam } from './giftPackageService';
import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../db/ActivityPopUpShop'; import { ActivityPopUpShopModel, ActivityPopUpShopModelType } from '../db/ActivityPopUpShop';
import { ServerlistModel } from '../db/Serverlist'; import { ServerlistModel } from '../db/Serverlist';
import moment = require('moment');
/** /**
* 获取活动数据 * 获取活动数据
@@ -56,6 +57,76 @@ export async function getPlayerPopUpShopData(activityId: number, serverId: numbe
return allPlayerShop; return allPlayerShop;
} }
// /**
// * 弹出礼包任务特殊处理
// *
// * @param {number} serverId 区Id
// * @param {number} activityId 活动Id
// * @param {string} roleId 角色Id
// *
// */
// export async function checkPopUpActivityTask(serverId: number, sid: number, funcs: number[], roleId: string, taskType: number, addCount: number) {
// let { activityGroupId } = await ServerlistModel.findByServerId(serverId);
// let allActivity = await ActivityModel.findOpenActivityByType(activityGroupId, ACTIVITY_TYPE.POP_UP_SHOP, new Date());
// for (let activity of allActivity) {
// let allTaskData: any[] = JSON.parse(activity.data);
// for (let task of allTaskData) {
// if (task.taskType == taskType) {
// let popShopData = new PopUpShopData(task, activity.activityId);
// let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
// let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
// let beginTime = new Date();
// let endTime = moment(new Date()).add(task.duration, 'h').toDate();
// if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
// //推送
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// } else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT || taskType == TASK_TYPE.GACHA_QUALITY_COUNT) {//每天统计
// }
// // if (!taskRecord || !taskRecord.isPush) {
// // let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData);
// // if (addCount) {
// // if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
// // let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// // //推送
// // if (task.condition <= playerRecord.totalCount) {
// // playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // }
// // } else if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
// // //推送
// // let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // } else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT || taskType == TASK_TYPE.GACHA_QUALITY_COUNT) {//每天统计
// // } else {
// // let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
// // //推送
// // if (task.condition <= playerRecord.totalCount) {
// // playerRecord = await ActivityPopUpShopModel.pushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, beginTime, endTime);
// // popShopData.setPlayerRecords(playerRecord)
// // pushMessage = pushMessage.concat(popShopData);
// // }
// // }
// // }
// // if (record) {
// // await ActivityPopUpShopModel.addTaskRecord(serverId, activity.activityId, roleId, task.id, task.taskType, JSON.stringify(record));
// // }
// // }
// }
// }
// }
// }
/** /**
* 结算购买礼包的奖励 * 结算购买礼包的奖励
* *
+55
View File
@@ -0,0 +1,55 @@
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType } from '@typegoose/typegoose';
/**
* 活动系统 - 弹出商店数据统计
*/
@index({ roleId: 1 })
export default class Activity_Pop_Up_Shop_Record extends BaseModel {
@prop({ required: true })
serverId: number; // 服id
@prop({ required: true })
activityId: number; // 活动Id
@prop({ required: true })
roleId: string; // 用户Id
@prop({ required: true })
beginTime: Date; // 开始统计时间
@prop({ required: true })
id: number; // 任务id
@prop({ required: true })
type: number; // 任务类型
@prop({ required: true })
count: number; // 统计次数
//添加统计
public static async addRecord(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date, count: number) {
let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOneAndUpdate({
serverId, roleId, activityId, id, type, beginTime,
},
{ $inc: { count: count } }, { upsert: true, new: true }).lean(true);
return result;
}
//查询统计数据
public static async findRecordData(serverId: number, activityId: number, roleId: string, id: number, type: number, beginTime: Date) {
let result: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findOne({
serverId, roleId, activityId, id, type, beginTime,
}).lean(true);
return result;
}
//删除活动统计记录
public static async deleteActivity(serverId: number, activityId: number, roleId: string, id: number, type: number,) {
await ActivityPopUpShopRecordModel.deleteMany({
roleId, activityId, id, type
});
}
}
export const ActivityPopUpShopRecordModel = getModelForClass(Activity_Pop_Up_Shop_Record);
export interface ActivityPopUpShopRecordModelType extends Pick<DocumentType<Activity_Pop_Up_Shop_Record>, keyof Activity_Pop_Up_Shop_Record> { }
export type ActivityPopUpShopRecordModelTypeParam = Partial<ActivityPopUpShopRecordModelType>; // 将所有字段变成可选项
+35 -16
View File
@@ -23,6 +23,7 @@ import { ActivityGrowthFundModel, ActivityGrowthFundModelType } from '../db/Acti
import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords'; import { ActivityBuyRecordsModel } from '../db/ActivityBuyRecords';
import { PopUpShopData } from '../domain/activityField/popUpShopField'; import { PopUpShopData } from '../domain/activityField/popUpShopField';
import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop'; import { ActivityPopUpShopModel } from '../db/ActivityPopUpShop';
import { ActivityPopUpShopRecordModel, ActivityPopUpShopRecordModelType } from '../db/ActivityPopUpShopRecord';
import moment = require("moment"); import moment = require("moment");
@@ -590,13 +591,31 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
for (let task of allTaskData) { for (let task of allTaskData) {
if (task.taskType == taskType) { if (task.taskType == taskType) {
let popShopData = new PopUpShopData(task, activity.activityId); let popShopData = new PopUpShopData(task, activity.activityId);
let beginTime = new Date();
let endTime = moment(new Date()).add(task.duration, 'h').toDate();
if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
//推送
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
} else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT || taskType == TASK_TYPE.GACHA_QUALITY_COUNT) {//每天统计
let recordDate = moment(new Date()).startOf('d').toDate()
let recordData: ActivityPopUpShopRecordModelType = await ActivityPopUpShopRecordModel.findRecordData(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate)
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, null);
if (recordData && (recordData.count < task.condition) && (recordData.count + addCount >= task.condition)) {//完成当天任务
let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, count, beginTime, endTime);
popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData);
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
} else {
await ActivityPopUpShopRecordModel.addRecord(serverId, activity.activityId, roleId, task.id, task.taskType, recordDate, addCount)
}
} else {
let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType) let taskRecord = await ActivityPopUpShopModel.findDataByTaskId(serverId, activity.activityId, roleId, popShopData.id, popShopData.taskType)
let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null let recordData = taskRecord && taskRecord.data ? JSON.parse(taskRecord.data) : null
if (!taskRecord || !taskRecord.isPush) { if (!taskRecord || !taskRecord.isPush) {
let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData); let { addCount, record } = isComplete(roleId, task.taskType, task.taskParam, count, parma, recordData);
if (addCount) { if (addCount) {
let beginTime = new Date();
let endTime = moment(new Date()).add(task.duration, 'h').toDate();
if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) { if (taskType == TASK_TYPE.ROLE_LV || taskType == TASK_TYPE.ROLE_TITLE || taskType == TASK_TYPE.BATTLE_TOWER_LV) {
let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount); let playerRecord = await ActivityPopUpShopModel.setTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
//推送 //推送
@@ -605,13 +624,6 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
popShopData.setPlayerRecords(playerRecord) popShopData.setPlayerRecords(playerRecord)
pushMessage = pushMessage.concat(popShopData); pushMessage = pushMessage.concat(popShopData);
} }
} else if (taskType == TASK_TYPE.ROLE_TERAPH_STAGE_UP) {//只要触发就弹出礼包商店
//推送
// let playerRecord = await ActivityPopUpShopModel.addTaskPushMessage(serverId, activity.activityId, roleId, task.id, task.taskType, addCount, beginTime, endTime);
// popShopData.setPlayerRecords(playerRecord)
// pushMessage = pushMessage.concat(popShopData);
} else if (taskType == TASK_TYPE.EQUIP_QUALITY_COUNT) {//每天统计
} else { } else {
let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount); let playerRecord = await ActivityPopUpShopModel.addTaskCount(serverId, activity.activityId, roleId, task.id, task.taskType, addCount);
//推送 //推送
@@ -681,9 +693,9 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
} }
return pushMessage; return pushMessage;
} }
/** /**
* 达成任务标准 * 达成任务标准
* *
* @param {string} roleId 角色Id * @param {string} roleId 角色Id
@@ -694,7 +706,7 @@ export async function accomplishTask(serverId: number, roleId: string, taskType:
* *
*/ */
export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: string, count: number, paramObj?: any, recordData?: any): any { export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: string, count: number, paramObj?: any, recordData?: any): any {
console.log('达成任务标准', roleId, taskType, taskParam, count, paramObj) console.log('达成任务标准', roleId, taskType, taskParam, count, paramObj)
let param = splitString(taskParam, '&'); let param = splitString(taskParam, '&');
let addCount: number = 0; // 条件是否满足 let addCount: number = 0; // 条件是否满足
@@ -938,6 +950,13 @@ export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: strin
record.push(hid) record.push(hid)
break; break;
} }
case TASK_TYPE.EQUIP_QUALITY_COUNT:
{
let quality = param[1]
let equips = paramObj.equips.filter(equip => { return equip.quality == quality })
addCount = equips.length;
break;
}
default: default:
addCount = 0; addCount = 0;
break; break;
@@ -945,15 +964,15 @@ export function isComplete(roleId: string, taskType: TASK_TYPE, taskParam: strin
} }
console.log('dddddddddddd', addCount, record) console.log('dddddddddddd', addCount, record)
return { addCount, record }; return { addCount, record };
} }
/** /**
* 创建账号时临时获得可开启功能,主要用于check 主公升级任务 * 创建账号时临时获得可开启功能,主要用于check 主公升级任务
* 该函数不会存储funcs,如pvp开启会在entryHandler里面再查一次funcs,那时候正式开启 * 该函数不会存储funcs,如pvp开启会在entryHandler里面再查一次funcs,那时候正式开启
* @param dataFuncs * @param dataFuncs
* @param lv * @param lv
*/ */
export async function getCreateUserFuncs(dataFuncs: number[], lv: number) { export async function getCreateUserFuncs(dataFuncs: number[], lv: number) {
let addFuncs: number[] = []; let addFuncs: number[] = [];
for (let [id, dicFunSwitch] of gameData.funcsSwitch) { for (let [id, dicFunSwitch] of gameData.funcsSwitch) {
if (dataFuncs.includes(id)) continue; // 已开启过了 if (dataFuncs.includes(id)) continue; // 已开启过了
@@ -963,4 +982,4 @@ export async function getCreateUserFuncs(dataFuncs: number[], lv: number) {
} }
} }
return addFuncs; return addFuncs;
} }