diff --git a/game-server/app/services/playerCeService.ts b/game-server/app/services/playerCeService.ts index 2d8c10580..5d29e7fe6 100644 --- a/game-server/app/services/playerCeService.ts +++ b/game-server/app/services/playerCeService.ts @@ -292,7 +292,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve case HERO_SYSTEM_TYPE.REBIRTH: // 29. 重生 { let { schoolId } = param; - for(let [hid, { skinId, lv, quality, star, starStage, colorStar, colorStarStage, job, jobStage, skins, scrollStar, scrollQuality, scrollColorStar }] of heroUpdates) { + for(let [hid, { skinId, lv, quality, star, starStage, colorStar, colorStarStage, job, jobStage, skins, scrollStar, scrollQuality, scrollColorStar, connections }] of heroUpdates) { calCe.setHeroBase(hid, skinId); calCe.setHeroLv(hid, lv); calCe.setHeroStar(hid, job, quality, star, starStage, colorStar, colorStarStage); @@ -300,6 +300,7 @@ export async function calculateCes(type: HERO_SYSTEM_TYPE, roleId: string, serve calCe.clearEquip(hid); calCe.setTalent(hid, skins); calCe.setScroll(hid, scrollStar, scrollQuality, scrollColorStar); + calCe.setConnection(hid, connections); if(schoolId) calCe.setSchool(true, hid, schoolId, star, colorStar, quality); ceChangeTxt.push(`武将 ${hid} 重生`);