From 9a6d23704733eb4752549970a233f93cfc131e64 Mon Sep 17 00:00:00 2001 From: zhangxk Date: Tue, 10 Oct 2023 16:48:25 +0800 Subject: [PATCH] =?UTF-8?q?=F0=9F=90=9E=20fix(=E5=85=B1=E9=B8=A3=E7=B3=BB?= =?UTF-8?q?=E7=BB=9F):=20=E4=BF=AE=E6=94=B9=E8=8E=B7=E5=8F=96=E6=95=B0?= =?UTF-8?q?=E6=8D=AE=E4=B8=8B=E5=8F=91=E5=AD=97=E6=AE=B5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- game-server/app/services/role/resonanceService.ts | 6 +++--- shared/pubUtils/interface.ts | 2 +- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/game-server/app/services/role/resonanceService.ts b/game-server/app/services/role/resonanceService.ts index 1922cbbc8..1e309a85c 100644 --- a/game-server/app/services/role/resonanceService.ts +++ b/game-server/app/services/role/resonanceService.ts @@ -26,8 +26,8 @@ export async function refreshResonanceData(roleId: string, serverId: number, sid let { dbResonanceMap, newPositionArr } = await getResonanceDataMap(roleId); - for (let positon of newPositionArr) { - resonances.push({ positon }); + for (let position of newPositionArr) { + resonances.push({ position }); } if (dbResonanceMap.size == 0) return resonances; @@ -183,7 +183,7 @@ export async function refreshResonanceData(roleId: string, serverId: number, sid const { hid } = hero; const heroResult = new HeroParam(hero); if (!dbResonanceMap.has(hid)) continue; - resonances.push({ positon: dbResonanceMap.get(hid).position, ...pick(heroResult, ['hid', 'seqId', 'lv', 'exp', 'jobStage', 'talent', 'usedTalentPoint', 'totalTalentPoint', 'connections', 'ePlace', 'ce']) }); + resonances.push({ position: dbResonanceMap.get(hid).position, ...pick(heroResult, ['hid', 'seqId', 'lv', 'exp', 'jobStage', 'talent', 'usedTalentPoint', 'totalTalentPoint', 'connections', 'ePlace', 'ce']) }); } return resonances; diff --git a/shared/pubUtils/interface.ts b/shared/pubUtils/interface.ts index c8bbdbbe0..028eab15a 100644 --- a/shared/pubUtils/interface.ts +++ b/shared/pubUtils/interface.ts @@ -210,7 +210,7 @@ export interface SlotCard { } export interface ReturnResonanceParam { - positon: number; // 上阵位置,从1开始(6为鸣主配系统参数表),已解锁未上阵仅有positon + position: number; // 上阵位置,从1开始(6为鸣主配系统参数表),已解锁未上阵仅有positon hid?: number; // 武将id seqId?: number; // 武将表自增 id lv?: number; //武将等级