战力:获取显示数据

This commit is contained in:
luying
2022-03-30 14:22:46 +08:00
parent ef731fc979
commit 9adbd08d3c
33 changed files with 205 additions and 1689 deletions
+4 -36
View File
@@ -1,42 +1,14 @@
import { ROLE_TERAPH, ROLE_SELECT, ABI_TYPE, HERO_CE_RATIO, BLOCK_TYPE } from './../consts';
import { ROLE_TERAPH, ROLE_SELECT, ABI_TYPE, BLOCK_TYPE } from './../consts';
import BaseModel from './BaseModel';
import { index, getModelForClass, prop, DocumentType, Ref, mongoose } from '@typegoose/typegoose';
import User from './User';
import { shouldRefresh, reduceCe } from '../pubUtils/util';
import { shouldRefresh } from '../pubUtils/util';
import { nowSeconds, getTimeFunD } from '../pubUtils/timeUtil';
import { Figure } from '../domain/dbGeneral';
import * as dicParam from '../pubUtils/dicParam';
import Hero from './Hero';
import { SearchRoleParam } from '../domain/backEndField/search';
type CeAttrUpdate = Partial<CeAttrDataRole>;
// role表属性格式
export class CeAttrDataRole {
@prop({ required: true })
id: number = 0;
@prop({ required: true })
ratioUp: number = 0;
@prop({ required: true })
fixUp: number = 0;
constructor(id: number) {
this.id = id;
}
public updateAttr(update: { inc?: CeAttrUpdate, set?: CeAttrUpdate }) {
if(update.inc) {
let { fixUp, ratioUp } = update.inc;
if(fixUp != undefined) this.fixUp += fixUp * HERO_CE_RATIO;
if(ratioUp != undefined) this.ratioUp += ratioUp;
}
if(update.set) {
let { fixUp, ratioUp } = update.set;
if(fixUp != undefined) this.fixUp = fixUp * HERO_CE_RATIO;
if(ratioUp != undefined) this.ratioUp = ratioUp;
}
}
}
export class TopHero {
@prop({ required: true })
hid: number; // 武将id
@@ -185,16 +157,12 @@ export default class Role extends BaseModel {
exp: number; // 经验值
@prop({ required: true, default: 1 })
lv: number; // 主公等级
@prop({ required: true, default: 0, set: (val: number) => val, get: (val: number) => reduceCe(val) })
@prop({ required: true, default: 0 })
ce: number; // 总战力
@prop({ required: true, type: CeAttrDataRole, default: [], _id: false })
attr: CeAttrDataRole[]; // 总战力
@prop({ required: true, default: 0, set: (val: number) => val, get: (val: number) => reduceCe(val) })
@prop({ required: true, default: 0 })
topLineupCe: number; // 最强x人战力
@prop({ required: true, type: TopHero, default: [], _id: false })
topLineup: Array<TopHero>; // 总战力
@prop({ required: false, set: (val: boolean) => val, get: () => true })
isReducedCe: boolean; // 如果战力没有缩过就会返回false,缩过了就会返回true
@prop({ required: true, default: 100 })
gold: number; // 总金币