diff --git a/game-server/app/servers/activity/handler/chongyangHandler.ts b/game-server/app/servers/activity/handler/chongyangHandler.ts index 7c7b336b8..22ccdfa01 100644 --- a/game-server/app/servers/activity/handler/chongyangHandler.ts +++ b/game-server/app/servers/activity/handler/chongyangHandler.ts @@ -110,7 +110,7 @@ export class ChongYangHandler { if (dayIndex > playerData.dayIndexUnlock) return resResult(STATUS.ACTIVITY_CHONGYANG_LOCK); // 扣材料 - let costResult = await handleCost(roleId, sid, stringToConsumeParam(scene.buyCost), ITEM_CHANGE_REASON.ACT_ENTERTAIN_BUY_COST); + let costResult = await handleCost(roleId, sid, stringToConsumeParam(scene.buyCost), ITEM_CHANGE_REASON.CHONGYANG_COST); if (!costResult) return resResult(STATUS.ROLE_MATERIAL_NOT_ENOUGH); // 保存数据 let playerRecord = await ActivityChongYangRecModel.buyCnt(serverId, activityId, playerData.roundIndex, roleId, { dayIndex, buyCnt: count }, scene.isPushBuyRecord); diff --git a/shared/consts/constModules/sysConst.ts b/shared/consts/constModules/sysConst.ts index f17d2202e..432990c64 100644 --- a/shared/consts/constModules/sysConst.ts +++ b/shared/consts/constModules/sysConst.ts @@ -1279,6 +1279,7 @@ export enum ITEM_CHANGE_REASON { RECEIVE_ROUGE_SCORE_REWARD = 203, // 领取积分奖励 REBORN_COST = 204, // 重生优化,传承 CHONGYANG_REWARD = 205, // 重阳集会 + CHONGYANG_COST = 206, // 重阳集会购买消耗 } export enum TA_EVENT {