聊天:军团建筑升级只推送升级的数据
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@@ -5,7 +5,7 @@ import { GuildType } from '../db/Guild';
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import { CHANNEL_PREFIX, HERO_GROW_MAX, HERO_INITIAL_QUALITY, MSG_SOURCE, MSG_TYPE, ON_GROUP_MSG_ROUTE, STATUS, WAR_TYPE } from '../consts';
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import { createGroupMsg, pushGroupMsgToRoom } from './chatService';
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import { pick } from 'lodash';
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import { isArray, isString } from 'underscore';
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import { isString } from 'underscore';
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import { pinus } from 'pinus';
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import { resResult } from '../pubUtils/util';
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import { BossInstanceType } from '../db/BossInstance';
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@@ -53,10 +53,9 @@ export async function pushGuildNoticeUpdateMsg(roleId: string, roleName: string,
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return msgData;
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}
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export async function pushGuildUpStructureMsg(roleId: string, roleName: string, guildInfo: Partial<GuildType>) {
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const { code, structure } = guildInfo;
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if (!code || !structure || !isArray(structure)) return null;
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const guild = pick(guildInfo, ['code', 'structure', 'name']);
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export async function pushGuildUpStructureMsg(roleId: string, roleName: string, guildInfo: Partial<GuildType>, structure: {id: number, lv: number}) {
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const { code, name } = guildInfo;
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const guild = { code, name, structure };
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const content = JSON.stringify({ roleId, roleName, guild });
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const msgData = await createGroupMsg(roleId, roleName, CHANNEL_PREFIX.GUILD, code, MSG_TYPE.RICH_TEXT, MSG_SOURCE.GUILD_STRUCTURE_LV_UP, content, null, null);
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await pushGroupMsgToRoom(msgData);
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