活动:弹出商店添加条件判断
This commit is contained in:
@@ -55,13 +55,6 @@ export class PopUpShopHandler {
|
||||
if (!activityData) {
|
||||
return resResult(STATUS.ACTIVITY_MISSING);
|
||||
}
|
||||
let playerRecords: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOpenDataByTaskId(serverId, activityId, roleId, id);
|
||||
if (!playerRecords) {
|
||||
return resResult(STATUS.ACTIVITY_POP_UP_SHOP_EXPIRE);
|
||||
}
|
||||
if (playerRecords.isBuy) {
|
||||
return resResult(STATUS.ACTIVITY_REWARDED);
|
||||
}
|
||||
|
||||
let allTaskData: any[] = JSON.parse(activityData.data);
|
||||
let taskIndex = allTaskData.findIndex(obj => { return obj && obj.id == id });
|
||||
@@ -69,7 +62,7 @@ export class PopUpShopHandler {
|
||||
return resResult(STATUS.ACTIVITY_DATA_ERROR);
|
||||
}
|
||||
|
||||
let playerData = new PopUpShopData(allTaskData[taskIndex]);
|
||||
let playerData = new PopUpShopData(allTaskData[taskIndex], activityId);
|
||||
|
||||
if (playerData.price) {
|
||||
return resResult(STATUS.ACTIVITY_NEED_PAY);
|
||||
@@ -79,6 +72,18 @@ export class PopUpShopHandler {
|
||||
return resResult(STATUS.ACTIVITY_NEED_PAY);
|
||||
}
|
||||
|
||||
let playerRecords: ActivityPopUpShopModelType = await ActivityPopUpShopModel.findOpenDataByTaskId(serverId, activityId, roleId, id, playerData.taskType);
|
||||
if (!playerRecords) {
|
||||
return resResult(STATUS.ACTIVITY_POP_UP_SHOP_EXPIRE);
|
||||
}
|
||||
if (playerRecords.isBuy) {
|
||||
return resResult(STATUS.ACTIVITY_REWARDED);
|
||||
}
|
||||
|
||||
if (playerData.condition > playerRecords.totalCount) {
|
||||
return resResult(STATUS.ACTIVITY_TASK_UNCOMPLETED);
|
||||
}
|
||||
|
||||
//元宝消费
|
||||
let arr = splitString(playerData.consume, '&')
|
||||
if (arr[0] != ACTIVITY_RESOURCES_TYPE.GOODS || arr[1] != CURRENCY_BY_TYPE.get(CURRENCY_TYPE.GOLD)) {
|
||||
@@ -90,7 +95,12 @@ export class PopUpShopHandler {
|
||||
|
||||
let rewardParamArr: Array<RewardParam> = stringToRewardParam(playerData.reward);
|
||||
let result = await addReward(roleId, roleName, sid, serverId, funcs, rewardParamArr)
|
||||
return resResult(STATUS.SUCCESS, result);
|
||||
|
||||
playerData.isBuy = true;
|
||||
return resResult(STATUS.SUCCESS, Object.assign(result, {
|
||||
param: { activityId, id },
|
||||
item: playerData
|
||||
}));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user