聊天:获得橙色武将推送系统消息

测试:增加删除武将等测试接口
This commit is contained in:
liangtongchuan
2021-03-08 17:37:13 +08:00
parent 07a9c74145
commit a0b92872c2
7 changed files with 102 additions and 12 deletions
@@ -4,15 +4,16 @@ import { calPlayerCeAndSave, calAllHeroCe } from '../../../services/playerCeServ
import { resResult, returnHeroCeRatio, deepCopy } from '../../../pubUtils/util';
import { STATUS } from '../../../consts/statusCode';
import { HeroModel, Connect } from '../../../db/Hero';
import {CURRENCY_BY_TYPE, CURRENCY_TYPE, CONSUME_TYPE, HERO_GROW_MAX, HERO_SYSTEM_TYPE, ITID, ABI_STAGE, HERO_CE_RATIO} from '../../../consts';
import {CURRENCY_BY_TYPE, CURRENCY_TYPE, CONSUME_TYPE, HERO_GROW_MAX, HERO_SYSTEM_TYPE, ITID, ABI_STAGE, HERO_CE_RATIO, DEBUG_MAGIC_WORD, HERO_INITIAL_QUALITY} from '../../../consts';
import { RoleModel } from '../../../db/Role';
import { ItemModel } from '../../../db/Item';
import { gameData, getHeroExpByLv, getHeroStarByQuality, getHeroWakeByQuality, getHeroLvByExp, getMaxGradeByjobClass, getJobByGradeAndClass, getFriendShipById, getFavourLvByExp } from '../../../pubUtils/data';
import { RewardInter } from '../../../pubUtils/interface';
import { getDropItems } from '../../../consts/constModules/itemConst'
import { getRoleOnlineInfo, getAllOnlineRoles } from '../../../services/redisService';
import { pushHeroQualityUpMsg } from '../../../services/chatService';
import { CeAttrDataRole, CeAttrData } from '../../../domain/roleField/attribute';
import { pushComposeOrangeHero, pushHeroQualityUpMsg } from '../../../services/chatService';
import { calculatetopLineup } from '../../../pubUtils/playerCe';
import { PvpDefenseModel } from '../../../db/PvpDefense';
export default function(app: Application) {
return new HeroHandler(app);
@@ -33,6 +34,34 @@ export class HeroHandler {
}
// ! 测试接口,用来测试前清理并初始化某个武将;代码抄自:gm-server/app/service/users.ts deleteHero
public async testCleanUp(msg: {magicWord: string, hid: number}, session: BackendSession) {
let roleId: string = session.get('roleId');
let roleName: string = session.get('roleName');
let sid: string = session.get('sid');
const { magicWord, hid } = msg;
if (magicWord !== DEBUG_MAGIC_WORD) {
return resResult(STATUS.TOKEN_ERR);
}
let dicHero = gameData.hero.get(hid);
if (!dicHero) return resResult(STATUS.HERO_NOT_FIND);
await addItems(roleId, roleName, sid, [{
id: dicHero.pieceId, count: dicHero.pieceCount
}] );
let hero = await HeroModel.findByHidAndRole(hid, roleId);
if (!hero) return resResult(STATUS.HERO_NOT_FIND);
await HeroModel.deleteHero(roleId, hid);
let role = await RoleModel.findByRoleId(roleId);
await calculatetopLineup(role, hid, 0, null);
await PvpDefenseModel.deleteHero(roleId, hid);
await RoleModel.updateRoleInfo(roleId, { topLineup: role.topLineup, topLineupCe: role.topLineupCe, ce: role.ce - hero.ce });
return resResult(STATUS.SUCCESS);
}
public async addItem(msg: { id: number, count: number}, session: BackendSession) {
let roleId: string = session.get('roleId');
let roleName: string = session.get('roleName');
@@ -85,6 +114,9 @@ export class HeroHandler {
});
let hero = await calPlayerCeAndSave(HERO_SYSTEM_TYPE.INIT, sid, roleId, curHero, {});
await calAllHeroCe(HERO_SYSTEM_TYPE.ADD_SKIN, sid, roleId, {}, [initialSkin])
if (dicHero.quality === HERO_INITIAL_QUALITY.ORANGE) {
pushComposeOrangeHero(roleId, roleName, serverId, hero);
}
return resResult(STATUS.SUCCESS, {curHero: returnHeroCeRatio(hero)});
}