✨ feat(防破解): 加速破解判定修改
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@@ -473,7 +473,7 @@ export class ComBattleHandler {
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if(!roleSt.startActionTime || roleSt.startActionTime == 0) { // 第一次调用设置初始
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roleSt.startActionTime = nowSeconds();
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}
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if ((roundTime > 0 && roundTime < 200) || (timegap - (nowSeconds() - roleSt.startActionTime) > 5)) { // 前后端误差超过5秒拦截
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if ((roundTime > 0 && roundTime < 500) || (timegap - (nowSeconds() - roleSt.startActionTime) > 5)) { // 前后端误差超过5秒拦截
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return resResult(STATUS.SUCCESS, {
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isError: true,
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timegap: nowSeconds() - roleSt.startActionTime
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