演武台,处理当没有玩家的情况
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@@ -215,6 +215,8 @@ export async function getBossHp(serverId: number, guildCode: string, dicBossBase
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playerCnt ++;
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playerCnt ++;
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}
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}
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}
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}
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if(playerCnt == 0) return { ratio: 1, bossHp: zoomInDamage(minBossHp) };
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let subCe = getBossSubAttrCe(dicWar.secondAttrLevel, bossLv)
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let subCe = getBossSubAttrCe(dicWar.secondAttrLevel, bossLv)
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console.log(`getBossHp activeCe ${activeCe} playerCnt ${playerCnt} subCe ${subCe}`);
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console.log(`getBossHp activeCe ${activeCe} playerCnt ${playerCnt} subCe ${subCe}`);
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let B = (activeCe/playerCnt/6 - subCe)/GUILDACTIVITY.GATEACTIVITY_ENEMYCE;
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let B = (activeCe/playerCnt/6 - subCe)/GUILDACTIVITY.GATEACTIVITY_ENEMYCE;
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